The Walt Disney Company: a Corporate Strategy Analysis
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
GLAAD Media Institute Began to Track LGBTQ Characters Who Have a Disability
Studio Responsibility IndexDeadline 2021 STUDIO RESPONSIBILITY INDEX 2021 From the desk of the President & CEO, Sarah Kate Ellis In 2013, GLAAD created the Studio Responsibility Index theatrical release windows and studios are testing different (SRI) to track lesbian, gay, bisexual, transgender, and release models and patterns. queer (LGBTQ) inclusion in major studio films and to drive We know for sure the immense power of the theatrical acceptance and meaningful LGBTQ inclusion. To date, experience. Data proves that audiences crave the return we’ve seen and felt the great impact our TV research has to theaters for that communal experience after more than had and its continued impact, driving creators and industry a year of isolation. Nielsen reports that 63 percent of executives to do more and better. After several years of Americans say they are “very or somewhat” eager to go issuing this study, progress presented itself with the release to a movie theater as soon as possible within three months of outstanding movies like Love, Simon, Blockers, and of COVID restrictions being lifted. May polling from movie Rocketman hitting big screens in recent years, and we remain ticket company Fandango found that 96% of 4,000 users hopeful with the announcements of upcoming queer-inclusive surveyed plan to see “multiple movies” in theaters this movies originally set for theatrical distribution in 2020 and summer with 87% listing “going to the movies” as the top beyond. But no one could have predicted the impact of the slot in their summer plans. And, an April poll from Morning COVID-19 global pandemic, and the ways it would uniquely Consult/The Hollywood Reporter found that over 50 percent disrupt and halt the theatrical distribution business these past of respondents would likely purchase a film ticket within a sixteen months. -
Walt Disney and the Power of Music James Bohn
Libri & Liberi • 2018 • 7 (1): 167–180 169 The final part of the book is the epilogue entitled “Surviving Childhoodˮ, in which the author shares her thoughts on the importance of literature in childrenʼs lives. She sees literature as an opportunity to keep memories, relate stories to pleasant times from the past, and imagine things which are unreachable or far away. For these reasons, children should be encouraged to read, which will equip them with the skills necessary to create their own associations with reading and creating their own worlds. Finally, The Courage to Imagine demonstrates how literature can influence childrenʼs thinking and help them cope with the world around them. Dealing with topics present in everyday life, such as ethnic diversity, fear, bullying, or empathy, and offering examples of child heroes who overcome their problems, this book will be engaging to teachers and students, as well as experts in the field of childrenʼs literature. Its simple message that through reading children “can escape the adult world and imagine alternativesˮ (108) should be sufficient incentive for everybody to immerse themselves in reading and to start imagining. Josipa Hotovec Walt Disney and the Power of Music James Bohn. 2017. Music in Disneyʼs Animated Features: Snow White and the Seven Dwarfs to The Jungle Book. Jackson, Mississippi: University Press of Mississippi, 294 pp. ISBN 978-1-4968-1214-8 DOI: 10.21066/carcl.libri.2018-07(01).0008 “The essence of a Disney animated feature is not drawn by pencil […]. Rather, it is written in notes”, states James Bohn in the conclusion to his 2017 book Music in Disney’s Animated Features: Snow White and the Seven Dwarfs to The Jungle Book (201). -
The Big Draw International Festival: Drawn to Life Saturday, October 5, 2019
PRESS RELEASE The Walt Disney Family Museum Celebrates The Big Draw International Festival: Drawn to Life Saturday, October 5, 2019 San Francisco, October 1, 2019—The Walt Disney Family Museum is delighted to once again host The Big Draw, the world’s largest drawing festival. This annual, museum-wide community event will take place on OctoBer 5 and celeBrates Walt Disney’s contriButions to visual arts. In connection with this year’s “Drawn to Life” theme, experience special drawing sessions exploring nature- inspired art, create a care card for someone who needs a smile, learn how to draw Mickey Mouse, and more. Don’t miss film screenings of Disneynature’s Chimpanzee (2012) and Disney-Pixar’s Inside Out (2015), then connect back to stories told in our main galleries and in our special exhiBition, Mickey Mouse: From Walt to the World. This year, we are proud to partner with The Jane Goodall Institute’s Roots and Shoots. Founded by Goodall in 1991, Roots and Shoots is a youth service program for young people of all ages, whose mission is to foster respect and compassion for all living things, to promote understanding of all cultures and Beliefs, and to inspire each individual to take action to make the world a Better place for people, other animals, and the environment. In partnership with Caltrain and SamTrans, The Walt Disney Family Museum is pleased to offer free general admission to riders and employees, upon showing their Caltrain/SamTrans ticket or employee ID to the museum’s Ticket Desk. Riders and employees will also receive 15% off in the Museum Store. -
Virtual Live Auction 5 Pm on Sunday, September 20
Virtual Live Auction 5 pm on Sunday, September 20 Auctioneer: Nick Nicholson Host: Bryan Batt 1. Join Seth Rudetsky as a Special Guest on Stars in the House Your name will be added to the roster of entertainment luminaries when you join Seth Rudetsky as a special guest on an episode of Stars in the House. Created with his husband, James Wesley, in response to the coronavirus pandemic, Stars in the House brings together music, community and education. Benefiting The Actors Fund, the daily livestream features remote performances from stars in their homes, conversing with Rudetsky and Wesley in between songs. The incredible 800 guests so far have included everyone from Annette Benning to Jon Hamm to Phillipa Soo. Don’t miss the opportunity to join for an episode and make your smashing debut as a special guest on Stars in the House. Opening bid: $500 2. Virtual Meeting with the Legendary Bernadette Peters There are few leading ladies as notably creative and compassionate as Bernadette Peters. The two-time Tony Award winner made her Broadway debut in 1967’s The Girl in the Freudian Slip. In the decades since, she’s created some of musical theater’s most memorable roles including Dot in Sunday in the Park with George and The Witch in Into the Woods. She’s a member of the Broadway Cares/Equity Fights AIDS Board of Trustees who has created memorable performances in stunning Broadway revivals, notably Annie Get Your Gun, Gypsy, Follies and, most recently, Hello Dolly!. Today, you can win a virtual meet-and-greet with this legend. -
2008 CORPORATE RESPONSIBILITY REPORT 2 2008 CORPORATE RESPONSIBILITY REPORT Table of Contents
2008 CORPORATE RESPONSIBILITY REPORT 2 2008 CORPORATE RESPONSIBILITY REPORT Table of Contents Message from Our CEO .........................................5 Product Safety .................................................34 Food Safety ......................................................36 Overview of The Walt Disney Company ...............7 Labor Standards ..............................................36 Media Networks .................................................8 Parks and Resorts .............................................8 Experiences .........................................................36 Studio Entertainment .........................................8 Park Safety .......................................................37 Consumer Products ...........................................8 Accessibility at Disney Parks ...........................37 Interactive Media ..............................................8 Environment ..........................................................39 Governance ...........................................................9 Legacy of Action .................................................40 Public Policy ......................................................9 Environmental Policy ...........................................41 Corporate Responsibility .....................................10 Key Focus Areas ..............................................41 Our Vision.........................................................10 Our Commitments ...............................................42 Corporate -
Erica Ossola 8-701 5-17 Funabashi, 156-0055 Tokyo Phone: +81-80-2020-7443 E-Mail: [email protected]
Erica Ossola 8-701 5-17 Funabashi, 156-0055 Tokyo Phone: +81-80-2020-7443 E-Mail: [email protected] PERSONAL INFO Birth: Varese, November 19, 1974 Nationality: Italian Mobile: +81-(0)80-2020-7443 E-Mail: [email protected] Web: www.ericaossola.com Networks: www.linkedin.com/in/ericaossola OBJECTIVES Growing as videogames localization specialist, able to deliver high quality content for the Italian market. Open to new work challenges in the entertainment industry. EXPERIENCE Grasshopper Manufacture, Inc. - Tokyo (Japan) 2009-2010 Localization, QA Management and linguistic testing of the following project: November 2009 — January 2010 No More Heroes 2 (Wii) Square Enix Co., Ltd. - Tokyo (Japan) 2008-2011 Localization and QA Management of the following projects: December 2007 — September 2008 The Last Remnant (Xbox 360) December 2008 — July 2009 Dissidia: Final fantasy (PSP) August 2010 — January 2011 Dissidia 012: Final fantasy (PSP) Babel Media - Hove (UK) 2006-2011 Localization and QA Management of the following projects: GodHand - Ace Combat Six - Guilty Gear - Made Man - Medieval 2 Total War - Dave Mirra Wii - Monster Madness - RailRoad - Rainy Woods - Tamagotchi Angel - Thrillville - Toon Doku - Looney Tunes: ACME Arsenal - XMen - Cake Mania Ubisoft Entertainment - Montreal (Canada) 2005 Localization and QA Management of: Principe of Persia (PSP and DS versions). Nintendo of Europe GmbH - Frankfurt (Germany) 2004 Localization of Animal Crossing, (GameCube) in the internal localization studios of Nintendo. Blue Label, Milan (Italy) -
Andrew Sugerman Executive Vice President, Publishing and Digital Media Andrew Sugerman Serves As EVP of Disney Consumer Products
Andrew Sugerman Executive Vice President, Publishing and Digital Media Andrew Sugerman serves as EVP of Disney Consumer Products and Interactive Media’s (DCPI) Publishing and Digital Media business unit, which is the physical and digital media publishing business for The Walt Disney Company. Sugerman leads a global team of storytellers charged with creating stories across multiple formats and platforms. He oversees creative, operations, and strategic direction for the business and manages its $3 billion retail publishing, social media, digital products, digital influencers, and digital short form video efforts, along with commercialization channels that span retail, advertising, distribution, subscription, and more. Sugerman’s purview includes all global licensed and vertical publishing across books, e-books, mobile apps, magazines, and comics under Disney Publishing Worldwide and Disney Book Group; Disney’s digital publishing platforms across owned & operated channels (Disney.com, Oh My Disney, Babble, Polaris, StarWars.com and more); mobile apps; 3rd party social and digital media platforms that reach 1.5 billion fans; and one of the leading digital influencer networks. His group works in partnership with all segments of The Walt Disney Company to extend content for Disney, Pixar, Marvel, Lucasfilm, Disney Channel, and ABC while creating new original properties across all formats. Sugerman joined The Walt Disney Company in 2007 as senior vice president and general manager, Disney English, which he quickly built into a thriving multi-location brick-and-mortar business in China with 30 learning centers in 6 cities. Under his leadership, Disney English set the benchmark for the way children learn English, combining storytelling and cutting-edge technology. -
CASE 2 1 the Not-So-Wonderful World of Eurodisney
CASE 21 The Not-So-Wonderful World of EuroDisney * —Things Are Better Now at Disneyland Resort Paris BONJOUR, MICKEY! Spills and Thrills Disney had projected that the new theme park would attract 11 million visitors and generate over In April 1992, EuroDisney SCA opened its doors to European visi- $100 million in operating earnings during the fi rst year of opera- tors. Located by the river Marne some 20 miles east of Paris, it was tion. By summer 1994, EuroDisney had lost more than $900 mil- designed to be the biggest and most lavish theme park that Walt lion since opening. Attendance reached only 9.2 million in 1992, Disney Company (Disney) had built to date—bigger than Disney- and visitors spent 12 percent less on purchases than the estimated land in Anaheim, California; Disneyworld in Orlando, Florida; $33 per head. and Tokyo Disneyland in Japan. If tourists were not fl ocking to taste the thrills of the new Euro- Much to Disney management’s surprise, Europeans failed to Disney, where were they going for their summer vacations in 1992? “go goofy” over Mickey, unlike their Japanese counterparts. Be- Ironically enough, an unforeseen combination of transatlantic air- tween 1990 and early 1992, some 14 million people had visited fare wars and currency movements resulted in a trip to Disneyworld Tokyo Disneyland, with three-quarters being repeat visitors. A fam- in Orlando being cheaper than a trip to Paris, with guaranteed good ily of four staying overnight at a nearby hotel would easily spend weather and beautiful Florida beaches within easy reach. -
A Case Study of the Walt Disney Company Jingwen Yang School of Economics, Hefei University of Technology, Hefei 230601, China [email protected] Abstract
Advances in Economics, Business and Management Research, volume 91 1st International Symposium on Economic Development and Management Innovation (EDMI 2019) Analysis of Business Operation Management under the Harvard Analytical Framework: A Case Study of the Walt Disney Company Jingwen Yang School of Economics, Hefei University of Technology, Hefei 230601, China [email protected] Abstract. A comprehensive analysis of financial statements can help its users to understand the production and operation situations and development prospects of enterprises thoroughly and accurately in order to make scientific and rational resolutions. This research employs the Harvard Analytical Framework to analyze the finance and operation management situations of the Walt Disney Company. Development prospects of TWDC are discussed and some suggestions are proposed in this paper. This research is aimed to deepen the understanding and application of financial statement analysis methods. Keywords: Financial analysis; operation management; Harvard Analytical Framework; the Walt Disney Company. 1. Research Background With the constant development of capital market, the diversification of investment entities, and the complexity of investment and financing methods, investment and financing activities become increasingly important for enterprises, but at the same time, they are also led to the increasing uncertainties and risks of business operations. An accurate assessment of business operation and management situations can hardly be conducted without the financial analysis (Yin, 2012). However, Li (2015) finds that the current traditional financial analysis mode solely based on financial statements have its inherent flaws, for today’s market economy is developing rapidly, the market operation is getting mature, the world economic exchanges are becoming more frequent, and the subject and object of financial analysis are increasingly diversified. -
A Critique of Disney's EPCOT and Creating a Futuristic Curriculum
Georgia Southern University Digital Commons@Georgia Southern Electronic Theses and Dissertations Graduate Studies, Jack N. Averitt College of Spring 2019 FUTURE WORLD(S): A Critique of Disney's EPCOT and Creating a Futuristic Curriculum Alan Bowers Follow this and additional works at: https://digitalcommons.georgiasouthern.edu/etd Part of the Curriculum and Instruction Commons, and the Curriculum and Social Inquiry Commons Recommended Citation Bowers, Alan, "FUTURE WORLD(S): A Critique of Disney's EPCOT and Creating a Futuristic Curriculum" (2019). Electronic Theses and Dissertations. 1921. https://digitalcommons.georgiasouthern.edu/etd/1921 This dissertation (open access) is brought to you for free and open access by the Graduate Studies, Jack N. Averitt College of at Digital Commons@Georgia Southern. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of Digital Commons@Georgia Southern. For more information, please contact [email protected]. FUTURE WORLD(S): A Critique of Disney's EPCOT and Creating a Futuristic Curriculum by ALAN BOWERS (Under the Direction of Daniel Chapman) ABSTRACT In my dissertation inquiry, I explore the need for utopian based curriculum which was inspired by Walt Disney’s EPCOT Center. Theoretically building upon such works regarding utopian visons (Bregman, 2017, e.g., Claeys 2011;) and Disney studies (Garlen and Sandlin, 2016; Fjellman, 1992), this work combines historiography and speculative essays as its methodologies. In addition, this project explores how schools must do the hard work of working toward building a better future (Chomsky and Foucault, 1971). Through tracing the evolution of EPCOT as an idea for a community that would “always be in the state of becoming” to EPCOT Center as an inspirational theme park, this work contends that those ideas contain possibilities for how to interject utopian thought in schooling. -
Rise and Shine NEW YORK — Sleek, Sexy and Full of Shine, Patent Leather Is the Material of Choice for Accessories Designers This Fall
SARA LEE’S VILLAGE/6 SEASON LACKS SPRING/2 Women’s Wear Daily • The Retailers’ Daily Newspaper • May 19, 2003 Vol. 185, No. 102 $2.00 INSIDE: The WWD Business Review. WWDMONDAY Pages 9-24. Accessories/Innerwear/Legwear Rise and Shine NEW YORK — Sleek, sexy and full of shine, patent leather is the material of choice for accessories designers this fall. Shoes, bags and belts look racy in eye-popping shades with a reflective sheen. Here, a leather and patent shoe from Kenneth Cole New York and Melanie Dizon Pochette's patent bag with an 18-karat gold-plated bangle. For more, see pages 4 and 5. Heading to Marc III: Jacobs Eyes Better Sportswear Collection By Kristin Larson — even more accessible than his of Marc Jacobs. “With Marc Jacobs, NEW YORK — More Marc is on the way. Marc by Marc Jacobs collection. you can see the entire collection on Marc Jacobs wants to bring his “I want to dress the people that the West Coast and on the East hipness to the masses and is in talks shop at the Gap and people that go to Coast, and even Marc by Marc is not with various companies around the those kinds of stores in their local everywhere. I would like to have a world to produce a better-priced line towns,” said Robert Duffy, president See The Latest, Page 31 PHOTO BY DAVID TURNER; STYLED BY JULIA TOPOLSKI; FASHION ASSISTANT: MARGARET PHOTO HARLEY DAVID BY TURNER; STYLED JULIA BY TOPOLSKI; ASSISTANT: FASHION 2 Lack of Hot Items Dampens Spring WWDMONDAY Accessories/Innerwear/Legwear By Lisa Lockwood also are selling briskly, especial- faster pace than the fashion busi- ly at the junior chains. -
The Walt Disney Company Uk & Ireland
THE WALT DISNEY COMPANY UK & IRELAND Disney has operated in the UK and Ireland for more than 80 years There are nine Disney office locations across the UK and one in Ireland The UK has approximately 30m Disney fans (kids who really like one of our brands and teens/adults who report they strongly or very strongly relate to one of our brands - Disney, Marvel, Star Wars, Nat Geo or Pixar). Source: BES/Kids Tracker/CSR Across the five major European countries (UK, France, Germany, Italy, Spain), there are more than 180m Disney fans. Source: BES/Kids Tracker/CSR Studios In 2019, Disney’s UK box office (£473M, 35% Market Share) was the highest grossing year for a Motion Picture Association studio ever, exceeding 2018. Disney UK had seven of the top ten releases from the year: o #1 Avengers: Endgame (£88.7m) o #2 The Lion King (£76.0m) o #3 Toy Story 4 (£66.2m) o #5 Frozen 2 (£48.5m) o #6 Star Wars: The Rise of Skywalker (£46.9m) o #7 Captain Marvel (£39.5m) o #8 Aladdin (£37.2m) Seven of the top ten biggest films of all time at the UK box office are from Walt Disney Studios titles: o #1 Star Wars: The Force Awakens (£123.2m) o #4 Avatar (£94.0m) o #5 Avengers: Endgame (£88.7m) o #6 Star Wars: The Last Jedi (£82.6m) o #7 Titanic (£80.2m) o #8 The Lion King (£76.0m) o #9 Toy Story 3 (£74.0m) Disney+ Disney+ launched in the UK on March 24th, 2020, on the same day as Ireland, Germany, Spain, Italy, Austria and Switzerland.