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Legendary Rules – Realm of Kings

Legendary Rules – Realm of Kings

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• If a special ability tells you to “gain” a Hero or “put” a Hero somewhere, then you don’t use that Hero’s “When Recruited” ability, since you didn’t pay The are a and you didn’t recruit that mysterious, powerful race Hero. This is true even if the living in the hidden city of special ability tells you to Attilan, on Earth’s moon. “gain” the Hero from the HQ. Long ago, the alien • However, you do use the “When Recruited” altered the DNA of a small group of humans, ability if a special ability lets you “recruit a Hero injecting the potential for superhuman evolution. for free” or recruit it at a reduced cost or from When their descendants are exposed to some unusual place, since then you are still the “Terrigen Mists,” they undergo “Terrigenesis,” recruiting the Hero. evoking incredible superpowers. Strongest of all • You may wish to keep some Heroes in the HQ until are the Inhuman Royal Family, including King you especially need their “When Recruited” ability. Blackagar Boltagon, Queen , Princess , , , , and . Throne’s Favor The power of the Inhuman Kingdom and the Kree In the epic comics storyline “War of Kings,” and Shi’ar interstellar empires is truly vast. During the Inhumans emerge from their self-imposed exile to go to war. They are furious about being Marvel’s “War of Kings” storyline, influence over manipulated and underestimated for so long. The these empires shifts frequently as , Kree treated them like a failed experiment. Humans , , Lilandra, , rejected the Inhumans as dangerous monsters. and eventually Maximus battle for supremacy. Now the Inhumans lift their entire city from the This is represented by a new game concept called moon into space as a powerful warship. the “Throne’s Favor.” • Some Heroes say “You gain the Throne’s Favor.” A peacemaking wedding between Crystal and When this happens, take a nearby object to the Kree , Ronan the Accuser, is savagely represent the Throne’s Favor, like a coin, key, attacked by the Shi’ar Guard, sent by miniature, or pawn. There is only ever one Emperor Vulcan of the Shi’ar. Soon the Kree Throne’s Favor in the game. If another player or and Inhumans are at war with the vast Shi’ar Mastermind already has the Throne’s Favor, and Imperium. While space fleets battle for the you gain it, then you take it from them. of empires, Black Bolt’s brother Maximus schemes • If an ability tells you to gain the Throne’s Favor, a betrayal to seize the Inhuman throne. you must take it. You cannot leave it where it is. • Some Heroes say things like “You may spend “When Recruited” Abilities the Throne’s Favor to draw two cards.” This The Inhumans’ powerful decision to go to war is means if you have the Throne’s Favor, you may shown with new special abilities they use give it up to use the listed ability. You set aside “When Recruited.” the Throne’s Favor object, and no one has the • Some Heroes say things like: “When Recruited: Throne’s Favor until someone gains it again. You get +3 .” Use this “When Recruited” • You can only spend the Throne’s Favor at the ability immediately when you recruit this Hero. moment the card you’re playing tells you to do • You pay the Hero’s normal recruit cost, move it so. You can’t wait and spend it later in the turn. from the HQ into your discard pile, and refill that • Masterminds and Villains in this set have HQ space with a card from the Hero Deck. When abilities that can cause the Mastermind to gain all that is done, then you must use the “When the Throne’s Favor and/or benefit from having Recruited” ability. it. When the Mastermind gains the Throne’s • When you play that card from your hand in later Favor, they take it away from any player that turns, don’t use the “When Recruited” ability may already have it. again. Instead, use the card’s normal abilities, , • The Throne’s Favor is not a card. It never goes and . A horizontal line separates the “When into decks or discard piles. Instead, when it Recruited” ability from the card’s normal abilities. comes up, just use whatever cool object is easily at hand. There’s no need to store a special Throne’s Favor object with the game. Some Inhuman Villains have become horrific, • You also can’t count two Villain Groups at once unpredictable, and even monstrous. Accordingly, by choosing a word or phrase that appears in they use the “Abomination” keyword that debuted both Villain Groups. For example, if you choose the “” Villain Group, you can’t also count in Legendary ® : 75th Anniversary in 2016. “Hydra Elite” Villains. They are not the same • Abomination means “This Villain gets + Villain Group. equal to the printed of the Hero in the HQ • You can’t count cards that have no Villain Group, space under this Villain’s city space.” like Tactics, Bystanders, Master Strikes, Scheme • An Abomination Villain’s can go up and Twists, or Heroes that were turned into Villains. down as the Villain moves through the city. • Traps and Locations from other sets aren’t • You can recruit a Hero under an Abomination Villains, so they don’t count, even if that Trap to try to reduce its ... but you might also turned into a Villain. increase it! • There are also a few new twists on the Related Characters in Other Sets Abomination keyword. The Hero Gorgon has Legendary ® : Secret Wars Volume 1 contains abilities like “Sewers Abomination.” It gives () Black Bolt and Maximus Heroes. equal to the printed of the Hero in the Legendary ® : has a Lockjaw Sidekick. HQ space under the Sewers. Legendary ® : X-Men contains , Shi’ar • The highly-evolved Mastermind Maximus and Imperial Guard, Shi’ar Patrol Craft, and Shi’ar Gorgon also use “Highest Abomination.” This Commandos. Legendary ® : Into the Cosmos has a gives equal to the highest printed of any Ronan the Accuser Hero. single card in the HQ. So if the five Heroes in the HQ have printed of 2, 4, 3+, 0+, and no Game Contents printed , then Highest Abomination would Rules insert and 100 cards: give 4 . • 5 New Heroes of 14 cards each • “Double Abomination” doubles the bonus. (Each Hero has 1 rare, 3 uncommons, 5 of • Some “Divided Cards” from sets like one common, and 5 of another common) Legendary ® : Civil War have two printed • 2 New Villain Groups of 8 cards each numbers, one on each side. If you need to • 2 New Double-Sided Epic Masterminds (Each has know that card’s “printed ,” and the card 1 Mastermind card and 4 Mastermind Tactic cards) is not currently being played, add both those • 4 New Schemes numbers together. This applies to Abomination and Berserk (from Legendary ® : X-Men). Credits Game Design & Card Set Design: Devin Low Teleport Brand Manager: Travis Rhea Lockjaw helps Gorgon with the “Teleport” Assoc. Brand Manager: Corrine Deng keyword that originally appeared in Legendary ® : Director of Game Development: Bubby Johanson Dark City in 2013. Assoc. Product Manager: Rob Ford • “Teleport” means “Instead of playing this card, Graphic Design: Krista Timberlake you may set it aside. At the end of this turn, add Copy Editor: Anders Mattson it to your new hand as an extra card.” Art Acquisition Lead: Samantha Padilla • Some abilities teleport other cards from your Art Direction: Julio Elizondo hand, setting them aside in the same way. Box Art: Jeremy Colwell, Freddie Williams Card Art: Nahuel Lopez “Choose a Villain Group” Project Managers: Louise Bateman, Tonya Lashley Some Karnak cards say things like “Choose a Director of Creative Services: Mike Eggleston Villain Group. You get +1 for each Villain in your VP of Production and Logistics: Suzanne Lombardi Victory Pile from that Group.” For example, you President, Upper Deck Company: Jason Masherah can choose the Villain Group “Inhuman Rebellion.” Playtesters: Greg Aguilar, JR Bontrager, Michael Green, • You can also count a Henchman Villain Group Corey Hayes, Steve Helling, Justin Hochgesang, like “ .” However, you can’t Eric Persons, Josh Roberts, Aaron Sirois, Jason Walker choose the generic word “Henchmen” and count Villains from multiple Henchmen Groups at once.

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