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Folha De Rosto ICS.Cdr
“For when established identities become outworn or unfinished ones threaten to remain incomplete, special crises compel men to wage holy wars, by the cruellest means, against those who seem to question or threaten their unsafe ideological bases.” Erik Erikson (1956), “The Problem of Ego Identity”, p. 114 “In games it’s very difficult to portray complex human relationships. Likewise, in movies you often flit between action in various scenes. That’s very difficult to do in games, as you generally play a single character: if you switch, it breaks immersion. The fact that most games are first-person shooters today makes that clear. Stories in which the player doesn’t inhabit the main character are difficult for games to handle.” Hideo Kojima Simon Parkin (2014), “Hideo Kojima: ‘Metal Gear questions US dominance of the world”, The Guardian iii AGRADECIMENTOS Por começar quero desde já agradecer o constante e imprescindível apoio, compreensão, atenção e orientação dos Professores Jean Rabot e Clara Simães, sem os quais este trabalho não teria a fruição completa e correta. Um enorme obrigado pelos meses de trabalho, reuniões, telefonemas, emails, conversas e oportunidades. Quero agradecer o apoio de família e amigos, em especial, Tia Bela, João, Teté, Ângela, Verxka, Elma, Silvana, Noëmie, Kalashnikov, Madrinha, Gaivota, Chacal, Rita, Lina, Tri, Bia, Quelinha, Fi, TS, Cinco de Sete, Daniel, Catarina, Professor Albertino, Professora Marques e Professora Abranches, tanto pelas forças de apoio moral e psicológico, pelas recomendações e conselhos de vida, e principalmente pela amizade e memórias ao longo desta batalha. Por último, mas não menos importante, quero agradecer a incessante confiança, companhia e aceitação do bom e do mau pela minha Twin, Safira, que nunca me abandonou em todo o processo desta investigação, do meu caminho académico e da conquista da vida e sonhos. -
Sony Playstation
Sony PlayStation Last Updated on September 24, 2021 Title Publisher Qty Box Man Comments 007 Racing Electronic Arts 007: The World is Not Enough Electronic Arts 007: The World is Not Enough: Greatest Hits Electronic Arts 007: Tomorrow Never Dies Electronic Arts 007: Tomorrow Never Dies: Greatest Hits Electronic Arts 101 Dalmatians II, Disney's: Patch's London Adventure Eidos Interactive 102 Dalmatians, Disney's: Puppies to the Rescue Eidos Interactive 1Xtreme: Greatest Hits SCEA 2002 FIFA World Cup Electronic Arts 2Xtreme SCEA 2Xtreme: Greatest Hits SCEA 3 Game Value Pack Volume #1 Agetec 3 Game Value Pack Volume #2 Agetec 3 Game Value Pack Volume #3 Agetec 3 Game Value Pack Volume #4 Agetec 3 Game Value Pack Volume #5 Agetec 3 Game Value Pack Volume #6 Agetec (Distributed by Tommo) 3D Baseball Crystal Dynamics 3D Lemmings: Long Box Ridged Psygnosis 3Xtreme 989 Studios 3Xtreme: Demo 989 Studios 40 Winks GT Interactive A-Train: Long Box Cardboard Maxis A-Train: SimCity Card Booster Pack Maxis Ace Combat 2 Namco Ace Combat 3: Electrosphere Namco Aces of the Air Agetec Action Bass Take-Two Interactive Action Man: Operation Extreme Hasbro Interactive Activision Classics: A Collection of Activision Classic Games for the Atari 2600 Activision Activision Classics: A Collection of Activision Classic Games for the Atari 2600: Greatest Hits Activision Adidas Power Soccer Psygnosis Adidas Power Soccer '98 Psygnosis Advanced Dungeons & Dragons: Iron & Blood - Warriors of Ravenloft Acclaim Advanced Dungeons & Dragons: Iron and Blood - Warriors of Ravenloft: Demo Acclaim Adventures of Lomax, The Psygnosis Agile Warrior F-111X: Jewel Case Virgin Agile Warrior F-111X: Long Box Ridged Virgin Games Air Combat: Long Box Clear Namco Air Combat: Greatest Hits Namco Air Combat: Jewel Case Namco Air Hockey Mud Duck Akuji the Heartless Eidos Aladdin in Nasira's Revenge, Disney's Sony Computer Entertainment.. -
Playstation Games
The Video Game Guy, Booths Corner Farmers Market - Garnet Valley, PA 19060 (302) 897-8115 www.thevideogameguy.com System Game Genre Playstation Games Playstation 007 Racing Racing Playstation 101 Dalmatians II Patch's London Adventure Action & Adventure Playstation 102 Dalmatians Puppies to the Rescue Action & Adventure Playstation 1Xtreme Extreme Sports Playstation 2Xtreme Extreme Sports Playstation 3D Baseball Baseball Playstation 3Xtreme Extreme Sports Playstation 40 Winks Action & Adventure Playstation Ace Combat 2 Action & Adventure Playstation Ace Combat 3 Electrosphere Other Playstation Aces of the Air Other Playstation Action Bass Sports Playstation Action Man Operation EXtreme Action & Adventure Playstation Activision Classics Arcade Playstation Adidas Power Soccer Soccer Playstation Adidas Power Soccer 98 Soccer Playstation Advanced Dungeons and Dragons Iron and Blood RPG Playstation Adventures of Lomax Action & Adventure Playstation Agile Warrior F-111X Action & Adventure Playstation Air Combat Action & Adventure Playstation Air Hockey Sports Playstation Akuji the Heartless Action & Adventure Playstation Aladdin in Nasiras Revenge Action & Adventure Playstation Alexi Lalas International Soccer Soccer Playstation Alien Resurrection Action & Adventure Playstation Alien Trilogy Action & Adventure Playstation Allied General Action & Adventure Playstation All-Star Racing Racing Playstation All-Star Racing 2 Racing Playstation All-Star Slammin D-Ball Sports Playstation Alone In The Dark One Eyed Jack's Revenge Action & Adventure -
[email protected] +1 (718) 701 2662 Title Pkg. Price Qty ID Platform Date Language 007 from Russ
[email protected] www.entertainbest.com +1 (718) 701 2662 Title Pkg. Price Qty ID Platform Date Language 007 From Russia With Love Console $14.68 358 PS201240 Playstation 2 10-May 007 From Russia With Love NGC Console $15.67 129 NGC20136 GameCube 10-May 007 From Russia With Love SE Console $12.69 64 XB10259 XBox 10-May 10 Pin Champions Alley Console $9.70 149 PS200383 Playstation 2 10-May 187 Ride or Die Console $14.68 30 PS200453 Playstation 2 10-May 24 The Game Console $14.68 860 PS200805 Playstation 2 10-May 3D Pets Sold Out Amaray $4.23 21 50018 Amaray 10-May 3D World Atlas SIEPC Amaray SierraBox $8.71 45 PC32285 Amaray SierraBox 10-May 501 Great Games Vol. 18 Amaray $5.72 350 PC32831 Amaray 10-May 8:th Wonder Amaray $8.71 189 PC32575 Amaray 10-May AA Make It + Comic Creator DP Amaray $6.22 79 PC31906 Amaray 10-May Act of War Coll. Ed. SIE Amaray SierraBox $16.67 42 PC32587 Amaray SierraBox 10-May Act of War Direct Action Amaray $6.72 87 PC31172 Amaray 10-May Act of War Direct Action Amaray $6.72 513 PC32560 Amaray 10-May Act of War Gold Pack Amaray $12.69 67 PC32561 Amaray 10-May Act of War High Treason Exp. Amaray $9.70 230 PC31484 Amaray 10-May Action Man Destruction X Amaray $4.73 649 PC32562 Amaray 10-May Activision Anthology ReMix Amaray $12.69 64 PC31932 Amaray 10-May Adv. Guardian H. Mint/sticker Console Refurb $10.70 132 GBA10667 GBA Refurb 10-May Spanish FR IT Adv.3-Pack BlackM/J2Centre/Watch Amaray $8.71 650 PC32729 Amaray 10-May Advent Rising Amaray $8.71 131 PC30680 Amaray 10-May Advent Rising Console $14.68 37 XB10294 XBox 10-May Aeon Flux Console $18.66 28 PS200878 Playstation 2 10-May Aeon Flux Console $14.68 40 XB10532 XBox 10-May Agassi Tennis Generation Console $16.67 22 GBA10597 GBA 10-May Spanish FR IT Agatha Christie Amaray $9.70 25 PC32133 Amaray 10-May Age of Empires 1 Gold Xplosiv Amaray $6.72 183 PC31286 Amaray 10-May Age of Empires 3 Amaray $24.63 1188 PC30826 Amaray 10-May Age of Empires 3 Warchief NORD Amaray $24.63 125 PC32532 Amaray 10-May NORD Age of Empires 3 Warchiefs Exp. -
THE SONY PLAYSTATION! Consumer Marketing the World's Most Popular Interactive Entertainment Home Console
Copyright is owned by the Author of the thesis. Permission is given for a copy to be downloaded by an individual for the purpose of research and private study only. The thesis may not be reproduced elsewhere without the pennission of the Author. THE SONY PLAYSTATION! Consumer Marketing the world's most popular interactive entertainment home console. A thesis submitted in partial fulfilment of the requirements for the Degree of Master of the Arts in Media Studies at Massey University Palmerston North~ New Zealand. Raymond Tung 2001 Contents Page Abstract Acknowledgments List of illustrations Introduction ...................................................................................................... 1 Chapter One Literature Review ...................................................................................... 4 4 Marketing Strategies .............................................................................. 5 Target Audience ..................................................................................... 16 Chapter Two Methodology ............................................................................................. .19 1) Qualitative Research ........................................................................... 19 2) Textual .Analysis ................................................................................. 22 3) Structured Questionnaire .................................................................... 23 4) The Sample Size ............................................................................... -
45 Years of Arcade Gaming
WWW.OLDSCHOOLGAMERMAGAZINE.COM ISSUE #2 • JANUARY 2018 Midwest Gaming Classic midwestgamingclassic.com CTGamerCon .................. ctgamercon.com JANUARY 2018 • ISSUE #2 EVENT UPDATE BRETT’S BARGAIN BIN Portland Classic Gaming Expo Donkey Kong and Beauty and the Beast 06 BY RYAN BURGER 38BY OLD SCHOOL GAMER STAFF WE DROPPED BY FEATURE Old School Pinball and Arcade in Grimes, IA 45 Years of Arcade Gaming: 1980-1983 08 BY RYAN BURGER 40BY ADAM PRATT THE WALTER DAY REPORT THE GAME SCHOLAR When President Ronald Reagan Almost Came The Nintendo Odyssey?? 10 To Twin Galaxies 43BY LEONARD HERMAN BY WALTER DAY REVIEW NEWS I Didn’t Know My Retro Console Could Do That! 2018 Old School Event Calendar 45 BY OLD SCHOOL GAMER STAFF 12 BY RYAN BURGER FEATURE REVIEW Inside the Play Station, Enter the Dragon Nintendo 64 Anthology 46 BY ANTOINE CLERC-RENAUD 13 BY KELTON SHIFFER FEATURE WE STOPPED BY Controlling the Dragon A Gamer’s Paradise in Las Vegas 51 BY ANTOINE CLERC-RENAUD 14 BY OLD SCHOOL GAMER STAFF PUREGAMING.ORG INFO GAME AND MARKET WATCH Playstation 1 Pricer Game and Market Watch 52 BY PUREGAMING.ORG 15 BY DAN LOOSEN EVENT UPDATE Free Play Florida Publisher 20BY OLD SCHOOL GAMER STAFF Ryan Burger WESTOPPED BY Business Manager Aaron Burger The Pinball Hall of Fame BY OLD SCHOOL GAMER STAFF Design Director 22 Issue Writers Kelton Shiffer Jacy Leopold MICHAEL THOMASSON’S JUST 4 QIX Ryan Burger Michael Thomasson Design Assistant Antoine Clerc-Renaud Brett Weiss How High Can You Get? Marc Burger Walter Day BY MICHAEL THOMASSON 24 Brad Feingold Editorial Board Art Director KING OF KONG/OTTUMWA, IA Todd Friedman Dan Loosen Thor Thorvaldson Leonard Herman Doc Mack Where It All Began Dan Loosen Billy Mitchell BY SHAWN PAUL JONES + WALTER DAY Circulation Manager Walter Day 26 Kitty Harr Shawn Paul Jones Adam Pratt KING OF KONG/OTTUMWA, IA King of Kong Movie Review 28 BY BRAD FEINGOLD HOW TO REACH OLD SCHOOL GAMER: Tel / Fax: 515-986-3344 Postage paid at Grimes, IA and additional mailing KING OF KONG/OTTUMWA, IA Web: www.oldschoolgamermagazine.com locations. -
Pdf (Dernière Visite Le 02/03/2019)
Essais Revue interdisciplinaire d’Humanités 15 | 2019 Jouer l’histoire Enjeux de la ludicisation historique José-Louis de Miras (dir.) Édition électronique URL : http://journals.openedition.org/essais/1338 DOI : 10.4000/essais.1338 ISSN : 2276-0970 Éditeur École doctorale Montaigne Humanités Édition imprimée Date de publication : 15 octobre 2019 ISBN : 979-10-97024-07-9 ISSN : 2417-4211 Référence électronique José-Louis de Miras (dir.), Essais, 15 | 2019, « Jouer l’histoire » [En ligne], mis en ligne le 29 septembre 2020, consulté le 12 octobre 2020. URL : http://journals.openedition.org/essais/1338 ; DOI : https:// doi.org/10.4000/essais.1338 Essais Revue interdisciplinaire d’Humanités Jouer l’histoire Enjeux de la ludicisation historique Études réunies par José-Louis de Miras Numéro 15 - 2019 (3 - 2017) ÉCOLE DOCTORALE MONTAIGNE-HUMANITÉS Comité de rédaction Julien Baudry, Manon Bienvenu-Crelot, Hannah Champion, Fabien Colombo, Marco Conti, Inès Da Graça Gaspar, José-Louis de Miras, Chantal Duthu, Rime Fetnan, Julie Lageyre, Eleonora Lega, Jean-Paul Gabilliet, Maria Caterina Manes Gallo, Stanislas Gauthier, Priscilla Mourgues, Arthur Perret, Nina Mansion Prud’homme, Myriam Métayer, Vanessa Saint-Martin, Marco Tuccinardi Membres fondateurs Brice Chamouleau, Jean-Paul Engelibert, Bertrand Guest, Sandro Landi, Sandra Lemeilleur, Isabelle Poulin, Anne-Laure Rebreyend, Jeffrey Startwood, François Trahais Comité scientifique Anne-Emmanuelle Berger (Université Paris 8), Patrick Boucheron (Collège de France), Jean Boutier (EHESS), Catherine Coquio (université Paris 7), Phillipe Desan (University of Chicago), Javier Fernandez Sebastian (UPV), Carlo Ginzburg (UCLA et Scuola Normale Superiore, Pise), German Labrador Mendez (Princeton University), Hélène Merlin-Kajman (Université Paris 3), Dominique Rabaté (Université Paris 7) Directeur de publication Sandro Landi Secrétaire de rédaction Chantal Duthu Les articles publiés par Essais sont des textes originaux. -
Game Design: Levels and Features
CHAPTER 8 Game Design: Levels and Features Even the most captivating game ideas will eventually become dull if the challenges never change. Good level design is about providing players with new and interesting challenges as they progress through the game. Usually this requires a steady flow of fresh features that intro- duce new equipment, opponents, enemies, or obstacles into the gameplay. Creating the right kind of features is as important to good level design as the way those features are used in the levels themselves. In this chapter, we’ll take a look at the issues surrounding level design and try to give you some pointers for designing your own games. Selecting Features So you’ve created a game prototype with a solid core mechanic and carefully tweaked the gameplay with the help of your friends. Everyone thinks it could be really good and you just need another 25 levels to turn it into a finished game. Sitting down with your designer’s note- book, you begin to make a list of all the extra features you want to include—but where do you start, and how do you tell a good feature from a bad one? The good news is that coming up with plenty of ideas is not usually a problem at this stage. If you start running dry, try showing your game to some of your game-playing friends. Providing your basic mechanics work okay, they’ll usually start pouring forth their own sug- gestions for how you could expand upon it. The bad news is that even a game with amazing potential can end up being dreadful if you don’t get the levels and features right. -
Ehkä Se on Se, Että Mun Pitää Painaa Jotain 170 Eri Nappulaa”
VAASAN YLIOPISTO Markkinoinnin ja viestinnän yksikkö Teknisen viestinnän maisteriohjelma Ville Kautonen ”Ehkä se on se, että mun pitää painaa jotain 170 eri nappulaa” Ohjattavuuden merkitys pelikokemuksen luomisessa 2D- ja 3D-tasohyppelypeleissä Viestintätieteiden pro gradu -tutkielma Vaasa 2019 1 SISÄLLYS KUVAT 2 TAULUKOT 3 TIIVISTELMÄ 5 1 JOHDANTO 7 1.1 Tavoite 8 1.2 Tutkimusaineisto 9 1.3 Menetelmä 11 2 VIDEOPELIT 12 2.1 Videopelien kehitys kaksiulotteisuudesta kolmiulotteisuuteen 12 2.2 Kaksi- ja kolmiulotteisuus videopeleissä 14 2.3 Tasohyppelypelit 16 2.3.1 Sonic Mania 18 2.3.2 Bubsy: The Woolies Strike Back 20 2.3.3 Sonic Forces 21 2.3.4 Ratchet & Clank 22 3 PELIKOKEMUS 24 3.1 Käytettävyys vs. pelattavuus 24 3.2 Immersio ja virtauskokemus 28 3.3 Peliheuristiikkoja 29 4 OHJATTAVUUS 34 4.1 Ohjattavuus ja hallinnantunne 34 4.2 Erimalliset ohjaimet 36 5 ANALYYSI OHJATTAVUUDESTA 2D- JA 3D-TASOHYPPELYPELEISSÄ 40 5.1 Käytännön järjestelyt 40 2 5.2 Koepelaajien esittely 42 5.3 Heuristiikat pelien ohjattavuuden arviointiin 43 5.4 Ohjauksen intuitiivisuus, luonnollisuus ja standardinmukaisuus 45 5.5 Hallinnantunne 51 5.6 Kameran ja pelitoiminnan yhteensovitus 59 5.7 Pelaajien omat yhteenvedot pelikokemuksista 63 5.8 Yhteenveto 64 6 PÄÄTÄNTÖ 68 LÄHTEET 72 LIITE. Teemahaastattelukysymykset 81 KUVAT Kuva 1. PlayStation 4 -pelikonsoli ja DualShock 4 -ohjain. Siniset nuolet osoittavat analogitatteja, vihreä nuoli ristiohjainta 10 Kuva 2. Sonic Manian bonuskenttien maailmat ovat kolmiulotteiset 15 Kuva 3. Tasohyppelypelien ominaisuudet (Smith ym. 2008: 76–77) 17 Kuva 4. Sonic hyppäämässä apujousen sisältävälle tasanteelle 19 Kuva 5. Bubsy palasi 20 vuoden jälkeen sivusuuntaisessa tasohyppelypelissä 20 Kuva 6. -
JUDUL Fate Extra ISO Cars 2
WELCOME TO X-PCGAME (PC GAME, PSP, NDS) NEW PSP & PSX2PSP!!! JUDUL Type Fate Extra ISO Cars 2 - The Video Game ISO Hatsune Miku - Project Diva Extend ISO LEGO Harry Potter - Years 5-7 ISO 7th Dragon 2020 ISO Danball Senki Boost ISO Senjou no Valkyria 3 - Extra Edition ISO Pop'n Music Portable 2 ISO Corpse Party ISO Pro Evolution Soccer 2012 ISO Kamen Rider Climax Heroes Fourze ISO Football Manager Handheld 2012 ISO Sports, Traditional, Football, Management Lord of Apocalypse ISO Frontier Gate ISO Mahou Shoujo Nanoha A's Portable - The Gears of Destiny ISO KLIK TAB "PSP & PSX2PSP" untuk list lengkapnya : NEW NDS ROM!!! JUDUL 1001 Touch Games DreamWorks Super Star Kartz Happy Feet Two - The Videogame Nickelodeon Team Umizoomi Victorious - Hollywood Arts Debut Power Rangers Samurai Women's Murder Club - Games of Passion Petz Fantasy - Moonlight Magic Petz Fantasy - Sunshine Magic SpongeBob's Surf & Skate Roadtrip Alvin and the Chipmunks - Chipwrecked Style Lab Makeover Lalaloopsy Fancy Nancy - Tea Party Time! I Heart Geeks! KLIK TAB "NDS" untuk list lengkapnya : NEW PS3!!! JUDUL PSN Faery Legends of Avalon PSN Explodemon PSN 3 On 3 NHL Arcade Timeshift Zumba Fitness - Join The Party Earth Defense Force Insect Armageddon Agarest Generations Of War Catherine (JAP) El Shaddai - Ascension of the Metatron (USA) Biohazar Revival Selection ICO & Shadow Of The Colossus God Of War - Origins Collection (Cracked PSN Version) Rune Factory Oceans (USA) Battlefield 3 Uncharted 3 Drake's Deception KLIK TAB "PS3" untuk list lengkapnya : NEW PC GAME!!! JUDUL