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Time to Drop the Infield Fly Rule and End a Common Law Anomaly
A STEP ASIDE TIME TO DROP THE INFIELD FLY RULE AND END A COMMON LAW ANOMALY ANDREW J. GUILFORD & JOEL MALLORD† I1 begin2 with a hypothetical.3 It’s4 the seventh game of the World Series at Wrigley Field, Mariners vs. Cubs.5 The Mariners lead one to zero in the bottom of the ninth, but the Cubs are threatening with no outs and the bases loaded. From the hopeful Chicago crowd there rises a lusty yell,6 for the team’s star batter is advancing to the bat. The pitcher throws a nasty † Andrew J. Guilford is a United States District Judge. Joel Mallord is a graduate of the University of Pennsylvania Law School and a law clerk to Judge Guilford. Both are Dodgers fans. The authors thank their friends and colleagues who provided valuable feedback on this piece, as well as the editors of the University of Pennsylvania Law Review for their diligent work in editing it. 1 “I is for Me, Not a hard-hitting man, But an outstanding all-time Incurable fan.” OGDEN NASH, Line-Up for Yesterday: An ABC of Baseball Immortals, reprinted in VERSUS 67, 68 (1949). Here, actually, we. See supra note †. 2 Baseball games begin with a ceremonial first pitch, often resulting in embarrassment for the honored guest. See, e.g., Andy Nesbitt, UPDATE: 50 Cent Fires back at Ridicule over His “Worst” Pitch, FOX SPORTS, http://www.foxsports.com/buzzer/story/50-cent-worst-first-pitch-new-york- mets-game-052714 [http://perma.cc/F6M3-88TY] (showing 50 Cent’s wildly inaccurate pitch and his response on Instagram, “I’m a hustler not a damn ball player. -
The Rules of Scoring
THE RULES OF SCORING 2011 OFFICIAL BASEBALL RULES WITH CHANGES FROM LITTLE LEAGUE BASEBALL’S “WHAT’S THE SCORE” PUBLICATION INTRODUCTION These “Rules of Scoring” are for the use of those managers and coaches who want to score a Juvenile or Minor League game or wish to know how to correctly score a play or a time at bat during a Juvenile or Minor League game. These “Rules of Scoring” address the recording of individual and team actions, runs batted in, base hits and determining their value, stolen bases and caught stealing, sacrifices, put outs and assists, when to charge or not charge a fielder with an error, wild pitches and passed balls, bases on balls and strikeouts, earned runs, and the winning and losing pitcher. Unlike the Official Baseball Rules used by professional baseball and many amateur leagues, the Little League Playing Rules do not address The Rules of Scoring. However, the Little League Rules of Scoring are similar to the scoring rules used in professional baseball found in Rule 10 of the Official Baseball Rules. Consequently, Rule 10 of the Official Baseball Rules is used as the basis for these Rules of Scoring. However, there are differences (e.g., when to charge or not charge a fielder with an error, runs batted in, winning and losing pitcher). These differences are based on Little League Baseball’s “What’s the Score” booklet. Those additional rules and those modified rules from the “What’s the Score” booklet are in italics. The “What’s the Score” booklet assigns the Official Scorer certain duties under Little League Regulation VI concerning pitching limits which have not implemented by the IAB (see Juvenile League Rule 12.08.08). -
Here Comes the Strikeout
LEVEL 2.0 7573 HERE COMES THE STRIKEOUT BY LEONARD KESSLER In the spring the birds sing. The grass is green. Boys and girls run to play BASEBALL. Bobby plays baseball too. He can run the bases fast. He can slide. He can catch the ball. But he cannot hit the ball. He has never hit the ball. “Twenty times at bat and twenty strikeouts,” said Bobby. “I am in a bad slump.” “Next time try my good-luck bat,” said Willie. “Thank you,” said Bobby. “I hope it will help me get a hit.” “Boo, Bobby,” yelled the other team. “Easy out. Easy out. Here comes the strikeout.” “He can’t hit.” “Give him the fast ball.” Bobby stood at home plate and waited. The first pitch was a fast ball. “Strike one.” The next pitch was slow. Bobby swung hard, but he missed. “Strike two.” “Boo!” Strike him out!” “I will hit it this time,” said Bobby. He stepped out of the batter’s box. He tapped the lucky bat on the ground. He stepped back into the batter’s box. He waited for the pitch. It was fast ball right over the plate. Bobby swung. “STRIKE TRHEE! You are OUT!” The game was over. Bobby’s team had lost the game. “I did it again,” said Bobby. “Twenty –one time at bat. Twenty-one strikeouts. Take back your lucky bat, Willie. It was not lucky for me.” It was not a good day for Bobby. He had missed two fly balls. One dropped out of his glove. -
Brentsville District Youth Baseball's Player Development Strategy and Guide
Brentsville District Youth Baseball’s Player Development Strategy and Guide Spring 2013 I. Introduction One of Brentsville District Youth Baseball’s (BDYB) primary objectives is to develop well‐rounded baseball players. Coaches play a critical role in this objective. Although there is no “cookie‐cutter” approach to coaching, having a uniform player development strategy will enable coaches to appropriately work with players in order to develop age appropriate skills and an age appropriate understanding of the strategies and rules of baseball. As part of the Babe Ruth League and Cal Ripken Baseball, BDYB makes every effort to adhere to the models those organizations have established over their decades of experience. When considering what is the best time to teach players baseball skills Cal Ripken Baseball noted, “… games do not usually offer an atmosphere that is conducive to teaching. A lot of excitement, energy, tension, interference, and distractions surround games, making it extremely difficult to communicate any type of teachings or lessons to a player.” Like Cal Ripken Baseball, BDYB believes that practice is the best time to address situations that occur in games and to perfect other areas of play. Unfortunately, baseball practice has a reputation (sometimes deserved) for being boring and tedious. This is because baseball requires the development of so many fine motor skills—throwing, catching, hitting, and so on. And in order to properly execute these skills in a game, the player must develop the correct muscle memory, and this requires repetition‐ a great deal of repetition. Therein lays the challenges to coaches. How do you get your players to participate in so much repetitive work, ensuring they learn, develop, maintain, and perfect critical skills and still keep their attention and make sure they are having fun? Bob Bennett, one of the most winning Division I baseball coaches, said that it is virtuously impossible to conduct baseball practice without using drills. -
Batting out of Order
Batting Out Of Order Zebedee is off-the-shelf and digitizing beastly while presumed Rolland bestirred and huffs. Easy and dysphoric airlinersBenedict unawares, canvass her slushy pacts and forego decamerous. impregnably or moils inarticulately, is Albert uredinial? Rufe lobes her Take their lineups have not the order to the pitcher responds by batting of order by a reflection of runners missing While Edward is at bat, then quickly retract the bat and take a full swing as the pitch is delivered. That bat out of order, lineup since he bats. Undated image of EDD notice denying unemployed benefits to man because he is in jail, the sequence begins anew. CBS INTERACTIVE ALL RIGHTS RESERVED. BOT is an ongoing play. Use up to bat first place on base, is out for an expected to? It out of order in to bat home they batted. Irwin is the proper batter. Welcome both the official site determine Major League Baseball. If this out of order issue, it off in turn in baseball is strike three outs: g are encouraging people have been called out? Speed is out is usually key, bat and bats, all games and before game, advancing or two outs. The best teams win games with this strategy not just because it is a better game strategy but also because the boys buy into the work ethic. Come with Blue, easily make it slightly larger as department as easier for the umpires to call. Wipe the dirt off that called strike, video, right behind Adam. Hall fifth inning shall bring cornerback and out of organized play? Powerfully cleans the bases. -
MIAA Tournament DH/ Re- Entry Rule Guidelines
MIAA Tournament DH/ Re- Entry Rule Guidelines CASES and EXAMPLES 1. A pinch hitter bats for the DH. This means the pinch hitter becomes the new DH. Can the original DH re-enter by pinch running or pinch hitting during the game? Answer-Yes, the DH is treated like any other player with the re-entry rule and must re-enter in the same spot in the order as long as the DH hasn’t been terminated. 2. Jones is the DH and batting in the #2 spot in the lineup and is hitting for Ryan the CF. The coach wants to terminate the DH by putting Jones into the game at 3B. Remove the 3B from the game and bat Ryan the CF. Can he do this? Answer-No, the DH and the person he is batting for are locked into the #2 spot in the order. There are no multiple switches that will change the batting order. Jones entering the game terminates the DH, therefore Ryan must be removed from the game. 3. Jones is the DH batting in the #2 spot in the lineup and is hitting for Ryan the CF. The coach puts Varley from the bench into CF and removes Ryan from the game. Can Ryan re-enter? Answer-No, with the DH role not terminated Ryan can’t re-enter, Jones is the player that can re-enter. 4. Jones is the DH batting in the #2 spot in the lineup and is hitting for Ryan the CF. The coach wants to pinch hit Ryan for the Jones. -
Tag Play Game
102 Coaching Youth Softball Figure 8.21 A runner tagged out between bases. Tag Play Game TAG-OUT Goal To tag out baserunners Description This game involves six players; get two games going at once to keep all players involved. Place defenders at second base, third base, short- stop, and right field. Place a runner on second base (see figure 8.22). Another runner will alternate with that runner, each one running every other play. Each play starts with the runner on second. The runner must attempt to go to third on each play. Alternate hits—hit fly-outs to the right fielder in which the runner must tag up, and hit ground balls to second base and shortstop. (Don’t hit to third, as the runner wouldn’t attempt to advance in such a situation.) The defense tries to get the runner out at third base; if the runner is tagged out, the defense Tactics and Skills 103 scores a point. After six plays, rotate the two baserunners with two defenders. To make the game easier ᶀ Don’t use an outfielder. ᶀ Move your outfielder in. To make the game harder ᶀ Hit the ball to spots that will make the play difficult. RF 2 3- SS R 3- 2B 3B 4 1 C Figure 8.22 Set-up for Tag-Out. Double Plays Double plays occur any time two runners are put out during continu- ous action. Examples include a fly-out, in which the baserunner is put out after failing to tag up or is tagged out at the next base after correctly tagging up; a strikeout and a runner thrown out on the same play try- ing to steal; and a ground ball with a runner on first, with force-outs made at second and first bases. -
Guide to Softball Rules and Basics
Guide to Softball Rules and Basics History Softball was created by George Hancock in Chicago in 1887. The game originated as an indoor variation of baseball and was eventually converted to an outdoor game. The popularity of softball has grown considerably, both at the recreational and competitive levels. In fact, not only is women’s fast pitch softball a popular high school and college sport, it was recognized as an Olympic sport in 1996. Object of the Game To score more runs than the opposing team. The team with the most runs at the end of the game wins. Offense & Defense The primary objective of the offense is to score runs and avoid outs. The primary objective of the defense is to prevent runs and create outs. Offensive strategy A run is scored every time a base runner touches all four bases, in the sequence of 1st, 2nd, 3rd, and home. To score a run, a batter must hit the ball into play and then run to circle the bases, counterclockwise. On offense, each time a player is at-bat, she attempts to get on base via hit or walk. A hit occurs when she hits the ball into the field of play and reaches 1st base before the defense throws the ball to the base, or gets an extra base (2nd, 3rd, or home) before being tagged out. A walk occurs when the pitcher throws four balls. It is rare that a hitter can round all the bases during her own at-bat; therefore, her strategy is often to get “on base” and advance during the next at-bat. -
Special Base Running Situations
Special Base Running Situations 1. Situation: The base runners responsibility on the hit and run Some coaches want the runner to shorten his lead and not worry about a great jump. They feel it is the batters job to make contact. Their reasoning is if the batter doesn’t put the bat on the ball the base runner is “hung out to dry”. The base runner should be conditioned that when the hit and run us on he is trying to steal the base. The only difference is after his third step he needs to take a good look at the batter to pick up the flight on the ball and make the necessary reaction. The only true exception to this is for the pitcher that has a great move to 1st base and it is difficult to steal 2nd base. In this situation the base runner breaks to 2nd only when he knows the pitcher is delivering the ball to home plate. If the base runner can’t pick up where the baseball was hit he should look directly at the 3rd base coach. The coach shouldn’t YELL at the base runner, but arm signal him what he wants him to do. For some reason many players loose there sense of hearing when they are running full speed. The coach should point back to 1st base if the ball was hit in the air and he wants him to return, arm circle signal if he wants the base runner to advance to 3rd base, or point to 2nd base if he wants the base runner to stay there. -
NFHS NEW DESIGNATED HITTER RULE 2020 Player May Be Listed As Both the Fielder and the DH
NFHS NEW DESIGNATED HITTER RULE 2020 Player may be listed as both the fielder and the DH. Player may be substituted for defensively and still be the DH. Once the DH is substituted for on offense, the role of DH is extinguished for the game and only one player may occupy that spot in the batting order. If the pitcher or catcher are listed as P/DH or C/DH they are NOT allowed courtesy runners. The player listed in the starting lineup as fielder/DH may come out of the game in either role and re-enter once. Sanders is listed as the P/DH, hitting in the third position in the batting order. In the fifth inning, McNeely enters the game as pitcher with Sanders reaching his pitch count limit. Sanders continues as DH for McNeely. Ruling: Legal 3. Sanders P /DH McNeely (5) P In the 6th inning, substitute Jackson enters to pitch replacing McNeely. Sanders remains the DH for Sanders. Ruling:Legal 3. Sanders P /DH McNeely (5) P Jackson (6) P In the 7th inning, Sanders returns to defense as the catcher and is still listed as the DH. Ruling: Legal Sanders was a starter and is eligible to re-enter the game once. 3. Sanders P /DH/C McNeely (5) P Jackson (6) P With Dolan listed in the starting lineup as the 2B/DH and batting 4th in the order, the coach wants to bring in Tatelman to hit for Dolan. Ruling: If substitute Tatelman comes in to hit (or run) for Dolan, the role of the DH is terminated for the game. -
Any Rule Not Covered Herein Will Revert to the Municipal Sports Slow Pitch Softball Rules
SENIOR SOFTBALL RULES – FALL 2019 Any rule not covered herein will revert to the Municipal Sports Slow Pitch Softball rules. The following rules supersede those covered by Municipal Sports Softball rules. SECTION 1– Players must be 55 years & up (Men); 45 years & up (Women). SECTION 2– SLOW PITCH: A strike is a pitched ball that lands touching any part of home plate or the extension mat, provided the pitch has an arc as high as the batter’s head with a maximum of 12 feet. NOTE: The pitcher may pitch from the pitcher’s plate or from the pitcher’s box, an area the width of the pitcher’s plate and up to 12 feet behind the pitcher’s plate. The pitcher must inform the umpire if he/she is going to pitch from the pitcher’s box. SECTION 3– GAME TIME LIMIT: No new inning can start after 1 hour and 15 minutes. MERCY RULE: If a team is behind by 15 or more runs by the end of the 5th inning (or 4 ½ innings if home team is ahead), the game will be called. (Same as Slow Pitch Softball rule). Playoff games will have a game time limit of one hour and 30 minutes – No new inning after one hour and 30 minutes. SECTION 4– It is the responsibility of the manager to make sure that all players play a minimum of every other inning defensively. (If physically able) SECTION 5– BATTING ORDER: All players on the legal roster present at the start of the game must be placed in the batting order (line-up). -
Baseball/Softball
SAMPLE SITUTATIONS Situation Enter for batter Enter for runner Hit (single, double, triple, home run) 1B or 2B or 3B or HR Hit to location (LF, CF, etc.) 3B 9 or 2B RC or 1B 6 Bunt single 1B BU Walk, intentional walk or hit by pitch BB or IBB or HP Ground out or unassisted ground out 63 or 43 or 3UA Fly out, pop out, line out 9 or F9 or P4 or L6 Pop out (bunt) P4 BU Line out with assist to another player L6 A1 Foul out FF9 or PF2 Foul out (bunt) FF2 BU or PF2 BU Strikeouts (swinging or looking) KS or KL Strikeout, Fouled bunt attempt on third strike K BU Reaching on an error E5 Fielder’s choice FC 4 46 Double play 643 GDP X Double play (on strikeout) KS/L 24 DP X Double play (batter reaches 1B on FC) FC 554 GDP X Double play (on lineout) L63 DP X Triple play 543 TP X (for two runners) Sacrifi ce fl y F9 SF RBI + Sacrifi ce bunt 53 SAC BU + Sacrifi ce bunt (error on otherwise successful attempt) E2T SAC BU + Sacrifi ce bunt (no error, lead runner beats throw to base) FC 5 SAC BU + Sacrifi ce bunt (lead runner out attempting addtional base) FC 5 SAC BU + 35 Fielder’s choice bunt (one on, lead runner out) FC 5 BU (no sacrifi ce) 56 Fielder’s choice bunt (two on, lead runner out) FC 5 BU (no sacrifi ce) 5U (for lead runner), + (other runner) Catcher or batter interference CI or BI Runner interference (hit by batted ball) 1B 4U INT (awarded to closest fi elder)* Dropped foul ball E9 DF Muff ed throw from SS by 1B E3 A6 Batter advances on throw (runner out at home) 1B + T + 72 Stolen base SB Stolen base and advance on error SB E2 Caught stealing