Multimodal Analysis to Hyperdimension Neptunia Re:Birth 1 Characters
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MULTIMODAL ANALYSIS TO HYPERDIMENSION NEPTUNIA RE:BIRTH 1 CHARACTERS A THESIS BY DANNISH DARMAWAN REG. NO 130705008 DEPARTMENT OF ENGLISH FACULTY OF CULTURAL STUDIES UNIVERSITY OF SUMATERA UTARA MEDAN 2017 Universitas Sumatera Utara MULTIMODAL ANALYSIS TO HYPERDIMENSION NEPTUNIA RE:BIRTH 1 CHARACTERS A THESIS BY DANNISH DARMAWAN REG. NO: 130705008 SUPERVISOR CO-SUPERVISOR Prof. T. Silvana Sinar, MA. Ph.D Dr. Dra. T. Thyrhaya Zein, MA. NIP. 195409161980032003 NIP. 196301091988032001 Submitted to Faculty of Cultural Studies of Sumatera Utara Medan in partial fulfillment of the requirements for the degree of Sarjana Sastra from Department of English DEPATMENT OF ENGLISH FACULTY OF CULTURAL STUDIES UNIVERSITY OF SUMATERA UTARA MEDAN 2017 Universitas Sumatera Utara Approved by the Department of English, Faculty of Cultural Studies University of Sumatera Utara (USU) Medan as thesis for The Sarjana Sastra Examination. Head, Secretary, Dr. Deliana, M.Hum Rahmadsyah Rangkuti, MA. Ph.D NIP. 195711171983032002 NIP.197502092008121002 Universitas Sumatera Utara Accepted by the Board of Examiners in partial fulfillment of requirements for the degree of Sarjana Sastra from the Department of English, Faculty of Cultural Studies University of Sumatera Utara, Medan The examination was held in Department of English Faculty of Cultural Studies University of Sumatera Utara on Wednesday, August 9 2017 Dean of Faculty of Cultural Studies University of Sumatera Utara Dr. Drs. Budi Agustono, M.S. NIP. 1960080519841001 Board of Examiners Sign 1. Rahmadsyah Rangkuti, MA. Ph.D NIP. 197502092008121002 2. Prof. T. Silvana Sinar, MA. Ph.D NIP. 195409161980032003 3. Dr. Masdiana Lubis, M.Hum NIP. 195706261983032001 Universitas Sumatera Utara AUTHOR’S DECLARATION I, DANNISH DARMAWAN, DECLARE THAT I AM THE SOLE AUTHOR OF THIS THESIS EXCEPT WHERE REFERENCE IS MADE IN THE TEXT OF THIS THESIS. THIS THESIS CONTAINS NO MATERIAL PUBLISHED ELSEWHER OR EXTRACTED IN WHOLE OR IN PART FROM A THESIS BY WHICH I HAVE QUALIFIED FOR OR AWARDED ANOTHER DEGREE. NO OTHER PERSON’S WORK HAS BEEN USED WITHOUT DUE ACKNOLEDGEMENTS IN THE MAIN TEXT OF THIS THESIS. THIS THESIS HAS NOT BEEN SUBMITTED FOR THE AWARD OF ANOTHER DEGREE IN ANY TERTIARY EDUCATION. Signed: Date: August 9 2017 v Universitas Sumatera Utara COPYRIGHT DECLARATION NAME : DANNISH DARMAWAN TITLE OF THESIS : MULTIMODAL ANALYSIS TO HYPERDIMENSION NEPTUNIA RE:BIRTH 1 CHARACTERS QUALIFICATION : S-1/SARJANA SASTRA DEPARTMENT : ENGLISH I AM WILLING THAT MY THESIS SHOULD BE AVAILABLE FOR REPRODUCTION AT THE DISCRETION OF THE LIBRARIAN OF DEPARTMENT OF ENGLISH, FACULTY OF CULTURAL STUDIES, UNIVERSITY OF SUMATERA UTARA ON THE UNDERSTANDING THAT USERS ARE MADE AWARE OF THEIR OBLIGATION UNDER THE LAW OF THE REPUBLIC OF INDONESIA. Signed : Date : August 9 2017 vi Universitas Sumatera Utara ACKNOWLEDGMENT Al-hamdu lillahi rabbil „alamin, praise to god Allah SWT the almighty. I am grateful that I finally finished my thesis entitled “Multimodal Analysis to Hyperdimension Neptunia Re:birth 1 Characters.”. Much things happened in the making of this thesis and I am pretty much sure without Allah SWT guidance and the support of so many people around me I will not be able to finish this thesis and for that I want to express my best gratitude and regards for: 1. My family: My parents, my brothers and sisters, you all are always be there for me whenever I need and it is the best support I can have as a person until now and on. 2. My supervisor and co-supervisor, Mam Prof. T. Silvana Sinar, MA. Ph.D and Mam Dr. Dra. T. Thyrhaya Zein, MA. Thank you for all of your guidance me and advices for my thesis. 3. The dean of Faculty of Cultural Studies, Dr. Drs. Budi Agustono, M.S, the head of English Department, Dr. Deliana, M.Hum, the secretary of English Department, Mr. Rahmadsyah Rangkuti, M.A, Ph.D and all the lecturers and staffs in English Department of USU, you all are the best. 4. Bang Keyboard, thank you, simply just for everything. 5. To everyone in Duelist Medan and Velocity: Mubarak, Molen, Ralfi, Bang Dwi, Bang Gunalan, Bang Rejak, Bang A‟dli, Bang Irvin, Bang Ryan, Bang Imam, Bang Albert, Dhika, Darin, Bang Aan, Bang Aka, Bayu, Bang Ibal, Ojik, Bang Wellem, Bang Gian, Bang William, Bang Joe, Bang Boni, Mr. Ali, Adit, Tommy, Bang Teguh, Koko, Lek Gar and just everyone in there, I am sorry if I forgot to mention some people, but the point is, I really have to mention you guys, for you are my other family where I grew up as a person and also the place where I can have laughter and happiness all the time, no matter how hard I hit vii Universitas Sumatera Utara the bottom. Without all of you, I might have given up all these things already. Thanks guys, for everything, sincerely. 6. My friends who always got my back: Dini & Sandra. I have failed and fell so many times, but you two just always keep pulling me back so I can stand on my two feet. I do not know whether I will keep going if it was not for the support from the two of you, thanks besties. 7. To Ivan, Rizky Hawan, Daniel, Bang Adi, and Bang Fikry, you all might not believe it, but you all are the people who inspire me and also encourage me to keep being me and built up so many ideas, and for that I cannot thank you enough. 8. IMSI, KRAMAT, all my friends and seniors in college especially, to Bang madzi, Bang Aulia, Bang Nuriza, Geta, everyone in 2013 whether it is A class or B class, we are one anyway. It was four years that I have been through with all of you, many things happened, tears and laughter, but we are kind of a family now, thank you very much for everything. viii Universitas Sumatera Utara ABSTRAK Penyusunan skripsi ini bertujuan untuk mengubah pandangan masyarakat terhadap video game yang hanya berisikan tentang „sekedar permainan‟, dengan cara menemukan komposisi multimodal yang terkandung di dalam video game yang berjudul Hyperdimension Neptunia Re:birth 1 dan juga juga pesan pesan yang terdapat di dalam video game tersebut, yang didapati dalam bentuk representase. Hyperdimension Neptunia Re:birth 1 merupakan sebuah video game yang mengangkat industri video game sebagai sebuah referensi yang menonjol, terutama pada keempat karakter utama yang bernama Neptune, Noire, Blanc, dan Vert. Metodologi yang dipakai dalam penelitian ini adalah qualitative deskriptif dari miles dan Huberman. Multimodal adalah teori yang dipilih dalam penelitian ini karena mampu menganalisis video game melalui gambar yang diberikan oleh video game melalui layar berdasarkan komposisinya. Beberapa gambar yang di ambil dari video game Hyperdimension Neptunia Re:birth 1 di analisis menggunakan teori multimodal dan didapatilah komposisi yang membangun gambar tersebut, kemudian komponen-komponen tersebut dijelaskan satu per satu.Hasil dari penelitian ini didapati bahwa ada terdapat komponen komponen yang berupa ada dan tidak adanya Information Value, Salience, dan Framing pada gambar-gambar yang dianalisis. Kata Kunci: Image, Multimodal, Video game Universitas Sumatera Utara ABSTRACT The objective of this thesis is to change society‟s mindset about video game that being an “only just for fun” media by finding composition of multimodal inside a video game titled Hyperdimension Neptunia Re:birth 1 and also the messages in the game which found in a form of representatio, because video game itself has messages that need to be noticed by the society. The object in this thesis is Hyperdimension Neptunia Re:birth 1. Hyperdimension Neptunia Re:birth 1 is a video game that refer to the industry of video game itself. This reference is well seen especially on the characters named Neptune, Noire, Blanc, and Vert. This thesis used a qualitative descriptive method by milles and Huberman. The theory used in this thesis is multimodal, because it can reveal the composition inside the image that provided by the video game through the screen. Some images taken from the video game Hyperdimension Neptunia Re:birth 1 are analyzed. Components received from the images are explained one by one. This thesis found the absence and presence of Information value, Salience and framing in the analysed images. Keywords: Image, Multimodal, Video game Universitas Sumatera Utara TABLE OF CONTENTS AUTHOR’S DECLARATION ............................................................................ v COPYRIGHT DECLARATION ......................................................................... vi ACKNOWLEDGMENT ..................................................................................... vii ABSTRACT .......................................................................................................... ix ABSTRAK .............................................................................................................. x TABLE OF CONTENT ....................................................................................... xi LIST OF TABLES ............................................................................................. xiii CHAPTER I: INTRODUCTION 1.1 Background of The Study ..................................................................... 1 1.2 Problems of The Study ......................................................................... 4 1.3 Objective of The Study ......................................................................... 4 1.4 Scope of The Study ............................................................................... 5 1.5 Significance of The Study ..................................................................... 5 CHAPTER II: REVIEW OF LITERATURE 2.1 Concepts .............................................................................................