Computer Networking

Total Page:16

File Type:pdf, Size:1020Kb

Computer Networking LAN LANs Our goals: Overview: Computer Networking ß understand principles ß multiple access protocols behind LANs: ß example LANs: ß sharing a broadcast ß Ethernet channel: multiple ß 802.11 Local Area Networks access ß token ring ß link layer addressing ß token bus ß LAN interconnection ß link layer addressing Prof. Andrzej Duda ß instantiation and ß LAN interconnection [email protected] implementation of ß hubs, bridges, switches various LAN technologies http://duda.imag.fr 1 2 Characteristics Data link layer in LANs ß Shared channel ß multiplexing (TDM, FDM, or CDM) ß fixed allocation: wasted badwidth if no active sources ß statistical multiplexing (multiple access) ß suitable for bursty traffic - channel used at the full capacity ß Most of LANs ß no retransmission (up to upper layers) Metcalfe’s Etheret ß WLANs ß Short distances (100 m - 1 km) sketch ß ACK of delivery ß High bit rate (10 Mb/s, 100 Mb/s, 1 Gb/s) ß Shared communication channel ß Used in a distributed environment ß shared equipment, shared data 3 4 Multiple Access protocols Multiple Access Protocols ß single shared communication channel ß two or more simultaneous transmissions Three broad classes: by nodes: interference ß Random Access (Ethernet, 802.11) ß only one node can send successfully at a time ß allow collisions ß multiple access protocol: ß “recover” from collisions ß distributed algorithm that determines how stations share channel, i.e., determine when ß Tokens - “Taking turns” (Token Ring, FDDI) station can transmit ß tightly coordinate shared access to avoid collisions ß communication about channel sharing must ß Distributed Queue (DQDB) use channel itself! ß use the channel in the arrival order ß what to look for in multiple access protocols: ß synchronous or asynchronous ß Goal: efficient, fair, simple, decentralized ß information needed about other stations ß robustness (e.g., to channel errors) ß performance 5 6 1 LAN LAN technologies LAN Reference model ß Data link layer: LLC 802.2 ß services, multiple access Data link ß LAN technologies MAC MAC MAC ß addressing Physical 802.3 802.4 802.5 ß Ethernet, 802.11 ß repeaters, hubs, bridges, switches ß virtual LANs ß LLC - Logical Link Control: IEEE 802.2 (ISO 8802.2) ß MAC - Medium Access Control ß IEEE 802.3 (ISO 8802.3): CSMA/CD ß IEEE 802.4 (ISO 8802.4): token bus ß IEEE 802.5 (ISO 8802.5): token ring ß IEEE 802.11: CSMA/CA 7 8 IEEE 802.3 - Ethernet Coding 100 ns time host transceiver ß Synchronous transmission ß receiving station locks on 10 MHz - preamble ß Manchester coding repeater terminator 9 10 Random Access protocols CSMA/CD (Collision Detection) ß When node has packet to send ß CSMA/CD (Carrier Sense Multiple Access/ Collision Detection) ß transmit at full channel data rate R. ß carrier sensing, deferral if ongoing transmission ß no a priori coordination among nodes ß collisions detected within short time ß two or more transmitting nodes -> “collision”, ß colliding transmissions aborted, reducing channel wastage ß random access protocol specifies: ß persistent transmission ß how to detect collisions ß collision detection: ß how to recover from collisions (e.g., via delayed ß easy in wired LANs: measure signal strengths, compare retransmissions) transmitted, received signals ß Examples of random access protocols: ß difficult in wireless LANs: receiver shut off while transmitting ß ALOHA, slotted ALOHA ß CSMA, CSMA/CD (Ethernet), CSMA/CA (802.11) 11 12 2 LAN CSMA/CD algorithm CSMA / CD Collision i = 1 while (i <= maxAttempts) do ß A senses idle listen until channel is idle channel, starts A B transmitting transmit and listen 0 wait until (end of transmission) or ß shortly before T, T B senses idle (collision detected) channel, starts if collision detected then transmitting stop transmitting, send jam bits (32 bits) else wait for interframe delay (9.6 ms) leave wait random time increment i end do 13 14 CSMA / CD Jam Signal Random retransmission interval ß B senses r = random (0, 2k -1) collision, continues to k = min (10, AttemptNb) A B transmit the jam k signal (32-bit) 0 tr = r ¥ 51.2ms, r Œ[0, 2 -1] ß A senses T collision, continues to ß slot time = 51.2 ms transmit the jam ß 1st collision, r = 0, 1 signal t2 ß 2nd collision, r = 0, 1, 2, 3 ß 10th, r = 0, 1, …, 1023 ß 15th, stop 15 16 CSMA / CD Retransmission CSMA/CD performance A B 0 ß Maximum utilization of Ethernet (approximation) ß A waits random T time t1 ß B waits random q ª 1 / ( 1 + C a ) time t2=slottime t2 < t1 =2*slottime where a = 2Db / L, ß B senses channel D = propagation delay, b = bit rate, idle and transmits L = frame size A senses channel ß C is a constant: busy and defers to B ß C = 3.1 is a pessimistic value; ß A now waits until ß C = 2.5 is an approximate value based on simulations channel is idle t1 17 18 3 LAN Frame format (Ethernet v.2) Frame format (802.3) preamble dest source length data pad CRC preamble dest source type data CRC 8 bytes 6 bytes 6 bytes 2 bytes 46 - 1500 bytes 4 bytes 8 bytes 6 bytes 6 bytes 2 bytes 46 - 1500 bytes 4 bytes ß Preamble LLC frame DSAP SSAP control data • synchronization : 10101010….0101011 1 byte 1 byte 1 byte • Addresses (xAA) (xAA) (x03) • unique, unicast and multicast (starts with the first bit 1) SNAP frame • broadcast: 11111…11111 prot. id type data 3 bytes • Type 2 bytes • upper layer protocol (IP, IPX, ARP, etc.) (x00) ß SNAP (Subnet Access Protocol) used in bridge management (any length of data: 0 - 1492) 19 20 Addressing Addressing ß MAC address: 48 bits = adapter identifier ß Data on Ethernet is transmitted least significant bit of ß sender puts destination MAC address in the frame first byte first (a bug dictated by Intel processors) ß all stations read all frames; keep only if destination ß Canonical representation thus inverts the order of bits address matches inside a byte (the first bit of the address is the least ß all 1 address (FF:FF:FF:FF:FF:FF) = broadcast significant bit of the first byte) ß examples of addresses: ß 01:00:5e:02:a6:cf (a group address) ß 08:00:20:71:0d:d4 (a SUN machine) ß 00:00:c0:3f:6c:a4 (a PC ) B C ß 00:00:0c:02:78:36 (a CISCO router) ß FF:FF:FF:FF:FF:FF the broadcast address MAC address A D 08:00:20:71:0d:d4 00:00:c0:3f:6c:a4 01:00:5e:02:a6:cf (group address) 21 22 Interconnecting LANs Repeaters ß Function of a simple, 2 port Why not just one big LAN? repeater: ß Limited amount of supportable traffic: on single LAN, all stations ß repeat bits received on one port must share bandwidth to other port ß limited distance ß if collision sensed on one port, ß large “collision domain” (can collide with many stations) repeat random bits on other port Repeater ß processing broadcast frames ß One network with repeaters = LAN evolution one collision domain ß increase the bit rate: 10Mb/s, 100Mb/s, 1 Gb/s ß Repeaters perform only ß from hubs to switches physical layer functions (bit repeaters) 23 24 4 LAN From Repeaters to Hubs 10 BASE T Hubs Multiport ß Multiport repeater (n ports), Repeater logically equivalent to: hub ß n simple repeater ß connected to one internal Ethernet segment hub hub ß Multi-port repeaters make it possible to use point-to-point segments (Ethernet in the Ethernet Hub box) S1 ß ease of management Multi- port ß Tree topology (star) ß fault isolation S2 Re- ß hub (répéteur multiport) UTP segment peater S3 ß max. 4 hubs to other hub 25 26 10 BASE T 10BaseT and 100BaseT ß 10/100 Mbps rate; latter called “fast ethernet” hub ß T stands for Twisted Pair ß Hub to which nodes are connected by twisted pair, thus “star topology” ß CSMA/CD supported by hubs host ß Two pairs ß Hub - host ß emission ß straight cable ß reception ß Hub - hub ß RJ-45 jack ß inversed cable 27 28 Gigabit Ethernet Gigabit Ethernet ß use standard Ethernet frame format ß 1000 BASE T ß allows for point-to-point links and shared broadcast ß over twisted pair (25 m) channels ß 1000 BASE SX ß in shared mode, CSMA/CD is used; short distances ß short wavelength (850 nm) over multimode (500 m) between nodes to be efficient ß 1000 BASE LX ß Full-Duplex at 1 Gbps for point-to-point links ß long wavelength (1300 nm) over multimode (550 m) and single- mode fiber (10 km) ß 1000 BASE LH (Long Haul) ß greater distance over 10 µm single-mode (500 m) ß 1000 BASE ZX ß extended wavelength (1550 nm) over 10 µm single-mode (70 km) 29 30 5 LAN Bridges Bridges – interconnection at layer 2 ß Link Layer devices: operate on Ethernet frames, Forwarding Table port 1 port 3 examining frame header and selectively forwarding Bridge Dest Port frame based on its destination A C MAC Nb ß Bridge isolates collision domains since it buffers port 2 addr Repeater frames A 1 B 2 ß When needs to forward a frame on a segment, B C 3 bridge uses CSMA/CD to access the segment and D D 2 transmit ß Can connect different type Ethernets, since it is a buffering device ß Bridges are intermediate systems, or switches, that ß Two main types of bridges: transparent bridges and forward MAC frames to destinations based on MAC spanning tree bridges (guarantee no loops) addresses ß Transparent bridges: learn the Forwarding Table 31 32 Bridges vs.
Recommended publications
  • MAC Protocols for IEEE 802.11Ax: Avoiding Collisions on Dense Networks Rafael A
    MAC Protocols for IEEE 802.11ax: Avoiding Collisions on Dense Networks Rafael A. da Silva1 and Michele Nogueira1;2 1Department of Informatics, Federal University of Parana,´ Curitiba, PR, Brazil 2Electrical and Computer Engineering, Carnegie Mellon University, Pittsburgh, PA, USA E-mails: [email protected] and [email protected] Wireless networks have become the main form of Internet access. Statistics show that the global mobile Internet penetration should exceed 70% until 2019. Wi-Fi is an important player in this change. Founded on IEEE 802.11, this technology has a crucial impact in how we share broadband access both in domestic and corporate networks. However, recent works have indicated performance issues in Wi-Fi networks, mainly when they have been deployed without planning and under high user density. Hence, different collision avoidance techniques and Medium Access Control protocols have been designed in order to improve Wi-Fi performance. Analyzing the collision problem, this work strengthens the claims found in the literature about the low Wi-Fi performance under dense scenarios. Then, in particular, this article overviews the MAC protocols used in the IEEE 802.11 standard and discusses solutions to mitigate collisions. Finally, it contributes presenting future trends arXiv:1611.06609v1 [cs.NI] 20 Nov 2016 in MAC protocols. This assists in foreseeing expected improvements for the next generation of Wi-Fi devices. I. INTRODUCTION Statistics show that wireless networks have become the main form of Internet access with an expected global mobile Internet penetration exceeding 70% until 2019 [1]. Wi-Fi Notice: This work has been submitted to the IEEE for possible publication.
    [Show full text]
  • Migrating Backoff to the Frequency Domain
    No Time to Countdown: Migrating Backoff to the Frequency Domain Souvik Sen Romit Roy Choudhury Srihari Nelakuditi Duke University Duke University University of South Carolina Durham, NC, USA Durham, NC, USA Columbia, SC, USA [email protected] [email protected] [email protected] ABSTRACT 1. INTRODUCTION Conventional WiFi networks perform channel contention in Access control strategies are designed to arbitrate how mul- time domain. This is known to be wasteful because the chan- tiple entities access a shared resource. Several distributed nel is forced to remain idle while all contending nodes are protocols embrace randomization to achieve arbitration. In backing off for multiple time slots. This paper proposes to WiFi networks, for example, each participating node picks a break away from convention and recreate the backing off op- random number from a specified range and begins counting eration in the frequency domain. Our basic idea leverages the down. The node that finishes first, say N1, wins channel con- observation that OFDM subcarriers can be treated as integer tention and begins transmission. The other nodes freeze their numbers. Thus, instead of picking a random backoff duration countdown temporarily, and revive it only after N1’s trans- in time, a contending node can signal on a randomly cho- mission is complete. Since every node counts down at the sen subcarrier. By employing a second antenna to listen to same pace, this scheme produces an implicit ordering among all the subcarriers, each node can determine whether its cho- nodes. Put differently, the node that picks the smallest ran- sen integer (or subcarrier) is the smallest among all others.
    [Show full text]
  • Collision Detection
    Computer Networking Michaelmas/Lent Term M/W/F 11:00-12:00 LT1 in Gates Building Slide Set 3 Evangelia Kalyvianaki [email protected] 2017-2018 1 Topic 3: The Data Link Layer Our goals: • understand principles behind data link layer services: (these are methods & mechanisms in your networking toolbox) – error detection, correction – sharing a broadcast channel: multiple access – link layer addressing – reliable data transfer, flow control • instantiation and implementation of various link layer technologies – Wired Ethernet (aka 802.3) – Wireless Ethernet (aka 802.11 WiFi) • Algorithms – Binary Exponential Backoff – Spanning Tree 2 Link Layer: Introduction Some terminology: • hosts and routers are nodes • communication channels that connect adjacent nodes along communication path are links – wired links – wireless links – LANs • layer-2 packet is a frame, encapsulates datagram data-link layer has responsibility of transferring datagram from one node to adjacent node over a link 3 Link Layer (Channel) Services • framing, physical addressing: – encapsulate datagram into frame, adding header, trailer – channel access if shared medium – “MAC” addresses used in frame headers to identify source, dest • different from IP address! • reliable delivery between adjacent nodes – we see some of this again in the Transport Topic – seldom used on low bit-error link (fiber, some twisted pair) – wireless links: high error rates 4 Link Layer (Channel) Services - 2 • flow control: – pacing between adjacent sending and receiving nodes • error control: – error
    [Show full text]
  • How Computers Share Data
    06 6086 ch03 4/6/04 2:51 PM Page 41 HOUR 3 Getting Data from Here to There: How Computers Share Data In this hour, we will first discuss four common logi- cal topologies, starting with the most common and ending with the most esoteric: . Ethernet . Token Ring . FDDI . ATM In the preceding hour, you read a brief definition of packet-switching and an expla- nation of why packet switching is so important to data networking. In this hour, you learn more about how networks pass data between computers. This process will be discussed from two separate vantage points: logical topologies, such as ethernet, token ring, and ATM; and network protocols, which we have not yet discussed. Why is packet switching so important? Recall that it enables multiple computers to send multiple messages down a single piece of wire, a technical choice that is both efficient and an elegant solution. Packet switching is intrinsic to computer network- ing—without packet switching, no network. In the first hour, you learned about the physical layouts of networks, such as star, bus, and ring technologies, which create the highways over which data travels. In the next hour, you learn about these topologies in more depth. But before we get to them, you have to know the rules of the road that determine how data travels over a network. In this hour, then, we’ll review logical topologies. 06 6086 ch03 4/6/04 2:51 PM Page 42 42 Hour 3 Logical Topologies Before discussing topologies again, let’s revisit the definition of a topology.
    [Show full text]
  • Listen Before You Talk but on the Frequency Domain
    1 Listen Before You Talk But On The Frequency Domain Souvik Sen Romit Roy Choudhury Srihari Nelakuditi Duke University Duke University University of South Carolina Abstract Access control strategies are designed to arbitrate how multiple entities access a shared resource. Several dis- tributed protocols embrace randomization to achieve arbitration. In WiFi networks, for example, each participating node picks a random number from a specified range and begins counting down. The device that reaches zero first wins the contention and initiates transmission. This core idea – called backoff – is known to be inherently wasteful because the channel must remain idle while all contending nodes are simultaneously counting down. This wastage has almost been accepted as a price for decentralization. In this paper, we ask whether the entire backoff operation can be migrated to the frequency domain, thereby eliminating a long-standing source of channel inefficiency. Our core idea draws on OFDM subcarriers in modern WiFi radios, treating each subcarrier as an integer number. By transmitting a signal on a random subcarrier frequency, and using a second antenna to listen for all active frequencies, each node may be able to detect its rank among all contenders. Since signaling on subcarriers is almost instantaneous, the wastage from backoff can become negligible. We design such an unconventional backoff scheme called Back2F, implement it on a software- radio testbed, and demonstrate its feasibility with real-world experiments. A natural next step would be to revisit today’s protocols, and ask what other operations may be similarly migrated to the frequency domain. I. PROBLEM &MOTIVATION Accessing a shared resource in a decentralized manner has been studied for several decades.
    [Show full text]
  • Ethernet Basics Ethernet Basics
    2016-09-24 Ethernet Basics based on Chapter 4 of CompTIA Network+ Exam Guide, 4th ed., Mike Meyers Ethernet Basics • History • Ethernet Frames • CSMA/CD • Obsolete versions • 10Mbps versions • Segments • Spanning Tree Protocol 1 2016-09-24 Ethernet – Early History • 1970: ALOHAnet, first wireless packet-switched network - Norman Abramson, Univ. of Hawaii - Basis for Ethernet’s CSMA/CD protocol - 1972: first external network connected to ARPANET • 1973: Ethernet prototype developed at Xerox PARC - (Palo Alto Research Center) - 2.94 Mbps initially • 1976: "Ethernet: Distributed Packet Switching for Local Computer Networks" published in Communications of the ACM. - Bob Metcalfe and David Boggs - sometimes considered “the beginning of Ethernet” Ethernet goes Mainstream • 1979: DEC, Intel, Xerox collaborate on a commercial Ethernet specification - Ethernet II, a.k.a. “DIX” Ethernet - (Digital Equipment Corporation) • 1983: IEEE 802.3 specification formally approved - Differs from Ethernet II in the interpretation of the third header field • 1987: alternatives to coaxial cables - IEEE 802.3d: FOIRL, Fiber Optic Inter-Repeater Link - IEEE 802.3e: 1 Mbps over Twisted Pair wires (whoopee!) • 1990: Twisted-Pair wiring takes over - IEEE 802.3i: 10 Mbps over Twisted-Pair – 10Base-TX, 10Base-T4 2 2016-09-24 the Future is Now (next chapter) (and Now is so Yesteryear…) 1995 – Now: speed and cabling improvements • 1995: 100Mbps varieties • 1999: 1Gbps on twisted-pair • 2003-2006: 10Gbps on optical fiber and UTP • 2010: 40Gbps, 100Gbps (802.3ba) - optical fiber or twinaxial cable - point-to-point physical topology; for backbones • 2016, September: 2.5GBase-T, 5GBase-T ? - who knows? What Is Ethernet? • Protocols, standards for Local Area Networks » Ethernet II, IEEE 802.3 • Specifies Physical-layer components - Cabling, signaling properties, etc.
    [Show full text]
  • The Nominal Capacity of Wireless Mesh Networks Jangeun Jun and Mihail L
    MERGING IP AND WIRELESS NETWORKS THE NOMINAL CAPACITY OF WIRELESS MESH NETWORKS JANGEUN JUN AND MIHAIL L. SICHITIU, NORTH CAROLINA STATE UNIVERSITY broadband Internet access using seven gate- GW ABSTRACT ways (the larger red nodes) connected to the 1 Wireless mesh networks are an alternative Internet. In WMNs, each user node operates technology for last-mile broadband Internet not only as a host but also as a wireless router, access. In WMNs, similar to ad hoc networks, forwarding packets on behalf of other nodes 2 each user node operates not only as a host but that may not be within direct wireless transmis- also as a router; user packets are forwarded to sion range of a gateway. The gateways are con- 4 and from an Internet-connected gateway in nected to the Internet (the backhaul multihop fashion. The meshed topology pro- connection itself may also be wireless). The vides good reliability, market coverage, and network is dynamically self-organizing and self- 7 scalability, as well as low upfront investments. configuring, with the nodes in the network 5 Despite the recent startup surge in WMNs, automatically establishing and maintaining much research remains to be done before routes among themselves. Users can be station- Wireless mesh WMNs realize their full potential. This article ary or comparatively mobile [3]. The main dif- tackles the problem of determining the exact ference between a WMN and an ad hoc networks (WMNs) capacity of a WMN. The key concept we intro- network is perhaps the traffic pattern: in duce to enable this calculation is the bottleneck WMNs, practically all traffic is either to or are an alternative collision domain, defined as the geographical from a gateway, while in ad hoc networks the area of the network that bounds from above the traffic flows between arbitrary pairs of nodes.
    [Show full text]
  • MAC Protocols
    CN2 ÉCOLE POLYTECHNIQUE FÉDÉRALE DE LAUSANNE The MAC layer Jean-Yves Le Boudec Fall 2007 1 Contents 1. MAC as Shared Medium 2. MAC as interconnection at small scale 3. MAC and Link layer 2 © Jean-Yves Le Boudec, EPFL CN2 1: Shared Medium Access Why did engineers invent the MAC layer ? Share a cable (Ethernet, Token Ring, 1980s) Use a wireless radio link (GSM, WiFi, WiMax, etc) What is the problem ? If several systems talk together, how can we decode ? Solution 1: joint decoding (decode everyone) used in CDMA cellular networks – complex Solution 2: mutual exclusion protocol Only one system can talk at a time 3 What is the goal of the MAC layer ? MAC = medium access control What does it do ? Implement a mutual exclusion protocol Without any central system – fully distributed How does it work ? there are many solutions, called: Token Passing, Aloha, CSMA, CMSA/CA, CSMA/CD, RMAC, etc We describe here the most basic one, called CSMA/CA, used on Ethernet cables Radio links (WiFi) is similar, with a few complications – see course on mobility for a very detailed explanation 4 © Jean-Yves Le Boudec, EPFL CN2 CSMA/CA derives from Aloha Aloha is the basis of all non-deterministic access methods. The Aloha protocol was originally developped for communications between islands (University of Hawaï) that use radio channels at low bit rates. The Aloha protocol requires acknowledgements and timers. Collisions occur when two packet transmissions overlap, and if a packet is lost, then source has to retransmit; the retransmission strategy is not specified here; many possibilities exist.
    [Show full text]
  • COMP/ELEC 429/556 Introduction to Computer Networks
    COMP/ELEC 429/556 Introduction to Computer Networks Broadcast network access control Some slides used with permissions from Edward W. Knightly, T. S. Eugene Ng, Ion Stoica, Hui Zhang T. S. Eugene Ng eugeneng at cs.rice.edu Rice University 1 Let’s Begin with the Most Primitive Network T. S. Eugene Ng eugeneng at cs.rice.edu Rice University 2 500 meters Good Old 10BASE5 Ethernet (1976) T. S. Eugene Ng eugeneng at cs.rice.edu Rice University 3 200 meters Then Came 10BASE2 Ethernet (1980s) T. S. Eugene Ng eugeneng at cs.rice.edu Rice University 4 Twisted pair, 100 meters Then Came 10BASE-T Ethernet (1990) More: 100BASE-TX, 1000BASE-T At >= 10Gbit/s, broadcast no longer supported. T. S. Eugene Ng eugeneng at cs.rice.edu Rice University 5 Overview • Ethernet (< 10Gbps) and Wi-Fi are both “multi- access” technologies – Broadcast medium, shared by many nodes/hosts • Simultaneous transmissions will result in collisions • Media Access Control (MAC) protocol required – Rules on how to share medium T. S. Eugene Ng eugeneng at cs.rice.edu Rice University 6 Media Access Control Strategies • Channel partitioning – Divide channel into smaller “pieces” (e.g., time slots, frequencies) – Allocate a piece to each host For exclusive use – E.g. Time-Division-Multi-Access (TDMA) cellular network • Taking-turns – Tightly coordinate shared access to avoid collisions – E.g. Token ring network • Contention – Allow collisions – “Recover” From collisions – E.g. Ethernet, Wi-Fi T. S. Eugene Ng eugeneng at cs.rice.edu Rice University 7 Contention Media Access Control Goals • To share medium – If two hosts send at the same time, collision results in no packet being received – Thus, want to have only one host to send at a time • Want high network utilization • Want simple distributed algorithm • Take a walk through history – ALOHAnet 1971 – Ethernet 1973 – Wi-Fi 1997 T.
    [Show full text]
  • A Practical Approach for Achieving Scheduled Wifi in a Single Collision Domain ∗
    Look Who’s Talking: A Practical Approach for Achieving Scheduled WiFi in a Single Collision Domain ∗ Chao-Fang Shih, Yubing Jian, and Raghupathy Sivakumar Georgia Institute of Technology {cshih,yubing,siva}@ece.gatech.edu ABSTRACT a set of parameters including the maximum contention win- We ask the following question in this paper: Can the goals dow that are adaptively adjusted based on local information. of centralized WiFi scheduling be achieved using purely dis- While the approach is simple and scalable, the goal of DCF tributed operations? We present a solution called Look Who’s is to achieve coarse-level fairness and efficiency in the net- Talking (LWT) that allows for arbitrary schedules to be dis- work. Any finer-level goals are beyond the scope of DCF. tributed to nodes in a WiFi network. The nodes in the net- The IEEE 802.11 point coordination function (PCF) mode work then use purely local and distributed operations to achieve on the other hand relies on centralized scheduling by the the prescribed schedule. The scope of LWT in this paper access-point (AP) [1]. Theoretically, the scheduling algo- is restricted to a single collision domain (single or multiple rithm at the AP can be arbitrarily defined. The problems cells), but we discuss how LWT can be extended to multi- with PCF are two-fold: i) it uses a polling process that incurs ple collision domains. We use both experimental evaluations heavy overheads, especially in dynamic load conditions, and (using a WARP-based testbed) and simulation-based analy- ii) the standard does not specify how APs should coordinate sis (using ns3) to evaluate LWT.
    [Show full text]
  • Chapter 6 Medium Access Control Protocols and Local Area Networks
    Chapter 6 Medium Access Control Protocols and Local Area Networks Part I: Medium Access Control Part II: Local Area Networks Chapter Overview l Broadcast Networks l Medium Access Control l All information sent to all l To coordinate access to users shared medium l No routing l Data link layer since direct l Shared media transfer of frames l Radio l Local Area Networks l Cellular telephony l High-speed, low-cost l Wireless LANs communications between co-located computers l Copper & Optical l Typically based on l Ethernet LANs broadcast networks l Cable Modem Access l Simple & cheap l Limited number of users Chapter 6 Medium Access Control Protocols and Local Area Networks Part I: Medium Access Control Multiple Access Communications Random Access Scheduling Channelization Delay Performance Chapter 6 Medium Access Control Protocols and Local Area Networks Part II: Local Area Networks Overview of LANs Ethernet Token Ring and FDDI 802.11 Wireless LAN LAN Bridges Chapter 6 Medium Access Control Protocols and Local Area Networks Multiple Access Communications Multiple Access Communications l Shared media basis for broadcast networks l Inexpensive: radio over air; copper or coaxial cable l M users communicate by broadcasting into medium l Key issue: How to share the medium? 3 2 4 1 Shared multiple access medium M 5 … Approaches to Media Sharing Medium sharing techniques Static Dynamic medium channelization access control l Partition medium Scheduling Random access l Dedicated allocation to users l Polling: take turns l Loose l Satellite l Request
    [Show full text]
  • A Novel Channel Access Scheme for Full-Duplex Wireless Networks Based on Contention in Time and Frequency Domains
    1 RCFD: A Novel Channel Access Scheme for Full-Duplex Wireless Networks Based on Contention in Time and Frequency Domains Michele Luvisotto, Student Member, IEEE, Alireza Sadeghi Student Member, IEEE, Farshad Lahouti Senior Member, IEEE, Stefano Vitturi, Senior Member, IEEE, Michele Zorzi, Fellow, IEEE Abstract—In the last years, the advancements in signal processing and integrated circuits technology allowed several research groups to develop working prototypes of in–band full–duplex wireless systems. The introduction of such a revolutionary concept is promising in terms of increasing network performance, but at the same time poses several new challenges, especially at the MAC layer. Consequently, innovative channel access strategies are needed to exploit the opportunities provided by full–duplex while dealing with the increased complexity derived from its adoption. In this direction, this paper proposes RTS/CTS in the Frequency Domain (RCFD), a MAC layer scheme for full–duplex ad hoc wireless networks, based on the idea of time–frequency channel contention. According to this approach, different OFDM subcarriers are used to coordinate how nodes access the shared medium. The proposed scheme leads to efficient transmission scheduling with the result of avoiding collisions and exploiting full–duplex opportunities. The considerable performance improvements with respect to standard and state–of–the–art MAC protocols for wireless networks are highlighted through both theoretical analysis and network simulations. Index Terms—Full–duplex wireless, time–frequency channel access, orthogonal frequency–division multiplexing (OFDM), medium access control (MAC), IEEE 802.11 F 1 Introduction Innovation in Medium Access Control (MAC) plays a cru- of a reduction in the achievable throughput.
    [Show full text]