Design Charrette

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Design Charrette armina Email: [email protected] LinkedIn: www.linkedin.com/in/armina-foroughi-419981114 foroughi Portfolio: www.thisisarmina.com profile As an experience designer, my goal is to leverage affordances of technology in order to involvement address ill-defined societal problems that are important to solve for. I am passionate 2017 about the innovation that drives the realm of emerging technology, and at the same time, I remain critical of its ethical aspects and implementations. Guest UX Critic Was asked to attend a senior UX course at SFU, IAT438, as a guest critic multiple times to provide feedback for student UX projects. experience 2016 Philips | XU Design internship | Spring 2018 Design Mentor Will be spending 4 months at Philips Lighting in Eindhoven, the Netherlands, as a UX In Seattle Urban Design Charrette. intern in two teams - Smart Cities and AR in Retail. Mentored the winning team. In-it | UX contractor | Fall 2017 2015 Piano Instructor Was hired as a remote UX contractor at a startup in Portland, OR. In-it is a crowdsourcing media platform that allows people to tell their own story about a topic through videos. I Notable Kids music studio was responsible for conceptualizing and designing complete user journeys and all of the different states and screens in Sketch. The web app is currently in development and will education launch in July 2018. Pre-lauch website: www.in-it.com NBA in Daydream VR | UI, VR, UX | Concept product | Spring 2017 present An experimental project that takes a social, customizable approach to the watching Interactive Arts + Tech experience of a live basketball game in VR. Designed, developed, tested, and iterated on Simon Fraser University, 4th year a working VR prototype for Google Daydream and Pixel using Sketch & Unity. Explored Graduating in 2018 the potential of mainstream VR entertainment, along with its interface and interaction design challenges. Jan - Aug 2017 dutchDesign ’17 Field School Green Stone | Experience Design internship | Summer 2016 Selected as 1 of 12 senior design students at SFU Spent 4 months as an experience design intern at Green Stone - a design and strategy who participated in duchDesign ’17 field study: consultancy. As the only intern at the company, I worked on a variety of internal and www.2017.sfudutchdesign.ca client projects, ranging from e-commerce platforms to digital products, and got exposed to emerging chatbots and blockchain. I worked in small teams and through agile processes, thus I was greatly involved throughout the design process - from concept accomplishments development to making many low to high-fidelity prototypes in Principle. 2016 Zillow Places | UI, UX | Concept product | Fall 2015 Finalist - Vancouver UX Awards A mobile-first platform that reinvents the user's experience of finding a place to rent For Zillow Places project online. This app is catered towards an emerging market of renters moving cities, and implements features that help the user find their ideal place in a new city before they 2015 move. The proposal was communicated through an interactive prototype for iOS with a 1st Place - SIAT Jam focus on UX/UI using Sketch and Pixate. A local UX competition 2014 competencies 1st Place - Design Charrette Sketch Adobe CC Rapid prototyping User research + testing Seattle Urban Design Charette tools Principle Unity Visual design Information architecture Framer HTML/CSS design Typography Experience mapping Flinto Javascript Interaction design User flows.
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