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DETECTING BOTS in INTERNET CHAT by SRITI KUMAR Under The
DETECTING BOTS IN INTERNET CHAT by SRITI KUMAR (Under the Direction of Kang Li) ABSTRACT Internet chat is a real-time communication tool that allows on-line users to communicate via text in virtual spaces, called chat rooms or channels. The abuse of Internet chat by bots also known as chat bots/chatterbots poses a serious threat to the users and quality of service. Chat bots target popular chat networks to distribute spam and malware. We first collect data from a large commercial chat network and then conduct a series of analysis. While analyzing the data, different patterns were detected which represented different bot behaviors. Based on the analysis on the dataset, we proposed a classification system with three main components (1) content- based classifiers (2) machine learning classifier (3) communicator. All three components of the system complement each other in detecting bots. Evaluation of the system has shown some measured success in detecting bots in both log-based dataset and in live chat rooms. INDEX WORDS: Yahoo! Chat room, Chat Bots, ChatterBots, SPAM, YMSG DETECTING BOTS IN INTERNET CHAT by SRITI KUMAR B.E., Visveswariah Technological University, India, 2006 A Thesis Submitted to the Graduate Faculty of The University of Georgia in Partial Fulfillment of the Requirements for the Degree MASTER OF SCIENCE ATHENS, GEORGIA 2010 © 2010 Sriti Kumar All Rights Reserved DETECTING BOTS IN INTERNET CHAT by SRITI KUMAR Major Professor: Kang Li Committee: Lakshmish Ramaxwamy Prashant Doshi Electronic Version Approved: Maureen Grasso Dean of the Graduate School The University of Georgia December 2010 DEDICATION I would like to dedicate my work to my mother to be patient with me, my father for never questioning me, my brother for his constant guidance and above all for their unconditional love. -
Expectation of Privacy in Internet Communications
Fourth Amendment Aspects of Internet Communications and Technology Dennis Nicewander Assistant State Attorney 17th Judicial Circuit Ft. Lauderdale, Florida The emergence of Internet technology has revolutionized the world of communication and information sharing. Unfortunately, criminals have seized this opportunity to enhance the efficiency and productivity of their criminal pursuits. The task ahead of law enforcement is daunting, to say the least. New forms of technology emerge before we are able to master the old ones. The most significant legal issue to arise in this struggle to make order out of chaos is the application of the Fourth Amendment to these emerging technologies. If our economy is going to continue to grow at the rapid pace promised by Internet technology, we must find a way to balance our citizens‟ right to privacy with the necessity of establishing law and order in this new frontier. As our culture and legal system suffer the growing pains of radical change, it is responsibility of prosecutors to work together with law enforcement to strike a balance between effective police work and privacy rights afforded by the Fourth Amendment. Understanding the role of “reasonable expectation of privacy” is critical to this role. Since most information placed on the Internet is designed for mass distribution, a reasonable expectation of privacy will not apply in the majority of cases. The purpose of this paper is to provide basic guidance and case law concerning this issue as it relates to some of the most common forms Internet technology. The topics will be divided into the following categories: General Privacy Cases Email Chatrooms Peer-to-Peer Internet Service Provider Records Websites Bulletin Boards University Usage Logs Text Messages General Privacy Cases Katz v. -
World of Warcraft Online Manual
Game Experience May Change During Online Play WOWz 9/11/04 4:02 PM Page 2 Copyright ©2004 by Blizzard Entertainment. All rights reserved. The use of this software product is subject to the terms of the enclosed End User License Agreement. You must accept the End User License Agreement before you can use the product. Use of World of Warcraft, is subject to your acceptance of the World of Warcraft® Terms of Use Agreement. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment in the U.S. and/or other countries.Windows and DirectX are trademarks or registered trademarks of Microsoft Corporation in the U.S. and/or other countries. Pentium is a registered trademark of Intel Corporation. Power Macintosh is a registered trademark of Apple Computer, Inc. Dolby and the double-D symbol are trademarks of Dolby Laboratory. Monotype is a trademark of Agfa Monotype Limited registered in the U.S. Patent and Trademark ® Office and certain other jurisdictions. Arial is a trademark of The Monotype Corporation registered in the U.S. Patent and Trademark Office and certain other jurisdictions. ITC Friz Quadrata is a trademark of The International Typeface Corporation which may be registered in certain jurisdictions. All other trademarks are the property of their respective owners. Uses high-quality DivX® Video. DivX® and the DivX® Video logo are trademarks of DivXNetworks, Inc. and are used under license. All rights reserved. AMD, the AMD logo, and combinations thereof are trademarks of Advanced Micro Devices, Inc All ATI product and product feature names and logos, including ATI, the ATI Logo, and RADEON are trademarks and / or registered trademarks of ATI Technologies Inc. -
Helpful Definitions
HELPFUL DEFINITIONS Internet – an immense, global network that connects computers via telephone lines and/or fiber networks to storehouses of electronic information. With only a computer, a modem, a telephone line and a service provider, people from all over the world can communicate and share information with little more than a few keystrokes. Bulletin Board Systems (BBSs) – electronic networks of computers that are connected by a central computer setup and operated by a system administrator or operator and are distinguishable from the internet by their “dial up” accessibility. BBS users link their individual computers to the central BBS computer by a modem which allows them to post messages, read messages left by others, trade information, or hold direct conversations. Access to a BBS can, and often is, privileged and limited to those users who have access privileges granted by the systems operator. Commercial Online Service (COS) – examples of COSs are America Online, Prodigy, CompuServe and Microsoft Network, which provide access to their service for a fee. COSs generally offer limited access to the internet as part of their total service package. Internet Service Provider (ISP) – These services offer direct, full access to the internet at a flat, monthly rate and often provide electronic mail service for their customers. ISPs often provide space on their servers for their customers to maintain World Wide Web (WWW) sites. Not all ISPs are commercial enterprises. Educational, governmental and nonprofit organizations also provide internet access to their members. Public Chat Rooms – created, maintained, listed and monitored by the COS and other public domain systems such as Internet Relay Chat. -
AOL Offers Video Chat with No Log-In, Download 13 May 2011, by RACHEL METZ , AP Technology Writer
AOL offers video chat with no log-in, download 13 May 2011, By RACHEL METZ , AP Technology Writer In a move to become more competitive in the fast- AV's release comes two days after Microsoft Corp. growing field of video chat, the team behind AOL said it would pay $8.5 billion for popular Internet Inc.'s AIM instant messenger rolled out the first phone service Skype, which allows people to make version of a free video chat service on Thursday free and cheap voice and video calls. that doesn't require users to log in or download any software. ©2011 The Associated Press. All rights reserved. This material may not be published, broadcast, Called AV, the service was created as a way to rewritten or redistributed. have quick, easy video chats, Jason Shellen, a leader of the AIM team, said. Though there are plenty of other voice and video chat offerings available for computers and smartphones, AV is unlike many with its decision to eschew both logins and software downloads. In order to start a chat, a user gets a unique link from AV and sends it to friends. Once a friend with a webcam clicks on the link, a chat window will pop up on the screen and show live video of the user who started the chat session and any other participants. Up to four people can be involved in a chat at once, Shellen said. The service has several features, such as the ability to type messages to individual users while video chatting - to send a link to a webpage, for example. -
Massively Multiplayer Online Role Playing Game Chat Project
[Massively Multiplayer Online Role Playing Game Chat] 175 Lakeside Ave, Room 300A Phone: (802)865-5744 Fax: (802)865-6446 1/21/2016 http://www.lcdi.champlain.edu Disclaimer: This document contains information based on research that has been gathered by employee(s) of The Senator Patrick Leahy Center for Digital Investigation (LCDI). The data contained in this project is submitted voluntarily and is unaudited. Every effort has been made by LCDI to assure the accuracy and reliability of the data contained in this report. However, LCDI nor any of our employees make no representation, warranty or guarantee in connection with this report and hereby expressly disclaims any liability or responsibility for loss or damage resulting from use of this data. Information in this report can be downloaded and redistributed by any person or persons. Any redistribution must maintain the LCDI logo and any references from this report must be properly annotated. Contents Introduction ............................................................................................................................................................................ 2 Background: ........................................................................................................................................................................ 2 Purpose and Scope: ............................................................................................................................................................. 3 Research Questions: ........................................................................................................................................................... -
The Summarization of Technical Internet Relay Chats
Proceedings of the ACL conference. Ann Arbor, MI. July 2005. Digesting Virtual “Geek” Culture: The Summarization of Technical Internet Relay Chats Liang Zhou and Eduard Hovy University of Southern California Information Sciences Institute 4676 Admiralty Way Marina del Rey, CA 90292-6695 {liangz, hovy} @isi.edu used for analyzing the impact of virtual social in- Abstract teractions and virtual organizational culture on software/product development. This paper describes a summarization sys- The emergence of email thread discussions and tem for technical chats and emails on the chat logs as a major information source has Linux kernel. To reflect the complexity prompted increased interest in thread summariza- and sophistication of the discussions, they tion within the Natural Language Processing are clustered according to subtopic struc- (NLP) community. One might assume a smooth ture on the sub-message level, and imme- transition from text-based summarization to email diate responding pairs are identified and chat-based summarizations. However, chat through machine learning methods. A re- falls in the genre of correspondence, which re- sulting summary consists of one or more quires dialogue and conversation analysis. This mini-summaries, each on a subtopic from property makes summarization in this area even the discussion. more difficult than traditional summarization. In particular, topic “drift” occurs more radically than in written genres, and interpersonal and pragmatic 1 Introduction content appears more frequently. Questions about the content and overall organization of the sum- The availability of many chat forums reflects the mary must be addressed in a more thorough way formation of globally dispersed virtual communi- for chat and other dialogue summarization sys- ties. -
Trojans and Malware on the Internet an Update
Attitude Adjustment: Trojans and Malware on the Internet An Update Sarah Gordon and David Chess IBM Thomas J. Watson Research Center Yorktown Heights, NY Abstract This paper continues our examination of Trojan horses on the Internet; their prevalence, technical structure and impact. It explores the type and scope of threats encountered on the Internet - throughout history until today. It examines user attitudes and considers ways in which those attitudes can actively affect your organization’s vulnerability to Trojanizations of various types. It discusses the status of hostile active content on the Internet, including threats from Java and ActiveX, and re-examines the impact of these types of threats to Internet users in the real world. Observations related to the role of the antivirus industry in solving the problem are considered. Throughout the paper, technical and policy based strategies for minimizing the risk of damage from various types of Trojan horses on the Internet are presented This paper represents an update and summary of our research from Where There's Smoke There's Mirrors: The Truth About Trojan Horses on the Internet, presented at the Eighth International Virus Bulletin Conference in Munich Germany, October 1998, and Attitude Adjustment: Trojans and Malware on the Internet, presented at the European Institute for Computer Antivirus Research in Aalborg, Denmark, March 1999. Significant portions of those works are included here in original form. Descriptors: fidonet, internet, password stealing trojan, trojanized system, trojanized application, user behavior, java, activex, security policy, trojan horse, computer virus Attitude Adjustment: Trojans and Malware on the Internet Trojans On the Internet… Ever since the city of Troy was sacked by way of the apparently innocuous but ultimately deadly Trojan horse, the term has been used to talk about something that appears to be beneficial, but which hides an attack within. -
Copyrighted Material
Index AAAS (American Association for adolescence Mali; Mauritania; the Advancement of Science), identity development among, Mozambique; Namibia; 91 306 Nigeria; Rwanda; Senegal; Aakhus, M., 178 identity practices of boys, 353 South Africa; Tanzania; Aarseth, Espen, 292n revelation of personal Uganda; Zambia abbreviations, 118, 120, 121, 126, information by, 463 African-Americans, 387 127, 133, 134 psychological framework of, 462 identity practices of adolescent ABC (American Broadcasting advertising, 156, 329, 354, 400, boys, 353 Company), 413, 416 415, 416, 420–1 political discussion, 174 ABC (Australian Broadcasting banner, 425 African Global Information Commission), 420 elaborate and sophisticated, 409 Infrastructure Gateway Aboriginal people, 251, 253, porn, 428 Project, see Leland 257–8, 262, 263 revenues, 417, 418, 419, 435 age, 280, 431, 432 abusive imageries, 431 Advertising Age, 417 porn images, 433 accessibility, 13, 50–1, 53, 424 aesthetics, 391, 425, 428, 430, agency, 44, 53, 55, 62, 312 balancing security and, 278 434 conditioned and dominated by control of, 388 alternative, 427 profit, 428 increasing, 223 digital, 407 technologically enhanced, 195 limited, 26 familiar, 435 AHA (American Historical private, 94 games designer, 75 Association), 86 public, 94, 95 play and, 373 Ahmed, Sara, 286–7, 288 see also Internet access promotional, 409 AILLA (Archive of the Indigenous accountability, 151, 191, 199, Afghanistan, 205 Languages of Latin America), 207, 273, 276, 277 AFHCAN (Alaska Federal 263 balancing privacy and, 278 Healthcare -
A Social Graph Based Text Mining Framework for Chat Log Investigation
Digital Investigation 11 (2014) 349e362 Contents lists available at ScienceDirect Digital Investigation journal homepage: www.elsevier.com/locate/diin A social graph based text mining framework for chat log investigation * Tarique Anwar a, Muhammad Abulaish b, a Centre for Computing and Engineering Software Systems, Swinburne University of Technology, Melbourne, VIC 3122, Australia b Department of Computer Science, Jamia Millia Islamia (A Central University), Jamia Nagar, New Delhi 25, India article info abstract Article history: This paper presents a unified social graph based text mining framework to identify digital Received 15 February 2014 evidences from chat logs data. It considers both users' conversation and interaction data in Received in revised form 3 September 2014 group-chats to discover overlapping users' interests and their social ties. The proposed Accepted 13 October 2014 framework applies n-gram technique in association with a self-customized hyperlink- Available online 1 November 2014 induced topic search (HITS) algorithm to identify key-terms representing users' interests, key-users, and key-sessions. We propose a social graph generation technique to model users' Keywords: interactions, where ties (edges) between a pair of users (nodes) are established only if they Text mining Chat logs mining participate in at least one common group-chat session, and weights are assigned to the ties Digital forensics based on the degree of overlap in users' interests and interactions. Finally, we present Social graph generation three possible cyber-crime investigation scenarios and a user-group identification method Cyber crime investigation for each of them. We present our experimental results on a data set comprising 1100 chat logs of 11,143 chat sessions continued over a period of 29 months from January 2010 to May 2012. -
Mining Criminal Networks from Chat Log
2012 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology This is the preprint version. See IEEE for the final official version. Mining Criminal Networks from Chat Log Farkhund Iqbal Benjamin C. M. Fung Mourad Debbabi College of Information Technology CIISE CIISE Zayed University Concordia University Concordia University Abu Dhabi, United Arab Emirates Montreal, Canada H3G 1M8 Montreal, Canada H3G 1M8 Email: [email protected] Email: [email protected] Email: [email protected] Abstract—Cybercriminals exploit opportunities for anonymity and masquerade in web-based communication to conduct illegal activities such as phishing, spamming, cyber predation, cyber threatening, blackmail, and drug trafficking. One way to fight cybercrime is to collect digital evidence from online documents and to prosecute cybercriminals in the court of law. In this paper, we propose a unified framework using data mining and natural language processing techniques to analyze online messages for the purpose of crime investigation. Our framework takes the chat log from a confiscated computer as input, extracts the social networks from the log, summarizes chat conversations into topics, identifies the information relevant to crime investigation, and visualizes the knowledge for an investigator. To ensure that the implemented framework meets the needs of law enforcement officers in real-life investigation, we closely collaborate with the cybercrime unit of a law enforcement agency in Canada. Both the feedback from the law enforcement officers and experimental results suggest that the proposed chat log mining framework is effective for crime Fig. 1. Framework overview investigation. Index Terms—crime investigation; criminal networks; data level information, such as IPs, protocols, and path traveled mining; frequent patterns; topic mining. -
Detection of Child Exploiting Chats from a Mixed Chat Dataset As a Text Classification Task
Detection of child exploiting chats from a mixed chat dataset as a text classification task Md Waliur RahmanMiah John Yearwood Sid Kulkarni School of Science, Information School of Science, Information School of Science, Information Technology and Engineering Technology and Engineering Technology and Engineering University of Ballarat University of Ballarat University of Ballarat [email protected] [email protected] [email protected] medium increased the chance of some heinous acts Abstract which one may not commit in the real world. O’Connell (2003) informs that the Internet affords Detection of child exploitation in Internet greater opportunity for adults with a sexual interest chatting is an important issue for the protec- in children to gain access to children. Communica- tion of children from prospective online pae- tion between victim and predator can take place dophiles. This paper investigates the whilst both are in their respective real world homes effectiveness of text classifiers to identify but sharing a private virtual space. Young (2005) Child Exploitation (CE) in chatting. As the chatting occurs among two or more users by profiles this kind of virtual opportunist as ‘situ- typing texts, the text of chat-messages can be ational sex offenders’ along with the ‘classical sex used as the data to be analysed by text classi- offenders’. Both these types of offenders are taking fiers. Therefore the problem of identification the advantages of the Internet to solicit and exploit of CE chats can be framed as the problem of children. This kind of solicitation or grooming by text classification by categorizing the chat- the use of an online medium for the purpose of logs into predefined CE types.