Make and Break Details: the Architecture of Design-Build Education
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Introduction: Design Epistemology
Design Research Society DRS Digital Library DRS Biennial Conference Series DRS2016 - Future Focused Thinking Jun 17th, 12:00 AM Introduction: Design Epistemology Derek Jones The Open University Philip Plowright Lawrence Technological University Leonard Bachman University of Houston Tiiu Poldma Université de Montréal Follow this and additional works at: https://dl.designresearchsociety.org/drs-conference-papers Citation Jones, D., Plowright, P., Bachman, L., and Poldma, T. (2016) Introduction: Design Epistemology, in Lloyd, P. and Bohemia, E. (eds.), Future Focussed Thinking - DRS International Conference 20227, 27 - 30 June, Brighton, United Kingdom. https://doi.org/10.21606/drs.2016.619 This Miscellaneous is brought to you for free and open access by the Conference Proceedings at DRS Digital Library. It has been accepted for inclusion in DRS Biennial Conference Series by an authorized administrator of DRS Digital Library. For more information, please contact [email protected]. Introduction: Design Epistemology Derek Jonesa*, Philip Plowrightb, Leonard Bachmanc and Tiiu Poldmad a The Open University b Lawrence Technological University c University of Houston d Université de Montréal * [email protected] DOI: 10.21606/drs.2016.619 “But the world of design has been badly served by its intellectual leaders, who have failed to develop their subject in its own terms.” (Cross, 1982) This quote from Nigel Cross is an important starting point for this theme: great progress has been made since Archer’s call to provide an intellectual foundation for design as a discipline in itself (Archer, 1979), but there are fundamental theoretical and epistemic issues that have remained largely unchallenged since they were first proposed (Cross, 1999, 2007). -
Quantitative Computational Experiment (Qce): an Alternative Post-Positivist Experimental Research Strategy of Inquiry for Design Studies
QUANTITATIVE COMPUTATIONAL EXPERIMENT (QCE): AN ALTERNATIVE POST-POSITIVIST EXPERIMENTAL RESEARCH STRATEGY OF INQUIRY FOR DESIGN STUDIES 1ALI GHAFFARIANHOSEINI, 2RAHINAH IBRAHIM, 3JOHN TOOKEY, 4AMIRHOSEIN GHAFFARIANHOSEINI 1,3School of Engineering, Faculty of Design and Creative Technologies, AUT University, Auckland, New Zealand 2Faculty of Design and Architecture, University of Putra Malaysia (UPM), Malaysia 4Department of Geography, Faculty of Arts and Social Sciences, University of Malaya (UM), Malaysia E-mail: [email protected] Abstract- One of the most important aspects for development of valid results in academic research is selection of the appropriate research methodology. Contemporary research in design studies confronts the rapid expansion of emerging high- tech trends. Correspondingly, an adapted research methodology is required to meet the needs of current circumstances. This paper articulates employment of a quantitative computational research methodology for design studies. The research framework, implementation and validations are expressed in details. Computational charrette test method and computational emulation reasoning and representation are incorporated in order to validate the discussed research methodology outputs. In summary, the developed research methodology is articulated in details to enable further exploitations in academic research and practices. Index terms- Quantitative Computation Experiment (QCE); Social Science Research; Design Cognition; Research Methodology; Design Studies I. INTRODUCTION artificial intelligent-based expert systems to better understand/perform the design process [17-19]. One of the most important aspects for development of Generally, QCE is applied in order to advance design valid results in academic research is selection of the computing and cognition [20] core progress by appropriate research methodology [1-6]. This paper understanding the way researcher/designer thinks/acts elaborates on an alternative method for putting into [21]. -
Open Design Education: Addressing Accountability in the Age of Computing Açık Tasarım Eğitimine Doğru: Hesaplama Ve Hesap Verebilme
ARTICLE MEGARON 2020;15(3):343-349 DOI: 10.14744/MEGARON.2020.32650 Open Design Education: Addressing Accountability in the Age of Computing Açık Tasarım Eğitimine Doğru: Hesaplama ve Hesap Verebilme Desantila HYSA,1 Mine ÖZKAR2 ABSTRACT Attitudes complement knowledge and skills but are often overlooked as assessable competencies in higher education. In architectural design curriculum, attitudes are especially relevant in order to ensure the training of responsible designers. As humanistic and environ- mental approaches are increasingly at the forefront, the studio cultures of the schools seek to cultivate collaborative and participato- ry skills on individual creativity. The parallel acclaim of computational methods expounds the reasoning processes of design and new opportunities arise for open and liable cultures of design. However, the task of connecting these methods to a broader competency in design is still not fulfilled. This paper provides an interdisciplinary context for accountability as an attitude in design education and a conceptual framework for implementing and assessing it through computational methods. It argues that computation in early-design education, in the form of shape rules and devices of visual computing, is supportive in instilling reflective attitudes by promoting knowl- edge sharing with accountability among learners. Keywords: Collaborative design; computational design; ethics; first-year design education; reflective practice. ÖZ Yükseköğretimde öğrenim çıktıları olarak bilgi ve becerileri tamamlayan tutumlar, -
Strategic Approach to Product Design and Development Process, And
İşletme Fakültesi Dergisi, Cilt 8, Sayı 1, 2007, 43-67 STRATEGIC APPROACH TO PRODUCT DESIGN AND DEVELOPMENT PROCESS, AND EFFECTIVENESS OF INDUSTRIAL DESIGN PRACTICES Aykut Berber *, İbrahim Aksel ** ABSTRACT Emerging economies face international competition and moreover, similar technology applies to organizations in the relevant industry. Therefore companies must strive to keep their market positions or create new business opportunities. Novel and innovative strategies are required in either case, which depends on differentiation in the market. Recognized as a value for sustainable competitive advantage and commercial success, industrial design (ID) has an essential role. This paper proposes that strategic approach to product design and development process is beneficial for the effectiveness of ID practices. Context of the research in the study is divided into two sections. The first section derived from a study previously conducted in Poland and aimed to observe whether Turkish companies recognized ID as a strategic tool for differentiation. A comparison of the results was made with the results obtained in Poland. The second section of the research context focuses on Turkish companies. To explore how strategic approach to product design and development process impacts on ID practices; factors and hypotheses were generated through principal components analysis prior to regression analysis to analyze the relationship. 198 companies from textile, furniture, and home appliances industries took part in the research. Major indications of the research show that strategic effect of teamwork has a central role in effective ID practices. Keywords: Industrial Design, Strategic Innovation, Product Development ÜRÜN TASARIM VE GELİŞTİRME SÜRECİNE STRATEJİK YAKLAŞIM VE ENDÜSTRİYEL TASARIM FAALİYETLERİNİN ETKİNLİĞİ ÖZET Gelişmekte olan ekonomilerdeki işletmeler, hiç kuşkusuz bir yandan uluslararası rekabet koşullarıyla öte yandan aynı alanda faaliyet gösteren diğer işletmelerin aynı teknolojiyi kullanmasının yaygınlaşmasıyla mücadele etmek durumundadır. -
Creativity and Evolution: a Metadesign Perspective
Elisa Giaccardi and Gerhard Fischer Creativity and Evolution: A Metadesign Perspective Abstract In a world that is not predictable, improvisation, evolution, and innovation are more than a luxury: they are a necessity. The challenge of design is not a matter of getting rid of the emergent, but rather of including it and making it an opportunity for more creative and more adequate solutions to problems. Whereas user-centered and participatory design approaches (whether done for users, by users, or with users) have focused primarily on activities and processes taking place at design time, and have given little emphasis and provided few mechanisms to support systems as living entities that can be evolved by their users, metadesign is an emerging conceptual framework aimed at defining and creating social and technical infrastructures in which new forms of collaborative design can take place. Metadesign extends the traditional notion of design beyond the original development of a system to include co-adaptive processes between users and systems, which enable the users to act as designers and be creative. This paper presents the results of our studies and design activities in the last two decades at the Center for LifeLong Learning & Design of the University of Colorado at Boulder. Keywords Metadesign, design time, use time, multidimensional design space, open systems, adaptable interaction, embodiment, co-creation, co-evolution, social creativity, boundary objects, seeds, mediators, SER process model, critics, reuse, affect. Introduction In a world that is not predictable, improvisation, evolution, and innovation are more than a luxury: they are a necessity. The challenge of design is not a matter of getting rid of the emergent, but rather of including it and making it an opportunity for more creative and more adequate solutions to problems. -
Meaningful Urban Design: Teleological/Catalytic/Relevant
Journal ofUrban Design,Vol. 7, No. 1, 35– 58, 2002 Meaningful Urban Design: Teleological/Catalytic/Relevant ASEEM INAM ABSTRACT Thepaper begins with a critique ofcontemporary urban design:the eldof urban designis vague because it isan ambiguousamalgam of several disciplines, includingarchitecture, landscapearchitecture, urban planningand civil engineering; it issuper cial because itisobsessedwith impressions and aesthetics ofphysical form; and it ispractised as an extensionof architecture, whichoften impliesan exaggerated emphasison theend product. The paper then proposesa meaningful(i.e. truly consequential to improvedquality of life) approach to urban design,which consists of: beingteleological (i.e. driven by purposes rather than de ned by conventional disci- plines);being catalytic (i.e. generating or contributing to long-term socio-economic developmentprocesses); andbeing relevant (i.e. grounded in rst causes andpertinent humanvalues). The argument isillustratedwith a number ofcase studiesof exemplary urban designers,such asMichael Pyatok and Henri Ciriani,and urban designprojects, such asHorton Plazaand Aranya Nagar, from around the world. The paper concludes withan outlineof future directionsin urban design,including criteria for successful urban designprojects (e.g. striking aesthetics, convenient function andlong-term impact) anda proposedpedagogical approach (e.g. interdisciplinary, in-depth and problem-driven). Provocations In the earlypart of 1998,two provocative urban design eventsoccurred at the Universityof Michigan in Ann Arbor.The rstwas an exhibition organizedas partof aninternationalsymposium on ‘ City,Space 1 Globalization’. The second wasa lecture by the renowned Dutch architectand urbanist, Rem Koolhaas. By themselves,the events generated much interestand discussion, yet were innocu- ous,compared to, say, Prince Charles’s controversialcomments on contempor- arycities in the UKorthe gathering momentumof the New Urbanism movementin the USA. -
This Copy Is for Staff Use Only
Architecture, Design and Planning Handbook 2018 This copy is for staff use only Handbooks online: sydney.edu.au/handbooks Contents Contents Honours 21 Welcome 1 Bachelor of Design in Architecture enrolment 21 A message from the Dean 1 planner Bachelor of Architecture and Environments 3 Bachelor of Design in Architecture 23 Overview 3 Bachelor of Design in Architecture 23 Bachelor in Architecture and Environment 3 Bachelor of Design in Architecture (Honours) 23 enrolment guide Course Resolutions 23 Summary of requirements 3 Master of Architecture prerequisite unit of study 3 Bachelor of Design in Architecture 25 Honours 3 Table A: Units of study in the Bachelor of Design 25 Bachelor of Architecture and Environments 3 in Architecture enrolment planner Bachelor of Design in Architecture 29 Bachelor of Architecture and Environments 5 Table A: Units of study in the Bachelor of Design 29 Bachelor of Architecture and Environments 5 in Architecture Bachelor of Architecture and Environments 5 Bachelor of Design in Architecture - Core units of 29 (Honours) study Course Resolutions 5 Junior units of study 29 Senior units of study 29 7 Bachelor of Architecture and Environments Bachelor of Design in Architecture 31 Table D: Units of study in the Bachelor of 7 (Honours)/Master of Architecture honours core Architecture and Environments units Recommended electives 31 Bachelor of Architecture and Environments 9 Master of Architecture - Prerequisite unit of study 31 Table D: Units of study in the Bachelor of 9 Architecture and Environments School electives -
On the Value(S) of an Architect
2 A Discipline Adrift? Teaching Architectural Ethics in Today’s World On the Value(s) of an Architect ANASTASIA H. CORTES Virginia Tech This paper situates architectural ethics in the context of observer: they either like it or they don’t. Architects earn practice by using stakeholder theory and the concept of pro- professional degrees and are licensed, like doctors, lawyers, fessional judgment to describe the activities of architectural and engineers. However, architecture is the lowest paid of practice. Architects are taught the skills necessary to make these four professions. Although buildings are tangible arti- ethical professional judgments in the contexts of design and facts of an architect’s work, the design of a building is less professional service, but they are not necessarily taught easily understood by the lay person than, say, recovery from how to effectively communicate the value of those skills to an illness. Often the public may value the architect’s work those outside the profession. Stakeholder theory provides a based on the subjective evaluation of the observer: they framework to describe the practice of architecture in a way either like it or they don’t. The profession cannot survive on that enables non-practitioners to appreciate value of the the basis of the public’s “like” of their work, as discussed in complex decisions and activities performed by architects. a 2015 article in Forbes magazine, which declared contem- porary architecture to be ugly, irrelevant, and out of touch “There’s a snobbery at work in architecture…The sub- with society.3 In support of this claim, the author offered up ject is too often treated as a fine art, delicately wrapped a description of the American Institute of Architects’ effort in mumbo-jumbo. -
Design Studies 1
Design Studies 1 data and computational technology to create cutting-edge analysis and DESIGN STUDIES mapping approaches for a wide range of fields, such as urban planning, Interdepartmental Undergraduate Program architecture, landscape architecture, design, community development, agriculture, environmental sciences, natural resources, sociology, http://www.design.iastate.edu criminology, anthropology, political science, environmental studies and others. The minor is open to undergraduates in all university majors with The Design Studies programs bring together courses that deal with a minimum overall GPA of 2.0 prior to enrolling. the integrated study of the conceptualization, production, visible form, uses, and history of artifacts, buildings, and environments as well as the Minor - Illustration common qualities and connections among the design, art and planning The undergraduate minor in Illustration (http://catalog.iastate.edu/ fields. collegeofdesign/#minorstext) is ideal for students interested in Core Design Program illustration for books, graphic novels, magazine articles, advertising and concept art for game design and film. This minor provides the ability Four Design Studies courses constitute the Core Design Program: Design to tailor a curriculum that serves these varied career interests, whether Studio 1 (Dsn S 102), Drawing I (Dsn S 131), Design in Context (Dsn S you want to work in the industry or freelance as an independent studio 183) and Design Collaborative (Dsn S 115). Full or partial credit of the practitioner. Core Design program is required for all undergraduate students in the College of Design. Minor - Textile Design Minor—Critical Studies in Design The undergraduate minor in Textile Design (http://catalog.iastate.edu/ collegeofdesign/#minorstext) allows students to focus specifically on The undergraduate minor in Critical Studies in Design (http:// the design and creation of textiles — a practice with applications in catalog.iastate.edu/collegeofdesign/#minorstext) offers students the fine arts, fashion and related fields. -
Design Thinking in Education: Perspectives, Opportunities and Challenges
Open Education Studies, 2019; 1: 281–306 Review Article Stefanie Panke* Design Thinking in Education: Perspectives, Opportunities and Challenges https://doi.org/10.1515/edu-2019-0022 received March 13, 2019; accepted December 23, 2019. (Grots & Creuznacher, 2016, p. 191). As a problem- solving approach that has been tried and tested with Abstract: The article discusses design thinking as a socially ambiguous problem settings, it deals with process and mindset for collaboratively finding solutions everyday-life problems, which are nonetheless difficult for wicked problems in a variety of educational settings. to solve – “wicked problems” (Rauth, Köppen, Jobst, & Through a systematic literature review the article Meinel, 2010). Wicked problems have no right or wrong organizes case studies, reports, theoretical reflections, solution and resist traditional scientific and engineering and other scholarly work to enhance our understanding of approaches, as “the information needed to understand the purposes, contexts, benefits, limitations, affordances, the problem depends upon one’s idea for solving it” (Rittel constraints, effects and outcomes of design thinking in & Webber, 1973, p. 161). Wicked problems have a wide, education. Specifically, the review pursues four questions: unbound problem space and complexity, are open for (1) What are the characteristics of design thinking that interpretation, surrounded by competing or conflicting make it particularly fruitful for education? (2) How is opinions for solutions, and unlikely to ever be completely design thinking applied in different educational settings? solved (Hawryszkiewycz, Pradhan, & Agarwal, 2015). (3) What tools, techniques and methods are characteristic Design thinking aims at transcending the immediate for design thinking? (4) What are the limitations or boundaries of the problem to ensure that the right negative effects of design thinking? The goal of the article questions are being addressed. -
An Overview of the Building Delivery Process
An Overview of the Building Delivery CHAPTER Process 1 (How Buildings Come into Being) CHAPTER OUTLINE 1.1 PROJECT DELIVERY PHASES 1.11 CONSTRUCTION PHASE: CONTRACT ADMINISTRATION 1.2 PREDESIGN PHASE 1.12 POSTCONSTRUCTION PHASE: 1.3 DESIGN PHASE PROJECT CLOSEOUT 1.4 THREE SEQUENTIAL STAGES IN DESIGN PHASE 1.13 PROJECT DELIVERY METHOD: DESIGN- BID-BUILD METHOD 1.5 CSI MASTERFORMAT AND SPECIFICATIONS 1.14 PROJECT DELIVERY METHOD: 1.6 THE CONSTRUCTION TEAM DESIGN-NEGOTIATE-BUILD METHOD 1.7 PRECONSTRUCTION PHASE: THE BIDDING 1.15 PROJECT DELIVERY METHOD: CONSTRUCTION DOCUMENTS MANAGEMENT-RELATED METHODS 1.8 PRECONSTRUCTION PHASE: THE SURETY BONDS 1.16 PROJECT DELIVERY METHOD: DESIGN-BUILD METHOD 1.9 PRECONSTRUCTION PHASE: SELECTING THE GENERAL CONTRACTOR AND PROJECT 1.17 INTEGRATED PROJECT DELIVERY METHOD DELIVERY 1.18 FAST-TRACK PROJECT SCHEDULING 1.10 CONSTRUCTION PHASE: SUBMITTALS AND CONSTRUCTION PROGRESS DOCUMENTATION Building construction is a complex, significant, and rewarding process. It begins with an idea and culminates in a structure that may serve its occupants for several decades, even centuries. Like the manufacturing of products, building construction requires an ordered and planned assembly of materials. It is, however, far more complicated than product manufacturing. Buildings are assembled outdoors by a large number of diverse constructors and artisans on all types of sites and are subject to all kinds of weather conditions. Additionally, even a modest-sized building must satisfy many performance criteria and legal constraints, requires an immense variety of materials, and involves a large network of design and production firms. Building construction is further complicated by the fact that no two buildings are identical; each one must be custom built to serve a unique function and respond to its specific context and the preferences of its owner, user, and occupant. -
Santa Monica College Fashion Design Program Articulation
TRANSFER GUIDE (2018-2019) Santa Monica College This document is intended as a guide for college counselors and for students transferring into Woodbury University. Fashion Design Program Articulation Santa Monica College Woodbury University Course # Course Title Course # Course Title Fashion Design | ART 10A Design 1 FOUN 102 Design and Composition ART 21A Drawing 3 FOUN 105 Introduction to Figure Drawing ART 20B Drawing 2 FOUN 106 Color Theory and Interaction Fashion Design Studies | Computer Assisted Fashion Illustration and FASHN 18 and 1 FDES 105 Digital Fashion 1 Design and Fashion Trends and Design Apparel Construction and Pattern Analysis FASHN 3 and 6A FDES 125 Technical Studio 1 and Design FASHN 9A Fashion Illustration and Advertising FDES 120 Design and Illustration 1 Pattern Drafting and Design Intermediate FASHN 6B and 10 FDES 126 Technical Studio 2 and Advanced Design and Construction Fabrics for Fashion Design and FASHN 7 FDES 130 Materials Merchandising Apparel Production Manufacturing FASHN 17 FDES 201 Fundamentals of the Fashion Industry Techniques Advanced Fashion Illustration and Color FASHN 9B and 2 FDES 220 Design and Illustration 2 Analysis FASHN 8 History of Fashion Design FDES 260 History of Fashion Design 1 FASHN 13 or 14 Draping 1 or Draping 2 FDES 280 Experimental Draping FASHN 11 Advanced Clothing – Tailoring FDES 226 Advanced Technical Studio FASHN 15 Ethnic Fashion FDES ____ Studio Elective FASHN 16 Pattern Grading FDES ____ Studio Elective Fashion Design courses in this section will be considered for transfer