Video Encoding with Open Source Tools
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Download Media Player Codec Pack Version 4.1 Media Player Codec Pack
download media player codec pack version 4.1 Media Player Codec Pack. Description: In Microsoft Windows 10 it is not possible to set all file associations using an installer. Microsoft chose to block changes of file associations with the introduction of their Zune players. Third party codecs are also blocked in some instances, preventing some files from playing in the Zune players. A simple workaround for this problem is to switch playback of video and music files to Windows Media Player manually. In start menu click on the "Settings". In the "Windows Settings" window click on "System". On the "System" pane click on "Default apps". On the "Choose default applications" pane click on "Films & TV" under "Video Player". On the "Choose an application" pop up menu click on "Windows Media Player" to set Windows Media Player as the default player for video files. Footnote: The same method can be used to apply file associations for music, by simply clicking on "Groove Music" under "Media Player" instead of changing Video Player in step 4. Media Player Codec Pack Plus. Codec's Explained: A codec is a piece of software on either a device or computer capable of encoding and/or decoding video and/or audio data from files, streams and broadcasts. The word Codec is a portmanteau of ' co mpressor- dec ompressor' Compression types that you will be able to play include: x264 | x265 | h.265 | HEVC | 10bit x265 | 10bit x264 | AVCHD | AVC DivX | XviD | MP4 | MPEG4 | MPEG2 and many more. File types you will be able to play include: .bdmv | .evo | .hevc | .mkv | .avi | .flv | .webm | .mp4 | .m4v | .m4a | .ts | .ogm .ac3 | .dts | .alac | .flac | .ape | .aac | .ogg | .ofr | .mpc | .3gp and many more. -
Making Speech Recognition Work on the Web Christopher J. Varenhorst
Making Speech Recognition Work on the Web by Christopher J. Varenhorst Submitted to the Department of Electrical Engineering and Computer Science in partial fulfillment of the requirements for the degree of Masters of Engineering in Computer Science and Engineering at the MASSACHUSETTS INSTITUTE OF TECHNOLOGY May 2011 c Massachusetts Institute of Technology 2011. All rights reserved. Author.................................................................... Department of Electrical Engineering and Computer Science May 20, 2011 Certified by . James R. Glass Principal Research Scientist Thesis Supervisor Certified by . Scott Cyphers Research Scientist Thesis Supervisor Accepted by . Christopher J. Terman Chairman, Department Committee on Graduate Students Making Speech Recognition Work on the Web by Christopher J. Varenhorst Submitted to the Department of Electrical Engineering and Computer Science on May 20, 2011, in partial fulfillment of the requirements for the degree of Masters of Engineering in Computer Science and Engineering Abstract We present an improved Audio Controller for Web-Accessible Multimodal Interface toolkit { a system that provides a simple way for developers to add speech recognition to web pages. Our improved system offers increased usability and performance for users and greater flexibility for developers. Tests performed showed a %36 increase in recognition response time in the best possible networking conditions. Preliminary tests shows a markedly improved users experience. The new Wowza platform also provides a means of upgrading other Audio Controllers easily. Thesis Supervisor: James R. Glass Title: Principal Research Scientist Thesis Supervisor: Scott Cyphers Title: Research Scientist 2 Contents 1 Introduction and Background 7 1.1 WAMI - Web Accessible Multimodal Toolkit . 8 1.1.1 Existing Java applet . 11 1.2 SALT . -
Microsoft Powerpoint
Development of Multimedia WebApp on Tizen Platform 1. HTML Multimedia 2. Multimedia Playing with HTML5 Tags (1) HTML5 Video (2) HTML5 Audio (3) HTML Pulg-ins (4) HTML YouTube (5) Accessing Media Streams and Playing (6) Multimedia Contents Mgmt (7) Capturing Images 3. Multimedia Processing Web Device API Multimedia WepApp on Tizen - 1 - 1. HTML Multimedia • What is Multimedia ? − Multimedia comes in many different formats. It can be almost anything you can hear or see. − Examples : Pictures, music, sound, videos, records, films, animations, and more. − Web pages often contain multimedia elements of different types and formats. • Multimedia Formats − Multimedia elements (like sounds or videos) are stored in media files. − The most common way to discover the type of a file, is to look at the file extension. ⇔ When a browser sees the file extension .htm or .html, it will treat the file as an HTML file. ⇔ The .xml extension indicates an XML file, and the .css extension indicates a style sheet file. ⇔ Pictures are recognized by extensions like .gif, .png and .jpg. − Multimedia files also have their own formats and different extensions like: .swf, .wav, .mp3, .mp4, .mpg, .wmv, and .avi. Multimedia WepApp on Tizen - 2 - 2. Multimedia Playing with HTML5 Tags (1) HTML5 Video • Some of the popular video container formats include the following: Audio Video Interleave (.avi) Flash Video (.flv) MPEG 4 (.mp4) Matroska (.mkv) Ogg (.ogv) • Browser Support Multimedia WepApp on Tizen - 3 - • Common Video Format Format File Description .mpg MPEG. Developed by the Moving Pictures Expert Group. The first popular video format on the MPEG .mpeg web. -
On Audio-Visual File Formats
On Audio-Visual File Formats Summary • digital audio and digital video • container, codec, raw data • different formats for different purposes Reto Kromer • AV Preservation by reto.ch • audio-visual data transformations Film Preservation and Restoration Hyderabad, India 8–15 December 2019 1 2 Digital Audio • sampling Digital Audio • quantisation 3 4 Sampling • 44.1 kHz • 48 kHz • 96 kHz • 192 kHz digitisation = sampling + quantisation 5 6 Quantisation • 16 bit (216 = 65 536) • 24 bit (224 = 16 777 216) • 32 bit (232 = 4 294 967 296) Digital Video 7 8 Digital Video Resolution • resolution • SD 480i / SD 576i • bit depth • HD 720p / HD 1080i • linear, power, logarithmic • 2K / HD 1080p • colour model • 4K / UHD-1 • chroma subsampling • 8K / UHD-2 • illuminant 9 10 Bit Depth Linear, Power, Logarithmic • 8 bit (28 = 256) «medium grey» • 10 bit (210 = 1 024) • linear: 18% • 12 bit (212 = 4 096) • power: 50% • 16 bit (216 = 65 536) • logarithmic: 50% • 24 bit (224 = 16 777 216) 11 12 Colour Model • XYZ, L*a*b* • RGB / R′G′B′ / CMY / C′M′Y′ • Y′IQ / Y′UV / Y′DBDR • Y′CBCR / Y′COCG • Y′PBPR 13 14 15 16 17 18 RGB24 00000000 11111111 00000000 00000000 00000000 00000000 11111111 00000000 00000000 00000000 00000000 11111111 00000000 11111111 11111111 11111111 11111111 00000000 11111111 11111111 11111111 11111111 00000000 11111111 19 20 Compression Uncompressed • uncompressed + data simpler to process • lossless compression + software runs faster • lossy compression – bigger files • chroma subsampling – slower writing, transmission and reading • born -
Installation Manual
CX-20 Installation manual ENABLING BRIGHT OUTCOMES Barco NV Beneluxpark 21, 8500 Kortrijk, Belgium www.barco.com/en/support www.barco.com Registered office: Barco NV President Kennedypark 35, 8500 Kortrijk, Belgium www.barco.com/en/support www.barco.com Copyright © All rights reserved. No part of this document may be copied, reproduced or translated. It shall not otherwise be recorded, transmitted or stored in a retrieval system without the prior written consent of Barco. Trademarks Brand and product names mentioned in this manual may be trademarks, registered trademarks or copyrights of their respective holders. All brand and product names mentioned in this manual serve as comments or examples and are not to be understood as advertising for the products or their manufacturers. Trademarks USB Type-CTM and USB-CTM are trademarks of USB Implementers Forum. HDMI Trademark Notice The terms HDMI, HDMI High Definition Multimedia Interface, and the HDMI Logo are trademarks or registered trademarks of HDMI Licensing Administrator, Inc. Product Security Incident Response As a global technology leader, Barco is committed to deliver secure solutions and services to our customers, while protecting Barco’s intellectual property. When product security concerns are received, the product security incident response process will be triggered immediately. To address specific security concerns or to report security issues with Barco products, please inform us via contact details mentioned on https://www.barco.com/psirt. To protect our customers, Barco does not publically disclose or confirm security vulnerabilities until Barco has conducted an analysis of the product and issued fixes and/or mitigations. Patent protection Please refer to www.barco.com/about-barco/legal/patents Guarantee and Compensation Barco provides a guarantee relating to perfect manufacturing as part of the legally stipulated terms of guarantee. -
Ffmpeg Documentation Table of Contents
ffmpeg Documentation Table of Contents 1 Synopsis 2 Description 3 Detailed description 3.1 Filtering 3.1.1 Simple filtergraphs 3.1.2 Complex filtergraphs 3.2 Stream copy 4 Stream selection 5 Options 5.1 Stream specifiers 5.2 Generic options 5.3 AVOptions 5.4 Main options 5.5 Video Options 5.6 Advanced Video options 5.7 Audio Options 5.8 Advanced Audio options 5.9 Subtitle options 5.10 Advanced Subtitle options 5.11 Advanced options 5.12 Preset files 6 Tips 7 Examples 7.1 Preset files 7.2 Video and Audio grabbing 7.3 X11 grabbing 7.4 Video and Audio file format conversion 8 Syntax 8.1 Quoting and escaping 8.1.1 Examples 8.2 Date 8.3 Time duration 8.3.1 Examples 8.4 Video size 8.5 Video rate 8.6 Ratio 8.7 Color 8.8 Channel Layout 9 Expression Evaluation 10 OpenCL Options 11 Codec Options 12 Decoders 13 Video Decoders 13.1 rawvideo 13.1.1 Options 14 Audio Decoders 14.1 ac3 14.1.1 AC-3 Decoder Options 14.2 ffwavesynth 14.3 libcelt 14.4 libgsm 14.5 libilbc 14.5.1 Options 14.6 libopencore-amrnb 14.7 libopencore-amrwb 14.8 libopus 15 Subtitles Decoders 15.1 dvdsub 15.1.1 Options 15.2 libzvbi-teletext 15.2.1 Options 16 Encoders 17 Audio Encoders 17.1 aac 17.1.1 Options 17.2 ac3 and ac3_fixed 17.2.1 AC-3 Metadata 17.2.1.1 Metadata Control Options 17.2.1.2 Downmix Levels 17.2.1.3 Audio Production Information 17.2.1.4 Other Metadata Options 17.2.2 Extended Bitstream Information 17.2.2.1 Extended Bitstream Information - Part 1 17.2.2.2 Extended Bitstream Information - Part 2 17.2.3 Other AC-3 Encoding Options 17.2.4 Floating-Point-Only AC-3 Encoding -
Multimedia Systems DCAP303
Multimedia Systems DCAP303 MULTIMEDIA SYSTEMS Copyright © 2013 Rajneesh Agrawal All rights reserved Produced & Printed by EXCEL BOOKS PRIVATE LIMITED A-45, Naraina, Phase-I, New Delhi-110028 for Lovely Professional University Phagwara CONTENTS Unit 1: Multimedia 1 Unit 2: Text 15 Unit 3: Sound 38 Unit 4: Image 60 Unit 5: Video 102 Unit 6: Hardware 130 Unit 7: Multimedia Software Tools 165 Unit 8: Fundamental of Animations 178 Unit 9: Working with Animation 197 Unit 10: 3D Modelling and Animation Tools 213 Unit 11: Compression 233 Unit 12: Image Format 247 Unit 13: Multimedia Tools for WWW 266 Unit 14: Designing for World Wide Web 279 SYLLABUS Multimedia Systems Objectives: To impart the skills needed to develop multimedia applications. Students will learn: z how to combine different media on a web application, z various audio and video formats, z multimedia software tools that helps in developing multimedia application. Sr. No. Topics 1. Multimedia: Meaning and its usage, Stages of a Multimedia Project & Multimedia Skills required in a team 2. Text: Fonts & Faces, Using Text in Multimedia, Font Editing & Design Tools, Hypermedia & Hypertext. 3. Sound: Multimedia System Sounds, Digital Audio, MIDI Audio, Audio File Formats, MIDI vs Digital Audio, Audio CD Playback. Audio Recording. Voice Recognition & Response. 4. Images: Still Images – Bitmaps, Vector Drawing, 3D Drawing & rendering, Natural Light & Colors, Computerized Colors, Color Palletes, Image File Formats, Macintosh & Windows Formats, Cross – Platform format. 5. Animation: Principle of Animations. Animation Techniques, Animation File Formats. 6. Video: How Video Works, Broadcast Video Standards: NTSC, PAL, SECAM, ATSC DTV, Analog Video, Digital Video, Digital Video Standards – ATSC, DVB, ISDB, Video recording & Shooting Videos, Video Editing, Optimizing Video files for CD-ROM, Digital display standards. -
© 2019 Jimi Jones
© 2019 Jimi Jones SO MANY STANDARDS, SO LITTLE TIME: A HISTORY AND ANALYSIS OF FOUR DIGITAL VIDEO STANDARDS BY JIMI JONES DISSERTATION Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in Library and Information Science in the Graduate College of the University of Illinois at Urbana-Champaign, 2019 Urbana, Illinois Doctoral Committee: Associate Professor Jerome McDonough, Chair Associate Professor Lori Kendall Assistant Professor Peter Darch Professor Howard Besser, New York University ABSTRACT This dissertation focuses on standards for digital video - the social aspects of their design and the sociotechnical forces that drive their development and adoption. This work is a history and analysis of how the MXF, JPEG 2000, FFV1 and Matroska standards have been adopted and/or adapted by libraries and archives of different sizes. Well-funded institutions often have the resources to develop tailor-made specifications for the digitization of their analog video objects. Digital video standards and specifications of this kind are often derived from the needs of the cinema production and television broadcast realms in the United States and may be unsuitable for smaller memory institutions that are resource-poor and/or lack staff with the knowledge to implement these technologies. This research seeks to provide insight into how moving image preservation professionals work with - and sometimes against - broadcast and film production industries in order to produce and/or implement standards governing video formats and encodings. This dissertation describes the transition of four digital video standards from niches to widespread use in libraries and archives. It also examines the effects these standards produce on cultural heritage video preservation by interviewing people who implement the standards as well as people who develop them. -
(A/V Codecs) REDCODE RAW (.R3D) ARRIRAW
What is a Codec? Codec is a portmanteau of either "Compressor-Decompressor" or "Coder-Decoder," which describes a device or program capable of performing transformations on a data stream or signal. Codecs encode a stream or signal for transmission, storage or encryption and decode it for viewing or editing. Codecs are often used in videoconferencing and streaming media solutions. A video codec converts analog video signals from a video camera into digital signals for transmission. It then converts the digital signals back to analog for display. An audio codec converts analog audio signals from a microphone into digital signals for transmission. It then converts the digital signals back to analog for playing. The raw encoded form of audio and video data is often called essence, to distinguish it from the metadata information that together make up the information content of the stream and any "wrapper" data that is then added to aid access to or improve the robustness of the stream. Most codecs are lossy, in order to get a reasonably small file size. There are lossless codecs as well, but for most purposes the almost imperceptible increase in quality is not worth the considerable increase in data size. The main exception is if the data will undergo more processing in the future, in which case the repeated lossy encoding would damage the eventual quality too much. Many multimedia data streams need to contain both audio and video data, and often some form of metadata that permits synchronization of the audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data stream to be useful in stored or transmitted form, they must be encapsulated together in a container format. -
Ease Your Automation, Improve Your Audio, with Ffmpeg
Ease your automation, improve your audio, with FFmpeg A talk by John Warburton, freelance newscaster for the More Radio network, lecturer in the Department of Music and Media in the University of Surrey, Guildford, England Ease your automation, improve your audio, with FFmpeg A talk by John Warburton, who doesn’t have a camera on this machine. My use of Liquidsoap I used it to develop a highly convenient, automated system suitable for in-store radio, sustaining services without time constraints, and targeted music and news services. It’s separate from my professional newscasting job, except I leave it playing when editing my professional on-air bulletins, to keep across world, UK and USA news, and for calming music. In this way, it’s incredibly useful, professionally, right now! What is FFmpeg? It’s not: • “a command line program” • “a tool for pirating” • “a hacker’s plaything” (that’s what they said about GNU/Linux once!) • “out of date” • “full of patent problems” It asks for: • Some technical knowledge of audio-visual containers and codec • Some understanding of what makes up picture and sound files and multiplexes What is FFmpeg? It is: • a world-leading multimedia manipulation framework • a gateway to codecs, filters, multiplexors, demultiplexors, and measuring tools • exceedingly generous at accepting many flavours of audio-visual input • aims to achieve standards-compliant output, and often succeeds • gives the user both library-accessed and command-line-accessed toolkits • is generally among the fastest of its type • incorporates many industry-leading tools • is programmer-friendly • is cross-platform • is open source, by most measures of the term • is at the heart of many broadcast conversion, and signal manipulation systems • is a viable Internet transmission platform Integration with Liquidsoap? (1.4.3) 1. -
Important Notice Regarding Software
Important Notice Regarding Software The software package installed in this product includes software licensed to Onkyo & Pioneer Corporation (hereinafter, called “O&P Corporation”) directly or indirectly by third party developers. Please be sure to read this notice regarding such software. Notice Regarding GNU GPL/LGPL-applicable Software This product includes the following software that is covered by GNU General Public License (hereinafter, called "GPL") or by GNU Lesser General Public License (hereinafter, called "LGPL"). O&P Corporation notifies you that, according to the attached GPL/LGPL, you have right to obtain, modify, and redistribute software source code for the listed software. ソフトウェアに関する重要なお知らせ 本製品に搭載されるソフトウェアには、オンキヨー & パイオニア株式会社(以下「弊社」とします)が 第三者より直接的に又は間接的に使用の許諾を受けたソフトウェアが含まれております。これらのソフト ウェアに関する本お知らせを必ずご一読くださいますようお願い申し上げます。 GNU GPL / LGPL 適用ソフトウェアに関するお知らせ 本製品には、以下の GNU General Public License(以下「GPL」とします)または GNU Lesser General Public License(以下「LGPL」とします)の適用を受けるソフトウェアが含まれております。 お客様は添付の GPL/LGPL に従いこれらのソフトウェアソースコードの入手、改変、再配布の権利があ ることをお知らせいたします。 Package List パッケージリスト alsa-conf-base glibc-gconv alsa-conf glibc-gconv-utf-16 alsa-lib glib-networking alsa-utils-alsactl gstreamer1.0-libav alsa-utils-alsamixer gstreamer1.0-plugins-bad-aiff alsa-utils-amixer gstreamer1.0-plugins-bad-bluez alsa-utils-aplay gstreamer1.0-plugins-bad-faac avahi-autoipd gstreamer1.0-plugins-bad-mms base-files gstreamer1.0-plugins-bad-mpegtsdemux base-passwd gstreamer1.0-plugins-bad-mpg123 bluez5 gstreamer1.0-plugins-bad-opus busybox gstreamer1.0-plugins-bad-rawparse -
Aula2: Utilizando O Canivete Suíço Mencoder Capacitação 2010
Capacitação realizada através de parceria entre o Núcleo de Tecnologia Educacional Municipal - NTM Núcleo de Tecnologia Educacional Estadual - NTE de Volta Redonda CapacitaçãoCapacitação 20102010 Aula2:Aula2: UtilizandoUtilizando oo CaniveteCanivete SuíçoSuíço MencoderMencoder O MEncoder é uma ferramenta em linha de comando para encodação de vídeos sob a Licença Pública Geral (GPL). O MEncoder é distribuído juntamente com o MPlayer e permite converter todos os formatos de vídeo aceitos pelo MPlayer para um grande número de outros players. Possui diversos filtros de áudio e vídeo para a manipulação dos arquivos. Devido a enorme quantidade de opções, o MEncoder pode parecer pouco amigável no começo, mas ele é uma ferramenta extremamente poderosa para conversão de vídeo. Alguns frontends foram desenvolvidos para torná- lo mais acessível. O Básico Um mal entendido muito comum é o de que o MPlayer, por ser capaz de reproduzir diversos containers e codecs de áudio e vídeo, seria também capaz de codificar arquivos nestes mesmos formatos. A lista de codecs para codificação de mídia é muito longa, mas alguns de código livre não estão inclusos por exemplo: FLAC e Theora. Mas não é algo com o que se preocupar, ainda restam diversas opções, até mesmo se você deseja codificar um arquivo para reprodução em Windows ou Mac. Antes de entrar em detalhes, vamos observar o funcionamento básico num processo de re-codificação de um arquivo em um formato que o MPlayer não pode reproduzir, para o formato MPEG4: mencoder arquivo.flv -o arquivo.avi -ovc lavc -oac pcm Explicando cada opção -arquivo.flv: nome do arquivo de vídeo original que você deseja recodificar.