C202: How to Build Your Own Cloud Encoder with Ffmpeg
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(A/V Codecs) REDCODE RAW (.R3D) ARRIRAW
What is a Codec? Codec is a portmanteau of either "Compressor-Decompressor" or "Coder-Decoder," which describes a device or program capable of performing transformations on a data stream or signal. Codecs encode a stream or signal for transmission, storage or encryption and decode it for viewing or editing. Codecs are often used in videoconferencing and streaming media solutions. A video codec converts analog video signals from a video camera into digital signals for transmission. It then converts the digital signals back to analog for display. An audio codec converts analog audio signals from a microphone into digital signals for transmission. It then converts the digital signals back to analog for playing. The raw encoded form of audio and video data is often called essence, to distinguish it from the metadata information that together make up the information content of the stream and any "wrapper" data that is then added to aid access to or improve the robustness of the stream. Most codecs are lossy, in order to get a reasonably small file size. There are lossless codecs as well, but for most purposes the almost imperceptible increase in quality is not worth the considerable increase in data size. The main exception is if the data will undergo more processing in the future, in which case the repeated lossy encoding would damage the eventual quality too much. Many multimedia data streams need to contain both audio and video data, and often some form of metadata that permits synchronization of the audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data stream to be useful in stored or transmitted form, they must be encapsulated together in a container format. -
Ease Your Automation, Improve Your Audio, with Ffmpeg
Ease your automation, improve your audio, with FFmpeg A talk by John Warburton, freelance newscaster for the More Radio network, lecturer in the Department of Music and Media in the University of Surrey, Guildford, England Ease your automation, improve your audio, with FFmpeg A talk by John Warburton, who doesn’t have a camera on this machine. My use of Liquidsoap I used it to develop a highly convenient, automated system suitable for in-store radio, sustaining services without time constraints, and targeted music and news services. It’s separate from my professional newscasting job, except I leave it playing when editing my professional on-air bulletins, to keep across world, UK and USA news, and for calming music. In this way, it’s incredibly useful, professionally, right now! What is FFmpeg? It’s not: • “a command line program” • “a tool for pirating” • “a hacker’s plaything” (that’s what they said about GNU/Linux once!) • “out of date” • “full of patent problems” It asks for: • Some technical knowledge of audio-visual containers and codec • Some understanding of what makes up picture and sound files and multiplexes What is FFmpeg? It is: • a world-leading multimedia manipulation framework • a gateway to codecs, filters, multiplexors, demultiplexors, and measuring tools • exceedingly generous at accepting many flavours of audio-visual input • aims to achieve standards-compliant output, and often succeeds • gives the user both library-accessed and command-line-accessed toolkits • is generally among the fastest of its type • incorporates many industry-leading tools • is programmer-friendly • is cross-platform • is open source, by most measures of the term • is at the heart of many broadcast conversion, and signal manipulation systems • is a viable Internet transmission platform Integration with Liquidsoap? (1.4.3) 1. -
Opus, a Free, High-Quality Speech and Audio Codec
Opus, a free, high-quality speech and audio codec Jean-Marc Valin, Koen Vos, Timothy B. Terriberry, Gregory Maxwell 29 January 2014 Xiph.Org & Mozilla What is Opus? ● New highly-flexible speech and audio codec – Works for most audio applications ● Completely free – Royalty-free licensing – Open-source implementation ● IETF RFC 6716 (Sep. 2012) Xiph.Org & Mozilla Why a New Audio Codec? http://xkcd.com/927/ http://imgs.xkcd.com/comics/standards.png Xiph.Org & Mozilla Why Should You Care? ● Best-in-class performance within a wide range of bitrates and applications ● Adaptability to varying network conditions ● Will be deployed as part of WebRTC ● No licensing costs ● No incompatible flavours Xiph.Org & Mozilla History ● Jan. 2007: SILK project started at Skype ● Nov. 2007: CELT project started ● Mar. 2009: Skype asks IETF to create a WG ● Feb. 2010: WG created ● Jul. 2010: First prototype of SILK+CELT codec ● Dec 2011: Opus surpasses Vorbis and AAC ● Sep. 2012: Opus becomes RFC 6716 ● Dec. 2013: Version 1.1 of libopus released Xiph.Org & Mozilla Applications and Standards (2010) Application Codec VoIP with PSTN AMR-NB Wideband VoIP/videoconference AMR-WB High-quality videoconference G.719 Low-bitrate music streaming HE-AAC High-quality music streaming AAC-LC Low-delay broadcast AAC-ELD Network music performance Xiph.Org & Mozilla Applications and Standards (2013) Application Codec VoIP with PSTN Opus Wideband VoIP/videoconference Opus High-quality videoconference Opus Low-bitrate music streaming Opus High-quality music streaming Opus Low-delay -
Codec Is a Portmanteau of Either
What is a Codec? Codec is a portmanteau of either "Compressor-Decompressor" or "Coder-Decoder," which describes a device or program capable of performing transformations on a data stream or signal. Codecs encode a stream or signal for transmission, storage or encryption and decode it for viewing or editing. Codecs are often used in videoconferencing and streaming media solutions. A video codec converts analog video signals from a video camera into digital signals for transmission. It then converts the digital signals back to analog for display. An audio codec converts analog audio signals from a microphone into digital signals for transmission. It then converts the digital signals back to analog for playing. The raw encoded form of audio and video data is often called essence, to distinguish it from the metadata information that together make up the information content of the stream and any "wrapper" data that is then added to aid access to or improve the robustness of the stream. Most codecs are lossy, in order to get a reasonably small file size. There are lossless codecs as well, but for most purposes the almost imperceptible increase in quality is not worth the considerable increase in data size. The main exception is if the data will undergo more processing in the future, in which case the repeated lossy encoding would damage the eventual quality too much. Many multimedia data streams need to contain both audio and video data, and often some form of metadata that permits synchronization of the audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data stream to be useful in stored or transmitted form, they must be encapsulated together in a container format. -
Shall I Use Heterogeneous Data Centers? – a Case Study on Video on Demand Systems
Shall I Use Heterogeneous Data Centers? – A Case Study on Video on Demand Systems Shi Feng∗, Hong Zhang∗ and Wenguang Cheny ∗ Department of Computer Science and Technology Tsinghua National Laboratory for Information Science and Technology Beijing, 100084, China Email: ffredfsh,[email protected] y Research Institute of Tsinghua University in Shenzhen Shenzhen, 518057, China Email: [email protected] Abstract—Recent research work and industrial experience In this paper we perform a case study on VOD systems. show that heterogeneous data centers can be more cost- Previous work suggests power and cost efficiency of a plat- effective for some applications, especially those with intensive form should be determined by actually running the workload I/O operations. However, for a given application, it remains difficult to decide whether the application should be deployed on the platform [4], [5]. We conduct extensive experiments on homogeneous nodes or heterogeneous nodes. to find the optimized configuration for VOD systems. We use In this paper, we perform a case study on finding opti- Helix Server with Helix Producer in Windows, and choose mized configurations for Video on Demand(VOD) systems. We VLC+FFmpeg in Linux. We measure the power and cost examine two major modules in VOD systems, the streaming of platform combinations over three types of processors module and the transcoding module. In this study, we measure performance and power on different configurations by varying and three kinds of disks. Each VOD system contains two these factors: processor type, disk type, number of disks, modules. We explore the effectiveness of mapping distinct operating systems and module mapping modes. -
Ffmpeg Codecs Documentation Table of Contents
FFmpeg Codecs Documentation Table of Contents 1 Description 2 Codec Options 3 Decoders 4 Video Decoders 4.1 hevc 4.2 rawvideo 4.2.1 Options 5 Audio Decoders 5.1 ac3 5.1.1 AC-3 Decoder Options 5.2 flac 5.2.1 FLAC Decoder options 5.3 ffwavesynth 5.4 libcelt 5.5 libgsm 5.6 libilbc 5.6.1 Options 5.7 libopencore-amrnb 5.8 libopencore-amrwb 5.9 libopus 6 Subtitles Decoders 6.1 dvbsub 6.1.1 Options 6.2 dvdsub 6.2.1 Options 6.3 libzvbi-teletext 6.3.1 Options 7 Encoders 8 Audio Encoders 8.1 aac 8.1.1 Options 8.2 ac3 and ac3_fixed 8.2.1 AC-3 Metadata 8.2.1.1 Metadata Control Options 8.2.1.2 Downmix Levels 8.2.1.3 Audio Production Information 8.2.1.4 Other Metadata Options 8.2.2 Extended Bitstream Information 8.2.2.1 Extended Bitstream Information - Part 1 8.2.2.2 Extended Bitstream Information - Part 2 8.2.3 Other AC-3 Encoding Options 8.2.4 Floating-Point-Only AC-3 Encoding Options 8.3 flac 8.3.1 Options 8.4 opus 8.4.1 Options 8.5 libfdk_aac 8.5.1 Options 8.5.2 Examples 8.6 libmp3lame 8.6.1 Options 8.7 libopencore-amrnb 8.7.1 Options 8.8 libopus 8.8.1 Option Mapping 8.9 libshine 8.9.1 Options 8.10 libtwolame 8.10.1 Options 8.11 libvo-amrwbenc 8.11.1 Options 8.12 libvorbis 8.12.1 Options 8.13 libwavpack 8.13.1 Options 8.14 mjpeg 8.14.1 Options 8.15 wavpack 8.15.1 Options 8.15.1.1 Shared options 8.15.1.2 Private options 9 Video Encoders 9.1 Hap 9.1.1 Options 9.2 jpeg2000 9.2.1 Options 9.3 libkvazaar 9.3.1 Options 9.4 libopenh264 9.4.1 Options 9.5 libtheora 9.5.1 Options 9.5.2 Examples 9.6 libvpx 9.6.1 Options 9.7 libwebp 9.7.1 Pixel Format 9.7.2 Options 9.8 libx264, libx264rgb 9.8.1 Supported Pixel Formats 9.8.2 Options 9.9 libx265 9.9.1 Options 9.10 libxvid 9.10.1 Options 9.11 mpeg2 9.11.1 Options 9.12 png 9.12.1 Private options 9.13 ProRes 9.13.1 Private Options for prores-ks 9.13.2 Speed considerations 9.14 QSV encoders 9.15 snow 9.15.1 Options 9.16 vc2 9.16.1 Options 10 Subtitles Encoders 10.1 dvdsub 10.1.1 Options 11 See Also 12 Authors 1 Description# TOC This document describes the codecs (decoders and encoders) provided by the libavcodec library. -
The Essentials of Video Transcoding Enabling Acquisition, Interoperability, and Distribution in Digital Media
Telestream Whitepaper The Essentials of Video Transcoding Enabling Acquisition, Interoperability, and Distribution in Digital Media The intent of this paper is to Contents provide an overview of the Introduction Page 1 transcoding basics you’ll need to Digital media formats Page 2 know in order to make informed The essence of compression Page 3 decisions about implementing The right tool for the job Page 4 transcoding in your workflow. That Bridging the gaps Page 5 involves explaining the elements of (media exchange between diverse systems) the various types of digital media Transcoding workflows Page 6 files used for different purposes, Conclusion Page 7 how transcoding works upon those elements, what challenges might arise in moving from one Introduction format to another, and what It’s been more than three decades now since digital media emerged from the workflows might be most effective lab into real-world applications, igniting a communications revolution that for transcoding in various common continues to play out today. First up was the Compact Disc, featuring situations. compression-free LPCM digital audio that was designed to fully reconstruct the source at playback. With digital video, on the other hand, it was clear from the outset that most recording, storage, and playback situations wouldn’t have the data capacity required to describe a series of images with complete accuracy. And so the race was on to develop compression/decompression algorithms (codecs) that could adequately capture a video source while requiring as little data bandwidth as possible. 1 Telestream Whitepaper The good news is that astonishing progress has been Transcoding bypasses this tedious, inefficient scenario. -
Conversion of MP3 to AAC in the Compressed Domain
Conversion of MP3 to AAC in the Compressed Domain Koichi Takagi Satoshi Miyaji Shigeyuki Sakazawa Yasuhiro Takishima KDDI R&D Labs. Inc. Fujimino-shi, Saitama 356-8502 Japan Abstract— In this paper, we propose an efficient algorithm transcoding, even in transcoding for bit rate conversion where the for conversion of an MP3 stream into AAC. Generally, this kind encoding method is not changed. of conversion, transcoding, requires full decoding and re- Therefore, in this paper, we propose a novel algorithm for encoding. However, the re-encoding based transcoding process conversion of MP3 to AAC in the compressed data domain with may result in degradation of quality and take longer than the least quality degradation. We analyzed the encoding parameters encoding from a PCM signal. This paper proposes a method to of MP3 and AAC, which consists of side information, scale factors, inherit the frame structure and quantization scale from MP3 to and MDCT coefficients, and then tried to figure out the differences AAC. This enables a reduction in the iteration process, which and similarities. Consequently, we realized faster conversion of requires the most time in the AAC encoding process, without MP3 to AAC compared with the simple transcoding technique. incurring degradation in quality. Experimental results show that the proposed method can perform bitstream domain transcoding This paper is organized as follows. Section II provides an at high speed while maintaining a high level of audio quality. overview of the related techniques and outlines the proposed method. In Section III, performance of the proposed algorithm is Keywords—MP3; AAC; Transcoding; Audio conversion; Scale compared with the existing transcoding technique. -
JPEG 2000 for Video Archiving
The Pros and Cons of JPEG 2000 for Video Archiving Katty Van Mele November, 2010 Overview • Introduction – Current situation – Multiple challenges • Archiving challenges for cinema and video content • JPEG 2000 for Video Archiving • intoPIX Solutions • Conclusions INTOPIX PRIVATE & CONFIDENTIAL © 2010 JPEG 2000 SOLUTIONS 2 Current Situation • Most museums, film archiving and broadcast organizations – digitizing available content considered or initiated • Both movie content (reels) and analog video content (tapes) – Digitization process and constraints are very different. – More than 10.000.000 Hours Film (analog = film) • 30 to 40 % will disappear in the next 10 years ( Vinager syndrom) • Digitization process is complex – More than 6.000.000H ? Video ( 90% analog = tape) • x% will disappear because of the magnetic tape (binder) • Natural digitization process taking place due to the technology evolution. • Technical constraints are easier. INTOPIX PRIVATE & CONFIDENTIAL © 2010 JPEG 2000 SOLUTIONS 3 Multiple challenges • The goal of the digitization process : – Ensure the long term preservation of the content – Ensure the sharing and commercialization of the content. • Based on these different viewpoints and needs – Different technical challenges and choices – Different workflows utilized – Different commercial constraints – Different cultural and legal issues INTOPIX PRIVATE & CONFIDENTIAL © 2010 J PEG 2000 SOLUTIONS 4 Overview • Introduction • Archiving challenges for cinema and video content – General archiving concerns – Benefits of -
Input Formats & Codecs
Input Formats & Codecs Pivotshare offers upload support to over 99.9% of codecs and container formats. Please note that video container formats are independent codec support. Input Video Container Formats (Independent of codec) 3GP/3GP2 ASF (Windows Media) AVI DNxHD (SMPTE VC-3) DV video Flash Video Matroska MOV (Quicktime) MP4 MPEG-2 TS, MPEG-2 PS, MPEG-1 Ogg PCM VOB (Video Object) WebM Many more... Unsupported Video Codecs Apple Intermediate ProRes 4444 (ProRes 422 Supported) HDV 720p60 Go2Meeting3 (G2M3) Go2Meeting4 (G2M4) ER AAC LD (Error Resiliant, Low-Delay variant of AAC) REDCODE Supported Video Codecs 3ivx 4X Movie Alaris VideoGramPiX Alparysoft lossless codec American Laser Games MM Video AMV Video Apple QuickDraw ASUS V1 ASUS V2 ATI VCR-2 ATI VCR1 Auravision AURA Auravision Aura 2 Autodesk Animator Flic video Autodesk RLE Avid Meridien Uncompressed AVImszh AVIzlib AVS (Audio Video Standard) video Beam Software VB Bethesda VID video Bink video Blackmagic 10-bit Broadway MPEG Capture Codec Brooktree 411 codec Brute Force & Ignorance CamStudio Camtasia Screen Codec Canopus HQ Codec Canopus Lossless Codec CD Graphics video Chinese AVS video (AVS1-P2, JiZhun profile) Cinepak Cirrus Logic AccuPak Creative Labs Video Blaster Webcam Creative YUV (CYUV) Delphine Software International CIN video Deluxe Paint Animation DivX ;-) (MPEG-4) DNxHD (VC3) DV (Digital Video) Feeble Files/ScummVM DXA FFmpeg video codec #1 Flash Screen Video Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Forward Uncompressed Video Codec fox motion video FRAPS: -
Ffmpeg - the Universal Multimedia Toolkit
Introduction Resume Resources FFmpeg - the universal multimedia toolkit Appendix Stefano Sabatini mailto:[email protected] Video Vortex #9 Video Vortex #9 - 1 March, 2013 1 / 13 Description Introduction Resume Resources multiplatform software project (Linux, Mac, Windows, Appendix Android, etc...) Comprises several command line tools: ffmpeg, ffplay, ffprobe, ffserver Comprises C libraries to handle multimedia at several levels Free Software / FLOSS: LGPL/GPL 2 / 13 Objective Introduction Resume Provide universal and complete support to multimedia Resources content access and processing. Appendix decoding/encoding muxing/demuxing streaming filtering metadata handling 3 / 13 History Introduction 2000: Fabrice Bellard starts the project with the initial Resume aim to implement an MPEG encoding/decoding library. Resources The resulting project is integrated as multimedia engine Appendix in MPlayer, which also hosts the project. 2003: Fabrice Bellard leaves the project, Michael Niedermayer acts as project maintainer since then. March 2009: release version 0.5, first official release January 2011: a group of discontented developers takes control over the FFmpeg web server and creates an alternative Git repo, a few months later a proper fork is created (Libav). 4 / 13 Development model Source code is handled through Git, tickets (feature requests, bugs) handled by Trac Introduction Resume Patches are discussed and approved on mailing-list, Resources and directly pushed or merged from external repos, Appendix trivial patches or hot fixes can be pushed directly with no review. Every contributor/maintainer reviews patches in his/her own area of expertise/interest, review is done on a best effort basis by a (hopefully) competent developer. Formal releases are delivered every 6 months or so. -
Video - Dive Into HTML5
Video - Dive Into HTML5 You are here: Home ‣ Dive Into HTML5 ‣ Video on the Web ❧ Diving In nyone who has visited YouTube.com in the past four years knows that you can embed video in a web page. But prior to HTML5, there was no standards- based way to do this. Virtually all the video you’ve ever watched “on the web” has been funneled through a third-party plugin — maybe QuickTime, maybe RealPlayer, maybe Flash. (YouTube uses Flash.) These plugins integrate with your browser well enough that you may not even be aware that you’re using them. That is, until you try to watch a video on a platform that doesn’t support that plugin. HTML5 defines a standard way to embed video in a web page, using a <video> element. Support for the <video> element is still evolving, which is a polite way of saying it doesn’t work yet. At least, it doesn’t work everywhere. But don’t despair! There are alternatives and fallbacks and options galore. <video> element support IE Firefox Safari Chrome Opera iPhone Android 9.0+ 3.5+ 3.0+ 3.0+ 10.5+ 1.0+ 2.0+ But support for the <video> element itself is really only a small part of the story. Before we can talk about HTML5 video, you first need to understand a little about video itself. (If you know about video already, you can skip ahead to What Works on the Web.) ❧ http://diveintohtml5.org/video.html (1 of 50) [6/8/2011 6:36:23 PM] Video - Dive Into HTML5 Video Containers You may think of video files as “AVI files” or “MP4 files.” In reality, “AVI” and “MP4″ are just container formats.