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Mythlore Index Plus
MYTHLORE INDEX PLUS MYTHLORE ISSUES 1–137 with Tolkien Journal Mythcon Conference Proceedings Mythopoeic Press Publications Compiled by Janet Brennan Croft and Edith Crowe 2020. This work, exclusive of the illustrations, is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/us/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA. Tim Kirk’s illustrations are reproduced from early issues of Mythlore with his kind permission. Sarah Beach’s illustrations are reproduced from early issues of Mythlore with her kind permission. Copyright Sarah L. Beach 2007. MYTHLORE INDEX PLUS An Index to Selected Publications of The Mythopoeic Society MYTHLORE, ISSUES 1–137 TOLKIEN JOURNAL, ISSUES 1–18 MYTHOPOEIC PRESS PUBLICATIONS AND MYTHCON CONFERENCE PROCEEDINGS COMPILED BY JANET BRENNAN CROFT AND EDITH CROWE Mythlore, January 1969 through Fall/Winter 2020, Issues 1–137, Volume 1.1 through 39.1 Tolkien Journal, Spring 1965 through 1976, Issues 1–18, Volume 1.1 through 5.4 Chad Walsh Reviews C.S. Lewis, The Masques of Amen House, Sayers on Holmes, The Pedant and the Shuffly, Tolkien on Film, The Travelling Rug, Past Watchful Dragons, The Intersection of Fantasy and Native America, Perilous and Fair, and Baptism of Fire Narnia Conference; Mythcon I, II, III, XVI, XXIII, and XXIX Table of Contents INTRODUCTION Janet Brennan Croft .....................................................................................................................................1 -
Fantasy Football University Chapter 1
Fantasy Football University Chapter 1 What is Fantasy Football? Fantasy Football puts you in charge and gives you the opportunity to become the coach, owner, and general manager of your own personal football franchise. You'll draft a team of pro football players and compete against other team owners for your league's championship. The game and its rules are designed to mimic pro football as much as possible, so you'll live the same thrills and disappointments that go along with a football season. And your goal is simple: build a complete football team, dominate the competition and win your league's championship. Why should you be playing Fantasy Football? The game is easy to learn and fun to play. You'll become more knowledgeable about football than ever before. It does not take a huge commitment to be competitive and requires only as much time as you'd like to invest. And you don't have to be a die-hard fan to enjoy playing. In fact, most people who are trying Fantasy Football for the first time are casual fans. Chapter 2 Team & League Team name: The first step to getting started is creating a name for your new team. This is how you and your team will be identified throughout the season so get creative and have a little fun. Join or create a league: Your competition will be made up of the other owners in your league. The number of teams in a Fantasy Football league can vary but should always be an even number. -
Fantasy and Imagination: Discovering the Threshold of Meaning David Michael Westlake
The University of Maine DigitalCommons@UMaine Electronic Theses and Dissertations Fogler Library 5-2005 Fantasy and Imagination: Discovering the Threshold of Meaning David Michael Westlake Follow this and additional works at: http://digitalcommons.library.umaine.edu/etd Part of the Modern Literature Commons Recommended Citation Westlake, David Michael, "Fantasy and Imagination: Discovering the Threshold of Meaning" (2005). Electronic Theses and Dissertations. 477. http://digitalcommons.library.umaine.edu/etd/477 This Open-Access Thesis is brought to you for free and open access by DigitalCommons@UMaine. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of DigitalCommons@UMaine. FANTASY AND IMAGINATION: DISCOVERING THE THRESHOLD OF MEANING BY David Michael Westlake B.A. University of Maine, 1997 A MASTER PROJECT Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Arts (in Liberal Studies) The Graduate School The University of Maine May, 2005 Advisory Committee: Kristina Passman, Associate Professor of Classical Language and Literature, Advisor Jay Bregrnan, Professor of History Nancy Ogle, Professor of Music FANTASY AND IMAGINATION: DISCOVERING THE THRESHOLD OF MEANING By David Michael Westlake Thesis Advisor: Dr. Kristina Passman An Abstract of the Master Project Presented in Partial Fulfillment of the Requirements for the Degree of Master of Arts (in Liberal Studies) May, 2005 This thesis addresses the ultimate question of western humanity; how does one find meaning in the present era? It offers the reader one powerful way for this to happen, and that is through the stories found in the pages of Fantasy literature. It begins with Frederick Nietzsche's declaration that, "God is dead." This describes the situation of men and women in his time and today. -
Irish Gothic Fiction
THE ‘If the Gothic emerges in the shadows cast by modernity and its pasts, Ireland proved EME an unhappy haunting ground for the new genre. In this incisive study, Jarlath Killeen shows how the struggle of the Anglican establishment between competing myths of civility and barbarism in eighteenth-century Ireland defined itself repeatedly in terms R The Emergence of of the excesses of Gothic form.’ GENCE Luke Gibbons, National University of Ireland (Maynooth), author of Gaelic Gothic ‘A work of passion and precision which explains why and how Ireland has been not only a background site but also a major imaginative source of Gothic writing. IRISH GOTHIC Jarlath Killeen moves well beyond narrowly political readings of Irish Gothic by OF IRISH GOTHIC using the form as a way of narrating the history of the Anglican faith in Ireland. He reintroduces many forgotten old books into the debate, thereby making some of the more familiar texts seem suddenly strange and definitely troubling. With FICTION his characteristic blend of intellectual audacity and scholarly rigour, he reminds us that each text from previous centuries was written at the mercy of its immediate moment as a crucial intervention in a developing debate – and by this brilliant HIST ORY, O RIGI NS,THE ORIES historicising of the material he indicates a way forward for Gothic amidst the ruins of post-Tiger Ireland.’ Declan Kiberd, University of Notre Dame Provides a new account of the emergence of Irish Gothic fiction in the mid-eighteenth century FI This new study provides a robustly theorised and thoroughly historicised account of CTI the beginnings of Irish Gothic fiction, maps the theoretical terrain covered by other critics, and puts forward a new history of the emergence of the genre in Ireland. -
The Success and Ambiguity of Young Adult Literature: Merging Literary Modes in Contemporary British Fiction Virginie Douglas
The Success and Ambiguity of Young Adult Literature: Merging Literary Modes in Contemporary British Fiction Virginie Douglas To cite this version: Virginie Douglas. The Success and Ambiguity of Young Adult Literature: Merging Literary Modes in Contemporary British Fiction. Publije, Le Mans Université, 2018. hal-02059857 HAL Id: hal-02059857 https://hal.archives-ouvertes.fr/hal-02059857 Submitted on 7 Mar 2019 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Abstract: This paper focuses on novels addressed to that category of older teenagers called “young adults”, a particularly successful category that is traditionally regarded as a subpart of children’s literature and yet terminologically insists on overriding the adult/child divide by blurring the frontier between adulthood and childhood and focusing on the transition from one state to the other. In Britain, YA fiction has developed extensively in the last four decades and I wish to concentrate on what this literary emergence and evolution has entailed since the beginning of the 21st century, especially from the point of view of genre and narrative mode. I will examine the cases of recognized—although sometimes controversial—authors, arguing that although British YA fiction is deeply indebted to and anchored in the pioneering American tradition, which proclaimed the end of the Romantic child as well as that of the compulsory happy ending of the children’s book, there seems to be a recent trend which consists in alleviating the roughness, the straightforwardness of realism thanks to elements or touches of fantasy. -
Small Renaissances Engendered in JRR Tolkien's Legendarium
Eastern Michigan University DigitalCommons@EMU Senior Honors Theses Honors College 2017 'A Merrier World:' Small Renaissances Engendered in J. R. R. Tolkien's Legendarium Dominic DiCarlo Meo Follow this and additional works at: http://commons.emich.edu/honors Part of the Children's and Young Adult Literature Commons Recommended Citation Meo, Dominic DiCarlo, "'A Merrier World:' Small Renaissances Engendered in J. R. R. Tolkien's Legendarium" (2017). Senior Honors Theses. 555. http://commons.emich.edu/honors/555 This Open Access Senior Honors Thesis is brought to you for free and open access by the Honors College at DigitalCommons@EMU. It has been accepted for inclusion in Senior Honors Theses by an authorized administrator of DigitalCommons@EMU. For more information, please contact lib- [email protected]. 'A Merrier World:' Small Renaissances Engendered in J. R. R. Tolkien's Legendarium Abstract After surviving the trenches of World War I when many of his friends did not, Tolkien continued as the rest of the world did: moving, growing, and developing, putting the darkness of war behind. He had children, taught at the collegiate level, wrote, researched. Then another Great War knocked on the global door. His sons marched off, and Britain was again consumed. The "War to End All Wars" was repeating itself and nothing was for certain. In such extended dark times, J. R. R. Tolkien drew on what he knew-language, philology, myth, and human rights-peering back in history to the mythologies and legends of old while igniting small movements in modern thought. Arthurian, Beowulfian, African, and Egyptian myths all formed a bedrock for his Legendarium, and fantasy-fiction as we now know it was rejuvenated.Just like the artists, authors, and thinkers from the Late Medieval period, Tolkien summoned old thoughts to craft new creations that would cement themselves in history forever. -
Monsters and Near-Death Experiences in Eric Mccormack's First Blast Of
ARTICLE https://doi.org/10.1057/s41599-019-0374-y OPEN Monsters and near-death experiences in Eric McCormack’s First Blast of the Trumpet Against the Monstrous Regiment of Women Martin Kuester1* ABSTRACT Following Linda Hutcheon’sdefinition of parody as “repetition with a differ- ence”, this essay exposes how a contemporary Canadian novel parodically responds to 1234567890():,; seminal Early Modern English pre-texts. Eric McCormack is not only a Canadian post- modernist (and postcolonial) writer born in Scotland but also a specialist in Early Modern English literature and thus an ideal representative of the intertextual situation of Canadian writing between literary tradition and the challenges of postmodern/postcolonial writing. The essay interprets McCormack’s sexual gothic novel First Blast of the Trumpet Against the Monstrous Regiment of Women discussing the way in which a literal or even literalist—rather than metaphorical—interpretation of literary and religious texts of the Early Modern period can make an important and sometimes harrowing difference in the lives of somewhat unsophisticated literary characters. McCormack’s ominously named character Andrew Halfnight literally interprets religious and literary texts he sees as signposts and guidelines of his personal behavior, thus showing how a literal interpretation of “canonical” texts limits the character’s ability to lead a self-determined happy life. The texts he refers to include the pamphlet The First Blast of the Trumpet Against the Monstrous Regiment of Women by Scottish reformer John Knox, Robert Burton’s Anatomy of Melancholy and John Milton’s Paradise Lost, and these subtexts are more than challenged through their intertextual transfer into erotic or perhaps even pornographic contexts which probably would have shocked the Early Modern authors (although, for example, Milton was at least not unwilling or unable to include ero- ticism in his work). -
The Happy Ending – Will It Happen to Me Too? Mako Nagasawa Last Modified: October 2, 2007 for BCACF
The Happy Ending – Will It Happen to Me Too? Mako Nagasawa Last modified: October 2, 2007 for BCACF Introduction: What Story Do You Live In? This morning I want to ask you, ‘What story do you live in?’ All of us live in a story. We have a storyline running through our heads. And we play a major role in it. Let me give you some examples. Do you live in the hero story? This is a story where someone who makes a difference in the world and makes a name for himself or herself. You start off with some kind of hidden talent. You face obstacles, adversity, mountains and valleys of hard work, only to overcome in the end. What matters is the quest, the challenge, and the victory. It is the story of Harry Potter, the unlikely hero who is given a burden that no one else could carry, who fulfills his destiny. It is the story of King Leonidas, who gives his life against King Xerxes and the Persian Empire. Here’s a clip from 300 on that. [clip from Scene 17, where Xerxes is calling Leonidas to submit to him.] Notice how the threat of Xerxes is to wipe out Leonidas’ story. But as we know, the story is being retold by Dilios, who finishes his story on a new battlefield. As he finishes his story of the 300, he says, ‘Here they stare now, across the plain, at 10,000 Spartans, commanding 30,000 free Greeks,’ who are now united behind Sparta. Did you know that that story was retold in World War II. -
Genre and Subgenre
Genre and Subgenre Categories of Writing Genre = Category All writing falls into a category or genre. We will use 5 main genres and 15 subgenres. Fiction Drama Nonfiction Folklore Poetry Realistic Comedy Informational Fiction Writing Fairy Tale Tragedy Historical Persuasive Legend Fiction Writing Tall Tale Science Biography Fiction Myth Fantasy Autobiography Fable 5 Main Genres 1. Nonfiction: writing that is true 2. Fiction: imaginative or made up writing 3. Folklore: stories once passed down orally 4. Drama: a play or script 5. Poetry: writing concerned with the beauty of language Nonfiction Subgenres • Persuasive Writing: tries to influence the reader • Informational Writing: explains something • Autobiography: life story written by oneself • Biography: Writing about someone else’s life Latin Roots Auto = Self Bio = Life Graphy = Writing Fiction Subgenres • Historical Fiction: set in the past and based on real people and/or events • Science Fiction: has aliens, robots, futuristic technology and/or space ships • Realistic Fiction: has no elements of fantasy; could be true but isn’t • Fantasy: has monsters, magic, or characters with superpowers Folklore Subgenres Folklore/Folktales usually has an “unknown” author or will be “retold” or “adapted” by the author. • Fable: short story with personified animals and a moral Personified: given the traits of people Moral: lesson or message of a fable • Myth: has gods/goddesses and usually accounts for the creation of something Folklore Subgenres (continued) Tall Tale • Set in the Wild West, the American frontier • Main characters skills/size/strength is greatly exaggerated • Exaggeration is humorous Legend • Based on a real person or place • Facts are stretched beyond nonfiction • Exaggerated in a serious way Folklore Subgenres (continued) Fairytale: has magic and/or talking animals. -
GURPS Dungeon Fantasy Monsters 1 Is Copyright © 2011 by Steve Jackson Games Incorporated
TM Written by PETER V. DELL’ORTO and SEAN PUNCH Illustrated by IGOR FIORENTINI, JOYCE MAUREIRA, ROD REIS, BOB STEVLIC, and JACOB WALKER An e23 Sourcebook for GURP S® STEVE JACKSON GAMES ® Stock #37-0322 Version 1.0 – June 2011 CONTENTS I NTRODUCTION . 3 GIANT APE . 16 SWORD SPIRIT . 29 About the Authors . 3 Acting Like an Ape . 16 Live By the Sword . 29 About GURPS . 3 King of the Apes . 16 Die By the Sword . 29 GLADIATOR APE . 17 THROTTLER . 30 1. THE MONSTERS . 4 Battle Rage . 17 Full Throttle . 30 Reading Monster Stats . 4 Cestus Is Bestest . 17 It’s Not Easy Being Green . 30 BRONZE SPIDER . 5 HORDE PYGMY . 18 TROLL . 31 Spiders? Try Cockroaches! . 5 Nasty, Brutish, and Short . 18 Killin’ Trolls . 31 Along Came a Spider . 5 Island of the Pygmies . 18 . and Trolls Killin’ . 31 BUGBEAR . 6 HORRID SKULL . 19 UNDEAD SLIME . 32 Lair of the Bugbear . 6 It’s a Trap! . 19 Endurance Event . 32 CIUACLÁ . 7 Unholy Hand Grenade . 19 Cage Fight . 32 Killing Death . 7 ICE WYRM . 20 VOID BRUTE . 33 CORPSE GOLEM . 8 Icing the Wyrm . 20 Serving the Masters . 33 Not-Quite-Life Is Cheap . 8 Lair of the Ice Wyrm . 20 Berserk Void Brutes . 33 That’s Just Sickle! . 8 KARKADANN . 21 WATCHER AT DEMON FROM Soothing the Savage Breast . 21 THE EDGE OF TIME . 34 BETWEEN THE STARS . 9 Karkadann Pride . 21 Time Is on Their Side . 34 Harassers From LEAPING LEECH . 22 Hero-Killers . 34 Between the Stars . 9 Harmless Nuisance . 22 Hello Darkness My Old Friend . -
Myth Y La Magia: Magical Realism and the Modernism of Latin America
University of Tennessee, Knoxville TRACE: Tennessee Research and Creative Exchange Masters Theses Graduate School 5-2015 Myth y la magia: Magical Realism and the Modernism of Latin America Hannah R. Widdifield University of Tennessee - Knoxville, [email protected] Follow this and additional works at: https://trace.tennessee.edu/utk_gradthes Part of the Latin American Languages and Societies Commons, and the Literature in English, North America, Ethnic and Cultural Minority Commons Recommended Citation Widdifield, Hannah R., "Myth y la magia: Magical Realism and the Modernism of Latin America. " Master's Thesis, University of Tennessee, 2015. https://trace.tennessee.edu/utk_gradthes/3421 This Thesis is brought to you for free and open access by the Graduate School at TRACE: Tennessee Research and Creative Exchange. It has been accepted for inclusion in Masters Theses by an authorized administrator of TRACE: Tennessee Research and Creative Exchange. For more information, please contact [email protected]. To the Graduate Council: I am submitting herewith a thesis written by Hannah R. Widdifield entitled "Myth y la magia: Magical Realism and the Modernism of Latin America." I have examined the final electronic copy of this thesis for form and content and recommend that it be accepted in partial fulfillment of the requirements for the degree of Master of Arts, with a major in English. Lisi M. Schoenbach, Major Professor We have read this thesis and recommend its acceptance: Allen R. Dunn, Urmila S. Seshagiri Accepted for the Council: Carolyn R. Hodges Vice Provost and Dean of the Graduate School (Original signatures are on file with official studentecor r ds.) Myth y la magia: Magical Realism and the Modernism of Latin America A Thesis Presented for the Master of Arts Degree The University of Tennessee, Knoxville Hannah R. -
ORB QUEST™ Is a Programmed Adventure for the Instruction, It W I 11 Give You Information and FANTASY TRIP™ Game System
0RB QUEST™ More adventures in the service of Thorsz. A programmed Microquest® for use with ME LEE'" and WIZARD'" or ADVANCED MELEE'" and ADVANCED WIZARD'". Game Design: Paul c. Wagner Playtesting: Ron Hopkins Editing: Kevin Hendryx Cover Art: Robert Phillips V COPYRIGHT© 1982 Games Research Group, Inc. Al I Rights Reserved 3 2 from agai~ Enough prospered, however, to establish INTRODUCTION the base of the kingdom and dynasty of the Thorsz as it now stands. During evening rounds outside the w i. zard's "With time and the excess of luxuries brought quarters at the Thorsz's pa I ace, you are. deta 1 n~~ b~ about by these successes, the fate of the ear I i er a red-robed figure who speaks to you 1 n a su ue orbs was forgotten. Too many were content with tone. "There is a task that needs to _be done," their lot and power of the present and did not look murmurs the mage, "which is I~ the service of the forward into the future. And now, disturbing news Thorsz. It is fu I I of hardsh 1 ps and d~ngers, but Indeed has deve I oped. your rewards and renown w i I I be accord 1 ng I Y great. "The I and surrounding the rea I ms of the Thorsz Wi II you accept this bidding?" has become darker, more foreboding, and more With a silent nod you agree. dangerous. One in five patrols of the border guard "Good," mutters the wizard. "Here 1 s a to~en to returns with injury, or not at al I.