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Warhammer Fantasy Roleplay © Games Workshop Limited 2005 FANTASY FLIGHT GAMES 1975 West County Road B2 Roseville, MN 55113 USA No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form by any means, electronic, mechanical, photocopying, recording or otherwise without the prior permission of the publishers. Warhammer Fantasy Roleplay © Games Workshop Limited 2005. This edition © Games Workshop Limited 2009. Games Workshop, Warhammer, Warhammer Fantasy Roleplay, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer Fantasy Roleplay game setting are either ®, TM and/or © Games Workshop Ltd 2000-2009, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners. For more information about the Warhammer Fantasy Roleplay line, free downloads, answers to rules questions, or to participate in the online community, visit us online at: www.FantasyFlightGames.com Credits TM A GUIDE TO THE EMPIRE Design and Writing: Anthony Ragan Additional Material: Kate Flack, Chris Pramas, Rick Priestley Ill Met in Bögenhafen Writing and Design: Chris Pramas and Robert J. Schwalb Original Bögenhafen Design: Jim Bambra, Graeme Davis, Phil Gallagher Development: Chris Pramas Editing: Evan Sass Art Direction: Kate Flack Graphic Design & Additional Art Direction: Hal Mangold Cover Art: Mark Gibbons & Kinrade WFRP Logo: Darius Hinks Interior Art: Lee Carter, Liz Danforth, John Gravato, David Griffith, Jon Hodgson, Marius Hollsener, Karl Kopinski, Kenson Low, Britt Martin, Eric Polak, Rick Sardinha, Dan Scott, Adrian Smith and Dan Wheaton Cartography: Dave Andrews, Shawn Brown, and Nuala Kinrade WFRP Development Manager: Kate Flack Project Manager: Ewan Lamont Head of Black Industries: Simon Butler Special Thanks:Christian Dunn and Mark Ralphs, for art Fantasy Roleplay logo, Black Industries, the Black Industries assistance above and beyond the call of duty. logo, and all associated races and race insignia, marks, names, characters, illustrations, and images from the Warhammer A Black Industries Publication universe are either , TM, and/or © Games Workshop First published in 2005 by Black Industries, Ltd 2000-2005, variably registered in the UK and other an imprint of BL Publishing countries around® the world. All rights reserved. BL Publishing Green Ronin and the Green Ronin logo are Trademarks of Green Ronin Publishing and are Games Workshop. Ltd used with permission. Willow Road Nottingham Product Code: 60040283008 NG7 2WS ISBN 10: 1-84416-265-6 UK ISBN 13: 978-1-84416-265-9 No part of this publication may be reproduced, Black Industries World Wide Web site: stored in a retrieval system, or transmitted in any form by www.blackindustries.com any means, electronic, mechanical, photocopying, recording or Games Workshop World Wide Web site: otherwise without the prior permission of the publishers. www.games-workshop.com © Copyright Games Workshop Limited 2005. All Rights Green Ronin World Wide Web site: Reserved. Games Workshop, the Games Workshop logo, www.greenronin.com Warhammer, Warhammer Fantasy Roleplay, the Warhammer 1 Table of Contents TA BLE OF CONTENTS CREDITS ............................. 1 Provincial Law ..................................30 The Land .............................................68 Specialty courts ..................................30 The People .......................................... 69 INTRODU C TION .................... 3 Law Enforcement ...................... 31 Significant Places............................70 How To Use This Book ...................3 Roadwardens ..................................... 31 Example Ostermarker ................... 72 What’s Inside? .....................................3 Witch Hunters .................................. 31 Adventure Hooks ............................. 72 AFTERM A TH ........................4 Rules for Trials ........................ 31 Ostland ................................... 73 CH A PTER I: General Procedures ......................... 31 The Land .............................................73 THE LA ND A ND ITS PEOPLE ...5 Reaching a verdict ...........................32 The People ...........................................73 Geography ................................ 5 CH A PTER V: Significant Places............................74 Four Kindreds ........................... 8 Example Ostlander .........................76 CULTS OF THE EMPIRE ........ 33 Adventure Hooks .............................77 CH A PTER II: Empire Folk and Their Gods ........ 33 Reikland .................................77 HE ISTORY The Role of Superstition ............... 33 T H The Land ............................................77 Imperial Cults ..........................34 OF THE EMPIRE ................. 11 The People ..........................................80 Manann ...............................................35 Failed Promise: The Founding and the Significant Places.............................81 Morr......................................................35 First Millennium ................... 11 Example Reiklander ....................... 84 Myrmidia ............................................36 Birth Of An Empire ........................12 Adventure Hooks ............................. 84 Ranald ..................................................37 Foundations ........................................ 13 Stirland ...................................85 Shallya ..................................................38 A Dilemma .........................................14 The Land .............................................85 Sigmar ..................................................38 The Cult of Sigmar ........................14 The People ...........................................85 Taal and Rhya ..................................39 Expansion and Apogee ...................14 Significant Places............................ 87 Ulric .....................................................40 The Second Millennium:Disintegra- Example Stirlander ..........................88 Verena ...................................................41 tion and Collapse ................... 15 Adventure Hooks ............................. 89 The Reek of Decadence ..................15 CH A PTER VI: Talabecland .............................89 The Persecution of the Dwarfs...15 THE GR A ND PROVIN C ES ......43 The Land ............................................ 89 Of Plagues and Rats ......................16 Averland .................................43 The People ..........................................90 Fleeting Redemption .......................16 The Land .............................................43 Significant Places............................90 Disintegration ...................................16 The People .......................................... 44 Example Talabeclanders ............... 92 The Third Millennium: Reborn in Significant Places............................ 46 Adventure Hooks .............................94 Fire .................................... 17 Example Averlander .......................47 Wissenland ............................. 94 Emperor Magnus ............................ 17 Adventure Hooks .............................49 The Land ............................................94 Golden Age .........................................18 Hochland ............................... 49 The People .......................................... 95 Interlude ..............................................18 The Land ............................................49 Significant Places............................ 96 To The Present Day ........................18 The People ..........................................50 Example Wissenlander ................. 98 The Invasion of Archaon .............18 Significant Places.............................51 Adventure Hooks ............................. 98 The End of History? The State of Example Hochlander ......................52 CH A PTER VII: the Empire ......................................19 Adventure Hooks ..............................53 ORBIDDEN ULTS A Timeline of The Empire ......... 20 Middenland .............................. 53 F C ............ 99 The Yellow Fang ..................... 99 H A PTER OVERNMENT The Land .............................................53 C III: G Using The Cult..............................100 The People .......................................... 54 & FOREI G N REL A TIONS .......23 Ahalt The Drinker................... 100 Significant Places............................ 56 Running An Empire .................. 23 Using The Cult...............................101 The Emperor ......................................23 Example Middenlander ..................58 CH A PTER VII: The Electors ....................................... 24 Adventure Hooks ..............................58 The Place of Sorcery .......................25 Mootland ................................59 ILL MET IN BÖ G ENH A FEN ... 102 Foreign Affairs .........................26 The Land ............................................ 59 Starting the Adventure .............. 105 Bretonnia .............................................26 The People .........................................
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