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[Directory] parent nodes: Merge Merges Merge Chain Setting Jumps Notes Trigun [Across the Sands, Dune Hot sands, hot lead, hot blood. Have the hearts of men have shrivled under this alien sun? Thunder] Red Dead Redemption Generic Western Infamous [Appropriate X-Men Metahumans are rare, discriminated against, and pressed into service if they aren't lynched. Measures] Shadow Ops Marvel DC Incredibles City of Heroes [Capes & Spandex] Teen Titans Super heroes are real, but so are villains, and so are monsters. Young Justice Hero Academia PS238 Heroes Path of Exile [Cast Out] You're an outcast, exile, abandoned child of civilization. Welcome to life outside the Golden Empire. Avernum Last Exile Ring of Red [Conflict Long in Wolfenstein Two peoples, united in war against one another. Coming] Killzone Red Faction Naruto Basilisk Kamigawa [Court of War] Kami and Humans both embroiled in complex webs of conflict. Mononokehime Samurai Deeper Kyo Inuyasha Drakengard It's grim, it's dark, it's got magic, demons, monsters, and corrupt nobles and shit. [Darker Fantasy] Berserk I wish there was a Black Company Jump. Diablo 1&2 Nechronica BLAME [Elan Vital] Everything falls apart, even people. But people can sometimes be put back together. Neir: Automata Biomega WoD Mortals Hellgate: London [Extranormal GURPS Monster Hunter Go hunt these things that would prey upon mankind. Forces] Hellboy F.E.A.R. Princess Bride [Fabled Disney Princess Your classic Princess and Prince Charming. Sort of. Coronation] Shrek Love is a Battlefield Platoon Generation Kill War is hell. There is little honor, little glory to be won on the stinking fields of death between the [Fog of War] WW2 (WIP) trenches. -
The Anime Galaxy Japanese Animation As New Media
i i i i i i i i i i i i i i i i i i i i Herlander Elias The Anime Galaxy Japanese Animation As New Media LabCom Books 2012 i i i i i i i i Livros LabCom www.livroslabcom.ubi.pt Série: Estudos em Comunicação Direcção: António Fidalgo Design da Capa: Herlander Elias Paginação: Filomena Matos Covilhã, UBI, LabCom, Livros LabCom 2012 ISBN: 978-989-654-090-6 Título: The Anime Galaxy Autor: Herlander Elias Ano: 2012 i i i i i i i i Índice ABSTRACT & KEYWORDS3 INTRODUCTION5 Objectives............................... 15 Research Methodologies....................... 17 Materials............................... 18 Most Relevant Artworks....................... 19 Research Hypothesis......................... 26 Expected Results........................... 26 Theoretical Background........................ 27 Authors and Concepts...................... 27 Topics.............................. 39 Common Approaches...................... 41 1 FROM LITERARY TO CINEMATIC 45 1.1 MANGA COMICS....................... 52 1.1.1 Origin.......................... 52 1.1.2 Visual Style....................... 57 1.1.3 The Manga Reader................... 61 1.2 ANIME FILM.......................... 65 1.2.1 The History of Anime................. 65 1.2.2 Technique and Aesthetic................ 69 1.2.3 Anime Viewers..................... 75 1.3 DIGITAL MANGA....................... 82 1.3.1 Participation, Subjectivity And Transport....... 82 i i i i i i i i i 1.3.2 Digital Graphic Novel: The Manga And Anime Con- vergence........................ 86 1.4 ANIME VIDEOGAMES.................... 90 1.4.1 Prolongament...................... 90 1.4.2 An Audience of Control................ 104 1.4.3 The Videogame-Film Symbiosis............ 106 1.5 COMMERCIALS AND VIDEOCLIPS............ 111 1.5.1 Advertisements Reconfigured............. 111 1.5.2 Anime Music Video And MTV Asia......... -
Piracy Or Productivity: Unlawful Practices in Anime Fansubbing
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Aaltodoc Publication Archive Aalto-yliopisto Teknillinen korkeakoulu Informaatio- ja luonnontieteiden tiedekunta Tietotekniikan tutkinto-/koulutusohjelma Teemu Mäntylä Piracy or productivity: unlawful practices in anime fansubbing Diplomityö Espoo 3. kesäkuuta 2010 Valvoja: Professori Tapio Takala Ohjaaja: - 2 Abstract Piracy or productivity: unlawful practices in anime fansubbing Over a short period of time, Japanese animation or anime has grown explosively in popularity worldwide. In the United States this growth has been based on copyright infringement, where fans have subtitled anime series and released them as fansubs. In the absence of official releases fansubs have created the current popularity of anime, which companies can now benefit from. From the beginning the companies have tolerated and even encouraged the fan activity, partly because the fans have followed their own rules, intended to stop the distribution of fansubs after official licensing. The work explores the history and current situation of fansubs, and seeks to explain how these practices adopted by fans have arisen, why both fans and companies accept them and act according to them, and whether the situation is sustainable. Keywords: Japanese animation, anime, fansub, copyright, piracy Tiivistelmä Piratismia vai tuottavuutta: laittomat toimintatavat animen fanikäännöksissä Japanilaisen animaation eli animen suosio maailmalla on lyhyessä ajassa kasvanut räjähdysmäisesti. Tämä kasvu on Yhdysvalloissa perustunut tekijänoikeuksien rikkomiseen, missä fanit ovat tekstittäneet animesarjoja itse ja julkaisseet ne fanikäännöksinä. Virallisten julkaisujen puutteessa fanikäännökset ovat luoneet animen nykyisen suosion, jota yhtiöt voivat nyt hyödyntää. Yhtiöt ovat alusta asti sietäneet ja jopa kannustaneet fanien toimia, osaksi koska fanit ovat noudattaneet omia sääntöjään, joiden on tarkoitus estää fanikäännösten levitys virallisen lisensoinnin jälkeen. -
The Significance of Anime As a Novel Animation Form, Referencing Selected Works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii
The significance of anime as a novel animation form, referencing selected works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii Ywain Tomos submitted for the degree of Doctor of Philosophy Aberystwyth University Department of Theatre, Film and Television Studies, September 2013 DECLARATION This work has not previously been accepted in substance for any degree and is not being concurrently submitted in candidature for any degree. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 1 This dissertation is the result of my own independent work/investigation, except where otherwise stated. Other sources are acknowledged explicit references. A bibliography is appended. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 2 I hereby give consent for my dissertation, if accepted, to be available for photocopying and for inter-library loan, and for the title and summary to be made available to outside organisations. Signed………………………………………………………(candidate) Date …………………………………………………. 2 Acknowledgements I would to take this opportunity to sincerely thank my supervisors, Elin Haf Gruffydd Jones and Dr Dafydd Sills-Jones for all their help and support during this research study. Thanks are also due to my colleagues in the Department of Theatre, Film and Television Studies, Aberystwyth University for their friendship during my time at Aberystwyth. I would also like to thank Prof Josephine Berndt and Dr Sheuo Gan, Kyoto Seiko University, Kyoto for their valuable insights during my visit in 2011. In addition, I would like to express my thanks to the Coleg Cenedlaethol for the scholarship and the opportunity to develop research skills in the Welsh language. Finally I would like to thank my wife Tomoko for her support, patience and tolerance over the last four years – diolch o’r galon Tomoko, ありがとう 智子. -
The Uses of Animation 1
The Uses of Animation 1 1 The Uses of Animation ANIMATION Animation is the process of making the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape,digital media, including formats with animated GIF, Flash animation and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced. Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. THE MOST COMMON USES OF ANIMATION Cartoons The most common use of animation, and perhaps the origin of it, is cartoons. Cartoons appear all the time on television and the cinema and can be used for entertainment, advertising, 2 Aspects of Animation: Steps to Learn Animated Cartoons presentations and many more applications that are only limited by the imagination of the designer. The most important factor about making cartoons on a computer is reusability and flexibility. The system that will actually do the animation needs to be such that all the actions that are going to be performed can be repeated easily, without much fuss from the side of the animator. -
11Eyes Achannel Accel World Acchi Kocchi Ah! My Goddess Air Gear Air
11eyes AChannel Accel World Acchi Kocchi Ah! My Goddess Air Gear Air Master Amaenaideyo Angel Beats Angelic Layer Another Ao No Exorcist Appleseed XIII Aquarion Arakawa Under The Bridge Argento Soma Asobi no Iku yo Astarotte no Omocha Asu no Yoichi Asura Cryin' B Gata H Kei Baka to Test Bakemonogatari (and sequels) Baki the Grappler Bakugan Bamboo Blade Banner of Stars Basquash BASToF Syndrome Battle Girls: Time Paradox Beelzebub BenTo Betterman Big O Binbougami ga Black Blood Brothers Black Cat Black Lagoon Blassreiter Blood Lad Blood+ Bludgeoning Angel Dokurochan Blue Drop Bobobo Boku wa Tomodachi Sukunai Brave 10 Btooom Burst Angel Busou Renkin Busou Shinki C3 Campione Cardfight Vanguard Casshern Sins Cat Girl Nuku Nuku Chaos;Head Chobits Chrome Shelled Regios Chuunibyou demo Koi ga Shitai Clannad Claymore Code Geass Cowboy Bebop Coyote Ragtime Show Cuticle Tantei Inaba DFrag Dakara Boku wa, H ga Dekinai Dan Doh Dance in the Vampire Bund Danganronpa Danshi Koukousei no Nichijou Daphne in the Brilliant Blue Darker Than Black Date A Live Deadman Wonderland DearS Death Note Dennou Coil Denpa Onna to Seishun Otoko Densetsu no Yuusha no Densetsu Desert Punk Detroit Metal City Devil May Cry Devil Survivor 2 Diabolik Lovers Disgaea Dna2 Dokkoida Dog Days Dororon EnmaKun Meeramera Ebiten Eden of the East Elemental Gelade Elfen Lied Eureka 7 Eureka 7 AO Excel Saga Eyeshield 21 Fight Ippatsu! JuudenChan Fooly Cooly Fruits Basket Full Metal Alchemist Full Metal Panic Futari Milky Holmes GaRei Zero Gatchaman Crowds Genshiken Getbackers Ghost -
Sakura-Con 2013
1 of 12 SAKURA-CON 2013 Convention Events Schedule, March 29 revision FRIDAY - SATURDAY, March 29th - 30th (2 of 4) FRIDAY - SATURDAY, March 29th - 30th (3 of 4) FRIDAY - SATURDAY, March 29th - 30th (4 of 4) Panels 4 Panels 5 Panels 6 Panels 7 Panels 8 Workshop Karaoke Youth Console Gaming Arcade/Rock Theater 1 Theater 2 Theater 3 FUNimation Theater Anime Music Video Seattle Go Mahjong Miniatures Gaming Roleplaying Gaming Collectible Card Gaming Bold text in a heavy outlined box indicates revisions to the Pocket Programming Guide schedule. 4C-4 401 4C-1 Time 3AB 206 309 307-308 Time Time Matsuri: 310 606-609 Band: 6B 616-617 Time 615 620 618-619 Theater: 6A Center: 305 306 613 Time 604 612 Time Closed Closed Closed 7:00am Closed Closed Closed Closed 7:00am 7:00am Closed Closed Closed Closed 7:00am Closed Closed Closed Closed Closed Closed Closed 7:00am Closed Closed 7:00am FRIDAY - SATURDAY, March 29th - 30th (1 of 4) 7:30am 7:30am 7:30am 7:30am 7:30am 7:30am Main Stage Autographs Sakuradome Panels 1 Panels 2 Panels 3 Time 4A 4B 6E Time 6C 4C-2 4C-3 8:00am 8:00am 8:00am Swasey/Mignogna showcase: 8:00am The IDOLM@STER 1-4 Moyashimon 1-4 One Piece 237-248 8:00am 8:00am TO Film Collection: Elliptical 8:30am 8:30am Closed 8:30am 8:30am 8:30am 8:30am (SC-10, sub) (SC-13, sub) (SC-10, dub) 8:30am 8:30am Closed Closed Closed Closed Closed Orbit & Symbiotic Planet (SC-13, dub) 9:00am Located in the Contestants’ 9:00am A/V Tech Rehearsal 9:00am Open 9:00am 9:00am 9:00am AMV Showcase 9:00am 9:00am Green Room, right rear 9:30am 9:30am for Premieres -
Download the Program (PDF)
ヴ ィ ボー ・ ア ニ メー シ カ ョ ワ ン イ フ イ ェ と ス エ ピ テ ッ ィ Viborg クー バ AnimAtion FestivAl ル Kawaii & epikku 25.09.2017 - 01.10.2017 summAry 目次 5 welcome to VAF 2017 6 DenmArk meets JApAn! 34 progrAmme 8 eVents Films For chilDren 40 kAwAii & epikku 8 AnD families Viborg mAngA AnD Anime museum 40 JApAnese Films 12 open workshop: origAmi 42 internAtionAl Films lecture by hAns DybkJær About 12 important ticket information origAmi 43 speciAl progrAmmes Fotorama: 13 origAmi - creAte your own VAF Dog! 44 short Films • It is only possible to order tickets for the VAF screenings via the website 15 eVents At Viborg librAry www.fotorama.dk. 46 • In order to pick up a ticket at the Fotorama ticket booth, a prior reservation Films For ADults must be made. 16 VimApp - light up Viborg! • It is only possible to pick up a reserved ticket on the actual day the movie is 46 JApAnese Films screened. 18 solAr Walk • A reserved ticket must be picked up 20 minutes before the movie starts at 50 speciAl progrAmmes the latest. If not picked up 20 minutes before the start of the movie, your 20 immersion gAme expo ticket order will be annulled. Therefore, we recommended that you arrive at 51 JApAnese short Films the movie theater in good time. 22 expAnDeD AnimAtion • There is a reservation fee of 5 kr. per order. 52 JApAnese short Film progrAmmes • If you do not wish to pay a reservation fee, report to the ticket booth 1 24 mAngA Artist bAttle hour before your desired movie starts and receive tickets (IF there are any 56 internAtionAl Films text authors available.) VAF sum up: exhibitions in Jane Lyngbye Hvid Jensen • If you wish to see a movie that is fully booked, please contact the Fotorama 25 57 Katrine P. -
Lucan's Natural Questions: Landscape and Geography in the Bellum Civile Laura Zientek a Dissertation Submitted in Partial Fulf
Lucan’s Natural Questions: Landscape and Geography in the Bellum Civile Laura Zientek A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy University of Washington 2014 Reading Committee: Catherine Connors, Chair Alain Gowing Stephen Hinds Program Authorized to Offer Degree: Classics © Copyright 2014 Laura Zientek University of Washington Abstract Lucan’s Natural Questions: Landscape and Geography in the Bellum Civile Laura Zientek Chair of the Supervisory Committee: Professor Catherine Connors Department of Classics This dissertation is an analysis of the role of landscape and the natural world in Lucan’s Bellum Civile. I investigate digressions and excurses on mountains, rivers, and certain myths associated aetiologically with the land, and demonstrate how Stoic physics and cosmology – in particular the concepts of cosmic (dis)order, collapse, and conflagration – play a role in the way Lucan writes about the landscape in the context of a civil war poem. Building on previous analyses of the Bellum Civile that provide background on its literary context (Ahl, 1976), on Lucan’s poetic technique (Masters, 1992), and on landscape in Roman literature (Spencer, 2010), I approach Lucan’s depiction of the natural world by focusing on the mutual effect of humanity and landscape on each other. Thus, hardships posed by the land against characters like Caesar and Cato, gloomy and threatening atmospheres, and dangerous or unusual weather phenomena all have places in my study. I also explore how Lucan’s landscapes engage with the tropes of the locus amoenus or horridus (Schiesaro, 2006) and elements of the sublime (Day, 2013). -
Bleach: the Broken Coda Pdf, Epub, Ebook
BLEACH: THE BROKEN CODA PDF, EPUB, EBOOK Tite Kubo | 200 pages | 07 Jan 2008 | Viz Media, Subs. of Shogakukan Inc | 9781591168072 | English | San Francisco, United States Bleach: The Broken Coda PDF Book Ichigo gets beaten horribly by Ururu and demands a rematch. Oh ya, sinyal-sinyal cinta yang diberikan oleh Hisagi ternyata disambut baik oleh gadis itu. Lifeside by Lacewood reviews A collection of vignettes and drabbles, life side edition. The last page shows Yoruichi's silhouette jumping in front of the moon. This product is expected to ship within business days. But rather than explain things all day, he asks if his employees are ready to start. She wonders if Ichigo can still move, and hopes he takes the opportunity to run that she's about to give him. Actions Add to Community Report Abuse. Sebentar lagi deadline untuk mengumpulkan naskah namun terlalu banyak yang perlu di- edit karena untuk edisi Seiretei Communication kali ini, banyak contributor baru yang kurang pandai dalam teknis menulis artikel. He decides the only way to do it by puttng Kon into his body, but quickly gives on that idea. Artinya sih seharusnya pertanda yang salah. Story Story Writer Forum Community. Di kantor editorial , di kafe, di manapun mereka bertemu. Without further ado Urahara starts the lesson by pushing Ichigo's soul out of his body. This discussion section is a place for TOM members to talk and discuss the product. Jadi, gadis berambut hitam itu memutuskan untuk berjalan agak pelan, sedikit memberikan waktu untuk mereka berdua mengobrol lebih lama. Her brethren at the Soul Society are quite displeased with the fact that she transferred the powers of a Soul Reaper to a human and have dispatched two of their strongest agents to neutralize the situation. -
2. Case Study: Anime Music Videos
2. CASE STUDY: ANIME MUSIC VIDEOS Dana Milstein When on 1 August 1981 at 12:01 a.m. the Buggles’ ‘Video Killed the Radio Star’ aired as MTV’s first music video, its lyrics parodied the very media pre- senting it: ‘We can’t rewind, we’ve gone too far, . put the blame on VTR.’ Influenced by J. G. Ballard’s 1960 short story ‘The Sound Sweep’, Trevor Horn’s song voiced anxiety over the dystopian, artificial world developing as a result of modern technology. Ballard’s story described a world in which natu- rally audible sound, particularly song, is considered to be noise pollution; a sound sweep removes this acoustic noise on a daily basis while radios broad- cast a silent, rescored version of music using a richer, ultrasonic orchestra that subconsciously produces positive feelings in its listeners. Ballard was particu- larly criticising technology’s attempt to manipulate the human voice, by con- tending that the voice as a natural musical instrument can only be generated by ‘non-mechanical means which the neruophonic engineer could never hope, or bother, to duplicate’ (Ballard 2006: 150). Similarly, Horn professed anxiety over a world in which VTRs (video tape recorders) replace real-time radio music with simulacra of those performances. VTRs allowed networks to replay shows, to cater to different time zones, and to rerecord over material. Indeed, the first VTR broadcast occurred on 25 October 1956, when a recording of guest singer Dorothy Collins made the previous night was broadcast ‘live’ on the Jonathan Winters Show. The business of keeping audiences hooked 24 hours a day, 7 days a week, promoted the concept of quantity over quality: yes- terday’s information was irrelevant and could be permanently erased after serving its money-making purpose. -
S19-Seven-Seas.Pdf
19S Macm Seven Seas Nurse Hitomi's Monster Infirmary Vol. 9 by Shake-O The monster nurse will see you now! Welcome to the nurse's office! School Nurse Hitomi is more than happy to help you with any health concerns you might have. Whether you're dealing with growing pains or shrinking spurts, body parts that won't stay attached, or a pesky invisibility problem, Nurse Hitomi can provide a fresh look at the problem with her giant, all-seeing eye. So come on in! The nurse is ready to see you! Author Bio Shake-O is a Japanese artist best known as the creator of Nurse Hitomi's Monster Infirmary Seven Seas On Sale: Jun 18/19 5 x 7.12 • 180 pages 9781642750980 • $15.99 • pb Comics & Graphic Novels / Manga / Fantasy • Ages 16 years and up Series: Nurse Hitomi's Monster Infirmary Notes Promotion • Page 1/ 19S Macm Seven Seas Servamp Vol. 12 by Strike Tanaka T he unique vampire action-drama continues! When a stray black cat named Kuro crosses Mahiru Shirota's path, the high school freshman's life will never be the same again. Kuro is, in fact, no ordinary feline, but a servamp: a servant vampire. While Mahiru's personal philosophy is one of nonintervention, he soon becomes embroiled in an ancient, altogether surreal conflict between vampires and humans. Author Bio Strike Tanaka is best known as the creator of Servamp and has contributed to the Kagerou Daze comic anthology. Seven Seas On Sale: May 28/19 5 x 7.12 • 180 pages 9781626927278 • $15.99 • pb Comics & Graphic Novels / Manga / Fantasy • Ages 13 years and up Series: Servamp Notes Promotion • Page 2/ 19S Macm Seven Seas Satan's Secretary Vol.