James Madison University JMU Scholarly Commons
Masters Theses, 2020-current The Graduate School
5-8-2020
Mice meet world: How Disney and Nintendo allowed consumers to escape from, re-enter, and later re-envision a war torn world
Samantha Constantine
Follow this and additional works at: https://commons.lib.jmu.edu/masters202029
Part of the Cultural History Commons
Recommended Citation Constantine, Samantha, "Mice meet world: How Disney and Nintendo allowed consumers to escape from, re-enter, and later re-envision a war torn world" (2020). Masters Theses, 2020-current. 33. https://commons.lib.jmu.edu/masters202029/33
This Thesis is brought to you for free and open access by the The Graduate School at JMU Scholarly Commons. It has been accepted for inclusion in Masters Theses, 2020-current by an authorized administrator of JMU Scholarly Commons. For more information, please contact [email protected]. Mice Meet World: How Disney and Nintendo Allowed Consumers to Escape From, Re- Enter, and Later Re-Envision a War Torn World
Samantha Constantine
A thesis submitted to the Graduate Faculty of
JAMES MADISON UNIVERSITY
In
Partial Fulfillment of the Requirements for the degree of
Master of Arts
Department of History
May 2020
FACULTY COMMITTEE:
Committee Chair: Michael Gubser
Committee Members/Readers:
Steven Guerrier
Yongguang Hu Dedication
This Master’s Thesis is dedicated to:
My Family & Friends,
Included in that, but, who deserve more acknowledgement:
Two professors who profoundly influence and inspire me, Mike Gubser & Evan Friss
And a small black Pomeranian named Prissy!