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Star Trek Vault: 40 Years from the Archives Free
FREE STAR TREK VAULT: 40 YEARS FROM THE ARCHIVES PDF Scott Tipton | 128 pages | 01 Oct 2011 | Abrams | 9781419700750 | English | New York, United States Real Tech or 'Star Trek'? | HowStuffWorks Hasperat is a popular Bajoran dish from the Star Trek universe. Any trekkie should be familiar with this dish! It is known to be notoriously spicy and resembles a burrito-like vegetable wrap. This is the perfect dish to much on especially Star Trek Vault: 40 Years from the Archives re watching or binging on Star Trek episodes. By TechMartian Follow. More by the author:. In a large bowl, mix in the mL of spicy vinegar with g of salt and 1 teaspoon of sugar. Heat the brine until it is boiling, then let it cool down at room temperature. Press down on the cabbages so all surfaces are covered. Soak the cabbage in the brine for days. Layer the Napa cabbage on the tortilla wrap or pita bread Add the Star Trek Vault: 40 Years from the Archives peppers and Sriracha hot sauce. I opted out of the chilli peppers since I already used spicy vinegar and I have a low tolerance for spicy food. I know, I cheated. Optionally, add cheese, and spinach. This isn't quite Bajoran-style, but they do make it yummy! Participated in the Makerspace Contest View Contest. Did you make this project? Share it with us! I Made It! Harvest Apple Fritters by Marve48 in Breakfast. 'Star Trek: Discovery' Gets Back to Basics We do have electronic gadgets that laborously translate spoken words from foreign languages to English, but they only work on pre-set languages, and the process is nowhere as smooth and effortless as it was on the TV series. -
Ships of the Tzenkethi Coalition
Ships of the Tzenkethi Coalition Diffused Tetryon Beam The Tzenkethi use a diffused beam of tetryons as their primary energy weapons. These weapons resemble phasers but they also are debilitating to deflector systems. Diffused tetryon weapons grant the Versatile 1 and Piercing 1 Qualities. Shuk-din Cruiser In their wars against other forces in the Alpha Quadrant, the Shuk-din-class cruiser is both patrol ship and frontline vessel. Hundreds of these ships move through Coalition space and keep it blocked off from other species. This is the first commission of many Tzenkethi officers but a large percentage choose to stay on Shuk-din vessels rather than be promoted to larger starships. There is an intimacy to the compact Shuk-din that is appealing to communally-minded Tzenkethi. On larger ships and colonies Tzenkethi soldiers will mix with other Echelons but onboard a Shuk-din cruiser they have only other soldiers to interact with. While not for everyone, this is a reassuring situation for many of the Lor Echelon. The smallest of the Tzenkethi capital ships, the Shuk-din-class cruiser is fast and maneuverable but with the powerful tetryon weapons of the Tzenkethi Coalition. Their strong shields and powerful weapon systems allow Shuk-din cruisers to contend with much larger starships, though once their shields fail the Shuk-din has few resources to sustain direct hits. Trait: Tzenkethi Starship Shields: 15 Resistance: 4 Systems Crew: Proficient (Attribute 9, Discipline 2) Comms 6 Engines 7 Structure 7 Attacks Computers 7 Sensors 8 Weapons 9 • Diffused Tetryon Banks (Energy, Range Medium, 7A Versatile 1 and Piercing 1) • Photon Torpedoes (Torpedo, Range Long, Disciplines 6A, High Yield) Command 1 Security 3 Science 2 • Tractor Beam (Strength 2) Conn 2 Engineering 2 Medicine 1 Special Rules • Advanced Shields (Ship Talent, core Power: 7 Scale: 4 rulebook p. -
Download the Borg Assimilation
RESISTANCE IS FUTILE… BORG CUBES Monolithic, geometric monstrosities capable of YOU WILL BE ASSIMILATED. defeating fleets of ships, they are a force to be Adding the Borg to your games of Star Trek: Ascendancy feared. introduces a new threat to the Galaxy. Where other civilizations may be open to negotiation, the Borg are single-mindedly BORG SPIRES dedicated to assimilating every civilization they encounter into Borg Spires mark Systems under Borg control. the Collective. The Borg are not colonists or explorers. They are Over the course of the game, Borg Spires will build solely focused on absorbing other civilizations’ technologies. new Borg Cubes. The Borg are not controlled by a player, but are a threat to all the forces in the Galaxy. Adding the Borg also allows you to play BORG ASSIMILATION NODES games with one or two players. The rules for playing with fewer Borg Assimilation Nodes are built around Spires. Built than three players are on page 11. Nodes indicate how close the Spire is to completing a new Borg Cube and track that Borg System’s current BORG COMPONENTS Shield Modifier. • Borg Command Console Card & Cube Card BORG TECH CARDS • 5 Borg Cubes & 5 Borg Spires Players claim Borg Tech Cards when they defeat • 15 Borg Assimilation Nodes & 6 Resource Nodes the Borg in combat. The more Borg technology you • 20 Borg Exploration Cards acquire, the better you will fare against the Borg. • 7 Borg System Discs • 20 Borg Technology Cards BORG COMMAND CARDS • 30 Borg Command Cards Borg Command Cards direct the Cubes’ movement • 9 Borg Dice during the Borg’s turn and designate the type of System each Cube targets. -
STAR TREK: TACTICS III CHARACTER CARDS Original Text
STAR TREK: TACTICS III CHARACTER CARDS Original Text © 2013 WIZKIDS/NECA, LLC. TM & © 2013 CBS Studios Inc. © 2013 Paramount Pictures Corp. All Rights Reserved. PRINTING INSTRUCTIONS 1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P). 2. Under Pages to Print>Pages input the pages you would like to print. (See Table of Contents) 3. Under Page Sizing & Handling>Size select Actual size. 4. Under Page Sizing & Handling>Multiple>Pages per sheet select Custom and enter 1 by 2. 5. Under Page Sizing & Handling>Multiple> Orientation select Landscape. 6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border (under Page Sizing & Handling>Multiple). 7. Click OK. © 2013 WIZKIDS/NECA, LLC. TM & © 2013 CBS Studios Inc. © 2013 Paramount Pictures Corp. All Rights Reserved. TABLE OF CONTENTS Akorem, 11 Scout 608, 5 Assimilated Vessel 77139, 22 Soong, 26 Assimilated Vessel 80279, 17 Sphere 3095, 29 Assimilation Target Prime, 27 Sphere 4270, 23 Bioship Alpha, 21 Tactical Cube 138, 31 Bioship Beta, 28 Tactical Cube 5651, 32 Columbia, 20 U.S.S. Hathaway, 13 Einstein, 4 U.S.S. Raven, 8 Enterprise, 15 U.S.S. Stargazer, 19 Halik Raider, 16 I.K.S. Toral, 9 Interceptor Eight, 14 Interceptor Five, 6 I.R.W. Avatar of Tomed, 24 Nistrim Raider, 12 P.W.B. Aj’rmr, 7 Queen Vessel Prime, 30 Ratosha, 18 Relora-Sankur, 25 Sakharov, 10 © 2013 WIZKIDS/NECA, LLC. TM & © 2013 CBS Studios Inc. © 2013 Paramount Pictures Corp. -
Star Trek: Excelsior "Necessity" by Aaron J. Bossig Current Revisions
Star Trek: Excelsior "Necessity" by Aaron J. Bossig Current Revisions by (Aaron J. Bossig, June 1, 2009) Aaron J. Bossig http://www.AaronBossig.com [email protected] INT. BRIDGE Captain Cortez is making a log. CORTEZ Captain’s log, Stardate 92340.5. The excelsior has been dispatched to planet Eribia VI to establish a formal dialogue with its people. The Eribian system lies adjacent to many of the Delta quadrant’s more populated regions, and having free passage through the sector would be invaluable in setting up a Federation presence. The Eribians have been very receptive to the idea of working with the Federation, so I trust our relations with them will continue to improve. DIORA Captain, we have entered the Eribian system. Estimate arrival at the sixth planet in 22 minutes. CORTEZ Thank you, Mr. Diora. Open a channel to the Eribian Prime Minister. DIORA Yes, Captain. ... Captain? CORTEZ Yes? DIORA We are being hailed. By the Eribian Security Council. CORTEZ Ehm. All right. On screen. The viewscreen switches from a starry view to the incoming transmission. BOKK I am Sergeant Bokk of the Eribian Security Council. Please identify yourself and state your business in this sector. 2. CORTEZ This is Captain Rachel Cortez of the Federation Starship Excelsior. We are here to see Prime Minister Noktokla on a mission of peace. BOKK Captain, your escort vessels will converge on your location momentarily. Please cooperate/ The viewscreen shuts off. DIORA Transmission ended, Captain. CORTEZ Escort? What are they thinking? DIORA Two Eribain battleships on an intercept course, Captain. The are moving to match our trajectory and heading. -
Cardassian-Srm.Pdf
Credits Cardassian Ship Recognition Manual 2386 Edition Star Trek Starship Combat Simulator Phase II Rules and Klingon Ship Statistics compiled by: Travis J. Offenberger Kenneth G.R. Minick STAR TREK is a Trademark of Paramount Pictures Corporation Star Trek Starship Tactical Combat Simulator Phase II revisions courtesy of Sporadic Enterprises. Distributed free of charge. Galor Class Battlecruiser Construction Data: Model Number: Mk III Mk IV Date Entered Service: 4/6507 4/7201 Hull Data: Superstructure Points: 78 90 Damage Chart: B B The origins of the Galor-class battlecruiser are found nearly 50 Size: years ago, her development starting some time shortly after the Length: 372 m 372 m invasion of Bajor and the beginning of the Cardassian’s poisonous Width: 192 m 192 m relationship with the Federation. Until that point, the Cardassians Height: 59 m 59 m were a sector power relegated to reigning supreme in their own Transporters: corner of the galaxy and were generally unable to project power far Standard Six Person- 4 4 from their home bases. The development of the Galor changed Emergency 22 Person- 5 5 that, and turned this once insignificant backwater power into one of Cargo, small- 3 3 the major players of Alpha Quadrant politics. Cargo, large- 1 1 Early examples of the Galor-class were fairly short ranged and Crew: 70 Officers 70 Officers prone to technical problems stemming from flawed manufacturing 210 Enlisted 210 Enlisted quality control. The initial Mk I model was particularly prone to Passengers: 20 20 computer crashes and torpedo launcher breech faults that resulted Evacuation limit: 2,100 2,100 in the loss of at least two line vessels. -
130 International Conference 2005 Fiesta in San Antonio, Texas!!
International Conference 2005 Fiesta in San Antonio, Texas!! 130 AUG. 2005/ SEPT. 2005 Jill Rayburn collecting EC autographs for the charity auction. Your EC hard at work at the IC! (from left to right): Sal Lizard, Sunnie Planthold, Bob Fillmore (back), Mandi Livingston, Todd Brugmans, Jerry Tien, Jack “Towaway” Eaton, and Pat Spillers. Sean Fillmore checks out a member of the Ferengi delegation. Chrissy Killian (head of the western membership processing team) mugs for the camera (and the kid taking the picture, Sean Fillmore). Expecto Patronum! Students awaiting their next lesson at Hogwarts. Robby and Sean Fillmore face down a Dementor (thanks to Dean Rogers!). USPS 017-671 STARFLEET SSTARFLEETTARFLEET SSTARFLEETTARFLEET 113030 Society 113030 STARFLEET Communiqué Volume I, No. 130 Contents ‘FLEET Birth/days Published by: STARFLEET, The International IC 2005 1 Star Trek Fan Association, Inc. USS HEIMDAL 3 102 Washington Drive USS POLARIS VISITS 3 Ladson, SC 29456 THE KANSAS CITY ZOO 3 USS ALIOTH PICNIC 4 AWARENESS GROWS ABOUT CANCER IN R7 4 Publisher: Bob Fillmore USS INFERNO R7 PICNIC 5 Editor in Chief: Wendy Fillmore USS INFERNO: ST:RoS 5 Layout Editor: Wendy FIllmore USS RUBICON HONORED 6 Interim Graphics Editor: REAL STAR TREK COINS 6 Johnathan “Gumby” Simmons USS JEANNETTE MADDOX 7 Submissions Coord: Gary Hollifi eld REGION 15 SUMMIT 8 Copy Editors: Kimberly Donohoe, REGION 12 SUMMIT 9 Mike Klufas, Tracy Lilly, Bruce AAR: OPUSCON 10 Sherrick AAR: FEDCON 11 I DARE YOU!!! 12 Send Submissions to: STARFLEET CHARITIES 12 RETENTION & RECRUITING 12 STARFLEET COMMUNIQUÉ CASTING CALL 12 OCPM 12 6770 E. Judson Avenue IS CANADA READY...? 13 Las Vegas, NV 89156 FROM THE US ARMY 13 cq@sfi .org IN MEMORY.. -
Frequently @Sked Questions
B^ckgrounder: Frequently @sked Questions sÉêëáçå NKMPI aÉÅÉãÄÉê OUI OMMS `çéóêáÖÜí « OMMS nìáÅâëáäîÉê pçÑíï~êÉI fåÅK ^ää êáÖÜíë êÉëÉêîÉÇK Quicksilver is a Registered Trademark of Quicksilver Software, Inc. STAR TREK and related marks are Trademarks of CBS Studios, Inc. Bethesda Softworks, ZeniMax and related logos are registered trademarks of ZeniMax Media Inc. in the U.S. and other countries. GENERAL GAME-RELATED QUESTIONS 3 Q: What is Star Trek: Tactical Assault? 3 Q: What are the major features of the game? 4 Q: Space is 3D, so why is this game's combat in 2D? 5 Q: How much skill is involved in combat? 5 Q: Why can't I play as Captain Kirk or Mr. Spock? 6 Q: How do my decisions affect the mission outcomes? 7 Q: Is this a dumbed-down version of the PC game Starfleet Command? 7 Q: Is this game true to Star Trek? 8 Q: I want more. 8 Q: Do you take advantage of each platform's capabilities? 9 GAMEPLAY DETAILS 11 Q: How do the ships compare with one another? 11 Q: What is the best upgrade path in Federation missions? 14 Q: What is the best upgrade path in Klingon missions? 14 Q: How were the missions created? 15 Q: How can I avoid hitting asteroids or planets accidentally? 16 REVIEWS AND PLAYER FEEDBACK 17 Q: What are reviewers saying about the game? 17 Q: What do players say about the game? 20 Gener^l G^me-Rel^ted Questions Q: Wh^t is St^r Trek: T^ctic^l @ss^ult> `çåíêçä íÜÉ ÅçãéäÉíÉ pí~ê qêÉâ ÉñéÉêáÉåÅÉ Fans around the world know Star Trek as one of the great science fiction franchises. -
20 Dinge, Die Nie in Star Trek Geschehen Würden LCARS-ONLINE.DE 3
LCARS-ONLINE.DE FUN-LISTEN LCARS-ONLINE.DE 2 Die 10 beliebtesten Kurse an der Sternenflotten Akademie Die 10 sichersten Anzeichen dafür, dass Sie zuviel Star Trek sehen Die 10 besten Aprilscherze auf der Enterprise-D Die 10 besten Wege, eine(n) nicht treksüchtige(n) Freund/in zum Schweigen zu bringen, ohne sie/ihn gleich umzubringen Die 10 besten Heckaufkleber für die Enterprise-D Die 10 wichtigsten Veränderungen, wenn die Sternenflotte Sponsoren hätte 20 absolut sichere Anzeichen dafür, dass Star Trek Ihr Leben übernimmt Die 20 besten Verwendungsmöglichkeiten für Data‘s Kopf 20 Dinge, die nie in Star Trek geschehen würden LCARS-ONLINE.DE 3 Die 10 beliebtesten Kurse an der Sternenflotten Akademie 10. Kommando 302: Gewinnen in Situationen, in denen Sie nicht gewinnen können 9. Kommunikation 101: Öffnen von Grussfrequenzen 8. Weltraumrecht 206: Wie Sie das Militärgericht umgehen können 7. Navigation 102: Standard-Orbit 6. Philosophie 203: Warum immer alle Hauptsysteme zur gleichen Zeit ausfallen 5. Kommando 255: Die richtige Art und Weise, niederrangige Personen für Außen 4. Astrophysik 199: Unbekanne Phänomene erkennen 3. Kommando 309: Kreativer Gehorsam gegenüber Sterneflottenbefehlen 2. Technik 422: Wie Sie grundlegende technische Erfindungen unter Zeitdruck machen 1. Weltraumrecht 499: Die Erste Direktive und wie Sie sie umgehen könne LCARS-ONLINE.DE 4 Die 10 sichersten Anzeichen dafür, dass Sie zuviel Star Trek sehen Sie senden der Schauspielerin Woche für Woche heiße Liebesbriefe, die in der 10. Folge 7 das grünhautige Sklavenmädchen vom Orion gespielt hat 9. Sie lassen Ihr Toupet verfilzen, damit sie endlich Ihren eigenen Tribble haben Sie versuchen der Marine beizutreten, damit auch Sie endlich an Bord der Enter- 8. -
Lcars-Online.De
LCARS-ONLINE.DE STAR TREK: NEMESIS DREHBUCHENTWURF VON JOHN LOGAN LCARS-ONLINE.DE 2 THE SHOOTING SCRIPT INT. MEDICAL MONTAGE DAY Life. Glorious in its many forms. The biological pulse finding its way heroically through the cold manipulation of science. CREDITS as we see a beautiful montage of futuristic medical technology. Through a microscope we see cells multiplying and gene strands exponentially increasing with the vibrancy of exploding flowers. We see laser splicing and biological manipulation on the molecular level. CREDITS continue as we fade to INT .ROMULAN SENATE CHAMBER NIGHT Politics In a cavernous, shadowy chamber. Dark figures lean together and talk seriously. Their hushed, urgent tones denote the gravity of their discussion. We can‘t make out the words but there is no doubt what they are talking about. The three year old HUMAN BOY who stands before them. The boy is alone and frightened, lost in the sweeping grandeur of the massive chamber. CREDITS continue as we fade to EXT. REMAN HOMEWORLD NIGHT Labor… On a stark, desert planet with monolithic mountains and harsh crags shooting upward. The only light in this dark netherworld comes from the flames that accompany the hellish mining operations everywhere around us. The human boy gazes over this desolate vista and then he looks up for a moment… at the stars. Then a tall figure leads him firmly into one of the mines. The boy seems to disappear into this flaming crucible. CREDITS end as we go to… EXT , ROMULUS SUNSET The sun is setting on the capital city of the great Romulan Star Empire, The imperial monoliths and martial towers of this bustling city glow red as the sun dips below the horizon. -
SPACEDOCK Ship Recognition Manual, Volume 4
SPACEDOCKSPACEDOCK ShipShip RecognitionRecognition Manual,Manual, VolumeVolume 44 SHIPSSHIPS OFOF THETHE ORIGINALORIGINAL SERIESSERIES ERAERA (2063-2293)(2063-2293) by Steven S. Long THE SHIP RECOGNITION MANUAL, VOLUME FOUR: STARSHIPS OF THE ORIGINAL SERIES ERA (2063-2293) Author: Steven S. Long Icon System™ Design: Christian Moore, Steven S. Long with Kenneth Hite, Ross Isaacs Layout: Andreas Bodensohn Special Thanks To: Don Mappin, for making this book available via TrekRPG.Net; Brian Swift, for extensive commentary and assistance; and Andreas Bodensohn for his stellar layout work. Testreaders: Special thanks to the fans who took the time to read over the manuscript for this book and help me make it better still: John Adams, Olivier Aubin, Chance Bingen, David Broussard, Doug Burke, Bernard E. Cana, Scott Carter, Daniel da Costa Bezerra, Fred Davis, Eric Dawson, Bruce Ford, Pat Gamblin, Joe Van Ginkel, Martin Glen, Matt Hegarty, John D. Lees, Alexandre Maier, Anthony McMichael, Peter Michalenka, Bill Ramsey, Eric R. Rush, Jessica and Michael Scott, Paul "Legate Legion" Short, Steven "SIRSIG" Sigley, Thomas Silver, Daniel Stack, Chris Stansbury, and Jeffrey Webb. All original material copyright © 2002 by Steven S. Lon TABLE OF CONTENTS Introduction 1 Probes 14 Chapter One: Flight Control Systems 15 rd Starship Construction in the 23 Century 2 Autopilot 15 Sidebar: Registry Numbers 3 Navigational Computers 15 Sidebar: TOS-Era Starships in Active Service 3 Inertial Damping Field 15 Hull Systems 4 Specialized Flight Control Systems 15 Resistance -
Star Trek Pop-Ups Free Download
STAR TREK POP-UPS FREE DOWNLOAD Courtney Watson McCarthy | 16 pages | 20 Oct 2015 | Thames & Hudson Ltd | 9780500517499 | English | London, United Kingdom The Science of Star Trek While researchers envision creating powerful magnets to tow objects through space, an energy beam that could pull Star Trek Pop-ups is still beyond anything we are capable of building. Crusher used rays to treat patients. At last, a truly practical use for all those AA batteries. Watch a Spacecraft Punch an Asteroid Tonight. TL;DR: The plot thickens. Picking up from the premiere, Captain Pike reveals to Burnham that Spock is actually in a mental facility, in a sort-of self-imposed exile and choosing not to let his family know about it. What is an octane rating? More by the author:. Professor of Physics and Astronomy. Impulse Drive : The impulse drive is not unlike our chemical rockets of today, only more advanced. Never say never, though from today's scientific vantage point, it's hard to see how we'll bridge the gap from the dreaded depredations of Boarding Group 4 to the breezy convenience of "Beam us up. More Trek! We do have electronic gadgets that laborously translate spoken words from foreign languages to English, but they only work on Star Trek Pop-ups languages, and the process is nowhere as smooth and effortless as it was on the TV series. Spore drive! There have, in fact, been successful experiments in something called quantum teleportation, in which the information contained in one atom is transferred to another, effectively replicating Star Trek Pop-ups first atom Star Trek Pop-ups another place.