The Nahmurg Wastes a Post-apocalyptic Campaign Setting for use with Saga and other fine roleplaying systems Written & Published by Rowan WalkingWolf Second Edition 2010 Published by Rowan WalkingWolf/Yggdrasil Distro All Saga products are available for free on the All-brain: yggdrasildistro.wordpress.com Questions, Comments, Contributions:
[email protected] For those with respect for intellectual property laws: Contents are protected under the Creative Commons Attribution-Non- Commercial-Share-Alike 3.0 United States license. You are free to copy and make derivative works for non-commercial purposes. For everyone else: This work is Anti-Copyright. Do what you will, provided it's not for profit, and please credit me when using this material. T his one goes out to all the anarchists in the world hoping and pushing for civilization to collapse: until we can live the apocalypse, let's pretend. 1 THE NAHMURG WASTES Then and Now, a Little History 3 Folks in Nahmurg, Playable Races 6 Dialects, Tongues, & Languages 10 Land 11 Small Towns & Tribal Villages 13 NuCitees 16 Sights Worth Seein' 24 Jobs 26 Barterin' & Coinage 27 Good ol' Time Religion & the Gods 28 Groupage 31 Famed & Feared Folk 38 Weapons, Armor, & Other Sundry Goods 43 Unpleasant Creatures & Beasts 49 Maps 61 2 Then & Now, a Little History WAY BACK WHEN Sometime in the year 2095 CE, the tensions across the globe became too much for people- and for the planet itself- to handle. In the western world giant corporations and corporate-governments constantly expanded outward in need of resources, cheap labor, and marketable commodities, bringing with their expansion pollution, corporate globalization, industrialization of very poor nations, poverty, sweatshops, and extreme control over people's lives.