WIMP Interfaces for Emerging Display Environments
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Direct Interaction with Large Displays Through Monocular Computer Vision
DIRECT INTERACTION WITH LARGE DISPLAYS THROUGH MONOCULAR COMPUTER VISION A thesis submitted in fulfilment of the requirements for the degree of Doctor of Philosophy in the School of Information Technologies at The University of Sydney Kelvin Cheng October 2008 © Copyright by Kelvin Cheng 2008 All Rights Reserved Abstract Large displays are everywhere, and have been shown to provide higher productivity gain and user satisfaction compared to traditional desktop monitors. The computer mouse remains the most common input tool for users to interact with these larger displays. Much effort has been made on making this interaction more natural and more intuitive for the user. The use of computer vision for this purpose has been well researched as it provides freedom and mobility to the user and allows them to interact at a distance. Interaction that relies on monocular computer vision, however, has not been well researched, particularly when used for depth information recovery. This thesis aims to investigate the feasibility of using monocular computer vision to allow bare-hand interaction with large display systems from a distance. By taking into account the location of the user and the interaction area available, a dynamic virtual touchscreen can be estimated between the display and the user. In the process, theories and techniques that make interaction with computer display as easy as pointing to real world objects is explored. Studies were conducted to investigate the way human point at objects naturally with their hand and to examine the inadequacy in existing pointing systems. Models that underpin the pointing strategy used in many of the previous interactive systems were formalized. -
XAMPP-Chapter
The following is a sample chapter from the upcoming Understanding MySQL and MariaDB, coming in 2020 from Andrew Comeau and Comeau Software Solutions. If you enjoy this preview, please check back at ComeauSoftware.com for more details and updates on anticipated release dates. https://www.comeausoftware.com/understanding-mysql-and-mariadb/ All material, Copyright 2019 – Andrew Comeau 3 Installing MariaDB with XAMPP Using MariaDB as part of a suite of web development tools In This Lesson … • Understand the purpose of an Apache - MySQL - PHP (AMP) software stack • Recognize the variations in AMP stack packages available for download • Install an AMP stack for use in developing databases and hosting web applications What is an AMP Stack? As powerful as MySQL is, it's rarely used on its own. Most developers will want additional tools such as programming languages and interface tools to escape the tedium of working on the command line all the time. This is one of the reasons that MySQL is often used in combination with other tools that will enable the design of user-friendly sites. This means either creating or downloading a ready-made AMP stack. AMP usually stands for "Apache-MySQL-PHP" although the P might also stand for Perl or Python. In general, it simply refers to one or more programming languages that are included with the software stack. An AMP stack is called a stack because each tool within it addresses a different aspect of database and web development and helps support the others. • Apache is a web server - software that can respond to requests for pages and other content within a website. -
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download free bumptop-3d windows desktop organizer Updated : Tuesday 08 June 2021 Maybe even better than free. Any file in any format can be uploaded and downloaded for free. If only we could, we surely would! On the other hand, using file can actually save you money. Why pay storage fees for a file that you just wanted to send to a friend or colleague? Also, many team chat apps have limits to the size of files that can be transferred within their apps. Files transferred the old-fashioned way tend to pile up and be forgotten about, eventually costing you money in data storage fees. Your wallet will be none-the-lighter! Just so we’re all 100% clear here: When you share a file, data is being transferred between your computer or phone andour servers, then from our servers to your friends device. Just upload the file you want to share with your friends and we send you a download link to your file.Files can be downloaded from any computer from our high speed servers. Unfortunately, we can’t make that part free. You decide who you want to share yourfiles with. Our service is completely free for everyone. filehosting provides an easy possibility for you to send large files to your friends. It is also allowed tolink to the download page from websites and communities. File is free to use with no gotchas and no hidden fees. Simply upload your file and share the link.You can give this download link to your friends by mail or instant messenger. -
Design Patterns and Frameworks for Developing WIMP User Interfaces
Design Patterns and Frameworks for Developing WIMP+ User Interfaces Vom Fachbereich Informatik der Technischen Universität Darmstadt genehmigte Dissertation zur Erlangung des akademischen Grades der Doktor-Ingenieurin (Dr.-Ing.) vorgelegt von Yongmei Wu, M.Sc. geboren in Guizhou, China Referenten der Arbeit: Prof. Dr.-Ing. Hans-Jürgen Hoffmann Prof. Robert J.K. Jacob, Ph.D. Tag des Einreichens: 09.10.2001 Tag der mündlichen Prüfung: 11.12.2001 D17 Darmstädter Dissertation 2001 Abstract Abstract This work investigates the models and tools for support of developing a kind of future user interfaces, which are partially built upon the WIMP (Windows, Icons, Menus, and Pointing device: the mouse) interaction techniques and devices; and able to observe and leverage at least one controlled process under the supervision of their user(s). In this thesis, they are called WIMP+ user interfaces. There are a large variety of applications dealt with WIMP+ user interfaces, e.g., robot control, telecommunication, car driver assistant systems, distributed multi-user database systems, automation rail systems, etc. At first, it studies the evolution of user interfaces, deduces the innovative functions of future user interfaces, and defines WIMP+ user interfaces. Then, it investigates high level models for user interface realization. Since the most promising user-centered design methodology is a new emerging model, it is still short of modeling methodology and rules to support the concrete development process. Therefore, in this work, a universal modeling methodology, which picks up the design pattern application, is researched and used to structure different low level user interface models. And a framework, named Hot-UCDP, for aiding the development process, is proposed. -
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Flexible Interfaces: Future Developments for Post-WIMP Interfaces Benjamin Bressolette, Michel Beaudouin-Lafon
Flexible interfaces: future developments for post-WIMP interfaces Benjamin Bressolette, Michel Beaudouin-Lafon To cite this version: Benjamin Bressolette, Michel Beaudouin-Lafon. Flexible interfaces: future developments for post- WIMP interfaces. CMMR 2019 - 14th International Symposium on Computer Music Multidisciplinary Research, Oct 2019, Marseille, France. hal-02435177 HAL Id: hal-02435177 https://hal.archives-ouvertes.fr/hal-02435177 Submitted on 15 Jan 2020 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Flexible interfaces : future developments for post-WIMP interfaces Benjamin Bressolette and Michel Beaudouin-Lafon LRI, Universit´eParis-Sud, CNRS, Inria, Universit´eParis-Saclay Orsay, France [email protected] R´esum´e Most current interfaces on desktop computers, tablets or smart- phones are based on visual information. In particular, graphical user in- terfaces on computers are based on files, folders, windows, and icons, ma- nipulated on a virtual desktop. This article presents an ongoing project on multimodal interfaces, which may lead to promising improvements for computers' interfaces. These interfaces intend to ease the interaction with computers for blind or visually impaired people. We plan to inter- view blind or visually impaired users, to understand how they currently use computers, and how a new kind of flexible interface can be designed to meet their needs. -
Design and Implementation of Post-WIMP Interactive Spaces with the ZOIL Paradigm
Design and Implementation of Post-WIMP Interactive Spaces with the ZOIL Paradigm Dissertation zur Erlangung des akademischen Grades eines Doktors der Naturwissenschaften (Dr. rer. nat.) vorgelegt von Hans-Christian Jetter an der Universität Konstanz Mathematisch-Naturwissenschaftliche Sektion Fachbereich Informatik und Informationswissenschaft Tag der mündlichen Prüfung: 22. März 2013 1. Referent: Prof. Dr. Harald Reiterer (Universität Konstanz) 2. Referent: Prof. Dr. Andreas Butz (LMU München) Prüfungsvorsitzender: Prof. Dr. Daniel Keim (Universität Konstanz) Konstanz, Dezember 2013 Design and Implementation of Post-WIMP Interactive Spaces with the ZOIL Paradigm Dissertation submitted for the degree of Doctor of Natural Sciences (Dr. rer. nat.) Presented by Hans-Christian Jetter at the University of Konstanz Faculty of Sciences Department of Computer and Information Science Date of the oral examination: March 22nd, 2013 1st Supervisor: Prof. Dr. Harald Reiterer (University of Konstanz) 2nd Supervisor: Prof. Dr. Andreas Butz (University of Munich, LMU) Chief Examiner: Prof. Dr. Daniel Keim (University of Konstanz) Konstanz, December 2013 i Zusammenfassung Post-WIMP (post-“Windows, Icons, Menu, Pointer”) interaktive Räume sind physische Umgebungen oder Räume für die kollaborative Arbeit, die mit Technologien des Ubiquitous Computing angereichert sind. Ihr Zweck ist es, eine computer-unterstützte Kollaboration mehrerer Benutzer zu ermöglichen, die auf einer nahtlosen Benutzung mehrerer Geräte und Bildschirme mittels „natürlicher“ post-WIMP Interaktion basiert. Diese Dissertation beantwortet die Forschungsfrage, wie Gestalter und Entwickler solcher Umgebungen dabei unterstützt werden können, gebrauchstaugliche interaktive Räume für mehrere Benutzer mit mehreren Geräten zu erschaffen, die eine kollaborative Wissensarbeit ermöglichen. Zu diesem Zweck werden zunächst Konzepte wie post-WIMP Interaktion, interaktive Räume und Wissensarbeit definiert. Die Arbeit formuliert dann das neue technologische Paradigma ZOIL (Zoomable Object-Oriented Information Landscape). -
Comparison of Dynamic Web Content Processing Language Performance Under a LAMP Architecture
Jafar, Anderson, and Abdullat Fri, Nov 7, 4:00 - 4:30, Pueblo C Comparison of Dynamic Web Content Processing Language Performance Under a LAMP Architecture Musa Jafar [email protected] Russell Anderson [email protected] Amjad Abdullat [email protected] CIS Department, West Texas A&M University Canyon, TX 79018 Abstract LAMP is an open source, web-based application solution stack. It is comprised of (1) an oper- ating system platform running Linux, (2) an Apache web server, (3) a MySQL database man- agement system, and (4) a Dynamic Web Content Processor (tightly coupled with Apache) that is a combination of one or more of Perl, Python and PHP scripting languages paired with their corresponding MySQL Database Interface Module. In this paper, we compare various performance measures of Perl, Python and PHP separately without a database interface and in conjunction with their MySQL Database Interface Modules within a LAMP framework. We per- formed our tests under two separate Linux, Apache and Dynamic Web Content environments: an SE Linux environment and a Redhat Enterprise Linux environment. A single MySQL data- base management system that resided on a separate Redhat Linux box served both environ- ments. We used a hardware appliance framework for our test configuration, generation and data gathering. An appliance framework is repeatable and easily configurable. It allows a performance engineer to focus effort on the design, configuration and monitoring of tests, and the analysis of test results. In all cases, whether database connectivity was involved or not, PHP outperformed Perl and Python. We also present the implementation of a mechanism to handle the propagation of database engine status-codes to the web-client, this is important when automatic client-based testing is performed, because the HTTP server is incapable of automatically propagating third-tier applications status-codes to the HTTP client. -
Lessons Learned from the Design and Implementation of Distributed Post
Lessons Learned from the Design and Implementation of Distributed Post-WIMP User Interfaces Thomas Seifried1, Hans-Christian Jetter2, Michael Haller1, Harald Reiterer2 1Upper Austria University of Applied Sciences 2University of Konstanz Media Interaction Lab Human-Computer Interaction Group {thomas.seifried, haller}@fh-hagenberg.at {jetter, reiterer}@inf.uni-konstanz.de a b c Figure 1: Interactive spaces based on post-WIMP DUIs. (a) NiCE Meeting Room [5], (b) DeskPiles [2] and (c) Facet-Streams [10] ABSTRACT “natural” interaction, i.e. the UI is perceived as something Creating novel user interfaces that are “natural” and unobtrusive or even invisible that does not require the distributed is challenging for designers and developers. users’ continuous attention or a great deal of cognitive “Natural” interaction techniques are barely standardized resources. A well-proven approach to achieve this are and in combination with distributed UIs additional technical visual model-world interfaces for “direct manipulation”, in difficulties arise. In this paper we present the lessons we which a tight coupling of input and output languages have learned in developing several natural and distributed narrows the gulfs of execution and evaluation [7]. While user interfaces and propose design patterns to support direct manipulation originates from 1980s desktop development of such applications. computing, its principles are also the foundation of novel Author Keywords post-WIMP (post-“Windows Icons Menu Pointing”) or Post-WIMP, natural user interfaces, distributed user reality-based UIs [8]: Their interaction styles (e.g. tangible, interfaces, zoomable user interfaces, design patterns. multi-touch or paper-based UIs) “draw strength by building on users’ pre-existing knowledge of the everyday, non- ACM Classification Keywords digital world to a much greater extent than before.” Users H5.2. -
Design and Development of Long-Term Care Management System Based on Internet of Things
Sensors and Materials, Vol. 33, No. 6 (2021) 1883–1895 1883 MYU Tokyo S & M 2581 Design and Development of Long-term Care Management System Based on Internet of Things Yu-Qiang Yang,1 Chien-Yu Lu,1 Hsiu-Ying Hsieh,1 Tsung-Chieh Chang,1 and Te-Jen Su2,3* 1Department of Industrial Education and Technology, National Changhua University of Education, Changhua City 500, Taiwan ROC 2Department of Electronic Engineering, National Kaohsiung University of Science and Technology, Kaohsiung City 807618, Taiwan ROC 3Graduate Institute of Clinical Medicine, Kaohsiung Medical University, Kaohsiung City 80708, Taiwan ROC (Received December 30, 2020; accepted May 24, 2021) Keywords: database, biomedical module, blog system, IoT development board The aim of this study is to design and establish a long-term care management system with the functions of data acquisition, data access, and website management for a long-term care center, along with the utilization of an Internet of Things (IoT) demo board and router to transmit the measurement parameters of biomedical sensor modules to the server database, including blood pressure, body temperature, and heart rate modules, for physiological information measurement by the system. The interface for information browsing is simple and user-friendly. This system uses Windows 10 as its operating system and uses Apache to create a Hypertext Transfer Protocol (HTTP) server, as well as the MySQL relational database management system and WordPress.com blog services. WordPress.com is also utilized to design a web interface so that the family of the person in long-term care can instantly access their physiological information, and the hierarchical webpage architecture enables administrators to manage the information regarding long-term care. -
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A Visual Language for Non-WIMP User Interfaces Robert J.K
A Visual Language for Non-WIMP User Interfaces Robert J.K. Jacob Department of Electrical Engineering and Computer Science Tufts University Medford, Mass. 02155 Abstract single input/output stream. Even where there are several devices, the input is treated conceptually as a single Unlike current GUI or WIMP style interfaces, non- multiplexed stream, and interaction proceeds in half- WIMP user interfaces, such as virtual environments, involve duplex, alternating between user and computer. Users do parallel, continuous interactions with the user. However, not, for example, meaningfully move a mouse while typing most current visual (and non-visual) languages for describing human-computer interaction are based on characters; they do one at a time. Non-WIMP interfaces are serial, discrete, token-based models. This paper introduces instead characterized by continuous interaction between a visual language for describing and programming the fine- user and computer via several parallel, asynchronous grained aspects of non-WIMP interaction. It is based on the channels or devices. notion that the essence of a non-WIMP dialogue is a set of Because interaction with such systems can draw on the continuous relationships, most of which are temporary. The user’s existing skills for interacting with the real world, they underlying model combines a data-flow or constraint-like offer the promise of interfaces that are easier to learn and to component for the continuous relationships with an event- use. However, they are currently making interfaces more based component for discrete interactions, which can difficult to build. Advances in user interface design and enable or disable individual continuous relationships.