Global Games: Theory and Applications Stephen Morris and Hyun Song Shin
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The Determinants of Efficient Behavior in Coordination Games
The Determinants of Efficient Behavior in Coordination Games Pedro Dal B´o Guillaume R. Fr´echette Jeongbin Kim* Brown University & NBER New York University Caltech May 20, 2020 Abstract We study the determinants of efficient behavior in stag hunt games (2x2 symmetric coordination games with Pareto ranked equilibria) using both data from eight previous experiments on stag hunt games and data from a new experiment which allows for a more systematic variation of parameters. In line with the previous experimental literature, we find that subjects do not necessarily play the efficient action (stag). While the rate of stag is greater when stag is risk dominant, we find that the equilibrium selection criterion of risk dominance is neither a necessary nor sufficient condition for a majority of subjects to choose the efficient action. We do find that an increase in the size of the basin of attraction of stag results in an increase in efficient behavior. We show that the results are robust to controlling for risk preferences. JEL codes: C9, D7. Keywords: Coordination games, strategic uncertainty, equilibrium selection. *We thank all the authors who made available the data that we use from previous articles, Hui Wen Ng for her assistance running experiments and Anna Aizer for useful comments. 1 1 Introduction The study of coordination games has a long history as many situations of interest present a coordination component: for example, the choice of technologies that require a threshold number of users to be sustainable, currency attacks, bank runs, asset price bubbles, cooper- ation in repeated games, etc. In such examples, agents may face strategic uncertainty; that is, they may be uncertain about how the other agents will respond to the multiplicity of equilibria, even when they have complete information about the environment. -
Lecture 4 Rationalizability & Nash Equilibrium Road
Lecture 4 Rationalizability & Nash Equilibrium 14.12 Game Theory Muhamet Yildiz Road Map 1. Strategies – completed 2. Quiz 3. Dominance 4. Dominant-strategy equilibrium 5. Rationalizability 6. Nash Equilibrium 1 Strategy A strategy of a player is a complete contingent-plan, determining which action he will take at each information set he is to move (including the information sets that will not be reached according to this strategy). Matching pennies with perfect information 2’s Strategies: HH = Head if 1 plays Head, 1 Head if 1 plays Tail; HT = Head if 1 plays Head, Head Tail Tail if 1 plays Tail; 2 TH = Tail if 1 plays Head, 2 Head if 1 plays Tail; head tail head tail TT = Tail if 1 plays Head, Tail if 1 plays Tail. (-1,1) (1,-1) (1,-1) (-1,1) 2 Matching pennies with perfect information 2 1 HH HT TH TT Head Tail Matching pennies with Imperfect information 1 2 1 Head Tail Head Tail 2 Head (-1,1) (1,-1) head tail head tail Tail (1,-1) (-1,1) (-1,1) (1,-1) (1,-1) (-1,1) 3 A game with nature Left (5, 0) 1 Head 1/2 Right (2, 2) Nature (3, 3) 1/2 Left Tail 2 Right (0, -5) Mixed Strategy Definition: A mixed strategy of a player is a probability distribution over the set of his strategies. Pure strategies: Si = {si1,si2,…,sik} σ → A mixed strategy: i: S [0,1] s.t. σ σ σ i(si1) + i(si2) + … + i(sik) = 1. If the other players play s-i =(s1,…, si-1,si+1,…,sn), then σ the expected utility of playing i is σ σ σ i(si1)ui(si1,s-i) + i(si2)ui(si2,s-i) + … + i(sik)ui(sik,s-i). -
On Games of Strategic Experimentation Dinah Rosenberg, Antoine Salomon, Nicolas Vieille
On Games of Strategic Experimentation Dinah Rosenberg, Antoine Salomon, Nicolas Vieille To cite this version: Dinah Rosenberg, Antoine Salomon, Nicolas Vieille. On Games of Strategic Experimentation. 2010. hal-00579613 HAL Id: hal-00579613 https://hal.archives-ouvertes.fr/hal-00579613 Preprint submitted on 24 Mar 2011 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. On Games of Strategic Experimentation Dinah Rosenberg∗, Antoine Salomon† and Nicolas Vieille‡ December 15, 2010 Abstract We focus on two-player, two-armed bandit games. We analyze the joint effect on the informational spillovers between the players of the correlation between the risky arms, and the extent to which one’s experimentation results are publicly disclosed. Our main results only depend on whethert informational shocks bring good or bad news. In the latter case, there is a sense in which the marginal value of these informational spillovers is zero. Strategic experimentation issues are prevalent in most situations of social learning. In such setups, an agent may learn useful information by experimenting himself, or possibly, by observ- ing other agents. Typical applications include dynamic R&D (see e.g. Moscarini and Squin- tani (2010), Malueg and Tsutsui (1997)), competition in an uncertain environment (MacLennan (1984)), financial contracting (Bergemann and Hege (2005) ), etc. -
Game Theory Lecture Notes
Game Theory: Penn State Math 486 Lecture Notes Version 2.1.1 Christopher Griffin « 2010-2021 Licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License With Major Contributions By: James Fan George Kesidis and Other Contributions By: Arlan Stutler Sarthak Shah Contents List of Figuresv Preface xi 1. Using These Notes xi 2. An Overview of Game Theory xi Chapter 1. Probability Theory and Games Against the House1 1. Probability1 2. Random Variables and Expected Values6 3. Conditional Probability8 4. The Monty Hall Problem 11 Chapter 2. Game Trees and Extensive Form 15 1. Graphs and Trees 15 2. Game Trees with Complete Information and No Chance 18 3. Game Trees with Incomplete Information 22 4. Games of Chance 24 5. Pay-off Functions and Equilibria 26 Chapter 3. Normal and Strategic Form Games and Matrices 37 1. Normal and Strategic Form 37 2. Strategic Form Games 38 3. Review of Basic Matrix Properties 40 4. Special Matrices and Vectors 42 5. Strategy Vectors and Matrix Games 43 Chapter 4. Saddle Points, Mixed Strategies and the Minimax Theorem 45 1. Saddle Points 45 2. Zero-Sum Games without Saddle Points 48 3. Mixed Strategies 50 4. Mixed Strategies in Matrix Games 53 5. Dominated Strategies and Nash Equilibria 54 6. The Minimax Theorem 59 7. Finding Nash Equilibria in Simple Games 64 8. A Note on Nash Equilibria in General 66 Chapter 5. An Introduction to Optimization and the Karush-Kuhn-Tucker Conditions 69 1. A General Maximization Formulation 70 2. Some Geometry for Optimization 72 3. -
Hierarchies of Ambiguous Beliefs∗
Hierarchies of Ambiguous Beliefs∗ David S. Ahny August 2006 Abstract We present a theory of interactive beliefs analogous to Mertens and Zamir [31] and Branden- burger and Dekel [10] that allows for hierarchies of ambiguity. Each agent is allowed a compact set of beliefs at each level, rather than just a single belief as in the standard model. We propose appropriate definitions of coherency and common knowledge for our types. Common knowledge of coherency closes the model, in the sense that each type homeomorphically encodes a compact set of beliefs over the others' types. This space universally embeds every implicit type space of ambiguous beliefs in a beliefs-preserving manner. An extension to ambiguous conditional probability systems [4] is presented. The standard universal type space and the universal space of compact continuous possibility structures are epistemically identified as subsets. JEL classification: C72; D81 Keywords: ambiguity, Knightian uncertainty, Bayesian games, universal type space 1 Introduction The idea of a player's type introduced by Harsanyi [19] provides a useful and compact represen- tation of the interactive belief structures that arise in a game, encoding a player's beliefs on some \primitive" parameter of uncertainty, her belief about the others' beliefs, their beliefs about her belief about their beliefs, and so on. Mertens and Zamir [31], hereafter MZ, constructed a universal type space encoding all internally consistent streams of beliefs, ensuring that Bayesian games with Harsanyi types lose no analytic generality.1 ∗NOTICE: this is the author's version of a work that was accepted for publication in Journal of Economic Theory. -
CSC304 Lecture 4 Game Theory
CSC304 Lecture 4 Game Theory (Cost sharing & congestion games, Potential function, Braess’ paradox) CSC304 - Nisarg Shah 1 Recap • Nash equilibria (NE) ➢ No agent wants to change their strategy ➢ Guaranteed to exist if mixed strategies are allowed ➢ Could be multiple • Pure NE through best-response diagrams • Mixed NE through the indifference principle CSC304 - Nisarg Shah 2 Worst and Best Nash Equilibria • What can we say after we identify all Nash equilibria? ➢ Compute how “good” they are in the best/worst case • How do we measure “social good”? ➢ Game with only rewards? Higher total reward of players = more social good ➢ Game with only penalties? Lower total penalty to players = more social good ➢ Game with rewards and penalties? No clear consensus… CSC304 - Nisarg Shah 3 Price of Anarchy and Stability • Price of Anarchy (PoA) • Price of Stability (PoS) “Worst NE vs optimum” “Best NE vs optimum” Max total reward Max total reward Min total reward in any NE Max total reward in any NE or or Max total cost in any NE Min total cost in any NE Min total cost Min total cost PoA ≥ PoS ≥ 1 CSC304 - Nisarg Shah 4 Revisiting Stag-Hunt Hunter 2 Stag Hare Hunter 1 Stag (4 , 4) (0 , 2) Hare (2 , 0) (1 , 1) • Max total reward = 4 + 4 = 8 • Three equilibria ➢ (Stag, Stag) : Total reward = 8 ➢ (Hare, Hare) : Total reward = 2 1 2 1 2 ➢ ( Τ3 Stag – Τ3 Hare, Τ3 Stag – Τ3 Hare) 1 1 1 1 o Total reward = ∗ ∗ 8 + 1 − ∗ ∗ 2 ∈ (2,8) 3 3 3 3 • Price of stability? Price of anarchy? CSC304 - Nisarg Shah 5 Revisiting Prisoner’s Dilemma John Stay Silent Betray Sam -
Potential Games. Congestion Games. Price of Anarchy and Price of Stability
8803 Connections between Learning, Game Theory, and Optimization Maria-Florina Balcan Lecture 13: October 5, 2010 Reading: Algorithmic Game Theory book, Chapters 17, 18 and 19. Price of Anarchy and Price of Staility We assume a (finite) game with n players, where player i's set of possible strategies is Si. We let s = (s1; : : : ; sn) denote the (joint) vector of strategies selected by players in the space S = S1 × · · · × Sn of joint actions. The game assigns utilities ui : S ! R or costs ui : S ! R to any player i at any joint action s 2 S: any player maximizes his utility ui(s) or minimizes his cost ci(s). As we recall from the introductory lectures, any finite game has a mixed Nash equilibrium (NE), but a finite game may or may not have pure Nash equilibria. Today we focus on games with pure NE. Some NE are \better" than others, which we formalize via a social objective function f : S ! R. Two classic social objectives are: P sum social welfare f(s) = i ui(s) measures social welfare { we make sure that the av- erage satisfaction of the population is high maxmin social utility f(s) = mini ui(s) measures the satisfaction of the most unsatisfied player A social objective function quantifies the efficiency of each strategy profile. We can now measure how efficient a Nash equilibrium is in a specific game. Since a game may have many NE we have at least two natural measures, corresponding to the best and the worst NE. We first define the best possible solution in a game Definition 1. -
Lecture Notes
GRADUATE GAME THEORY LECTURE NOTES BY OMER TAMUZ California Institute of Technology 2018 Acknowledgments These lecture notes are partially adapted from Osborne and Rubinstein [29], Maschler, Solan and Zamir [23], lecture notes by Federico Echenique, and slides by Daron Acemoglu and Asu Ozdaglar. I am indebted to Seo Young (Silvia) Kim and Zhuofang Li for their help in finding and correcting many errors. Any comments or suggestions are welcome. 2 Contents 1 Extensive form games with perfect information 7 1.1 Tic-Tac-Toe ........................................ 7 1.2 The Sweet Fifteen Game ................................ 7 1.3 Chess ............................................ 7 1.4 Definition of extensive form games with perfect information ........... 10 1.5 The ultimatum game .................................. 10 1.6 Equilibria ......................................... 11 1.7 The centipede game ................................... 11 1.8 Subgames and subgame perfect equilibria ...................... 13 1.9 The dollar auction .................................... 14 1.10 Backward induction, Kuhn’s Theorem and a proof of Zermelo’s Theorem ... 15 2 Strategic form games 17 2.1 Definition ......................................... 17 2.2 Nash equilibria ...................................... 17 2.3 Classical examples .................................... 17 2.4 Dominated strategies .................................. 22 2.5 Repeated elimination of dominated strategies ................... 22 2.6 Dominant strategies .................................. -
Chapter 2 Equilibrium
Chapter 2 Equilibrium The theory of equilibrium attempts to predict what happens in a game when players be- have strategically. This is a central concept to this text as, in mechanism design, we are optimizing over games to find the games with good equilibria. Here, we review the most fundamental notions of equilibrium. They will all be static notions in that players are as- sumed to understand the game and will play once in the game. While such foreknowledge is certainly questionable, some justification can be derived from imagining the game in a dynamic setting where players can learn from past play. Readers should look elsewhere for formal justifications. This chapter reviews equilibrium in both complete and incomplete information games. As games of incomplete information are the most central to mechanism design, special at- tention will be paid to them. In particular, we will characterize equilibrium when the private information of each agent is single-dimensional and corresponds, for instance, to a value for receiving a good or service. We will show that auctions with the same equilibrium outcome have the same expected revenue. Using this so-called revenue equivalence we will describe how to solve for the equilibrium strategies of standard auctions in symmetric environments. Emphasis is placed on demonstrating the central theories of equilibrium and not on providing the most comprehensive or general results. For that readers are recommended to consult a game theory textbook. 2.1 Complete Information Games In games of compete information all players are assumed to know precisely the payoff struc- ture of all other players for all possible outcomes of the game. -
Tough Talk, Cheap Talk, and Babbling: Government Unity, Hawkishness
Tough Talk, Cheap Talk, and Babbling: Government Unity, Hawkishness and Military Challenges By Matthew Blake Fehrs Department of Political Science Duke University Date:_____________________ Approved: ___________________________ Joseph Grieco, Supervisor __________________________ Alexander Downes __________________________ Peter Feaver __________________________ Chris Gelpi __________________________ Erik Wibbels Dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of Political Science in the Graduate School of Duke University 2008 ABSTRACT Tough Talk, Cheap Talk, and Babbling: Government Unity, Hawkishness and Military Challenges By Matthew Blake Fehrs Department of Political Science Duke University Date:_____________________ Approved: ___________________________ Joseph Grieco, Supervisor __________________________ Alexander Downes __________________________ Peter Feaver __________________________ Chris Gelpi __________________________ Erik Wibbels An abstract of a dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of Political Science in the Graduate School of Duke University 2008 Copyrighted by Matthew Blake Fehrs 2008 Abstract A number of puzzles exist regarding the role of domestic politics in the likelihood of international conflict. In particular, the sources of incomplete information remain under-theorized and the microfoundations deficient. This study will examine the role that the unity of the government and the views of the government towards the use of force play in the targeting of states. The theory presented argues that divided dovish governments are particularly likely to suffer from military challenges. In particular, divided governments have difficulty signaling their intentions, taking decisive action, and may appear weak. The theory will be tested on a new dataset created by the author that examines the theory in the context of international territorial disputes. -
How Three Beginning Social Studies Teachers Enact Personal Practical Theories
UNDERSTANDING THE RELATIONSHIP BETWEEN BELIEFS ABOUT DEMOCRACY AND PRACTICE: HOW THREE BEGINNING SOCIAL STUDIES TEACHERS ENACT PERSONAL PRACTICAL THEORIES A dissertation submitted to the Kent State University College of Education, Health, and Human Services in partial fulfillment of the requirements for the degree of Doctor of Philosophy by Andrew L. Hostetler August 2012 © Copyright 2012, by Andrew L. Hostetler All Rights Reserved ii A dissertation written by Andrew L. Hostetler B.S., Kent State University, 2002 M.Ed., Ashland University, 2008 Ph.D., Kent State University, 2012 Approved by _________________________, Director, Doctoral Dissertation Committee Alicia R. Crowe _________________________, Member, Doctoral Dissertation Committee Todd S. Hawley _________________________, Member, Doctoral Dissertation Committee Susan V. Iverson Accepted by _________________________, Director, School of Teaching, Learning and Curriculum Alexa L. Sandmann Studies _________________________, Dean, College of Education, Health and Human Services Daniel F. Mahony iii HOSTETLER, ANDREW L., Ph.D., August 2012 TEACHING, LEARNING, AND CURRICULUM STUDIES UNDERSTANDING THE RELATIONSHIP BETWEEN BELIEFS ABOUT DEMOCRACY AND PRACTICE: HOW THREE BEGINNING SOCIAL STUDIES TEACHERS ENACT PERSONAL PRACTICAL THEORIES (332 pp.) Director of Dissertation: Alicia R. Crowe, Ph.D. This study addressed the gap between teacher beliefs studies that claim beliefs of teachers influence practice and the recommendations for democratic practice presented in much of the literature -
Forward Guidance: Communication, Commitment, Or Both?
Forward Guidance: Communication, Commitment, or Both? Marco Bassetto July 25, 2019 WP 2019-05 https://doi.org/10.21033/wp-2019-05 *Working papers are not edited, and all opinions and errors are the responsibility of the author(s). The views expressed do not necessarily reflect the views of the Federal Reserve Bank of Chicago or the Federal Federal Reserve Bank of Chicago Reserve Federal Reserve System. Forward Guidance: Communication, Commitment, or Both?∗ Marco Bassettoy July 25, 2019 Abstract A policy of forward guidance has been suggested either as a form of commitment (\Odyssean") or as a way of conveying information to the public (\Delphic"). I an- alyze the strategic interaction between households and the central bank as a game in which the central bank can send messages to the public independently of its actions. In the absence of private information, the set of equilibrium payoffs is independent of the announcements of the central bank: forward guidance as a pure commitment mechanism is a redundant policy instrument. When private information is present, central bank communication can instead have social value. Forward guidance emerges as a natural communication strategy when the private information in the hands of the central bank concerns its own preferences or beliefs: while forward guidance per se is not a substitute for the central bank's commitment or credibility, it is an instrument that allows policymakers to leverage their credibility to convey valuable information about their future policy plans. It is in this context that \Odyssean forward guidance" can be understood. ∗I thank Gadi Barlevy, Jeffrey Campbell, Martin Cripps, Mariacristina De Nardi, Fernando Duarte, Marco Del Negro, Charles L.