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Fantasy Gamer #1
Publisher: Steve Jackson Premier Issue Editor: Aaron Allston Assistant Editor: Chris Frink AUGUST/SEPTEMBER 1983 Art Directors: Denis Loubet Pat Mueller Advertising Manager: Tonya Cross Contributing Editors: W.G. Armintrout COMPLETE GAME William A. Barton Ronald Pehr Slasher Flick * Donald Saxman Nick Schuessler The designer of Superhero: 2044 takes a stab at cinema slaughter. 15 Business Manager: Elton Fewell Circulation Manager: Shirley Miri Production Manager: Scott Haring ARTICLES Production: Liana Brumley Detroit Origins * Diverse Hands J. David George New releases and awards nominations for the Origins '83 show . 2 Elisabeth B. Zakes Alternate Uses for Experience * Henry Woodbury How to make your AD&D characters more versatile. 10 ART IN THIS ISSUE Useless Table Contest Results Cover: "Ogre My Dead Body" by Winners of one of our more popular fantasy contests 31 Denis Loubet. Line Art: Steve Crompton, 10. J. David George: 22, 23. Denis Loubet: REVIEWS 32. Paul McCall: 15, 16, 17, 18, 19, 25, 26, 27, 28. Bob Schochet — mailer Rolemaster * Ronald Pehr 6 cover. George Webber: 6, Questworld * Steve List 11 Photographs: Courtesy Chaosium: Earthwood * David Ladyman 13 11. Courtesy Grenadier: 40, Courtesy Capsule Reviews 35 Iron Crown Enterprises: 7, 8, 9. Cour- tesy Palladium Press: 2. Courtesy Tri- SUPPLEMENTS: Against the Cult of the Reptile God, Beyond the Crystal Caves, Tac: 2. Blizzard Pass, Daredevil Adventures Vol. 2 No. 1, Treasure of the Unicorn Gold, The Warrior-Lords of Darok. COMPUTER GAMES: Dungeon! PLAY-BY-MAIL: Arena Combat. MINIATURES: Call of Cthulhu Adventurers and Creatures, Fantasy Trademark Notice Lords, Steam Cannon, Traps and Treasures. Most game names are trademarks of the companies publishing those games. -
Installing the Educational Combo Disks
Installing the Educational Combo Disks Print this page out for reference while installing the emulator program and the Educational Combo Disks. Install AppleWin (Apple II Emulation Program for Windows) You may skip this page if you already have AppleWin properly installed. 1 - In your Documents Library create a new folder named “AppleWin” 2 - Click to follow this link: https://github.com/AppleWin/AppleWin 3 - Click download Version 1.25.0.3 (or latest version) 4 - When asked whether to download or save, click on “save.” The program will be saved in your Downloads file. 5 - Click “open” – a zipped folder will open 6 - Click “Extract all files”” – this will create a sub-folder AppleWin (+ version #) in your Documents folder. 7 - From this folder you may right-click the AppleWin application and then pin it to your start menu or Taskbar. You could also copy the shortcut and paste it to your desktop. 8 - Launch AppleWin by double-clicking on the AppleWin application. 9 - Read the GNU Public License information and click “I accept.” Install Educational Combo Disk Image 1 - In your AppleWin folder, open a new folder named “Educational Combo.” 2 - Use your Internet browser to go to http://www.Bible- prophecy.com/ron/software/educationalcombo/ 3 - A remote folder will open displaying two disk files. 4 - Click on the file (innerglo_educationalcombo_s1_dos33.dsk) 5 - A dialog box will open on the bottom of the page. Use the down-arrow next to “Save” to select “Save as.” 6 - Navigate to your Educational Combo folder and open it. Click “Save.” 7 - Return to the remote folder to transfer the other disk file. -
Gbbs-Tcpser-Howto-01
This is a basic how-to on setting up an Internet-connected BBS using GBBS Pro and either a real or emulated Apple IIe or IIgs computer. For AppleWin users, the minimum required version is 1.26.3.0 – this version has an ACIA behavior fix that’s needed for GBBS Pro (or any other BBS package) to operate properly. You can find the latest version of AppleWin here: https://github.com/AppleWin/AppleWin In order to connect your real or virtual Apple IIe to the Internet, you’re going to need to set up a “modem emulator”. There’s a number of different choices out there, but for this how-to I’m going to cover one called tcpser. What tcpser does is act as a bridge between the Internet and your Apple IIe (or other vintage computer). As far as your Apple IIe is concerned, it’s talking to a real modem. Setting up a host for tcpser is pretty simple. I’m going to cover two methods that I’ve used myself. Note that tcpser can be built for Linux, Windows, and pretty much any BSD-derived operating system (OpenBSD, FreeBSD, NetBSD, Darwing, etc.) First will be a Raspberry Pi configuration and the second will be a Windows configuration. For the Raspberry Pi option, you’ll need the following items: • Raspberry Pi 3 • USB to Serial adapter – units that use the Prolific PL-2303 chipset are preferred and are known to work well. You can search Amazon for “Prolific PL2303” to see some good examples from the likes of Sabrent and Trendnet. -
Autoduel Manual
AUTODUEL MANUAL & New Driver's Guide Game Instructions BOUT THE GAME Autoduel takes you to the freeways of the future - where the right of way Agoes to the biggest guns. You will design your own vehicle - with weap ons , armo r, power plants , tires , and suspension - and take it out on the road . You may come home an "ace ;' or crash and burn . If you survive , your abilities will improve , and you can win cash to improve your car or buy a better one . As an autoduellist you have several ways to win fame and fortune . You can fight in the arena to the cheers of the audience , pitting your car against others . You can be a courier, carrying valuable cargos from city to city along dangerous roads . You can be a vigilante , fighting the road outlaws and cycle gangs. You'll probably want to do all three .. it's up to you . As your fame and skill increase, you'll meet high placed people on both sides of the law. If you make the right choices - and keep your wheels and guns in top shape - you can become one of the real heros of this future world . How? It's up to you to find out. Good luck ... OOTING THE DISK To play Autoduel , you will need a computer and a joystick. To start the Bgame , boot Side A of your Autoduel disk, making sure that your joystick is plugged in first. The introductory graphics will appear, and continue until a key is pressed . When you press a key, the screen will clear and the opening menu will appear. -
Adapting Existing Technologies for Digitally Archiving Personal Lives Digital Forensics, Ancestral Computing, and Evolutionary Perspectives and Tools
Adapting Existing Technologies for Digitally Archiving Personal Lives Digital Forensics, Ancestral Computing, and Evolutionary Perspectives and Tools Jeremy Leighton John Department of Western Manuscripts, Directorate of Scholarship and Collections, The British Library 96 Euston Road, LONDON NW1 2DB, United Kingdom [email protected] Abstract The project is also addressing in tandem the digitisation of The adoption of existing technologies for digital curation, the conventional papers in personal archives (and in that most especially digital capture, is outlined in the context of sense is also concerned with digital manuscripts beyond personal digital archives and the Digital Manuscripts eMSS). Among other benefits, this will make it easier for Project at the British Library. Technologies derived from researchers to work with an entire personal archive in an computer forensics, data conversion and classic computing, integrated way; but this work along with cataloguing and and evolutionary computing are considered. The practical resource discovery is beyond the scope of the present imperative of moving information to modern and fresh paper, which aims to focus on the curatorial role in digital media as soon as possible is highlighted, as is the need to acquisition, examination and metadata extraction. retain the potential for researchers of the future to experience the original look and feel of personal digital objects. The importance of not relying on any single technology is also emphasised. Theoretical and Practical Considerations The challenges of technological obsolescence, media degradation and the behaviour of the computer user (eg Introduction failure to secure and backup information including Archives of ‘personal papers’ contain letters, notebooks, passwords) are long familiar to the digital preservation diaries, draft essays, family photographs and travel cine community. -
Apple Ii Emulator Download
Apple ii emulator download click here to download Apple II emulator for Windows. Contribute to Find file. Clone or download . Download latest (stable) release: AppleWin v Release Notes: v Results 1 - 12 of 12 Sweet16 is the most capable Apple IIgs emulator for computers running Mac OS X. Based on the BeOS version of Sweet16, which was in turn. emutopia | emulation news and files. AppleWin runs Apple II programs from disk images, which are single files that contain the contents of an entire Apple. Sep 19, AppleWin is an Apple II emulator for Windows that is able to emulate an Apple II, II+ and IIe. It emulates the Extended Keyboard IIe (also known. microM8 is an enhanced Apple IIe emulator that allows you to "upcycle" classic games using 3D graphics Download microm8 for macOS, Windows or Linux. AppleWin is an open source software emulator for running Apple II programs in Download Applewin (K) Some emulators may require a system. Apple ][js and Apple //jse - An Apple ][ Emulator and them so no need to download & upload roms. Apple - II Series emulators on Windows and other platforms, free Apple - II Series emulator downloads, as well as savestates, hacks, cheats, utilities, and more. AppleWin is the best Apple IIe emulator we have encountered so far to play Apple II Search for and download an Apple IIe game file and copy it to the game. KEGS - Kent's Emulated GS. An Apple IIgs emulator for Mac OS X, Win32, Linux, and Unix/X Download version - Virtual Modem support. Download. apple ii emulator free download. -
Call-A.P.P.L.E. Magazine ISSN 8755-4909 1705-4109
Call–A.P.P.L.E. World’s Largest Apple User Group Magazine Volume 26 Number 1 December 2016 www.callapple.org KansasFest 2016 Keynote Speaker Mike Harvey: The Complete Interview Castles of Darkness Woz Speaks Sneak Preview Australian Apple Review Redux Wendell Sander's Apple-1 Project Turtlesoft Returns Making Basic Behave: User Input Washington Apple Pi Newsletters And More... Apple PugetSound Program Library Exchange Volume 26 Number 1 December 2016 www.callapple.org A.P.P.L.E. Board of Directors A.P.P.L.E. Staff Chairman – Bill Martens Editor-in-Chief – Bill Martens Director – Brian Wiser Managing Editor – Brian Wiser Director – Jim Maricondo Staff Writer – Javier Rivera Data Digitization – Antoine Vignau Production & Design Bill Martens Contributing Authors Brian Wiser Quinn Dunkie Rick Sutcliffe Cover Photo Brian Wiser Call-A.P.P.L.E. Magazine ISSN 8755-4909 1705-4109 Subscriptions Submissions Subscriptions to Call-A.P.P.L.E. magazine can be attained by Call-A.P.P.L.E. is always looking for new and interesting articles. joining the Apple Pugetsound Program Library Exchange If you are a writer or hacker who would like to submit an article (A.P.P.L.E.) user group, founded in 1978. The magazine is or idea for possible inclusion in the magazine, please email your one of the premium benefits. For more information, please proposal to [email protected]. By submitting materials visit the membership page at: www.callapple.org/members to us, you agree to give A.P.P.L.E. the royalty-free, perpetual, non-exclusive right to publish and reuse your submission in any form in any media and to use your name with the submission. -
Sample Chapter
CONTENTS PREFACE xi PART 1 BEHIND THE DESKTOP 1 1 BEHIND THE DESKTOP 3 1.1 What is an operating system? 3 1.2 Emulation 5 1.3 What an operating system does 10 1.4 Event-driven systems 15 1.5 Protection mechanisms 17 1.6 Virtual resources 18 1.7 The evolution of operating system designs 20 1.8 What makes a good operating system? 23 1.9 Examples of operating systems 24 1.10 Summary 27 1.11 Additional resources 27 1.12 Glossary 28 1.13 References 29 2 USING AN OPERATING SYSTEM 31 2.1 The programmer’s view 31 2.2 Event-driven programming 34 2.3 Exceptions 41 2.4 The shell 43 2.5 Graphical shells 55 2.6 Summary 56 2.7 Additional resources 57 2.8 Glossary 57 2.9 References 59 v vi J CONTENTS 3 FILESYSTEMS 60 3.1 Files and directories 60 3.2 Pathnames and filenames 62 3.3 Multiple filesystems 65 3.4 File types 69 3.5 Filenames 72 3.6 File versions 73 3.7 Links and shortcuts 74 3.8 File locking 76 3.9 File attributes 77 3.10 Disk structure 78 3.11 Backup systems 81 3.12 Example filesystems 82 3.13 Summary 95 3.14 Additional resources 96 3.15 Glossary 96 3.16 References 98 4 PROCESSES AND THREADS 99 4.1 The view from inside a process 99 4.2 Threads 100 4.3 Interprocess communication 103 4.4 Synchronisation 106 4.5 Mutual exclusion 108 4.6 Synchronization in high-level languages 112 4.7 Deadlock 118 4.8 Livelock 125 4.9 Starvation and priority inversion 127 4.10 The Dining Philosophers Problem 128 4.11 Summary 131 4.12 Additional resources 132 4.13 Glossary 132 4.14 References 134 PART 2 BENEATH THE DESKTOP 135 5 MEMORY MANAGEMENT 137 5.1 Address -
Bioforge™ Install Guide
THIS BOX CONTAINS: (1) CD (your game!) Install Guide (16 pp.) with quick installation instruction , directions for creating a floppy boot di k, configuration for a variety of memory management systems and Troubleshooting answers to possible problems. Playguide (20 pp.) covering movement, fighting, interaction and so forth. This also includes a step-by-step Introductory Walkthrough. Hint Book Excerpt ( 16 pp.) giving hints, a detailed walkthrough of the first section, character stats, etc. Field Personnel File (32 pp.) that provide , through the confiscated documents of Caynan, a brief glimp e into the Mondite movement and Daedalus laboratory. Reference Card lists the keyboard commands for a single-glance reminder. Registration Card - we'd love to know who you are! BIOFORGE™ INSTALL GUIDE Welcome to BioForge. This guide includes quick installation instructions for users more familiar with the proce , and a detailed, tep-by- tep guide to in tailing the game. If you experience any difficulty, consult Troubleshooting (p. 8). To avoid compatibility or memory problems, please take a moment to confirm that your machine matches the system requirements described below. Remember, you may safely top at any time during installation and return to the previou menu by pres ing ~except when it is copying file . (To exit installation while the program is copying file , press~.) Note: BioForge has been fully tested with the Double Space/Drive Space disk compression utility that shipped with MS-DOS version 6.0 and up. We cannot guarantee the compatibility of our games with other disk compression utilities. QUICK INSTALLATION Note: If you are running a di k cache such as SMARTDrive, you need to disable it to insure a clean installation. -
Virtual Kansasfest 2020 Schedule
VIRTUAL KANSASFEST 2020 SCHEDULE (All times: CDT, GMT-5) ================ - Bill Martens, Brian Wiser, Jim Maricondo FRIDAY JULY 24 ================ Join Brian, Bill, and Jim for highlights of new A.P.P.L.E. software and books 0930-1000 that they've produced this year. As the Welcome to Virtual KFest oldest user group from 1978, they have created a variety of Web sites, over 30 Introduction of committee members; previous books, and dozens of programs. tips and tricks for having two fantastic days. 1115-1130 Break 1000-1030 Myst Demake for the Apple II - Vince Weaver 1130-1145 Apple 1 Mini Raspberry: Linapple Vince will describe how he took the 1993 Raspberry classic CD-ROM game Myst and made a - Matteo Trevisan aka Toolkitman version that will run on an Apple II+, fitting on both sides of a single 140k Hello Dear KansasFest People, floppy disk. The game is in lo-res with 1976: Yes, my birthdate and where minimal sound effects, but the majority everything started. I present my mini of the game is there and can be Apple 1 Raspberry Pi reproduction and completed. POM 1 Operating System. I have enabled the OS to boot at startup in fullscreen 1030-1045 for every Raspberry Pi from Zero to 4B. Willy Byte and the Infinite IRQ The first and second version were made Investigation! with the name Apple Computer; the third - Tom Charlesworth was called POM by the Operating System Apple 1 emulator. Very occasionally a bug manifests that proves very tough to conquer, and when You can download the 3D print design and you do the intricacies of it are subtly operating system like POM 1 and Linapple brilliant. -
Fast Loading Times on the Apple II: Pushing the Limits of the Disk ][
Fast Loading Times on the Apple II: Pushing the Limits of the Disk ][ Vince \DEATER" Weaver [email protected] University of Maine Demosplash 2020 | 20 November 2020 My Demakes { Kerbal Space Program 1 My Demakes { Portal 2 My Demakes { Another World 3 My Demakes { Monkey Island 4 My Demakes { Myst 5 Myst Demake • http://www.deater.net/weave/vmwprod/mist/ • Fully Playable: All Ages, All Endings • Apple II { 6502 assembly language • 879 hand-rotoscoped 15-color 40x48 graphics • Fits on 3 140k 5 1/4" disks • For full details see my Kansasfest Presentation • Copy lives in the Cyan vault 6 How did I fit a CD game (500MB) onto 3 floppy disks (420k)? Can we make it not horribly slow? 7 Disk II drive • Introduced in June 1978 • 5 1/4" • Single-sided, double density • 35 tracks • Sectors: 256 bytes • Originally 13-sector Tracks • Later 16-sector Tracks (140k) • Two drives can be connected • 19-pin connector • No track-0 sensor 8 Disk II Controller • Usually in slot 6 • Careful! Cable not keyed • Woz spent Christmas 1977 • Woz got it to 8 chips • Jobs demanded Shugart sell them stripped drive mechanism IBM PC Floppy controller for comparison 9 Disk II low-level • 35 tracks Track 0 • Soft sectored Track 34 • No track 0 sensor • Stepper motor, step 1/4 tracks, full software control • Can do lots of obscure copy protection See @a2 4am 10 Disk II low-level • Real time • State machine @2MHz • R/W every 32 cycles otherwise data loss • Cycle-counted code • What happens on faster CPUs? • What about interrupts? Applesauce Flux Image • Can you run code in Lode -
Apple2info.Net: Apple II Information
apple2info.net: Apple II Information This page contains links to other Apple II related web sites. If you have any information on sites listed in the Not Currently Available section, let me know. Please email me at if something needs changed, or better yet, register and edit it yourself. :) News & Information Sites These sites have Apple II news, information, links, message boards, classified ads, etc. Some of them have files to download. 1MHz (Carrington Vanston) - http://monsterfeet.com/1mhz [1] A free Apple II podcast originating from Toronto, Canada. Also available on iTunes [2]. 1000BiT - http://www.1000bit.net [3] This site has a large collection of manuals, advertisements, brochures, and other information on 8-bit computers, including the Apple II. Available in English and Italian. 8-Bit Sound and Fury (Simon Williams) - http://eightbitsoundandfury.ld8.org/ [4] Possibly the only place on the internet devoted exclusively creating music on the 8-bit Apple II computers. Lots of information and downloads for making music on 8-bit Apple II's including sofware, hardware, documentation, and audio files. A2 Central (Sean Fahey) - http://www.a2central.com/ [5] A2Central is an online Apple II User Group with news related to the Apple II, a directory of developers working on Apple II hardware and software projects, links to other sites, and more. Efforts are underway to make significant additions to the services and content offered. A2-Web - http://www.a2-web.com/ [6] Billing itself as "The Mother of All Apple II Web Sites," this large site is loaded with links to and information on Apple II hardware, software, and vendor sites, emulators, message boards, classified ads, faqs, and more.