Computer Gaming World Issue
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Vol. 5 No. 3 June-July 1985 FEATURES Sports Games Survey 16 28 Games Examined Rick Teverbaugh The Battle of Chickamauga 18 Civil War Battle Game Reviewed Mark Bailsman Imperium Galactum 19 A Review Stewart MacKames Games You'll Never See 20 Humor Chris Crawford Crusade in Europe 21 Design Notes Edward Bever Lucasfilm Enters Home Gaming 22 Ballblaser and Rescue on Fractalus Gregg Williams Playball i 24 Baseball Games for your Computer Bill Oxner DEPARTMENTS Taking a Peek 10 Screen Photos & Brief Comments Letters 15 Scorpion's Tale 23 Mindwheel Scorpia Silicon Cerebrum 28 Social Values Bruce Webster Atari Playfield 30 Where Have All the Games Gone? David Stone Micro-Reviews 33 Reforger'88 Two Basketball Gaines Video Stock Market Timeship Zenji Squire Napoleon at Waterloo Reader Input Device 46 Let us forward your request for further in- formation you'd like to receive on any number of products or services men- tioned or advertised in this issue of Com- puter Gaming World. Clearly print/type your name/com- 1 pany address on one of the attached reply cards. Circle the number(s) on that card 2 correspond to the number(s) you'll find at the bottom of the ad(s)/articles(s) about which you'd like to learn more. (You'll also find these key numbers on advertised products in this issue's Adver- tiser's Index.) Stamp and mail the card. The 3 sooner it's sent, the quicker you'll get the literature you're after. 1n111111111111n111111111n111 Why not take this opportunity to sub- scribe to Computer Gaming World? A subscription card can be found facing page 40. Avalon Hill Game Co. Brainpower, Inc. takes you inside your computer for a 4517 Harford Rd. 24009 Ventura Blvd close-up look at its inner workings. Baltimore, MD 21214 Calabasas, CA 91302 Your mission is guide a coded message 301-254-5300 818-884-6911 from the Keyboard Room to the RAM and then to the Disk Drive Room. MAXWELL MANOR: Glurks, Sprigles THINK FAST: Is a tool to aid in the The graphics are spectacular and with and Wigglers are the denizens of the analysis and development of memory the Mockingbird option you can even haunted house known as Maxwell skills. It employs exercises designed to have stereo music and speech. But, Manor. This is a fairly standard strengthen one's memory for watch out for Willy's archenemy, Hex adventure game with treasures, numeric/verbal (left brain) and Luthor. Apple. $39.95. weapons, rooms, creatures, etc. The abstract (right brain). Apple. Mac. Circle Reader Service #13 game permits many variations. Nine $39.95. skill levels. Atari. C-64. Circle Reader Service #11 Electronic Arts Circle Reader Service #9 2755 Campus Drive Broderbund Software San Mateo, CA 94403 17 Paul Drive 415-572-ARTS Avant-Garde Publishing MAIL ORDER MONSTERS: Excellent 37B Commercial Blvd. San Rafael, CA 94903 Novato, CA 94947 415-479-1170 graphics, a sense of humor, a challenge 415-883-6306 to play. Be the first kid on your block WHERE IN THE WORLD IS to build your own a flesh eating house plant (the Carnifern). Choose from 12 DAVE WINFIELD'S BATTER UP: CARMEN SANDIEGO?: A mystery Actually a package of three seperate game where players try to outwit a different monster stocks, 20 items. First is Dave Winfield's book, gang of international thieves headed enhancements, 15 weapons, 6 defenses, Batter Up - The Act of Hitting. Next by Carmen Sandiego. A combination etc. Test your creation against is a software tutorial on hitting. The graphic adventure, trivia game, supplied baddies or against other third piece is Slugfest, a batting mystery and arcade animation. One owner's models. If you liked Crush, challenge game. The book and tutorial novel twist is that a copy of the World Crumble & Chomp (a Jon Freeman Almanac is included with the game as design) you will find this a worthy teach basic hitting techniques. The descendant. C-64. arcade game portion you must hit a a source for deciphering clues. $39.95. Circle #14 variety of pitches by chosing whether Circle Reader Service #12 to swing high, medium, or low. This product is much different than the Data Trek RACING DESTRUCTION SET: A other eight computerized baseball 621 Second Street split-screen, computer slot car racing programs reviewed in this issue. Apple. Encinitas, CA 92024 set for two players. Similar in nature C-64. IBM-pc & Jr. $39.95 619-436-5055 to the other "construction" sets by EA (Pinball, Music and Adventure Circle Reader Service #10 WILLY BYTE IN THE DIGITAL Construction). In this one you pick DIMENSION: A fast paced game that and customize your vehicle, build a racetrack and then test it out on a G.I. JOE: This game features the All- Victoria Station, Colt Fire Arms Co., split-screen display. The graphics are American hero fighting the evil etc. At each location you will find super and the special effects, such as "Cobra" in twelve different battle information that may assist you in race tracks with Lunar gravity, are a situations. There are several different solving the case. The information nice touch. If you liked Road Warrior Joe's to choose from, each one suited generally comes in the form of (the movie) you will also like the for a particular mission (jungle, desert, interviews with individuals at each option to have Destruction Derby type etc). Sharp graphics and battle sounds location. The game something of a C-64. races. Circle #15 enhance play. Battles are arcade style. sophisticated version of Clue. Both Joe and Barbie will likely appeal Epyx to the 6-10 year old group. One or two Circle Reader Service #17 1034 Kiel Ct, players. Joystick controlled. C-64. Mentor Learning Systems Sunnyvale, CA 94086 Circle Reader Service #16 1825 De La Cruz Blvd 408-745-0700 Santa Clara, CA 95050 Hot Line Software 800-554-1636 BARBIE: CGW reader surveys show 1591 Calle le Cinco our average reader is a 32 year old La Jolla, CA 92037 CONCEPTOR: Uses graphics to male. For our non-average reader, 619-454-6664 engage players in a game of perception Barbie is an arcade type game. Your and classification. Users are presented objectives are to dress Barbie for her with a series of graphics and a set of HOLMES: An adventure game that rules that may apply to the graphics. date with Ken (maybe HE reads takes place in London 1892. You are CGW), shop in different stores and/or Sherlock Holmes and must solve four Players must match the graphics with go to the hair salon. The player baffling cases. The richness of the text the corresponding rules. The game was chooses from over 1000 combinations is remarkable. It is also faithful to the designed to be a learning tool for the of outfits and hairstyles. The graphics style of Conan Doyle. Movement is not focus-recognition theory of education. are excellent and the speech generator standard to most adventure games. IBM PC, JR, Apple. $49.95. is the best yet for the C-64. Order of You are provided with a separate Circle Reader Service #18 Appearance and Terrain Effect Charts booklet listing 900 specific locations in are optional. C-64. London, such as Scotland Yard, Continued on pg. 44 I want to know more about telegaming. Please Question: Have you ever negatively reviewed a continue this column. By the way, can I contact game? Answer: No. You must be afraid to. you on Compuserve? University of Georgia Ichiron Mizukoshi Athens, GA Tokyo, Japan ED: No, we are not afraid to knock a bad game. ED: We will continue to cover telegaming as However, we ARE afraid to print negative letters to space permits. CGW can be contacted via the editor. Compuserve account #76703,622. I enjoy CGW very much, but must complain Great displeasure is hereby registered over the about the large number of spelling errors. When I month slippage in delivery. We deserve more of an share my issues with friends, they too have noticed explanation than an adjustment of the issue date. the errors. Your reviews are interesting and well Van Nuys, CA written. ED: For a time we carried a single month on the Daniel Antolec cover of our magazine even though it was a bi- Monona, WI monthly. (CGJV 4.6 carried a Dec84 date even ED: CGW has revampeed its speeling chcker and though it was the current issue through the end of hird new proof-readerss. We antcpate no more January). At the request of some of our retailers we prblems int he futurre. have gone back to the older practice of putting both months on the cover. CGW 5.1 was therefore the -Feb-Mar issue (as printed in the Table of Contents Thank God Silicon Cerebrum is back. Let's get of that issue). Unfortunately the cover mistakenly heuristic! carried a January date. Dumb, but true. Andrew Tuline Canada ED: We've warned you heuretics about using our Keep IBM - there is a large base of well-heeled pages to spread your religious propaganda. Watch users who still don't know about games but are it! learning. Boston, MA ED: CGW attempts to serve the needs of all our readers, those well-heeled, round-heeled, faith- Over the past year most of my favorite computer healed, etc. Articles are planned for earthsoled and mags have cutback or done away with Atari sandal shod readers. articles. I'm grateful that CGW has not "sold-out" to bigger software selling brand names.