Volume 159 April, 2020
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Blast Off Broken Sword
ALL FORMATS LIFTING THE LID ON VIDEO GAMES Broken Sword blast off Revolution’s fight Create a jetpack in for survival Unreal Engine 4 Issue 15 £3 wfmag.cc TEARAWAYS joyful nostalgia and comic adventure in knights and bikes UPGRADE TO LEGENDARY AG273QCX 2560x1440 A Call For Unionisation hat’s the first thing that comes to mind we’re going to get industry-wide change is collectively, when you think of the games industry by working together to make all companies improve. and its working conditions? So what does collective action look like? It’s workers W Is it something that benefits workers, getting together within their companies to figure out or is it something that benefits the companies? what they want their workplace to be like. It’s workers When I first started working in the games industry, AUSTIN within a region deciding what their slice of the games the way I was treated wasn’t often something I thought KELMORE industry should be like. And it’s game workers uniting about. I was making games and living the dream! Austin Kelmore is across the world to push for the games industry to But after twelve years in the industry and a lot of a programmer and become what we know it can be: an industry that horrible experiences, it’s now hard for me to stop the Chair of Game welcomes everyone, treats its workers well, and thinking about our industry’s working conditions. Workers Unite UK, allows us to make the games we all love. That’s what a a branch of the It’s not a surprise anymore when news comes out Independent Workers unionised games industry would look like. -
[Japan] SALA GIOCHI ARCADE 1000 Miglia
SCHEDA NEW PLATINUM PI4 EDITION La seguente lista elenca la maggior parte dei titoli emulati dalla scheda NEW PLATINUM Pi4 (20.000). - I giochi per computer (Amiga, Commodore, Pc, etc) richiedono una tastiera per computer e talvolta un mouse USB da collegare alla console (in quanto tali sistemi funzionavano con mouse e tastiera). - I giochi che richiedono spinner (es. Arkanoid), volanti (giochi di corse), pistole (es. Duck Hunt) potrebbero non essere controllabili con joystick, ma richiedono periferiche ad hoc, al momento non configurabili. - I giochi che richiedono controller analogici (Playstation, Nintendo 64, etc etc) potrebbero non essere controllabili con plance a levetta singola, ma richiedono, appunto, un joypad con analogici (venduto separatamente). - Questo elenco è relativo alla scheda NEW PLATINUM EDITION basata su Raspberry Pi4. - Gli emulatori di sistemi 3D (Playstation, Nintendo64, Dreamcast) e PC (Amiga, Commodore) sono presenti SOLO nella NEW PLATINUM Pi4 e non sulle versioni Pi3 Plus e Gold. - Gli emulatori Atomiswave, Sega Naomi (Virtua Tennis, Virtua Striker, etc.) sono presenti SOLO nelle schede Pi4. - La versione PLUS Pi3B+ emula solo 550 titoli ARCADE, generati casualmente al momento dell'acquisto e non modificabile. Ultimo aggiornamento 2 Settembre 2020 NOME GIOCO EMULATORE 005 SALA GIOCHI ARCADE 1 On 1 Government [Japan] SALA GIOCHI ARCADE 1000 Miglia: Great 1000 Miles Rally SALA GIOCHI ARCADE 10-Yard Fight SALA GIOCHI ARCADE 18 Holes Pro Golf SALA GIOCHI ARCADE 1941: Counter Attack SALA GIOCHI ARCADE 1942 SALA GIOCHI ARCADE 1943 Kai: Midway Kaisen SALA GIOCHI ARCADE 1943: The Battle of Midway [Europe] SALA GIOCHI ARCADE 1944 : The Loop Master [USA] SALA GIOCHI ARCADE 1945k III SALA GIOCHI ARCADE 19XX : The War Against Destiny [USA] SALA GIOCHI ARCADE 2 On 2 Open Ice Challenge SALA GIOCHI ARCADE 4-D Warriors SALA GIOCHI ARCADE 64th. -
Department of Emerging Technology in Business + Design 1
Department of Emerging Technology in Business + Design 1 IMS 111. Introduction to Game Careers. (1) Department of Emerging In this course, students learn the careers available in game design and development, the basics of games as an academic discipline, and Technology in Business + become acquainted with the games faculty and university resources. IMS 171. Humanities and Technology. (3) (MPF, MPT) Design Introduction to methods of thinking used in humanities disciplines (literature, history, philosophy, classics, etc.), computer technologies, The Department of Emerging Technology in Business + Design (ETBD) and their relationship. Practical skills (web page making; research on is a transdisciplinary department that works with students and faculty the Internet) and analytical skills (how to tell good information from from across Miami University, offering undergraduate and graduate bad) combined with theories about the Information Society. IIB, CAS- majors, minors, and certificates. ETBD is committed to preparing B. students through hands-on, interactive, and project-based courses Cross-listed with ENG. and experiences, where students are encouraged to experiment, innovate and collaborate. IMS 177. Independent Studies. (0-6) IMS 201. Information Studies and Digital Citizenship. (3) (MPF, ETBD emphasizes cross-functional knowledge and places a heavy MPT) emphasis on making. Students in ETBD develop depth in areas as Explores what it means to be information literate in today's “post- diverse as web and app design/development, interaction design, truth” world. Students will reflect on ethical and legal issues created user experience design, social media, digital marketing, design by the information age and will develop awareness of the power of thinking, visualization, game design and development, games and information and its effect on society. -
I Know What You Streamed Last Night: on the Security and Privacy of Streaming
Digital Investigation xxx (2018) 1e12 Contents lists available at ScienceDirect Digital Investigation journal homepage: www.elsevier.com/locate/diin DFRWS 2018 Europe d Proceedings of the Fifth Annual DFRWS Europe I know what you streamed last night: On the security and privacy of streaming * Alexios Nikas a, Efthimios Alepis b, Constantinos Patsakis b, a University College London, Gower Street, WC1E 6BT, London, UK b Department of Informatics, University of Piraeus, 80 Karaoli & Dimitriou Str, 18534 Piraeus, Greece article info abstract Article history: Streaming media are currently conquering traditional multimedia by means of services like Netflix, Received 3 January 2018 Amazon Prime and Hulu which provide to millions of users worldwide with paid subscriptions in order Received in revised form to watch the desired content on-demand. Simultaneously, numerous applications and services infringing 15 February 2018 this content by sharing it for free have emerged. The latter has given ground to a new market based on Accepted 12 March 2018 illegal downloads which monetizes from ads and custom hardware, often aggregating peers to maximize Available online xxx multimedia content sharing. Regardless of the ethical and legal issues involved, the users of such streaming services are millions and they are severely exposed to various threats, mainly due to poor Keywords: fi Security hardware and software con gurations. Recent attacks have also shown that they may, in turn, endanger Privacy others as well. This work details these threats and presents new attacks on these systems as well as Streaming forensic evidence that can be collected in specific cases. Malware © 2018 Elsevier Ltd. All rights reserved. -
Openbsd Gaming Resource
OPENBSD GAMING RESOURCE A continually updated resource for playing video games on OpenBSD. Mr. Satterly Updated August 7, 2021 P11U17A3B8 III Title: OpenBSD Gaming Resource Author: Mr. Satterly Publisher: Mr. Satterly Date: Updated August 7, 2021 Copyright: Creative Commons Zero 1.0 Universal Email: [email protected] Website: https://MrSatterly.com/ Contents 1 Introduction1 2 Ways to play the games2 2.1 Base system........................ 2 2.2 Ports/Editors........................ 3 2.3 Ports/Emulators...................... 3 Arcade emulation..................... 4 Computer emulation................... 4 Game console emulation................. 4 Operating system emulation .............. 7 2.4 Ports/Games........................ 8 Game engines....................... 8 Interactive fiction..................... 9 2.5 Ports/Math......................... 10 2.6 Ports/Net.......................... 10 2.7 Ports/Shells ........................ 12 2.8 Ports/WWW ........................ 12 3 Notable games 14 3.1 Free games ........................ 14 A-I.............................. 14 J-R.............................. 22 S-Z.............................. 26 3.2 Non-free games...................... 31 4 Getting the games 33 4.1 Games............................ 33 5 Former ways to play games 37 6 What next? 38 Appendices 39 A Clones, models, and variants 39 Index 51 IV 1 Introduction I use this document to help organize my thoughts, files, and links on how to play games on OpenBSD. It helps me to remember what I have gone through while finding new games. The biggest reason to read or at least skim this document is because how can you search for something you do not know exists? I will show you ways to play games, what free and non-free games are available, and give links to help you get started on downloading them. -
“Lessons Learned, from Games Preserved”
“Lessons Learned, from Games Preserved” James “Ender” Brown Former Project Lead – http://www.scummvm.org/ [email protected] WhoWho AmAm II ● Grew up gaming and learning to code with the BBC Micro/Archimedes, Commodore 16(!) and Amiga – learnt Unix & VMS by doing naughty things to the Tassie VAX cluster (any locals remember davros and typhoon? :) ● Retro-Gaming Enthusiast by night, Systems Admin for a Perth-based Data Centre and Hosting Company by day ● Became Project Lead of ScummVM in Feb 2002, retiring as co-lead (from a team of 3) in Dec 2008 ● 10th linux.conf.au, first talk submission :) WhatWhat isis ScummVM?ScummVM? ● ScummVM is a collection of interpreter implementations for classic adventure games ● Founded by Ludwig ‘ludde’ Strivegus (uTorrent, OpenTTD, now at Spotify) in 2001, along with Vincent ‘yaz0r’ Hamm (now at Oculus), with the goal of building an interpreter for SCUMM-based games by LucasArts/LucasFilm games. ● Designed to be highly portable ● … evolved to become something much much more PortabilityPortability ● ScummVM architecture evolved early on to maximise portability by abstracting backend and common functions (‘Osystem’), with each port supplying a Osystem backend class (with platform specific overrides and subclassing where necessary) Osystem Backend Osystem Common Engine (Platform Specific) ● Carefully developed coding standards to encompass ‘lowest-common- denominator’ C++ implementations. No STL, Exceptions, etc http://wiki.scummvm.org/index.php/Coding_Conventions ● Ssennaidne ● Endianness ● Segment size limits on various platforms ReimplementingReimplementing EnginesEngines ● Most game studios developed their own engines, often used across a family of games. Examples: SCUMM (LucasArts), AGI/SCI (Sierra), Virtual Theatre (Revolution), AGOS (Adventure Soft) ● Reverse engineer: – Container files – Graphics formats (background, actors, sprites) – Audio formats (voice, sfx, music) – Scripting engine (where scripted.. -
Beets Documentation Release 1.5.1
beets Documentation Release 1.5.1 Adrian Sampson Oct 01, 2021 Contents 1 Contents 3 1.1 Guides..................................................3 1.2 Reference................................................. 14 1.3 Plugins.................................................. 44 1.4 FAQ.................................................... 120 1.5 Contributing............................................... 125 1.6 For Developers.............................................. 130 1.7 Changelog................................................ 145 Index 213 i ii beets Documentation, Release 1.5.1 Welcome to the documentation for beets, the media library management system for obsessive music geeks. If you’re new to beets, begin with the Getting Started guide. That guide walks you through installing beets, setting it up how you like it, and starting to build your music library. Then you can get a more detailed look at beets’ features in the Command-Line Interface and Configuration references. You might also be interested in exploring the plugins. If you still need help, your can drop by the #beets IRC channel on Libera.Chat, drop by the discussion board, send email to the mailing list, or file a bug in the issue tracker. Please let us know where you think this documentation can be improved. Contents 1 beets Documentation, Release 1.5.1 2 Contents CHAPTER 1 Contents 1.1 Guides This section contains a couple of walkthroughs that will help you get familiar with beets. If you’re new to beets, you’ll want to begin with the Getting Started guide. 1.1.1 Getting Started Welcome to beets! This guide will help you begin using it to make your music collection better. Installing You will need Python. Beets works on Python 3.6 or later. • macOS 11 (Big Sur) includes Python 3.8 out of the box. -
Bass-Alt3-Manual
CONTENTS CHAIRMANS FORWARD ....................... 2 REICH S. COMMANDER .... .. ... 3 BRIEFING NOTES ..... .. 4 OBSERVATION LIST . ... 6 t(; Mtiftwe,lft; fo«!" !.o«!"S' ~o I t'udilf a;laee, eaffe;/ tk (/a,o. /~e, t'u-ea' wt't/. a;e,aeefaf tl'-ile, of !f/lllraM fol" aS' folfj aS' I ea,, !'-l}!lre,11rlU<. Tori~ aS' ll«!" SUSPECTS tl'-ila.flearft!'- /NMiete.rl, S'Um'tf fo!'-eM f!'-llllr r;flfiolf (}!-c, CQ/lre to !JIU" LAMB. GILBERT ............................ .. .. 7 foea.tilll(. Tk? We!'-e Ill(~ i!fterMtedi!f fr",ir/t'trj /life 11ralf, 11re. U/!.? / rlolf C EINBECK. ANITA ............ 8 COLSTON , VIC .......................................... 9 tl(IJ«I, HOBBINS, HOWARD ... ........ 10 BONNEVIALLE , VINCENT ..... .. .. .... ............... 11 lffte!'- lu'trj foNed at falf ;01",it 1",ito tk klet!'-alfJ'/lll"t, llrJP ;e,aeefafu-iff~ BURKE , SURGEON . ................. 12 GODDARD, KIT .................... ...................... 13 waS' rlut,.o,rted. It waS' tklf t!.at I u-owea'!'-Wt,lfjt.. I 11raJ't{t',irl w!.o waS' GILLATI, JEROME ..... .... ............... 14 l"M/'lll(S'1ble fol' lN'trji'trj 11re k!'-e alfrl !.alfl'trj S'll 11ra'W' 1',il(oeelft/'e°/'fe i;fferl. PIERMONT, DANIELLE ............................. .... 1 S ERHARD, BEVERLEY .. .. .... .. 16 LIFELY, PAMELA ...... ..................................... 17 WARD, HUTCH ............................... ........... 18 RATGIRL ..................................................... 19 8efo!'-e /flea' tk t!'-alfJ'/lll"t, / waS' a.lie to !'-Ulllfe!'- t/.e e!.a!'-aete!'- loa!'-rlf!'-011r DODDS, DINGO ........................................ 20 KEARNS, KIPPER ..................... ................... 21 ilrj' l'-lllotie eollr/'alfilll(, Joe?· / waS' af.s.o a.lie to /Nl(J t!.ue S'U«!"1'tf 11ral(aafs. WHIM, DOUGLAS ................ .. ..... 22 alfrl frlu a.loat t!.t:r e1-C, a!frlitJ' !'-Mldel(t.i'. -
Scummvm Documentation
ScummVM Documentation CadiH May 10, 2021 The basics 1 Understanding the interface4 1.1 The Launcher........................................4 1.2 The Global Main Menu..................................7 2 Handling game files 10 2.1 Multi-disc games...................................... 11 2.2 CD audio.......................................... 11 2.3 Macintosh games...................................... 11 3 Adding and playing a game 13 3.1 Where to get the games.................................. 13 3.2 Adding games to the Launcher.............................. 13 3.3 A note about copyright.................................. 21 4 Saving and loading a game 22 4.1 Saving a game....................................... 22 4.2 Location of saved game files............................... 27 4.3 Loading a game...................................... 27 5 Keyboard shortcuts 30 6 Changing settings 31 6.1 From the Launcher..................................... 31 6.2 In the configuration file.................................. 31 7 Connecting a cloud service 32 8 Using the local web server 37 9 AmigaOS 4 42 9.1 What you’ll need...................................... 42 9.2 Installing ScummVM.................................... 42 9.3 Transferring game files.................................. 42 9.4 Controls........................................... 44 9.5 Paths............................................ 44 9.6 Settings........................................... 44 9.7 Known issues........................................ 44 10 Android 45 i 10.1 What you’ll need..................................... -
Beneath a Steel Sky: a Musical Characterisation of Class Structure
The Computer Games Journal https://doi.org/10.1007/s40869-018-0067-6 Beneath a Steel Sky: A Musical Characterisation of Class Structure Andra Ivănescu1 Received: 28 September 2018 / Accepted: 3 October 2018 © The Author(s) 2018 Abstract This article proposes Revolution Software’s Beneath a Steel Sky (1994) as a start- ing point for the analysis of the relationship between music and social class in video games. While other issues of representation have been studied extensively within game studies (gender representation in particular), the representation of class remains an underexplored area. Furthermore, the relationship between video game music and socio-cultural aspects of video game studies is also rarely examined beyond issues of race, ethnicity, and cultural appropriation. This article draws con- nections between these two underexplored areas and analyses the musical charac- terisation of class in the 1994 cyberpunk adventure game, which takes places largely in a literally stratifed metropolis where the three levels of the city act as represen- tations of the three social classes. Here, music plays an important role in terms of environmental storytelling, both as semiotic shorthand, and as a refection of the afordances available to the inhabitants of the city. Keywords Class · Video games · Video game music · Ludomusicology 1 Introduction Issues of representation in video games have been important to video game studies for over two decades, largely focussing on gender (Cassell and Jenkins 1998; Dietz 1998; Kafai et al. 2016; Lynch et al. 2016), and, to a lesser degree, LGBTQ issues (Consalvo 2003; Ruberg and Shaw 2017), and race (Burgess et al. -
Emby + Ffmpeg Transcoding/Re-Encoding
embyemby ++ ffmpegffmpeg transcoding/re-encodingtranscoding/re-encoding QCLUG presentation by Aaron Johnson What is emby and why use it? ● emby is a free personal media server with a paid “emby premiere” option ● As of version 3.5.3.0 emby is no longer pure open source (and yes there is a fork now; it is called Jellyfin) ● emby is written in c#, has been ported to dotnet core and is built using a number of popular open source technologies including (but not limited to) – ffmpeg – sqlite ● Seen by some as a Plex alternative ● You can run emby-server on an amazing number of devices/platforms including PCs (cross platform), NAS devices, nVidia Shield, and even docker... ● emby makes it easy to convert and stream (and transcode in some cases) your personal media on the fly to play on [almost] any device What is emby and why use it? ● emby also provides a number of native clients – Android and iPhone app – HTML5 web app – emby-theater (HTPC app) – Kodi plug-in – Game Console app (PS3, PS4, XBOX One) – Smart TV app (Samsung, LG, fireTV, Roku, Apple TV) – Chromecast support What type of content does emby support? ● Movies ● Music ● TV Shows ● Audio books ● Ebooks ● Games (requires GameBrowser plugin) ● Music videos ● Home videos & photos ● Mixed content Does emby support metadata and artwork scraping? ● Yes How and when does emby transcode video? ● emby will transcode video when it deems it necessary ● Sometimes codec formats can cause emby to transcode (using Xvid or DivX CAN cause this for example) ● Other times high video bitrates exceed what -
Android Download from Dlna Media Server Android Download from Dlna Media Server
android download from dlna media server Android download from dlna media server. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. What can I do to prevent this in the future? If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. Another way to prevent getting this page in the future is to use Privacy Pass. You may need to download version 2.0 now from the Chrome Web Store. Cloudflare Ray ID: 67ac30ea49f184c8 • Your IP : 188.246.226.140 • Performance & security by Cloudflare. Android download from dlna media server. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. What can I do to prevent this in the future? If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. Another way to prevent getting this page in the future is to use Privacy Pass. You may need to download version 2.0 now from the Chrome Web Store. Cloudflare Ray ID: 67ac30ea5a8a84ec • Your IP : 188.246.226.140 • Performance & security by Cloudflare.