Computer Gaming World Issue 26
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Number 26 March 1986 FEATURES Conflict In Viet Nam 14 The View From a Playtester M. Evan Brooks Inside Ultima IV 18 Interview with Lord British The Halley Project 24 Tooling Through the Solar System Gregg Williams Silent Service 28 Designer's Notes Sid Meier Star Trek: The Kobayashi Alternative 36 A Review Scorpia DEPARTMENTS Taking A Peek 6 Screen Photos and Brief Comments Scorpion's Tale 12 Playing Tips on SPELLBREAKER Scorpia Strategically Speaking 22 Game Playing Tips Atari Playfield 30 Koronis Rift and The Eidolon Gregg Williams Amiga Preferences 32 A New Column on the Amiga Roy Wagner Commodore Key 38 Flexidraw, Lode Runner's Rescue, and Little Computer People Roy Wagner The Learning Game 40 Story Tree Bob Proctor Over There 41! A New Column on British Games Leslie B. Bunder Reader Input Device 43 Game Ratings 48 100 Games Rated Accolade is rewarded with an excellent Artworx 20863 Stevens Creek Blvd graphics sequence. Joystick. 150 North Main Street Cupertino, CA 95014 One player. C-64, IBM. ($29.95 Fairport, NY 14450 408-446-5757 & $39.95). Circle Reader Service #4 800-828-6573 FIGHT NIGHT: Arcade style Activision FP II: With Falcon Patrol 2 the boxing game. A choice of six 2350 Bayshore Frontage Road player controls a fighter plane different contenders to battle Mountain View, CA 94043 equipped with the latest mis- for the heavyweight crown. The 800-227-9759 siles to combat the enemy's he- player has the option of using licopter-attack squadrons. Fea- the supplied boxers or creating HACKER: An adventure game tures 3-D graphics, sound ef- his own challenger. Joystick, with a twist, there are no rules fects and 16 levels of play. one or two players. C-64, Ap- and no instruction book. The Joystick only, one player. C-64. ple. ($29.95 & $34.95). Circle #3 opening screen simply says ($19.95). Circle Reader Service #6 "LOGON PLEASE:". You must THE DAM BUSTERS: Hi-res use your deductive skills to SORCERY: Adventure game in graphics arcade game. The enter an underground tunnel an arcade setting. Detailed concept is the actual Ruhr dam system and piece together a graphics, animation and sound raid of May, 1943 (Operation secret document. One caveat: effects. 17 levels of difficulty. Chastise). You must pilot your despite the use of the term Joystick only. C-64. ($19.95). Lancaster bomber through ME- "hacker", the game does NOT Circle #7 110 fighters, flak, barrage bal- involve activities currently as- loons, etc. You also have re- sociated with that word. It is a Avalon Hill Game Company sponsibility as pilot, gunner, combination text and graphics 4517 Harford Road engineer, navigator and adventure. Joystick required. Baltimore, MD 21214 bombardier. Destruction of the dam C-64, Apple, Atari. Circle #5 800-638-9292 UNDER FIRE (Extended Ca- to introduce children to cause Worm is the guide to six col- pability Disk 1): Two new and effect and spatial relation- orful environments (harbor, maps, six scenarios. Units and ships. Our in-house beta tester railroad yard, etc.) where chil- vehicles from the armies of (five years old) rated this one dren identify appropriate ob- Germany, England, Italy, highly. Recommended for ages jects and associate them with Japan, Soviet Union and the four to six. C-64/128. ($14.95) the printed name. Four levels United States. Note that you of difficulty to challenge varied must have the original game of GROVER'S ANIMAL AD- skill groups. Ages five and up. UNDER FIRE in order to use VENTURES: An animated C64/128, Apple. ($19.95). this addition to the line. Apple. animal classification activity Circle #8 developed by the Children's Brown-Wagh Publishing Television Workshop. Four [Editor's note: The Sesame 800 Charcot Avenue #10 animal environments with a Street/CBS Software series is an San Jose, CA 95131 wide array of creatures and excellent group of software objects to identify and place in programs for preschoolers. The CUBIC TIC TAC TOE: Three their proper location (air, water graphics are attractive, the dimensional version of the fa- or sky). As with all CBS prod- subjects familiar to children, miliar children's game. Three ucts, there are suggestions for educational aspects seem solid difficulty levels. Play against related family activities. Ages and the prices are reasonable.] computer or another player. C- four to six. C64/128. ($14.95). 64/128, Apple, IBM. Circle #9 Datasoft RICHARD SCARRY'S BEST 19808 Chatsworth Place CBS Software ELECTRONIC WORD BOOK Chatsworth, CA 91311 One Fawcett Place EVER: Richard Scarry is a Greenwich, CT 06836 much-beloved children's book THE GOONIES: Hi-res graph- 203-622-2500 Circle #10 author and illustrator. This pro- ics adventure game based on gram is a reading readiness ad- the recent movie of the same ERNIE'S BIG SPLASH: A venture, aimed at developing name. Eight screens inspired by preschool learning activity skills such as word identifica- scenes from the movie. Two featuring the Muppet characters tion, vocabulary building and character gameplay. Apple. word/object association. Lowly Circle #11 ZORRO: Graphics adventure willing to take either side. game as you fence your way Major review in our April is- through 20 screens. Your ob- sue. C64/128, Apple. ($49.95). jective is to rescue a pretty Circle Reader Service #14 senorita from the evil Sergeant Garcia. Arcade quality graph- Strategic Simulations ics. Apple with 64K. Circle #12 883 Stierlin Road, Bldg A200 Mountain View, CA 94043-1983 800-227-1617 ext 335 Electronic Arts 2755 Campus Drive San Mateo, CA 94403 BATTLE OF ANTIETAM: 415-571-7171 Grand tactical Civil War game covering the September 17, 1862 battle centered along the Antietam Creek at Sharpsburg, AUTODUEL: Wins the 1986 Pennsylvania. The Basic Game CGW trademark award. Four has simple rules and options - companies share the pie on this it is possible to begin play al- game.: Texas Instruments,Steve most immediately upon booting Jackson Games, Origin Systems, the disk. Intermediate and Ad- and Electronic Arts. AUTO- vanced have much more com- DUEL is based on the popular plex decision making; such as board game CAR WARS. The hidden units, chain of com- scenario is post-nuclear war mand, facing, etc. Good his- America (2030 AD). Auto duels torical accuracy for troops and are a popular form of enter- weapons. Each turn represents tainment (and survival). You 30 minutes and combat is re- design your own vehicle - with solved down to the individual weapons, armor, engine, etc - soldier. Preliminary reviews are and take it on the road to fame favorable, major review soon. and fortune. Based on the sub- C-64, Apple. ($49.95). Circle #15 ject matter alone this game is likely to be a big sales winner. Apple. Circle Reader Service #13 U.S.A.A.F.: Detailed strategic simulation of daylight bombing of German industry from 1943- EUROPE ABLAZE: Designed 1945. Day-by-day resolution, by Strategic Studies Group, the Campaign Game will take distributed by EA. Historical approximately 730 turns! Sce- simulation and strategy game narios of one-month duration that recreates the air war over are available for the faint of England and Europe from the heart. Each turn can take from years 1939 to 1945. Three five to thirty minutes to plan built-in scenarios, with options and execute. Weather is impor- to create an infinite number of tant and good weather leads to user designed scenarios. The more planning and bombing. 24 game is menu-driven, in the aircraft types, rated in nine familiar SSG style. Play in- categories (climb, speed, dura- volves 24 specific aircraft, air- bility, etc.). One or two play- bases, radar stations, shipping ers, or computer vs computer. lanes, flak units, population Full review in April, with centers, etc. From one to comparison to EUROPE twelve players, or computer vs ABLAZE. C-64, Apple, Atari. computer, with the computer ($59.95) Circle Reader Service #16 SPELLBREAKER As told by Scorpia The Soft Room Cube. This one is pretty simple, and you only need to use this cube once. Don't settle for a piece of the action, take it all. The Water Room Cube. You will re- turn to this one several times, as both the ocean and the Oubliette require two visits each. The first solution to the Oubliette is likely to leave you cold, while the second visit will probably make you feel like Alice At last, we've gotten everything because Infocom hasn't put out a RE- in Wonderland. The ocean is a bit easier; cleared up from the holidays (although ALLY hard adventure in awhile. you only need to pick up something during Fred was practically broken-hearted at For most of the game, you'll be your first swim (and remember that your having to take down his garland). So just spell book is NOT waterproof!). For your step on over to your favorite chair, and spending your time picking up a number of little white cubes. They all look exactly second dip, keep in mind that only a fish relax awhile before you embark on your can get down to the bottom. Hmm, I won- quest to (once again) save the world, this alike, so your first task is to figure out a way of making each cube unique. This der why the grouper thinks he's seeing time through the magical lands of Spell- double? As for the tower, you'll need breaker. shouldn't be too difficult, especially if you take a good look at your inventory at the something to give you a lift. This one is a toughie, folks.