CONFERENCE PROGRAM PROGRAM at-a-glance SATURDAY SUNDAY 7:00 Second Floor Lobby Second Floor Lobby Breakfast Breakfast 7:30

8:00 TUTORIALS WORKSHOPS TUTORIALS WORKSHOPS 3DUI 8:30 Zydeco Room Room Gospel Room Cajun Room Zydeco Room Jazz Room Gospel Room Cajun Room Blues Room Tutorial 1: Tutorial 2: Workshop 1: Workshop 5: Tutorial 3: Tutorial 4: Workshop 3: Workshop 2: Session 4: Wayfinding & Hands On with Hands On with Software Workshop Hands On with Conducting Massively Mul- Cloud-Mobile 9:00 3DUI Locomotion Commercial VR Physics Engines Engineering and on Virtual Blues Room Open/Free VR Human-Subject tiuser Virtual Convergence for Packages for VR Architectures Environments Introduction & Packages Experiments Environment Virtual Reality 9:30 (full day (full day (full day for Realtime for Business Session 1: Navi- with Virtual (MMVE) (full day Blues Room 8:30am-5pm) 8:30am-5pm) Interactive Sys- Applications 8:30am-5pm) and Augmented (full day 8:30am- gation Session 5: 10:00 tems (SEARIS) (half day Reality 8:30am- 5:30pm) Haptics & Multi- (full day 8:30am- (full day 5:30pm) modal 8:30am- 12:30pm) 8:30am-5pm) 10:30 5:30pm) Break Break

11:00 Blues Room Blues Room Session 2: Body Keynote Address 11:30 Interaction

12:00 Posters & Demos Fast Forward 12:30 Lunch Break Lunch Break 1:00

1:30 Lobby Area Extra Room Blues Room Posters & Demos Workshop 6: Session 6: Mixed 2:00 PIVE - Percep- Reality tual Illusion in Virtual Environ- 2:30 ments Best Paper Award (half day & Closing 3:00 1:30pm- 5:30pm) Break 3:30 Blues Room 4:00 Session 3: Perfor- mance Analysis 4:30

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5:30 Exhbit Hall A Exhibitors Reception 6:00

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7:00

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MONDAY TUESDAY WEDNESDAY Second Floor Lobby Second Floor Lobby Second Floor Lobby 7:00 Breakfast Breakfast Breakfast 7:30

8:00 VR VR Festival Ballroom VR Festival Ballroom 8:30 Opening Remarks Festival Ballroom Panel: Latency in Festival Ballroom Keynote Address Virtual Environments 9:00 Systems Session 1: Haptics & Interaction 9:30

10:00 Break

10:30 Break Break Festival Ballroom Session 7: Clinical & Exhibit Hall A Exhibit Hall A Exhibit Medical Applications Festival Ballroom Festival Ballroom 11:00 Panel: VR and Art: Hyp- Sesion 4: Collaboration Exhibit Hall A Exhibit er- Reality? & Avatars 11:30

Lunch Break 12:00

Festival Ballroom 12:30 Session 8: Graphics & Lunch Break Lunch Break Modeling 1:00

Festival Ballroom Festival Ballroom 1:30 Session 2: Displays & Session 5: Perception Festival Ballroom Tracking & Usability Session 9: Presence & 2:00 Perception 2:30

3:00

Break Break Break 3:30

Festival Ballroom Festival Ballroom Festival Ballroom Session 3: Augmented Session 6: Eye Gaze & Student Panel: Build- 4:00 Reality Olfactory Displays ing a Career in VR 4:30 Best Paper Awards & Closing Remarks 5:00 Demos Research Demos Research Demos Research

Lobby Area 5:30 Poster Session 6:00

6:30

Vermillionville 7:00 VGTC 2009 Awards & Conference Banquet 7:30

Please see www. vermilionville.org for 8:00 more information. Reception LITE 8:30

9:00 3 COMMITTEE MEMBERS VR Conference Committee Paul Fung, Louisiana Immersive Technologies 3DUI SYMPOSIUM Committee Enterprise, USA General Chairs Symposium Chairs Carolina Cruz-Neira, University of Louisiana at Steering Committee Kiyoshi Kiyokawa, Osaka University, Japan Lafayette, USA Larry Hodges, Clemson University Sabine Coquillart, INRIA, France William Sherman, Desert Research Institute, USA Ming Lin, University of North Carolina, Chapel Hill Ravin Balakrishnan, University of Toronto, Bowen Loftin, Texas A&M University, Galveston Program Chairs Canada William Ribarsky, University of North Carolina, Anthony Steed, University College London, UK 3DUI Poster Chairs Charlotte Dirk Reiners, University of Louisiana at Lafayette, Raimund Dachselt, University of Magdeburg, USA Lawrence Rosenblum, National Science Founda- Germany tion Robert W. Lindeman, Worcester Polytechnic Insti- Pablo Figueroa, Universidad de Los Andes, tute, USA Susumu Tachi, University of Tokyo Colombia Benjamin Watson, North Carolina State University Panels Chairs Raphael Grasset, HITLabNZ, New Zealand Victoria Interrante, University of Minnesota, USA International Program Committee 3DUI Demo Chairs Torsten Kuhlen, RWTH Aachen University, Germany Laura Arns, Purdue University Kiyoshi Kiyokawa, Osaka University, Japan Chris Harding, Iowa State University, USA Steffi Beckhaus, University of Hamburg Sabine Coquillart, INRIA, France Oliver Bimber, Bauhaus-University Weimar Tutorials Chairs Ravin Balakrishnan, University of Toronto, Roland Blach, Fraunhofer IAO Laura Arns, Purdue University, USA Canada Christoph Borst, University of Louisiana at Anshuman Razdan, Arizona State University, USA Laura Monroe, Los Alamos National Laboratories, Lafayette Bruno Raffin, INRIA, France USA Ronan Boulic, EPFL Pablo Figueroa, Universidad de los Andes, Colombia Ed Lantz, Vortex Immersion, USA Wolfgang Broll, Fraunhofer FIT Gabriel Zachmann, Technical University Clausthal, Moonho Park, Samsung, Korea Jian Chen, Brown University Germany Simon Richir, Laval Virtual, France Mary Cole, Landmark Diane Favro, University of California, Los Angeles, Workshops Chairs Sabine Coquillart, INRIA James Thomson, BP, USA USA Raimund Dachselt, Otto-von-Guericke-Universität Andreas Gerndt, German Aerospace Center Paula Carson, University of Louisiana at Lafayette, Magdeburg USA (DLR), Germany Joan De Boeck, Expertise Center Digital Media - Program Committee Pedro Morillo, Universidad de Valencia, Spain UHasselt Oliver Staadt, University of Rostock, Germany Hrvoje Benko, Microsoft Research, USA Zhigang Deng, University of Houston Roland Blach, Fraunhofer IAO, Germany Posters Chair Doron Friedman, Interdisciplinary Centre Herzliya Hector Garcia, VMASC, USA Pierre Dragicevic, INRIA, France Antonio Frisoli, Percro, Scuola Superiore Sant’Anna Bernd Froehlich, University of Weimar, Germany Video Chairs Bernd Froehlich, Bauhaus-University Weimar Ben Lok, University of Florida, USA Tovi Grossman, Autodesk, Canada Yasushi Ikei, Tokyo Metropolitan University/Inst. Martin Hachet, INRIA, France Kyle Johnsen, University of Georgia, USA Tech. Matthias Harders, ETH Zurich, Switzerland Research Demos Chairs Victoria Interrante, University of Minnesota Michitaka Hirose, The University of Tokyo, Japan Laura Monroe, Los Alamos National Laboratories, Joaquim Jorge, INESC-ID Pourang Irani, University of Manitoba, Canada USA Simon Julier, University College London Dan Keefe, University of Minnesota, USA Ed Lantz, Vortex Immersion, USA Hirokazu Kato, Osaka University Ernst Kruijff, TU Graz, Austria Moonho Park, Samsung, Korea Gerard Kim, Korea University Simon Richir, Laval Virtual, France Celine Latulipe, University of North Carolina at Young J. Kim, Ewha Womans University Charlotte, USA Diane Favro, University of California Los Angeles, Gudrun Klinker, TU Munich USA Joe LaViola, Brown University, USA Torsten Kuhlen, RWTH Aachen University Robert van Liere, Centrum Wiskunde & Infor- Andreas Gerndt, German Aerospace Center (DLR), Rynson Lau, City University of Hong Kong Germany matica, Netherlands Joseph LaViola, University of Central Florida Marcio Pinho, PUCRS, Brazil VR Content Showcase Chairs Tony-Yee Lee, National Cheng-Kung University Mary Whitton, University of North Carolina at Marty Altman, Louisiana Immersive Technologies Won-Sook Lee, University of Ottawa Chapel Hill, USA Enterprise, USA Mark Livingston, Naval Research Laboratory Chad Wingrave, University of Central Florida, Jackie Morie, Institute for Creative Technologies, Benjamin Lok, University of Florida USA USA Nadia Magnenat Thalmann, MIRALab, University Hiroaki Yano, University of Tsukuba, Japan Student Volunteer Chairs of Geneva Simon Su, Princeton University, USA Betty Mohler, Max Planck Institute for Biological Dioselin Gonzalez, University of Louisiana at Lafay- Cybernetics ette, USA Laura Monroe, Los Alamos National Lab Exhibits Chairs Franck Multon, University Rennes 2 Skipp Rizzo, University of Southern California, USA Haruo Noma, ATR Stephen Diverdi, Adobe, USA Tetsuro Ogi, University of Tsukuba Andre Alfred, Agreco, USA Miguel A. Otaduy, URJC Madrid Finance Chair Zhigeng Pan, Zhejiang University Nicholas Polys, Virginia Polytechnic Institute, USA Wayne Piekarski, WorldViz Publications Chairs Bruno Raffin, INRIA Joe Laviola, University of Central Florida, USA Sharif Razzaque, InnerOptic Technology Eric Wernert, Indiana University, USA Dieter Schmalstieg, Graz University of Technology Local Arrangements Chairs Wolfgang Stuerzlinger, York University Marsha Miller, Louisiana Immersive Technologies Simon Su, Princeton University, USA Enterprise, USA Haruo Takemura, Osaka University Ryan Petticrew, Lafayette Downtown Development, Daniel Thalmann, EPFL USA Robert van Liere, Center for Mathematics and Karen Primeaux, Lafayette Visitors & Conventions Computer Science Bureau, USA Chad Wingrave, University of Central Florida Web Chairs Enhua Wu, University of Macau Marisol Gladding, Louisiana Immersive Technologies Yasuyuki Yanagida, Meijo University Enterprise, USA Gabriel Zachmann, Clausthal University of Tech- nology 4 Program DETAILS SATURDAY MARCH 14 3:15 pm - 3:45 pm n TUTORIALS Break 8:30 am - 5:30 pm 3:45 pm - 5:00 pm Blues Room Zydeco Room n Session 3: Performance Analysis n Tutorial 1: Hands On with Commercial VR Packages Effects of Tracking Technology, Latency, and Spatial Jitter on Jazz Room Object Movement, Robert J. Teather, Andriy Pavlovych, Wolfgang n Tutorial 2: Hands On with Physics Engines for VR Stuerzlinger, I. Scott MacKenzie Selection Performance Based on Classes of Bimanual Actions, WORKSHOPS Amy C. Ulinski, Zachary Wartell, Paula Goolkasian, Evan A. Suma, 8:30 am - 5:30 pm Larry F. Hodges The Influence of Input Device Characteristics on Spatial Percep- Gospel Room tion in Desktop-Based 3D Applications, Alexander Kulik, Jan Hoch- n Workshop 1: Software Engineering and Architectures for Real- strate, André Kunert, Bernd Froehlich time Interactive Systems (SEARIS) 8:30 am - 12:30 pm Cajun Room SUNDAY MARCH 15 n Workshop 5: Workshop on Virtual Environments for Business Applications Tutorials 8:30 am - 5:30 pm Zydeco Room 3DUI SYMPOSIUM n Tutorial 3: Hands On with Open/Free VR Packages 9:15 am - 9:25 am Jazz Room Blues Room n Tutorial 4: Conducting Human-Subject Experiments with Vir- n Introduction tual and Augmented Reality 9:25 am - 10:30 am Blues Room WORKSHOPS n Session 1: Navigation 8:30 am - 5:30 pm Measuring the Effect of Gaming Experience on Virtual Environ- Gospel Room ment Navigation Tasks, Shamus Smith, Sam Du’Mont n Workshop 3: Massively Multiuser Virtual Environment A Direct Manipulation Interface for Time Navigation in Scientific (MMVE) Visualizations, Marc Wolter, Bernd Hentschel, Irene Tedjo, Torsten Cajun Room Kuhlen n Workshop 2: Cloud-Mobile Convergence for Virtual Reality Tech-note: ScrutiCam Camera Manipulation Technique for 3D Objects Inspection, Fabrice Decle, Martin Hachet, Pascal Guitton 1:30 pm - 5:30 pm 10:30 am - 11:00 am Extra Room n Workshop 6: PIVE - Perceptual Illusion in Virtual Environments

n Break 5:30 pm - 7:30 pm Exhibit Hall A 11:00 am - 12:05 pm n Exhibitors Reception Blues Room n Session 2: Body Interaction Virtual Multi-Tools for Hand and Tool-based Interaction with Life- 3DUI SYMPOSIUM size Virtual Human Agents, Aaron Kotranza, Kyle Johnsen, Juan Cendan, Bayard Miller, D Scott Lind, Benjamin Lok 8:30 am - 9:35 am A Multiscale Interaction Technique for Large, High-Resolution Dis- Blues Room n plays, Sarah Peck, Chris North, Doug Bowman Session 4: Wayfinding & Locomotion Wayfinding Techniques for MultiScale Virtual Environments, Tech-note: Device-Free Interaction Spaces, Daniel Stødle, Olga Felipe Bacim, Doug Bowman, Marcio Pinho Troyanskaya, Kai Li, Otto Anshus Arch-Explore: A Natural User Interface for Immersive Architectural 12:05 pm - 12:30 pm Walkthroughs, Gerd Bruder, Frank Steinicke, Klaus H. Hinrichs Blues Room Tech-note: Vtrail: Supporting Trailblazing in Virtual Environments, n Posters & Demos Fast Forward Daniel Iaboni, Carolyn MacGregor 12:30 pm - 1:30 pm 9:35am - 10:30 am Exhibit Hall A Blues Room n Lunch at Exhibit Hall (provided) n Session 5: Haptics & Multimodal A Tactile Distribution Sensor Which Enables Stable Measure- 1:30 pm - 3:15 pm ment Under High and Dynamic Stretch, Hassan Alirezaei, Akihiko Lobby Area Nagakubo, Yasuo Kuniyoshi n Posters & Demos Tech-note: Multimodal Feedback in 3D Target Acquisition, Dalia El-Shimy, Georgios Marentakis, Jeremy R. Cooperstock

5 Tech-note: Iterative Design and Test of a Multimodal Experience, 1:30 pm - 3:15 pm Holger Reckter, Christian Geiger, Jürgen Singer, Stephan Streuber Festival Ballroom n Session 2: Displays & Tracking 10:30 am - 11:00 am An Image-Warping Architecture for VR: Low Latency versus Image Blues Room Quality, Ferdi Smit, Robert van Liere, Stephan Beck, Bernd Froe- n Break hlich 11:00 am - 12:00 pm A Distributed Cooperative Framework for Continuous Multi-Pro- Blues Room jector Pose Estimation, Tyler Johnson, Greg Welch, Henry Fuchs, n Keynote Address Eric La Force, Herman Towles The Inner Child of 3DUI Research, Gordon Kurtenbach, Director in JanusVF: Accurate Navigation Using SCAAT and Virtual Fiducials, the Applied Research Group, Autodesk Malcolm Hutson, Steven White, Dirk Reiners 12:00 pm - 1:30 pm Image Blending and View Clustering for Multi-Viewer Immersive Projection Environments, Jonathan Marbach Exhibit Hall A 3:15 pm - 3:45 pm n Lunch at Exhibit Hall (provided) 1:30 pm - 2:35 pm n Break Blues Room 3:45 pm - 5:30 pm n Session 6: Mixed Reality Festival Ballroom Egocentric Navigation for Video Surveillance in 3D Virtual Envi- n Session 3: Augmented Reality ronments, Gerwin de Haan, Josef Scheuer, Raymond de Vries, Frits Indoor vs. Outdoor Depth Perception for Mobile Augmented Real- H. Post ity, Mark A. Livingston, Zhuming Ai, J. Edward Swan II, Harvey S. Visual Clutter Management in Augmented Reality: Effects of Smallman Three Label Separation Methods on Spatial Judgments, Stephen Virtual Heliodon: Spatially Augmented Reality for Architectural D. Peterson, Magnus Axholt, Matthew Cooper, Stephen R. Ellis Daylighting Design, Yu Sheng, Theodore C. Yapo, Christopher Tech-note: Spatial Interaction using Depth Camera for Miniature Young, Barbara Cutler AR, Kyungdahm Yun, Woontack Woo Explosion Diagrams in Augmented Reality, Denis Kalkofen, Markus 2:35 pm - 2:50 pm Tatzgern, Dieter Schmalstieg Blues Room Improving Spatial Perception for Augmented Reality X-Ray Vision, n Best Paper Award & Closing Benjamin Avery, Christian Sandor, Bruce H. Thomas 5:30 pm - 7:00 pm MONDAY MARCH 16 Lobby Area n Poster Session VR CONFERENCE 8:30 am - 9:00 am 6:30 pm - 8:30 pm Festival Ballroom n Opening Remarks n LITE Reception 9:00 am - 10:30 am Festival Ballroom Tuesday MARCH 17 n Session 1: Haptics & Interaction Spatialized Haptic Rendering: Providing Impact Position Informa- VR CONFERENCE tion in 6DOF Haptic Simulations Using Vibrations, Jean Sreng, 8:45 am - 10:30 am Anatole Lécuyer, Claude Andriot, Bruno Arnaldi Festival Ballroom Evaluating the Influence of Haptic Force-Feedback on 3D Selection n Keynote Address: Tasks using Natural Egocentric Gestures, Vijay M. Pawar, Anthony Successes and Challenges on Using VR in Product Design and Engi- Steed neering, Elizabeth Baron, Ford Motor Company Haptic Assembly and Disassembly Task Assistance using Interac- 10:00 am - 5:30 pm tive Path Planning, Nicolas Ladeveze, Jean Yves Fourquet, Bernard Exhibit Hall A Puel, Michel Taix n Research Demos 10:00 am - 5:30 pm Exhibit Hall A 10:30 am - 11:00 am n Research Demos n Break 10:30 am - 11:00 am 11:00 am - 12:30 pm n Break Festival Ballroom n Session 4: Collaboration & Avatars 11:00 am - 12:30 pm Eye Tracking for Avatar Eye Gaze Control During Object-Focused Mul- Festival Ballroom tiparty Interaction in Immersive Collaborative Virtual Environments, n Panel: VR and Art: Hyp-er- Reality? William Steptoe, Oyewole Oyekoya, Alessio Murgia, Robin Wolff, John Rae, Estefania Guimaraes, David Roberts, Anthony Steed 12:30 pm - 1:30 pm Exhibit Hall A n Lunch at Exhibit Hall (provided)

6 A Virtual Peer for Investigating Social Influences on Children’s Bicy- 10:30 am - 11:45 am cling, Sabarish Babu, Timofey Grechkin, Benjamin Chihak, Christine Festival Ballroom Ziemer, Joseph Kearney, James Cremer, Jodie Plumert n Session 7: Clinical & Medical Applications Virtual Experiences for Social Perspective-Taking, Andrew Raij, Aaron A Virtual Iraq System for the Treatment of Combat-Related Post- Kotranza, D. Scott Lind, Benjamin Lok traumatic Stress Disorder, Shih-Ching Yeh, Brad Newman, Matt Exploring Co-presence for Next Generation Technical Support, Sinem Liewer, Jarrell Pair, Anton Treskunov, Greg Reger, Barbara Roth- Guven, Mark Podlaseck, Gopal Pingali baum, JoAnn Difede, Josh Spitalnick, Rob McLay, Thomas Parsons, Albert Rizzo 12:30 pm - 1:30 pm Immersive Training for Two-Person Radiological Surveys, Steven Exhibit Hall A Koepnick, Derek Norpchen, William R. Sherman, Daniel S. Coming n Lunch at Exhibit Hall (provided) Virtual Humans That Touch Back: Enhancing Nonverbal Commu- 1:30 pm - 3:15 pm nication with Virtual Humans through Bidirectional Touch, Aaron Kotranza, Benjamin Lok, Carla M. Pugh, D. Scott Lind Festival Ballroom n Session 5: Perception & Usability A Virtual Reality Claustrophobia Therapy System – Implementa- Measurement Protocols for Medium-Field Distance Perception tion and Test, Morgan Bruce, Holger Regenbrecht in Large-Screen Immersive Displays, Eric Klein, J. Edward Swan II, 11:45 am - 12:30 pm Gregory S. Schmidt, Mark A. Livingston, Oliver G. Staadt Exhibit Hall A Quantification of Contrast Sensitivity and Color Perception using n Lunch at Exhibit Hall (provided) Head-worn Augmented Reality Displays, Mark A. Livingston, Jane H. Barrow, Ciara M. Sibley 12:30 pm - 1:45 pm Deskotheque: Improved Spatial Awareness in Multi-Display Festival Ballroom Environments, Christian Pirchheim, Manuela Waldner, Dieter n Session 8: Graphics & Modeling Schmalstieg Virtualized Traffic: Reconstructing Traffic Flows from Discrete Virtual vs. Real-World Pointing in Two-User Scenarios, Holger Spatio-Temporal Data, Jur van den Berg, Jason Sewall, Ming Lin, Salzmann, Mathias Moehring, Bernd Froehlich Dinesh Manocha Can Camera Motions Improve the Perception of Traveled Distance Efficient Large-Scale Sweep and Prune Methods with AABB in Virtual Environments? Léo Terziman, Anatole Lécuyer, Sébastien Insertion and Removal, Daniel J. Tracy, Samuel R. Buss, Bryan M. Hillaire, Jan M. Wiener Woods 3:15 pm - 3:45 pm Automatic Creation of Massive Virtual Cities, Charalambos Poullis, Suya You n Break 1:45 pm - 3:15 pm 3:45 pm - 5:30 pm Festival Ballroom n Festival Ballroom Session 9: Presence & Perception n Session 6: Eye Gaze & Olfactory Displays Does a Gradual Transition to the Virtual World increase Presence? Communicating Eye-gaze Across a Distance: Comparing an Eye- Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anthony Steed, Alex- gaze enabled Immersive Collaborative Virtual Environment, ander L. Gerlach Aligned Video Conferencing, and Being Together, David Roberts, Relating Scene-Motion Thresholds to Latency Thresholds for Robin Wolff, John Rae, Anthony Steed, Rob Aspin, Moira McIntyre, Head-Mounted Displays, Jason Jerald, Mary Whitton Adriana Pena, Oyewole Oyekoya, Will Steptoe Comparing Aimed Movements in the Real World and in Virtual Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling, Reality, Lei Liu, Robert van Liere, Catharina Nieuwenhuizen, Jean- Xiaohan Ma, Zhigang Deng Bernard Martens Effective Presentation Technique of Scent Using Small Ejection Issues with Virtual Space Perception within Reaching Distance: Quantities of Odor, Junta Sato, Kaori Ohtsu, Yuichi Bannai, Ken- Mitigating Adverse Effects on Applications Using HMDs in the ichi Okada Automotive Industry, Mathias Moehring, Antje Gloystein, Ralf Selection Method of Odor Components for Olfactory Display Doerner Using Mass Spectrum Database, Takamichi Nakamoto, Keisuke 3:15 pm - 3:45 pm Murakami n Break 7:00 pm - 9:30 pm Vermillionville 3:45 pm - 5:00 pm n VGTC 2009 Awards & Conference Banquet Festival Ballroom n Student Panel: Building a Career in VR

Wednesday March 18 5:00 pm - 5:15 pm Festival Ballroom VR CONFERENCE n Best Paper Awards & Closing Remarks 8:30 am - 10:00 am Festival Ballroom n Panel: Latency in Virtual Environment Systems 10:00 am - 5:30 pm Exhibit Hall A n Research Demos 10:00 am - 10:30 am n Break

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