Ubisoft FY07 PR Final English

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Ubisoft FY07 PR Final English Ubisoft reports fiscal year 2006-07 results 1 • Sales up 24% versus market growth of 5%. • Current operating income 2 in line with target recently revised upwards: €38.3 million, or 5.6% of sales. • Net income reaches record level of €40.5 million. • Cash flows from operating activities up €85.5 million to €53.2 million. • Positive net cash position: €55.0 million, up €120.3 million. • Outlook for 2007-08 confirmed. Paris, May 29, 2007 – Today Ubisoft, one of the world’s largest video games publishers, reported its results for the 2006-07 fiscal year ended March 31, 2007. Key financial data In € millions 2006/07 % 2005/06 % Sales 680.3 547.1 Gross profit 452.4 66.5% 360.7 65.9% R&D expenses 233.0 34.2% 170.4 31.1% Sales, marketing, G & A expenses 181.1 26.6% 187.2 34.2% Current operating income before stock options 38.3 5.6% 3.1 0.6% Operating income/(loss) 34.6 5.1% (1.4) -0.3% Net income 40.5 6.0% 11.9 2.2% Basic earnings per share (in €) 0.95 0.32* Diluted earnings per share (in €) 0.91 0.35* Cash flows from R&D investments 226.0 185 Net cash/(debt) 55.0 (65.3) * after stock split by 2. Yves Guillemot, Chief Executive Officer of Ubisoft stated "The sharp improvement in our operating profitability in fiscal 2006-07 reflects the diversity and strong performance of our games portfolio as well as tight control over SG&A fixed costs and marketing expenses. Thanks to our solid results and the effective containment of working capital requirements during the year, we were able to generate €53 million in cash flows from operating activities while at the same time continuing to implement our growth strategy, with R&D investments up 22%. With the best games line-up in its history, Ubisoft has laid the foundation for starting 2007-08 in excellent conditions and is well-positioned to continue to gain market share and further increase its profitability in a high-growth sector." 1 Sales figures for fiscal 2006-07 were released on April 26, 2007. 2 Before the impact of stock-based compensation ("before stock options"). Main income statement items: • Gross profit up €92 million (66.5% of sales). • SG&A expenses down €6.1 million (26.6% of sales). • R&D expenses up 62,6 M€ (34.2% of sales). • Net financial income of €18.0 million, due to a €27.1 million gain arising from the Equity Swap 3. • Diluted earnings per share: €0.91 Sales for full-year 2006-07 came to €680.3 million, up 24.4%, or 27.2% at constant exchange rates. Gross profit advanced €91.7 million to €452.4 million, representing 66.5% of sales, versus 65.9% in 2005-06. This rise was fueled by sales of new generation games (74% gross margin), which accounted for 60% of the total sales figure. The contribution of these games offset the expected decreasing margins of old generation games (56% margin), as well as the impact from growing distribution activities and back-catalog sales, which traditionally generate lower margins. Current operating income before stock options surged to €38.3 million from €3.1 million in 2005-06, representing 5.6% of sales versus 0.6%. This increase was primarily attributable to a combination of the following factors: • The €91.7 million rise in gross profit. • A decrease in SG&A expenses to €181.1 million (26.6% of sales) from €187.2 million the previous year (34.2% of sales), achieved due to a reduction in marketing expenditure and logistic costs to €87.3 million from €95.5 million, as well as tight control over fixed costs which only edged up to €93.8 million from €91.7 million the previous year. • Partially offset by the expected increase in R&D expenses to €233.0 million (34.2% of sales) from €170.4 million (31.1% of sales) in 2005-06. Net financial income came to €18.0 million (compared with a net financial charge of €9.1 million reported in 2005-06), breaking down as follows: • €7.0 million in financial charges (€10.3 million in 2005-06), including €1 million related to compound financial instruments, recorded in accordance with IFRS. This reduction reflects the year-on-year decrease in the Group’s debt. • €1.7 million in foreign exchange losses (€6.3 million in 2005-06). • A €27.1 million positive impact attributable to the Equity Swap (€7.5 million in 2005-06). The contribution of equity accounted companies (Gameloft) amounted to €3.1 million, compared with €19.1 million in 2005-06. Ubisoft ended the fiscal year with net income of €40.5 million, versus €11.9 million one year earlier. Diluted earnings per share amounted to €0.91. Main cash flow statement and balance sheet items: Cash flows from operating activities jumped from a negative €32.3 million in 2005-06 to a positive €53.2 million in 2006-07, reflecting the impact of the robust increase in operating income, coupled with the €7.4 million decrease of working capital requirement. 3 Operation concluded with Crédit Lyonnais on September 30, 2003. On March 31, 2007, Ubisoft had a net cash position of €55.0 million compared with a net debt position of €65.3 million at March 31, 2006. This €120.3 million improvement was driven by the rise in cash flows from operating activities as well as: • Capital increases totaling €107.2 million. • €2.9 million in translation adjustments. • Investments of €43 million, including €25 million for the acquisition of the Far Cry® and Driver® brands. Outlook for 2007-08 confirmed In 2007-08, Ubisoft will have the best line-up in its history with the new titles launched for 7 of its successful franchises (including Brothers in Arms ®, Tom Clancy’s Splinter Cell ® and Rayman ®), 6 new brands (including Assassin's Creed TM , Tom Clancy’s EndWar TM and Haze TM ) and 4 licensed games (Surf's Up™, Lost TM , Naruto TM , Beowulf TM ). Ubisoft also expects to see a considerable ramp-up of games for the Wii TM and Nintendo DS TM systems thanks to a highly pro-active strategy in the casual gaming segment. As a result, Ubisoft is maintaining its previously announced targets: • First-quarter sales of approximately €120 million. • Full-year 2007-08 sales of around €800 million and current operating income before stock options representing at least 8% of total sales. Financial calendar Release/event Date Annual General Meeting July 4, 2007 First-quarter 2007-08 sales July 24, 2007 These dates are subject to change and will be confirmed at a later stage. Contacts Investor relations Jean-Benoît Roquette Head of Investor Relations + 33 1 48 18 52 39 [email protected] / [email protected] Disclaimer This statement may contain estimated financial data, information on future projects and transactions and future business results/performance. Such forward-looking data are provided for estimation purposes only. They are subject to market risks and uncertainties and may vary significantly compared with the actual results that will be published. The estimated financial data have been presented to the Board of Directors and have not been audited by the Statutory Auditors. (Additional information is specified in the most recent Ubisoft Registration Document filed on September 20, 2006 with the French Financial Markets Authority ( l’Autorité des marchés financiers ). About Ubisoft Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of €680.3 million for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com . Significant events of the 2006-07 fiscal year May 2006 - €24 million equity increase following the conversion of warrants issued in 2003. - Ubisoft emerges victorious from the 2006 E3 , with Assassin’s Creed™ winning the Best Action/Adventure Game as part of the Game Critics Awards: Best of E3 2006; Brothers in Arms Hell’s Highway™ recognized as Best First Person Shooter for Xbox 360™; and Tom Clancy’s Rainbow Six® Vegas picking up the title of Overall Best First Person Shooter awarded by IGN. June 2006 - Ubisoft opens a production studio in Sofia, Bulgaria. July 2006 - Ubisoft acquires the Driver® franchise for €19 million, giving the Group a direct point of entry into the key driving games segment. This prestigious brand has already sold more than 14 million units throughout the world. - Marc Fiorentino is appointed to the board of Directors. August 2006 - Ubisoft announces 7 titles for the launch of Nintendo Wii™ including Red Steel™ and Rayman Raving Rabbids™. - Tom Clancy’s Ghost Recon Advanced Warfighter® is ranked number one for solo and multiplayer games on the on-line games service Xbox Live®. October 2006 - A new commercial subsidiary opens its doors in Mexico. November 2006 - €24.2 million equity increase following the conversion of a portion of the Group's 2006 OCEANE bonds. December 2006 - A two-for-one stock split is carried out on December 11, 2006. - GameInformer, the world’s number one computer and video game magazine with a circulation of over two million , ranks Ubisoft as the second leading international publisher and names Ubisoft Montreal as the fourth leading development studio for 2006.
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