James Madison University JMU Scholarly Commons Masters Theses, 2020-current The Graduate School 5-8-2020 Mice meet world: How Disney and Nintendo allowed consumers to escape from, re-enter, and later re-envision a war torn world Samantha Constantine Follow this and additional works at: https://commons.lib.jmu.edu/masters202029 Part of the Cultural History Commons Recommended Citation Constantine, Samantha, "Mice meet world: How Disney and Nintendo allowed consumers to escape from, re-enter, and later re-envision a war torn world" (2020). Masters Theses, 2020-current. 33. https://commons.lib.jmu.edu/masters202029/33 This Thesis is brought to you for free and open access by the The Graduate School at JMU Scholarly Commons. It has been accepted for inclusion in Masters Theses, 2020-current by an authorized administrator of JMU Scholarly Commons. For more information, please contact
[email protected]. Mice Meet World: How Disney and Nintendo Allowed Consumers to Escape From, Re- Enter, and Later Re-Envision a War Torn World Samantha Constantine A thesis submitted to the Graduate Faculty of JAMES MADISON UNIVERSITY In Partial Fulfillment of the Requirements for the degree of Master of Arts Department of History May 2020 FACULTY COMMITTEE: Committee Chair: Michael Gubser Committee Members/Readers: Steven Guerrier Yongguang Hu Dedication This Master’s Thesis is dedicated to: My Family & Friends, Included in that, but, who deserve more acknowledgement: Two professors who profoundly influence and inspire me, Mike Gubser & Evan Friss And a small black Pomeranian named Prissy! !ii “There is an enthusiasm which is engendered by the presence and the association of beloved friends; an immediate influence, whereby the muses appear to us, awakening joy and strength in us, and brightening our vision: to this I have all my life owed whatever was best in me.