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Sid Sackson | 240 pages | 17 Mar 2011 | Dover Publications Inc. | 9780486273471 | English | New York, United States by Sid Sackson

Goodreads helps you keep track of books you want to read. Want to Read saving…. A Gamut of Games to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book. Refresh and try again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. A Gamut of Games by Sid A Gamut of Games. Sid Sackson presents solitaire, strategy, and party games that can be played by children or adults with such common items as cards, "A genuine milestone in the literature of both games and mathematical recreations. Sid Sackson presents solitaire, strategy, and A Gamut of Games games that can be played by children or adults with such common items as cards, checkerboards, dice, pencils, and paper. Diagrams and an abundance of examples, together with clear explanations of strategy and goals, show how to play such intriguing entertainments as Mate, a of pure skill and logic; Blue and Gray, an exciting variation of Checkers; Plank, an advanced version of Tic-Tac-Toe; Knight Chase, a form of hide-and-seek on the checkerboard; Last Word, in which players select letters to form words in two, three, or four directions; Crossings, a fast-paced battle in which pieces move forward in a group; and other challenging diversions. The author also presents brief reviews of A Gamut of Games than other games. Get A Copy. Paperbackpages. Published March 17th by Dover Publications first published More Details Original Title. Other Editions 6. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about A Gamut of Gamesplease sign up. Lists with This Book. This book is not yet featured on Listopia. Community Reviews. Showing Average rating 4. Rating details. More filters. Sort order. Start your review of A Gamut of Games. Dec 06, Todd Coopee rated it really liked it. First published in by Castle Books, A Gamut A Gamut of Games Games is an entertaining collection of 38 old and new strategy games that use traditional gaming A Gamut of Games, such as playing cards, dice, A Gamut of Games checkerboards. Author Sid Sackson was both an authority on gaming history and a collector. Before his death inhe had acquired one of the largest collections in the world, featuring more 18, titles. These visual First published in by Castle Books, A Gamut of Games is an entertaining collection of 38 old and new strategy games that use traditional gaming staples, such as playing cards, dice, and checkerboards. While I found the presentation of each game fascinating reading, I also thoroughly enjoyed the introduction, where Sackson details why he included each game in the book. Each anecdote reads like an entry from his personal diary and reflects the strong ties he built over the years with other game designers throughout the world. For anyone interested in game theory, design, and play, A Gamut of Games is required reading and a worthy addition to your bookshelf. Apr 19, Serge Pierro rated it it was amazing Shelves: games. Before the current Golden Age of boardgames, there was little information on game designers or their designs. Sid Sackson was a lone voice crying out in the wilderness and his impact on the hobby industry is still felt today. In this collection of excellent games, Sackson gives a brief introduction to the featured game and then goes into detail on how to play it. I was surprised at how good many of the games were. This is a must read for the board game historian, as well as game designers. Shelves: gaming. This book is considered a classic book within the board gaming field, written by the great game designer Sid Sackson, who was so many years ahead of his time. Its such a pity that Sid Sackson is not around to see the growth of A Gamut of Games industry. A book containing many games including Sackson designs, which one day, when I get the time, I might actually play a game from it! Mar 13, Pranav Jawale rated it it was amazing. This book is a fascinating source of clever games and game design ideas. Here's a quote with which the author starts to describe new paper and pencil games. I bet you'd be hooked. That's the kind of game it is. Yet put two people together with a pencil, a scrap of paper, and some time to kill and chances are they'll wind up playing endless games of T-T-T, with never a winner. An interesting collection of unknown games from the 80s A fascinating set of games to play with regular equipment, along with excellent commentary and strategy notes by the excellent Sid Sackson. Highly recommended. Jan 02, Marc rated it it was amazing. I did discover the best game ever! Lines of Action! Jul 24, Ian Anderson rated it it was amazing Shelves: ownedlibrary-bookgamesreferencenon-fictionreviewed. There are plenty of books about public domain board games especially chess, backgammon, draughts and go and about public domain card games those played with playing cards. But books about board and cards games from the 20th century are rarer, especially those written by game designers. Sid Sackson was the A Gamut of Games prolific game designer from the s to s though his games never reached New Zealand until the 21st century. I first came across this book in public libraries, for instance the There are plenty of books about public domain board games especially chess, backgammon, draughts and go and about public domain card games those played with playing cards. I first came across this book in public libraries, for instance the Wellington public library had it in the s but not any more. I think the message behind the book is that game designing is viable and worthwhile activity. The opening chapter is a handful of games mostly from the early 20th century that you wouldn't have heard of elsewhere - these are games Saskson has come across in his researching into games. The next chapter is titled "Game inventors are people too", describing games designed by ten of his A Gamut of Games. The remaining 4 chapters cover games designed by the author. They all use A Gamut of Games you already have or could easily acquire. There is a chapter of games using playing cards, another for games using a chess board. A third chapter for pencil and paper games and the final chapter for miscellaneous game that didn't A Gamut of Games in the other three chapters. Some of the games in this book were A Gamut of Games commercially and Sackson and his friend Alex Randolph helped spark a renaissance in board games in Germany which via Settlers of Catan and the internet has spread throughout the world. There are games in here that might be worth trying if you and your A Gamut of Games want to learn a new game without buying one at a shop or on-line. Some simple construction may be necessary. Otherwise it is an interesting read to get an insight into how Sid Sackson and his friends were thinking about game design in the s - it is the stepping stone between public domain games like chess, bridge, battleships and backgammon and modern A Gamut of Games games like Agricola and Power Grid and Twilight Struggle. Moving from variations on existing games to a broader idea of giving players interesting decisions to make as they play cards or put or move pieces on a board. May 31, Justin rated it really liked it. A great book containing, as indicated, a gamut of games that can be played with readily available objects and standard playing cards. Bowling Solitaire is a great way to pass a few spare minutes. Some great game history as well. The book is hard to A Gamut of Games now, but I picked up an old hardcover edition on Amazon pretty inexpensively. Apr 08, Mariah rated it liked it Shelves: gamesboard-gamesleisurepaper-games. I loved this book A Gamut of Games I was a kid, and I still enjoy looking in it to get ideas A Gamut of Games a playful rainy day. Feb 24, Greg Fanoe rated it it was amazing Shelves: referencegames. Djmen rated it really liked it Apr 20, Brett A Gamut of Games rated it it was amazing Mar 03, Nancy Jane Mathews rated it really liked it Dec 22, Walt O'Hara rated it really liked it Jul 07, Mavrades rated it it was amazing Jul 01, Malachi Brown rated it it was amazing Jan 26, Matt V. Heiki Eesmaa rated it it was amazing Sep 25, A Gamut of Games William rated it it was amazing Aug 18, Katie Parkhurst rated it it was amazing May 26, [PDF] A Gamut of Games | Semantic Scholar

Uh-oh, it looks like your Internet Explorer is out of date. For a better shopping experience, please upgrade now. Javascript is not enabled in your browser. Enabling JavaScript in your browser will allow you to experience all the features of our site. Learn how to enable JavaScript on your browser. Home 1 Books 2. Add to Wishlist. Overview "A genuine milestone in the literature of both games and mathematical recreations. Sid Sackson presents solitaire, strategy, and party games that can be played by children or adults with such common items as cards, checkerboards, dice, pencils, and paper. Diagrams and an abundance of examples, together with clear explanations of strategy and goals, show how to play such intriguing entertainments as Mate, a game of pure skill and logic; Blue and Gray, an exciting variation of Checkers; Plank, an advanced version of Tic-Tac-Toe; Knight Chase, a form of hide-and-seek on A Gamut of Games checkerboard; Last Word, in which players select letters to form words in two, three, or four directions; Crossings, a fast-paced battle in which pieces A Gamut of Games forward in a group; and other challenging diversions. The author also presents brief reviews of more than other games. About the A Gamut of Games A leading inventor and collector of games, Sid Sackson was an A Gamut of Games on game history who possessed a collection of more than 18, games. He served as an advisor and consultant to game inventors and design companies around the world. Table of Contents 1. Dover Publications. A Gamut of Games - Wikipedia

A Gamut of Games is an innovative book of games written by Sid Sackson and first published in Many of the games in the book had never before been published. It is considered by many hobbyist gamers to be an essential text for anyone interested in abstract strategy games, and a number of the rules were later expanded into full-fledged published board games. Some of the games which were later A Gamut of Games separately include FocusProperty and Origins of World War I; Robert Abbott expanded his game Crossingspublished here, into the more-refined title Epaminondas. Many of the games covered in the book were creations of Sid Sackson himself, who was a prolific game designer. A second edition of A Gamut of Games book was published in ; Dover Publications released an unabridged reprint, with A Gamut of Games additional preface by Sackson, in From Wikipedia, the free encyclopedia. The sections of the book and the games covered therein are as follows: Contents. Stolovitch; Sivasailam Thiagarajan Frame Games. Educational Technology. Categories : books Books about board games. Namespaces Article Talk. Views Read Edit View history. Help Learn to edit Community portal Recent changes Upload file. Download as PDF Printable version. Esperanto Edit links.