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Computer Essentials – Session 1 – Step-By-Step Guide
Computer Essentials – Session 1 – Step-by-Step Guide Note: Completing the Mouse Tutorial and Mousercise exercise which are available on the Class Resources webpage constitutes the first part of this lesson. ABOUT PROGRAMS AND OPERATING SYSTEMS Any time a task is performed on a computer, it is done through a program. For the user, the program is the application – the tool – for accomplishing a task. For the computer, it is a set of instructions on knowing how to perform this task. Examples of programs include Internet Explorer and Microsoft Word. The most important program overall is the operating system, which manages all of the computer’s resources and decides how to treat input from the user. There are several different operating systems in circulation, such as Mac O/S and Linux. However, far and away, the most commonly-used operating system is Microsoft Windows. (Note that Microsoft is just the name of the company that makes Windows, and that there are several versions of Windows. In 2012 all the computers in the lab were updated to the version of Windows called Windows 7. If you have some experience with the older versions of Windows you will notice that things look a bit different on a computer running Windows 7. THE WINDOWS 7 ENVIRONMENT The Desktop The first thing you see when you log on to the computer is the DESKTOP. The Desktop is the display area you see when Windows opens. The following items are the most common items that can be found on the desktop: Mouse pointer Icons Shortcuts to Storage drives Notification Start Button Taskbar tray Show Desktop/Peek button Andrea Philo September 2012 Page 1 of 13 Montgomery County-Norristown Public Library Computer Essentials – Session 1 – Step-by-Step Guide Parts of the Windows 7 Desktop Icon: A picture representing a program or file or places to store files. -
Coloriync J43 Chooser {Antral Strip Limltruli Panels; Date 3; ‘Time I»
US 20120174031Al (19) United States (12) Patent Application Publication (10) Pub. N0.: US 2012/0174031 A1 DONDURUR et a]. (43) Pub. Date: Jul. 5, 2012 (54) CLICKLESS GRAPHICAL USER INTERFACE (52) US. Cl. ...................................................... .. 715/808 (75) Inventors: MEHMET DONDURUR, (57) ABSTRACT DHAHRAN (SA); AHMET Z. SAHIN’ DH AHRAN (SA) The chckless graphical user mterface provldes a pop-up Wm doW When a cursor is moved over designated areas on the (73) Assigneez KING FAHD UNIVERSITY OF screen. The pop-up WindoW includes menu item choices, e. g., PETROLEUM AND MINERALS “double click”, “single click”, “close” that execute ‘When the DH AHRAN (SA) ’ cursor is moved over the item. This procedure eliminates the traditional ‘mouse click’, thereby allowing users to move the cursor over the a lication or ?le and 0 en it b choosin (21) Appl' NO" 12/985’165 among the aforerrrifntioned choices in the? ?le or Zipplicatior'i . bein focused on. The 0 -u WindoW shoWs the navi ation (22) Flled: Jan‘ 5’ 2011 choiges in the form of 1; tgxt,pe.g., yes/no or color, egg, red/ _ _ _ _ blue, or character, such as triangle for ‘yes’ and square for Pubhcatlon Classl?catlon ‘no’. Pop-up WindoW indicator types are virtually unlimited (51) Int, Cl, and canbe changed to any text, color or character. The method G06F 3/048 (200601) is compatible With touch pads and mouses. .5 10a About This Cam pater Appearance 5;‘ Fort Menu ?ptinns System Pm?ler Talk Calculatar Coloriync J43 Chooser {antral Strip limltruli Panels; Date 3; ‘time I» f Favmjltes } Extensions Manager B "Dali?i ?' File Exchange Q Key Caps File Sharing Patent Application Publication Jul. -
The Desktop (Overview)
The desktop (overview) The desktop is the main screen area that you see after you turn on your computer and log on to Windows. Like the top of an actual desk, it serves as a surface for your work. When you open programs or folders, they appear on the desktop. You can also put things on the desktop, such as files and folders, and arrange them however you want. The desktop is sometimes defined more broadly to include the taskbar and Windows Sidebar. The taskbar sits at the bottom of your screen. It shows you which programs are running and allows you to switch between them. It also contains the Start button , which you can use to access programs, folders, and computer settings. On the side of the screen, Sidebar contains small programs called gadgets. The desktop, taskbar, and Sidebar Where did my desktop go? Because programs run on top of the desktop, the desktop itself is often partially or completely hidden. But it's still there, underneath everything. To see the whole desktop without closing any of your open programs or windows, click the Show Desktop button on the taskbar. The desktop is revealed. Click the icon again to restore all of your windows to the way they were. Desktop Training Session Handout Page 1 http://ict.maxwell.syr.edu/vista/ Working with desktop icons Icons are small pictures that represent files, folders, programs, and other items. When you first start Windows, you'll see at least one icon on your desktop: the Recycle Bin (more on that later). -
Creating Document Hyperlinks Via Rich-Text Dialogs
__________________________________________________________________________________________________ Creating Document Hyperlinks via Rich-Text Dialogs EXAMPLE: CREATING A HYPERLINK IN EXCEPTIONS/REQUIREMENTS: Enter the appropriate paragraph either by selecting from the Lookup Table or manually typing in the field, completing any prompts as necessary. Locate and access the item to be hyperlinked on the external website (ie through the County Recorder Office): Copy the address (typically clicking at the end of the address will highlight the entire address) by right click/copy or Control C: __________________________________________________________________________________________________ Page 1 of 8 Creating Hyperlinks (Requirements/Exceptions and SoftPro Live) __________________________________________________________________________________________________ In Select, open the Requirement or Exception, highlight the text to hyperlink. Click the Add a Hyperlink icon: __________________________________________________________________________________________________ Page 2 of 8 Creating Hyperlinks (Requirements/Exceptions and SoftPro Live) __________________________________________________________________________________________________ The Add Hyperlink dialog box will open. Paste the link into the Address field (right click/paste or Control V) NOTE: The Text to display (name) field will autopopulate with the text that was highlighted. Click OK. The text will now be underlined indicating a hyperlink. __________________________________________________________________________________________________ -
Grants.Gov Workspace
Grants.gov Workspace Must have Adobe Reader or Pro Register Must be registered in Grants.gov 2 1. Go to www.grants.gov 2. Click on “Register” in the upper right corner 3 3. Click on “Get Registered Now” link near bottom of the page. On the following page, fill in requested information and select “Continue”. 4. Click “Send Temporary Code” on the next screen. The email you have registered on the earlier screen will receive a six digit code from the Grants.gov Registration Team. Retrieve from your email, enter where indicated, and select Continue. 5. Affiliate with our Institution by Selecting “Add Organization Applicant Profile”, enter UMKU DUNS number (010989619), a profile name (your choice), and your title. Save. 5 The Institutions authorized official will receive notification of your request automatically and will process your permissions. You can now apply for grants! 1 Initiate Workspace Application Once you’re registered, on the Grants.gov home page you can now select Login, which is in the upper right corner next to Register. There are couple of ways you can get to the correct application forms. Within the guidelines for the funding opportunity announcement (FOA), you can click on “Go to Grants.gov” to download an application package. You can search for the FOA from “Search Grants” tab in Grants.gov. o Once you find it, click on the Opp Number o Then click on “Package” o Then click on “Apply” o To receive updates on this funding opportunity, Select Subscribe to Opportunity in the top right of this page. -
Civil 3D User Interface
AutoCAD Civil 3D 2010 Education Curriculum Instructor Guide Unit 1: Civil 3D Environment Lesson 2 Civil 3D User Interface Overview This lesson describes the user interface in AutoCAD® Civil 3D® software and explains how you manage the user interface to maximize your productivity. Civil 3D is a complex design and drafting environment. Users work with many interface components to accomplish design and drafting tasks. When used properly, the final drafting and production of engineering and construction drawings is a by-product of the design process. Objectives After completing this lesson, you will be able to: . Navigate through the AutoCAD Civil 3D software. Use the user interface to open files and display static and contextual ribbons. Examine the two main components of Toolspace: the Prospector and Settings tabs. Describe the function of Toolspace in drawing creation and management. Use the Panorama window, Properties Palette, and Tool Palette . Explore existing workspaces and create a custom workspace. Create reports using the Toolbox tab of Toolspace. Exercises The following exercises are provided in a step-by-step format in this lesson: 1. Explore the Civil 3D User Interface 2. Explore Toolspace 3. The Panorama Window, Properties and Tool Palettes 4. Work with Workspaces 5. Create Reports The Interface The standard interface is shown in the graphic below. Notice the following elements: 1. The Graphic Window or Drawing Area: This is the main window where the user inputs, modifies, and views visual data. 2. Toolspace: Toolspace is an integral component in the user interface for accessing commands, styles, and data. Use it to access the Prospector, Settings, Survey, and Toolbox tabs. -
Graphical User Interface (Gui) Lab
GRAPHICAL USER INTERFACE (GUI) LAB This lab will guide you through the complex process of graphical user interface (GUI) creation. GUI’s are interfaces computer users invoke to make computer programs easier to use. They provide a graphical means to perform simple and complex operations or procedures. Computer programmers make most of their applications as GUIs so users are not required to learn computer programming languages. We each use GUIs on a daily basis. Any computer program that implements buttons or menus to perform tasks is GUI based. Some examples include; Microsoft Word, ArcMap, ENVI, S-Plus, etc. GUIs in IDL In IDL there are two ways to create GUIs; manual script generation (writing code line by line as we have done in the previous labs) or semi-automatic script generation (this process uses a GUI already built into IDL to generate GUIs (this will make more sense later in the lab)). Before we create a functional GUI we need to understand basic GUI architecture. GUIs are comprised of numerous widgets that interact to accomplish a task. Common widgets used in IDL include the base widget (widget_base), button widgets (widget_button), text widgets (widget_text), and label widgets (widget_label). MANUAL GUI CREATION Let’s create a simple GUI (manually) to display a few basic concepts. First we must create the base widget (the matrix within which all other widgets in the GUI are contained). 1. Use the widget_base function to create a base widget by typing the following code in the IDL editor window. ; creates a widget_base called base Pro simp_widg base = widget_base(XSIZE = 175, YSIZE =50, TITLE='A Simple Example') ;realize the widget widget_control, base, /REALIZE end The XSIZE and YSIZE keywords specify the horizontal and vertical size (in pixels) of the base widget, while the TITLE keyword creates a title for the widget. -
Welcome to Computer Basics
Computer Basics Instructor's Guide 1 COMPUTER BASICS To the Instructor Because of time constraints and an understanding that the trainees will probably come to the course with widely varying skills levels, the focus of this component is only on the basics. Hence, the course begins with instruction on computer components and peripheral devices, and restricts further instruction to the three most widely used software areas: the windows operating system, word processing and using the Internet. The course uses lectures, interactive activities, and exercises at the computer to assure accomplishment of stated goals and objectives. Because of the complexity of the computer and the initial fear experienced by so many, instructor dedication and patience are vital to the success of the trainee in this course. It is expected that many of the trainees will begin at “ground zero,” but all should have developed a certain level of proficiency in using the computer, by the end of the course. 2 COMPUTER BASICS Overview Computers have become an essential part of today's workplace. Employees must know computer basics to accomplish their daily tasks. This mini course was developed with the beginner in mind and is designed to provide WTP trainees with basic knowledge of computer hardware, some software applications, basic knowledge of how a computer works, and to give them hands-on experience in its use. The course is designed to “answer such basic questions as what personal computers are and what they can do,” and to assist WTP trainees in mastering the basics. The PC Novice dictionary defines a computer as a machine that accepts input, processes it according to specified rules, and produces output. -
Adding the Maine Prescription Monitoring System As a Favorite
Adding the Maine Prescription Monitoring System as a Favorite Beginning 1/1/17 all newly prescribed narcotic medications ordered when discharging a patient from the Emergency Department or an Inpatient department must be recorded in the Maine prescription monitoring system (Maine PMP). Follow these steps to access the Maine PMP site from the SeHR/Epic system and create shortcuts to the activity to simplify access. Access the Maine PMP site from hyperspace 1. Follow this path for the intial launch of the Maine PMP site: Epic>Help>Maine PMP Program Please note: the Maine PMP database is managed and maintained by the State of Maine and does NOT support single-sign on 2. Click Login to enter your Maine PMP user name and password a. If you know your user name and password, click Login b. To retrieve your user name click Retrieve User Name c. To retrieve your password click Retrieve Password Save the Maine PMP site as a favorite under the Epic button After accessing the site from the Epic menu path you can make the link a favorite under the Epic menu. 1. Click the Epic button, the Maine PMP program hyperlink will appear under your Recent activities, click the Star icon to save it as a favorite. After staring the activity it becomes a favorite stored under the Epic button Save the Maine PMP site as a Quick Button on your Epic Toolbar After accessing the site from the Epic menu path you may choose to make the Maine PMP hyperlink a quick button on your main Epic toolbar. -
E-37-V Dome Camera Operation Manual
E-37-V Dome Camera Operation Manual i Table of Contents 1 Network Config .............................................................................................................. 1 1.1 Network Connection .......................................................................................... 1 1.2 Log in ................................................................................................................ 1 2 Live ................................................................................................................................ 6 2.1 Encode Setup ................................................................................................... 6 2.2 System Menu .................................................................................................... 7 2.3 Video Window Function Option ......................................................................... 7 2.4 Video Window Setup ......................................................................................... 8 2.4.1 Image Adjustment ....................................................................................... 8 2.4.2 Original Size ............................................................................................... 9 2.4.3 Full Screen ................................................................................................. 9 2.4.4 Width and Height Ratio ............................................................................. 10 2.4.5 Fluency Adjustment ................................................................................. -
Customizing Eclipse RCP Applications Techniques to Use with SWT and Jface
Customizing Eclipse RCP applications Techniques to use with SWT and JFace Skill Level: Intermediate Scott Delap ([email protected]) Desktop/Enterprise Java Consultant Annas Andy Maleh ([email protected]) Consultant 27 Feb 2007 Most developers think that an Eclipse Rich Client Platform (RCP) application must look similar in nature to the Eclipse integrated development environment (IDE). This isn't the case, however. This tutorial will explain a number of simple techniques you can use with the Standard Widget Toolkit (SWT) and JFace to create applications that have much more personality than the Eclipse IDE. Section 1. Before you start About this tutorial This tutorial will explain a number of UI elements that can be changed in Eclipse RCP, JFace, and SWT. Along the way, you will learn about basic changes you can make, such as fonts and colors. You will also learn advanced techniques, including how to create custom wizards and section headers. Using these in conjunction should provide you the ability to go from a typical-looking Eclipse RCP application to a distinctive but visually appealing one. Prerequisites Customizing Eclipse RCP applications © Copyright IBM Corporation 1994, 2008. All rights reserved. Page 1 of 40 developerWorks® ibm.com/developerWorks You should have a basic familiarity with SWT, JFace, and Eclipse RCP. System requirements To run the examples, you need a computer capable of adequately running Eclipse V3.2 and 50 MB of free disk space. Section 2. Heavyweight and lightweight widgets Before diving into techniques that can be used to modify SWT, JFace, and Eclipse RCP in general, it's important to cover the fundamental characteristics of SWT and how they apply to the appearance of the widget set. -
Organizing Windows Desktop/Workspace
Organizing Windows Desktop/Workspace Instructions Below are the different places in Windows that you may want to customize. On your lab computer, go ahead and set up the environment in different ways to see how you’d like to customize your work computer. Start Menu and Taskbar ● Size: Click on the Start Icon (bottom left). As you move your mouse to the edges of the Start Menu window, your mouse icon will change to the resize icons . Click and drag the mouse to the desired Start Menu size. ● Open Start Menu, and “Pin” apps to the Start Menu/Taskbar by finding them in the list, right-clicking the app, and select “Pin to Start” or “More-> “Pin to Taskbar” OR click and drag the icon to the Tiles section. ● Drop “Tiles” on top of each other to create folders of apps. ● Right-click on Tiles (for example the Weather Tile), and you can resize the Tile (maybe for apps you use more often), and also Turn On live tiles to get updates automatically in the Tile (not for all Tiles) ● Right-click applications in the Taskbar to view “jump lists” for certain applications, which can show recently used documents, visited websites, or other application options. ● If you prefer using the keyboard for opening apps, you probably won’t need to customize the start menu. Simply hit the Windows Key and start typing the name of the application to open, then hit enter when it is highlighted. As the same searches happen, the most used apps will show up as the first selection.