EVA BERLIN 2017 Elektronische Medien & Kunst, Kultur Und Historie

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EVA BERLIN 2017 Elektronische Medien & Kunst, Kultur Und Historie 1 KONFERENZBAND EVA BERLIN 2017 Elektronische Medien & Kunst, Kultur und Historie 24. Berliner Veranstaltung der internationalen EVA-Serie Electronic Media and Visual Arts 8. - 10. November 2017 Kunstgewerbemuseum am Kulturforum Potsdamer Platz, Berlin Eine Kooperation zwischen den Staatlichen Museen zu Berlin - Preußischer Kulturbesitz und dem Deutschen Zentrum für Luft- und Raumfahrt e.V. – Institut für Optische Sensorsysteme 1 PROGRAMM UND ORGANISATION CHAIRS Prof. Dr. Andreas Bienert ǀ Staatliche Museen zu Berlin – Preußischer Kulturbesitz Eva Emenlauer-Blömers | ehem. Berliner Senatsverwaltung für Wirtschaft, Technologie und Forschung, Projekt Zukunft Dr. James R. Hemsley | EVA Conferences International, UK PROGRAMMKOMITEE Dr. Anko Börner | Deutsches Zentrum für Luft- und Raumfahrt e.V. - Optical Sensor Systems Dr. Christian Bracht ǀ Deutsches Zentrum für Kunsthistorische Dokumentation - Bildarchiv Foto Marburg Dr. Matthias Bruhn ǀ Humboldt-Universität zu Berlin Katrin Glinka | Urban Complexity Lab | Fachhochschule Potsdam Prof. Dr. Dorothee Haffner ǀ Hochschule für Technik und Wirtschaft Berlin Dr. Harald Krämer ǀ School of Creative Media | City University of Hong Kong Prof. Dr. Robert Sablatnig ǀ Technische Universität Wien Pedro Santos | Frauenhofer-Institut für Graphische Datenverarbeitung IGD, Darmstadt Dr.-Ing. Ralf Schäfer | Fraunhofer Institut für Telekommunikation - Heinrich-Hertz-Institut, Berlin Prof. Gereon Sievernich ǀ Martin-Gropius-Bau Berlin Dr. Frank Weckend ǀ Gesellschaft zur Förderung angewandter Informatik e.V., Berlin BERATEND Prof. Vito Cappellini ǀ Universität Florenz WISSENSCHAFTLICHE UND ORGANISATORISCHE KOORDINATION Prof. Dr. Andreas Bienert ǀ Staatliche Museen zu Berlin – Preußischer Kulturbesitz Eva Emenlauer-Blömers | ehem. Berliner Senatsverwaltung für Wirtschaft, Technologie und Forschung, Projekt Zukunft Dr. James R. Hemsley | EVA Conferences International, UK AUSKÜNFTE ZUR EVA BERLIN Andreas Bienert Staatliche Museen zu Berlin – Preußischer Kulturbesitz Stauffenbergstraße 41 10785 Berlin, Deutschland (Germany) Telefon: +49 (0) 30 266 42 33 01 E-Mail: [email protected] www.eva-berlin.de | www.smb.museum | www.eva-conferences.com KONFERENZBAND Für die Staatlichen Museen zu Berlin – Preußischer Kulturbesitz und das Deutsche Zentrum für Luft- und Raumfahrt e.V. - Optical Sensor Systems herausgegeben von Andreas Bienert, Anko Börner, Eva Emenlauer-Blömers und James Hemsley. Redaktion: Andreas Bienert, Rebeka Jazbec Die Urheberrechte für die einzelnen Beiträge liegen bei den jeweiligen Autoren, die auch für den Inhalt der Beiträge, die Verwendung von Warenzeichen etc. verantwortlich sind. © 2017 Staatliche Museen zu Berlin - Preußischer Kulturbesitz, Deutsches Zentrum für Luft- und Raumfahrt e.V. und Autoren. ISBN: 978-3-88609-801-9 2 INHALTSVERZEICHNIS INHALTSVERZEICHNIS 3 VORWORT 7 PROGRAMM-HEFT 9 WORKSHOP I: INT X – Metadaten und digitale Dokumentation 18 Nachhaltiges Metadatenmanagement für digitale Kulturgüter mit XMP, exiftool und FotoStation Oliver Pohla, Juliane Schirr 19 Webplattform für die Bearbeitung, Publikation und Langzeitarchivierung von regionalwissenschaftlichen Forschungsdaten (LaZAR) Elguja Dadunashvilia, Jakob Voß 26 Der Historical BioData Explorer: Historische Texte, Bilder und Objekte neu erforschen Michael Dürfeld, Philipp Schröter, Anika Schultz 31 Wissenschaftliche Dokumentation historischer Fotosammlungen - vom Referenzmodell zur praktischen Anwendung Angela Kailus 38 Browserbasiertes Erfassungsformular für Künstlernachlässe und Werkdokumentationen - praktikabel für die Laienhand Thomas Kumlehn, Daniel Burckhardt 46 Perspektiven auf alte Karten - Neue Dienste für digitale Weltansichten Andreas Christoph, Frank Dührkohp 48 Bücher in Bewegung – Eine Konzeptstudie zur Digitalisierung dynamischer Buchobjekte Christian Mathieu, Marius Hug 51 WORKSHOP II: Capturing Reality - 3D Scanning in der Praxis 58 Capturing Reality: Workflow anhand des 3D-Projekt der großen Grotte im Park Linderhof Bernhard Strackenbrock, Rico Richter 59 How to optimally record Cultural Heritage objects? Decision support through connected knowledge Stefanie Wefers, Ashish Karmacharya, Frank Boochs, Guido Heinz 63 3 KONFERENZ I | CONFERENCE I: Digitally Remastered - Kulturerbe und Virtualität CH and Virtuality 68 SESSION I: Pointclouds - Kopieren, Klonen, Konservieren 69 Rebuild Palmyra? – Zukunft eines umkämpften Welterbes Moritz Skowronski, Jonathan Wieland, Marcel Borowski, Daniel Fink, Carla Gröschel, Daniel Klinkhammer und Harald Reiterer 70 Clone Cultural Property: New Way Of Conservation Yuichiro Taira, Kazuhiro Mihashi,, Masaaki Miyasako 81 Digital Tools For Virtual Archaeological Excavations: Back To The Future… Nathalie Ginoux, Bertrand Triboulot 89 Die Digitalisierung der „Berliner Göttin“ - von der Aufnahme bis zur Visualisierung Fanet Göttlich, Christoph Forster, Alexander Hennig 90 SESSION II: Bits and Spaces - Digitalisieren, Visualisieren, Interagieren 95 3D-Digitalisierung von Kulturdenkmalen der Technik. Neue Möglichkeiten für die Objektforschung Erika Érsek 96 Resonating Spaces: 3D Imaging of the Berlin Philharmonic Emily Pugh, Chris Edwards 100 Interaktive Virtual Reality zum begreifenden Verstehen eines architektonischen Konzepts Dominik Lengyel, Catherine Toulouse 104 SESSION III: Stories and History - Digitally Remastered 114 Digitally Remastering Worldviews: Some Tasks For A Semantic Web Alan Prohm 115 Éischte Weltkrich: Remembering the Great War in Luxembourg - digital exhibition Sandra Camarda 124 Discovering Alex H. Oder: Wie man sich dem Kosmos Alexander Humboldts nähern kann Matthias Henkel 131 The Master´s Vision (VR) Georg Tschurtschenthaler, Ralf Schäfer, Kay Meseberg 138 SESSION IV: Digitale Szenographien | Digital Scenographies 141 VR scenography: image and sound Slawomir Nikiel, Jolanta Sipowicz, Krzysztof Orleanski 142 Interactive 3d models of collection items for education and presentation applications Sven Ubik, Jiri Kubista 148 Forschung und Vermittlung anhand digitaler Bildrepositorien - ein Zwischenbericht Kristina Friedrichs, Cindy Kröber, Jonas Bruschke, Sander Münster 153 4 AUSSTELLUNG | EXHIBITION | POSTERSESSION 158 Professionelle Nutzung intelligenter Systeme in DAM-Lösungen Alexander Graeber 159 3D-Planungslösungen für Ausstellung und Depot Niels v. Festenberg 160 Der virtuelle Schlosspark – Konzeption eines interdisziplinären Informationssystems für Forschung und Vermittlung Manuel Johannes Hunziker 163 Digitale und Analoge Archivierung Peter Kindereit 168 Dokumentation mit robotron*Daphne Torsten Bobe 169 KONFERENZ II CONFERENCE II: Digitally Remastered 2 - Kulturerbe und Virtualität CH and Virtuality 171 SESSION I: UX - den Anwendern verpflichtet | committed to the user’s needs 172 Dokumentation einer zeitlich begrenzten Ausstellung durch 3D-Virtualisierung im Museum Europäischer Kulturen - SMB Gerd Carl 173 Lernen von der Crowd – Community Management und Online-Umfrage Nicole Graf 180 DIGITAL HUMANITIES AT THE GETTY: CHAMPIONING A ROOM FULL OF EXPERTS Jack Ludden, Emily Pugh 185 Realismus im Computerspiel: Das kunsthistorische Zitat in der Virtuellen Realität Sabine Görner 191 SESSION II: Digitale Plattformen für Vermittlung und Forschung Digital platforms for learning and access 196 E-Heritage: 3D Digitalisierung eines Architekten- und Archäologennachlasses - Das Projekt NACHHUGOT Christian Raabe, Jan Richarz, Martin Hamburg 197 NUMiD - Das Netzwerk universitärer Münzsammlungen in Deutschland Johannes Wienand 203 Die Digitale Plattform: Kunstvermittlung im Museum Barberini vor, während und nach dem Besuch Jasdan Joerges, Johanna Köhler, Madeline Kreßler 213 Kreative Wahrnehmung, Entschlüsseln von versteckten Bildern, interaktiver Lernprozess Jeanette Zwingenberger 216 5 SESSION III: Fallbeispiele | Case studies 219 "Fallbeispiele" Norbert Nowotsch 220 Vom Realen zum Virtuellen - 3D Insekten aus der Sammlung ins Netz Bernhard Schurian 226 Wie man das Verschwinden unserer Daten im "Digitalen Schwarzen Loch" und ein "dunkles Informationszeitalter" verhindern könnte Bernd Kulawik 228 Zurück in die Steinzeit – Ein „virtueller“ Erfahrungsbericht Thomas Reuter, Susann Hüttner, Florian Innerhofer 236 Der Cyberspace als ein neuer Typus vom sakralen Raum. Religiöse Kommunikation im Internet und ihr Einfluß auf moderne Formen der christlichen Tradition Agnieszka Zduniak 241 SESSION IV: Legen Sie Hand an! Probebühne | Hands on! Rehearsal 252 Himba Kunsthandwerk und Augmented Reality Robert Beer, Matti Mäki-Kihniä, Crescience Kouba, Jürgen Sieck 253 Entwicklung eines Augmented Reality Systems mit Anbindung an ein Content Management System für Kultureinrichtungen Maria Petke, Penelope Horbert, Jürgen Sieck 258 ABENDVERANSTALTUNG | EVENING EVENT: DIGITAL ART 263 SOMNIUM - Die Wirklichkeit des Bildes: Joachims Traum Arthur Engelbert, Detlef Günther 264 ART FACE COLLECTION CARINTHIA 2017 Melitta Moschik, Thomas Radeke 269 CUSTODIAN OF EUROPE’S PAST: RE-CREATION, CONSERVATION, AND DESTRUCTION IN MIAO XIAOCHUN’S 3D ART WORLDS Isabel Seliger 271 VIRTUELLES RE-ENACTMENT. "daHEIM: Einsichten in flüchtige Leben" Gerd Carl (Virtual Rooms) 275 »Heimat ?« Deutscher Künstlerbund e.V. 276 6 VORWORT Digitally Remastered – Kulturerbe und Virtualität Die digitale Transformation des Kulturerbes ist ein generativer und co-kreativer Prozess. Längst geht es nicht mehr um die reproduktive Digitalisierung von Sammlungsobjekten, sondern um die Prägung authentischer Erlebnisäquivalente. Telepräsenztechnologien und dreidimensionale Visualisierungen ermöglichen ein virtuelles
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