The Impact of the Tree Prior and Purifying Selection on Estimating Clock Rates During Viral Epidemics

Total Page:16

File Type:pdf, Size:1020Kb

The Impact of the Tree Prior and Purifying Selection on Estimating Clock Rates During Viral Epidemics Research Collection Master Thesis The Impact of the Tree Prior and Purifying Selection on Estimating Clock Rates During Viral Epidemics Author(s): Möller, Simon Publication Date: 2016-08-29 Permanent Link: https://doi.org/10.3929/ethz-b-000184546 Rights / License: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International This page was generated automatically upon download from the ETH Zurich Research Collection. For more information please consult the Terms of use. ETH Library The impact of the tree prior and purifying selection on estimating clock rates during viral epidemics Master Thesis Simon Moller¨ Monday 29th August, 2016 Advisors: Prof. Dr. Tanja Stadler, Dr. David Alan Rasmussen Department of Biosystems, Science and Engineering, ETH Zurich¨ Abstract This thesis is concerned with Bayesian phylogenetic inference of clock rates for viral epidemics. In this and other areas of application of phylogenetics it has been observed that the inferred rate decreases with an increase in the sampling period. Purifying selection is a likely biological factor that contributes to this phenomenon since it purges slightly deleterious mutations from a population over time thus decreasing the overall genetic diversity that is observed per unit time. However, other factors such as methodological biases also play a role and make a biological interpretation of results difficult. We aim to contribute towards disentangling these different influences. With a simulation study we demonstrate that a misspecified tree prior can upwardly bias the inferred clock rate and that the interplay of the different models involved in the inference can be complex and non-intuitive. We also show that the choice of tree prior can influence the inference of clock rate on a real world Ebola dataset from Sierra Leone, but fail to see such influence for a larger dataset from Guinea. Furthermore, we detect signs of purifying selection in the Guinea dataset by comparing rate estimates on internal and pendant branches. i Acknowledgements Working on my thesis in the past six months has been an interesting and rewarding experience. I would like to thank the entire Computational Evolution group, especially Tanja Stadler and Louis du Plessis, for stimulating discussions and great advice. The time in the group has been great from a personal as well as a scientific perspective. I also want to thank Rudolphus Goclenius, who gave the working title – Rudolphus – to my project since his name sounded pleasant and he was born exactly 468 years before I officially started my thesis. Figure 1: A picture of Rudolphus Goclenius (obtained from Wikipedia, original source: http://www.uni- mannheim.de/mateo/desbillons/aport/seite206.html). ii Contents Contents iii 1 Introduction 1 1.1 Phylogenetics...................................... 1 1.2 Bayesian inference ................................... 3 1.3 Bayesian phylogenetic inference............................ 5 1.4 Clock rate, substitution rate and mutation rate................... 6 1.5 Motivation ....................................... 7 2 The interplay of tree prior and clock rate estimation9 2.1 Introduction....................................... 9 2.2 Methods......................................... 11 2.2.1 Simulation study................................ 11 2.2.2 Inference under different tree priors ..................... 11 2.3 Results.......................................... 12 2.3.1 Simulation study................................ 12 2.3.2 Inference under different tree priors ..................... 13 2.4 Discussion and conclusion............................... 14 3 Purifying selection during the Ebola epidemic in Guinea 19 3.1 Introduction....................................... 19 3.2 Data........................................... 19 3.3 Analysis using a relaxed clock............................. 20 3.4 Analysis using a constrained relaxed clock...................... 21 3.5 Conclusion and further work ............................. 22 4 Discussion 25 A Supplementary material to chapter2 27 A.1 Analysis of influenza dataset ............................. 34 iii Contents B Supplementary material to chapter3 36 C Analytic results for the tree length under a serially sampled constant size coalescent model 39 D Implementation of relaxed clock in Beast2 42 E Reproducibility 44 Bibliography 47 iv Chapter 1 Introduction Determining the depth to cover in the intro- 1.1 Phylogenetics duction to a Master’s thesis is probably always a difficult task. The supervisor should not re- Yang and Rannala [1] recently published an ex- quire any introduction to understand the con- cellent introduction to phylogenetic methods tent, whereas including enough information so including the ones that are based on sequence that the “general audience” can follow would distances or parsimony alone which I do not mean writing a couple of text books. As my cover here. For even more details, Yang’s book target audience I chose an ETH Master’s stu- [2] is a valuable resource. dent from a field other than Computational Biology and Bioinformatics with some back- History Phylogenetic trees as we know and ground in mathematics and statistics. I do use them today originated with Darwin’s con- not cover much of biology and hope that any cept of random variation and natural selection reader is roughly familiar with DNA, Darwin (see Fig. 1.1 (a) for a draft in his original note- and diseases in general. While the results book). These trees represent the evolutionary in this thesis are in some sense quite techni- relationships between species (or, more gener- cal and constrained to a narrow field, I hope ally, organisms) and are based on their differ- that the introduction also conveys some of the ence in heritable traits. For a long time, scien- beauty of the foundations that this work is tists used expert knowledge and morphological built upon. Since everything in this thesis characters to construct them. Usually, by us- has to do with Bayesian phylogenetic infer- ing a parsimony argument stating that the best ence I start by describing phylogenetics (sec- tree is the one that requires the least number tion 1.1) and Bayesian inference (section 1.2) of changes throughout the tree. separately before discussing their conjunction (section 1.3). With the advances in sequencing technology it has now for some decades been possible to con- The second purpose of this chapter is to out- struct phylogenetic trees based on DNA and line the problems that are addressed in the re- RNA sequence data. These are potentially mainder of the thesis. To this end, section 1.4 much more accurate since evolution is actually introduces the clock rate which is the main pa- happening on the nucleotide level. The data rameter we are interested in and section 1.5 also suit themselves for a stringent mathemati- briefly describes our contributions. cal analysis because, instead of having to weigh 1 1. Introduction differences between having four and six legs or 3. Neutrality: Nucleotide substitutions do being herbivore or carnivore, algorithms can not cause a change in fitness. operate on a sequence of letters. In this sec- 4. Reversibility: After correcting for varying tion I will describe the framework used for such nucleotide frequencies, substitutions hap- analyses. pen at the same rate in both directions between any two nucleotides. Models of evolution and the Felsenstein like- The first assumption allows us to compute the lihood We assume that as data we are given likelihood for each site separately and then a multiple sequence alignment, i.e. a set of multiply the outcomes to obtain the final re- sequences in which the positions of the nu- sult. The second assumption allows us to treat cleotides are thought to correspond to one model evolution at each site as a Markov chain. another such that differences can be inter- The third assumption allows us to treat all sub- preted as mutations in the past. Our goal stitutions from one nucleotide to another the is to compute the likelihood, P (D|T , M), of same. This makes the Markov chain time ho- the data, D, given an unrooted phylogenetic mogeneous. The final assumptions makes the tree, T , that describes the evolutionary rela- Markov chain reversible. tionships between the species whose sequences we are comparing and a substitution model, D provides us with the nucleotides at the tips M, which describes the dynamics of nucleotide of the tree. If we, for a moment, assume that changes. The tree consists of a topology and we also know all nucleotides on internal nodes, a set of branch lengths given in evolutionary we can compute the likelihood (for a single distance, i.e. units of expected number of sub- site in the alignment) by simply multiplying stitutions per site. An example is shown in pik,jk (dk), where k enumerates all branches in Fig. 1.1 (b). The concept of a substitution will the tree. Note that it does not matter which be explained further below. Any reader, who end of the branch is i and which one is j be- is not familiar with them, can for now think cause of the reversibility assumption. The chal- of mutations instead. Multiple substitution lenge is to enumerate all possible assignments models with varying degrees of complexity and of internal nodes and then multiply the likeli- number of parameters exist, but they all essen- hoods for each one. This can be done efficiently tially provide us with a transition probability using Felsenstein’s pruning algorithm [3]. matrix, P (d). Its entries, pi,j(d), describe the probability that nucleotide i is substituted by Clock models So far we were concerned with nucleotide j over a distance d. a tree in which branch lengths were given in expected number of substitutions. Usually it Let us start by stating explicitly some of the is more interesting to have branch lengths in assumptions that we make: units of real time. For this we introduce the 1. Independence: Sites (i.e. different posi- clock rate, r, a model parameter which scales tions) in the alignment evolve indepen- the (temporal) branch length to give us ex- dently of each other. pected number of substitutions again. Math- ematically we have dk = tk · r, where tk is the 2.
Recommended publications
  • Common Tools for Team Collaboration Problem: Working with a Team (Especially Remotely) Can Be Difficult
    Common Tools for Team Collaboration Problem: Working with a team (especially remotely) can be difficult. ▹ Team members might have a different idea for the project ▹ Two or more team members could end up doing the same work ▹ Or a few team members have nothing to do Solutions: A combination of few tools. ▹ Communication channels ▹ Wikis ▹ Task manager ▹ Version Control ■ We’ll be going in depth with this one! Important! The tools are only as good as your team uses them. Make sure all of your team members agree on what tools to use, and train them thoroughly! Communication Channels Purpose: Communication channels provide a way to have team members remotely communicate with one another. Ideally, the channel will attempt to emulate, as closely as possible, what communication would be like if all of your team members were in the same office. Wait, why not email? ▹ No voice support ■ Text alone is not a sufficient form of communication ▹ Too slow, no obvious support for notifications ▹ Lack of flexibility in grouping people Tools: ▹ Discord ■ discordapp.com ▹ Slack ■ slack.com ▹ Riot.im ■ about.riot.im Discord: Originally used for voice-chat for gaming, Discord provides: ▹ Voice & video conferencing ▹ Text communication, separated by channels ▹ File-sharing ▹ Private communications ▹ A mobile, web, and desktop app Slack: A business-oriented text communication that also supports: ▹ Everything Discord does, plus... ▹ Threaded conversations Riot.im: A self-hosted, open-source alternative to Slack Wikis Purpose: Professionally used as a collaborative game design document, a wiki is a synchronized documentation tool that retains a thorough history of changes that occured on each page.
    [Show full text]
  • Tiddlywiki in Science Education
    1 TiddlyWiki in Science Education Franco Bagnoli Dipartimento di Energetica & Centro Dinamiche Complesse Universita` di Firenze, I-50139 Firenze, Italy Email: [email protected] Peter Jipsen Department of Mathematics and Computer Science Chapman University, Orange, CA 92866, USA Email: [email protected] Andrea Sterbini Dipartimento di Informatica Universita` di Roma 1, I-00198 Roma, Italy Email: [email protected] Abstract— We discuss here an ongoing experiment and questions are communicated and answered by which uses ASciencePad [1], an adapted version of Tid- voice, or using e-mail, web forms and chat forums, dlyWiki [2] as a support for teaching/learning physics but seldom stored and/or converted to a structured (elementary and advanced) to engineering students. form, like for instance a FAQ table. ASciencePad is a “live math notebook” that is editable with a modern browser and includes a WYSIWYG editor This almost one-way communication is rather with mathematical formulas and SVG plots. It allows unsatisfactory, especially when teachers and stu- also the inclusion of JavaScript simulations, that can be dents come from a very different background, like easily edited by users and therefore can be used as a in our case of teaching physics for two master playground for computational experiments. Our graph level courses in environmental engineering. Stu- drawing extension allows the construction of graph maps dents’ feedback, possibly in the form of an edited of the learning paths to help the student navigate through the notebook topics. frequently asked question (FAQ) list, is a didacti- This client-side tool is complemented by a wiki-based cally valuable tool.
    [Show full text]
  • Which Wiki for Which Uses
    Which wiki for which uses There are over 120 Wiki software available to set up a wiki plateform. Those listed below are the 13 more popular (by alphabetic order) wiki engines as listed on http://wikimatrix.org on the 16th of March 2012. The software license decides on what conditions a certain software may be used. Among other things, the software license decide conditions to run, study the code, modify the code and redistribute copies or modified copies of the software. Wiki software are available either hosted on a wiki farm or downloadable to be installed locally. Wiki software Reference Languages Wikifarm Technology Licence Main audience Additional notes name organization available available very frequently met in corporate environment. Arguably the most widely deployed wiki software in the entreprise market. A zero- Confluence Atlassian Java proprietary 11 confluence entreprise cost license program is available for non-profit organizations and open source projects aimed at small companies’ documentation needs. It works on plain DokuWiki several companies Php GPL2 50 small companies text files and thus needs no database. DrupalWiki Kontextwork.de Php GPL2+ 12 entreprise DrupalWiki is intended for enterprise use Entreprise wiki. Foswiki is a wiki + structured data + Foswiki community Perl GPL2 22 entreprise programmable pages education, public Wikimedia Php with backend MediaWiki is probably the best known wiki software as it is the MediaWiki GPLv2+ >300 wikia and many hostingservice, companies private Foundation and others database one used by Wikipedia. May support very large communities knowledge-based site MindTouchTCS MindTouch Inc. Php proprietary 26 SamePage partly opensource and partly proprietary extensions Jürgen Hermann & Python with flat tech savy MoinMoin GPL2 10+ ourproject.org Rather intended for small to middle size workgroup.
    [Show full text]
  • The Tiddlywiki Manual
    THETHE BOOKBOOK OFOF TT II DD DD LL YY WW II KK II ADVANCED CUSTOMIZATION LUIS J. GONZÁLEZ CABALLERO Advanced Customization Luis Javier González Caballero November 28, 2019 Acknowledgements This book would not have been possible without the help of people from the tiddlywiki google group. Special thanks to: • Ton Gerner for his help with css classes. • Riz for his help with templates. • Mohammad Rahmani for his wonderful wikis and plugins. • Chris Hunt for his Tiddlywiki coding notes. 3 Contents 1 Introduction 11 1.1 Key points............................................ 11 1.2 What is tiddlywiki........................................ 12 1.3 Starting with tiddlywiki..................................... 13 1.4 Reasons to use tiddlywiki.................................... 13 1.5 Elements of TW......................................... 14 1.5.1 The screen........................................ 14 1.5.2 Tiddlers.......................................... 14 1.5.3 The Story River..................................... 15 1.5.4 Tags............................................ 15 1.5.5 Fields........................................... 16 1.5.6 Text format........................................ 16 1.5.7 Transclusion....................................... 16 1.5.8 Templates......................................... 16 1.5.9 Filters........................................... 16 1.5.10 Macros and widgets................................... 16 1.5.11 Mechanism........................................ 17 1.5.12 Lists...........................................
    [Show full text]
  • From Web 2.0 to Web
    Web 2.0 and Web 3.0 and its Applications in Library Services Dr. Jagdish Arora Advisor, NBA Email: [email protected] Evolution of library technology (adapted from Noh (2012) Library 2.0 and Library 3.0 • Web 1.0 (Tims Berner Lee) • Semantic Web - 2001 (Tims Berner Lee) • Web 2.0 (Tim O'Reilly, 2005) • Web 3.0 John Markoff, New York Times, 2006) • Web 4.0 (Distant Dream?) • Library 2.0 coined by Michael Casey in 2006 • Library 3.0 • Library 4.0 This talk is addressed to: • Librarian 2.0 • Librarian 3.0 1996 (1 L W; 50 L U) 2006 (10 Cr W; 50 L) 2016 (100 Cr W; 250 Cr U) Web 1.0 to Web 4.0: Process of Evolution Subtitle comes here Web 1.0: Read Web 2.0: Read & Write Web 3.0: Read, Write & Web 4.0: Read, Write, /Awareness / Static (2006) Execute (2016) Execute & Concur (1996) • Web Connecting • Web Connecting • Intelligent interaction • Unidirectional / People / Human Knowledge & between machines and Passive transmission Centric Participative Intelligence users • Limited Interaction Web • Semantic Web: Web of • Internet of Things (IoT) with Users • Dynamic, Interactive Data; Virtual World • Human are upgraded with • No Content and Collaborative • Social Computing technology extension Creation Creation of Information Environment (Always On) • Social Networking • Multi-directional Sites (SNS) • Semantic connections • Bi-directional • Data filtered • AI Source: .... 6 Web 2.0 Web 2.0 is About Cultivating Communities . Shared Picture Shared Video Shared News Shared Shared Bookmarks Everything • SmugMug • YouTube •Digg • Photobucket •Twitter •MySpace • Vimeo •Redddit • Google Photos • Dailymotion •Pinterest •Facebook •Delicious • Snapfish • Twitch •StumbleUpon •Twitter •Grow News • Flickr • LiveLeak •Dribble •Friendster •Newsvine • ImageShack • Break •Orkut • Metacafe •Slashdot • Fotolog •Pocket •Snapchat Its About being in the User’s Space .
    [Show full text]
  • Awesome Selfhosted - Wikis
    Awesome Selfhosted - Wikis Wikis Related: Software Development - Documentation Generators See also: Wikimatrix, Wiki Engines - WikiIndex, List of wiki software - Wikipedia, Comparison of wiki software - Wikipedia. BookStack - BookStack is a simple, self-hosted, easy-to-use platform for organizing and storing information. It allows for documentation to be stored in a book like fashion. (Demo, Source Code) MIT PHP Cowyo - Cowyo is a feature-rich wiki for minimalists. (Demo) MIT Go django-wiki - Wiki system with complex functionality for simple integration and a superb interface. Store your knowledge with style: Use django models. (Demo) GPL-3.0 Python Documize - Modern Docs + Wiki software with built-in workflow, single binary executable, just bring MySQL/Percona. (Source Code) AGPL-3.0 Go Dokuwiki - Easy to use, lightweight, standards-compliant wiki engine with a simple syntax allowing reading the data outside the wiki. All data is stored in plain files, therefore no database is required. (Source Code) GPL-2.0 PHP Gitit - Wiki program that stores pages and uploaded files in a git repository, which can then be modified using the VCS command line tools or the wiki's web interface. GPL-2.0 Haskell Gollum - Simple, Git-powered wiki with a sweet API and local frontend. MIT Ruby jingo - Git based wiki engine written for node.js, with a decent design, a search capability and good typography. MIT Nodejs Mediawiki - MediaWiki is a free and open-source wiki software package written in PHP. It serves as the platform for Wikipedia and the other Wikimedia projects, used by hundreds of millions of people each month.
    [Show full text]
  • Understanding Wikis: from Ward’S Brain to Your Browser
    06_043998 ch01.qxp 6/19/07 8:20 PM Page 9 Chapter 1 Understanding Wikis: From Ward’s Brain to Your Browser In This Chapter ᮣ Finding your way to wikis ᮣ Understanding what makes a wiki a wiki ᮣ Comparing wikis with blogs and other Web sites ᮣ Examining the history and future of wikis ᮣ How to start using wikis hen Ward Cunningham started programming the first wiki engine Win 1994 and then released it on the Internet in 1995, he set forth a simple set of rules for creating Web sites that pushed all the technical gob- bledygook into the background and made creating and sharing content as easy as possible. Ward’s vision was simple: Create the simplest possible online database that could work. And his attitude was generous; he put the idea out there to let the world run with it. The results were incredible. Ward’s inventiveness and leadership had been long established by the role he played in senior engi- neering jobs, promoting design patterns, and helping develop the concept of Extreme Programming. That a novel idea like the wiki flowed from his mind onto the COPYRIGHTEDInternet was no surprise to those MATERIAL who knew him. The wiki concept turned out to have amazing properties. When content is in a shared space and is easy to create and connect, it can be collectively owned. The community of owners can range from just a few people up into the thousands, as in the case of the online wiki encyclopedia, Wikipedia. 06_043998 ch01.qxp 6/19/07 8:20 PM Page 10 10 Part I: Introducing Wikis This chapter introduces you to the wonderful world of wikis by showing you what a wiki is (or can be), how to find and use wikis for fun and profit, and how to get started with a wiki of your own.
    [Show full text]
  • Software Knowledge Management Using Wikis: a Needs and Features Analysis
    FACULDADE DE ENGENHARIA DA UNIVERSIDADE DO PORTO Software Knowledge Management using Wikis: a needs and features analysis Rafael Araújo Pires FINAL VERSION Report of Dissertation Master in Informatics and Computing Engineering Supervisor: Ademar Manuel Teixeira de Aguiar (PhD) Co-Supervisor: João Carlos Pascoal de Faria (PhD) March 2010 Software Knowledge Management using Wikis: a needs and features analysis Rafael Araújo Pires Report of Dissertation Master in Informatics and Computing Engineering Approved in oral examination by the committee: Chair: Maria Cristina Ribeiro (PhD) ____________________________________________________ External Examiner: Isabel Ramos (PhD) Internal Examiner: Ademar Manuel Teixeira de Aguiar (PhD) March 25, 2010 Abstract Knowledge Management is a sub-section of management that pursuits improvement in business performance. It increases the organization's ability to learn, to innovate, to solve problems and aims to enhance organizational knowledge processing. It is looking for the available and required knowledge assets that are divided as tangible and intangible. Tangible assets, which are related to explicit knowledge, include manuals, customer information, news, employees, patent licenses, proposals, project artifacts, etc. Intangible assets, which are related to tacit knowledge, include skills, experiences and knowledge of employees within the organization. It is a method that simplifies the process of sharing, distributing, creating, capturing, and understanding a company’s knowledge. The challenges involved
    [Show full text]
  • Wiki Technology, Community Dynamics and Community Culture
    Wiki Technology and Community Culture By Mingli Yuan July, 2008 Released under GFDL Contents Introduction − concept / history / jargons / a simple classification / organizations & companies / conferences Technology − implementations / features / principles / easy at first glance / syntax & parser / version control / wysiwyg / adventure of ideas Community Culture − openness & agf / npov / consensus / deletionism vs. inclusionism / controversy Introduction – concept A wiki is web pages anyone who accesses it can contribute or modify content a simplified markup language Introduction – history World Wide − 1994: Ward Cunningham, WikiWikiWeb (1994?) Patrick Mueller, the first WikiWikiClone − 2000: Sunir Shah, MeatballWiki − 2001: January 15, Jimmy Wales, Wikipedia Introduction – history cont. Mainland China Taiwan − 2001-12-27: − Schee / 徐子涵 Softme Studio / 索秘软 − hlb / 薛良斌 件工作室 − Newzilla jWiki as a sub-project of WebPM − 2002 / 5: 中蟒大杂院 Early Blogsphere − 2002 / 10 − Cnblog.org Chinese Wikipedia − Chinese Blogger Conference / − 2002 / 11 中文网志年会 贸大 Wiki Introduction – jargons Basics Community − Sandbox − EditWar − CamelCase − AGF − Wikify − NPOV − RecentChanges − Consensus / Vote − DocumentMode / − Deletionist / Inclusionism TheadMode − Namespace: Article / Talk / Copyright / Copyleft − PD User / Category − − GFDL / Free Signature − CC family − BackLinks − Fair use − InterWiki Introduction – a simple classification Tech related sites Wikimedia Family − c2.com / wikiwikiweb − wikiversity − meatball / usemode − wiktionary
    [Show full text]
  • LITTLE HELPER Dennis Cox, Fotolia
    COVER STORY TiddlyWiki Exploring the TiddlyWiki personal wiki LITTLE HELPER Dennis Cox, Fotolia Cox, Dennis TiddlyWiki brings the spirit of the new Internet to a tiny scale. We’ll show you how to get organized with this wiki for one. BY DMITRI POPOV ometimes you come across a for web-based collaboration, TiddlyWiki rely on a database back-end like MySQL. piece of software that is so sim- is a personal tool designed as a single- In any case, a typical wiki consists of Sple and useful that you can’t un- user application. Most traditional wikis hundreds of files, which you have to in- derstand how you managed without it. are server-based software written in stall and run on a server. TiddlyWiki is one such application. On PHP, Perl, or another scripting language. The entire TiddlyWiki consists of just the face of it, TiddlyWiki looks and be- Some wikis store data in text files; other one HTML file, which includes CSS and haves like a conventional wiki, but if you dig deeper, you will discover that it is a rather ingenious application. One of the most powerful things about wikis is that they let you create and edit web pages on the fly. Most Wikis start with a single page; you can add new pages using what are called wiki words (often wiki words are written in camel case like this: WikiWord). When you add a wiki word to the text, the wiki turns it into a link, and once you click the link, the system creates a new page.
    [Show full text]
  • A Tiddlywiki for Your Pocket
    Listing & Tagging Macros Date Format Startup Parameters TiddlyPocketBook <<timeline [date][len][format]>> DDD — full day of week #[open:]WikiWord TiddlyWiki <<list [all|missing|default| ddd — short day of week #[open:]WikiWord%20WikiWord… TiddlyWiki is a wiki in a single HTML orphans|shadowed|touched| DD — day of month #start:safe document containing all of the content filter>> 0DD — adds leading zero #search:text along with the ability to edit, save changes, DDth — adds suffix #tag:text tag and search. Open Source, it's readily <<allTags>> WW — ISO-8601 week number #newTiddler:WikiWord tailored using templates, style-sheets, <<tag name [label] [tip]>> MMM — full month #newJournal:format macros and plugins. <<tags [WikiWord]>> mmm — short month <<tagging [tag]>> MM — month number Keyboard Shortcuts TiddlyWiki is very portable — running 0MM — leading zero offline as well as from the Web, and easily Button Macros YYYY — full year Function PC Mac passed via Email and USB sticks. YY — two digit year <<newJournal [format]>> wYY with week number Search Alt-F !F <<newTiddler label:WikiWord Download tiddlywiki.com hh — hours New Tiddler Alt-N text:"text" tag:tag tag:tag !N 0hh — leading zero Community tiddlywiki.org accessKey:key focus:field>> New Journal Alt-J hh12 — hours in 12 hour clock !J Developers trac.tiddlywiki.org <<saveChanges [label] [tip]>> mm — minutes Save Edit Shift-Ctrl-Enter "!# <<search [term]>> Discussion tiddlywiki.org/wiki/Groups 0mm — leading zero <<closeAll>> Done Edit Ctrl-Enter !# ss — seconds Chat freenode #TiddlyWiki
    [Show full text]
  • Kleine Helfer
    Schwerpunkt TiddlyWiki © Kirill Makarov, 123RF © Kirill Makarov, Eierlegende Wollmilchsau für strukturierte Informationsablage Kleine Helfer Das ausbaufähige und Wer viel mit Informationen und deren Die Spezies der Desktop­Wikis ist zwar Organisation zu tun hat, kennt das Pro­ generell als Offline­Medium ausgelegt, portable Organisationstalent blem: Wie organisiert man große Men­ Kandidaten wie Zim oder TiddlyWiki las­ gen von Informationen in vielen unter­ sen sich aber auch ins Internet verknüp­ TiddlyWiki speichert alle ihm schiedlichen Formaten so, dass man da­ fen. Lässt sich das Textformat von Zim rauf von überall her lesend und schrei­ prima per Git verwalten, so arbeitet das anvertrauten Inhalte in einer bend zugreifen kann und die Inhalte gut in HTML, CSS und Javascript geschriebe­ strukturiert zu sehen bekommt. ne TiddlyWiki gleich als Webseite. Im Hin­ einzigen HTML-Datei. Bevor es den Web­Service Evernote tergrund steht nur eine HTML­Datei, eine gab, kam bei dieser Fragestellung des Datenbank benötigt das Wiki nicht. Sie Ferdinand Thommes Öfteren das Prinzip Wiki zum Tragen. Seit rufen Tiddly im einfachsten Fall im Web­ 2008 wird das bekannte Desktop­Wiki browser auf, eine Installation im eigent­ Zim entwickelt, bereits seit 2004 das lichen Sinne braucht es nicht zwingend. wesentlich vielseitigere TiddlyWiki , Mit TiddlyWiki legen Sie Notizen und um das es in diesem Artikel geht. Informationen in verschiedenen Forma­ Das Wort Wiki stammt vom hawaiia­ ten ab, verwalten Aufgabenlisten, Lese­ nischen Wort für schnell ab. Ein Wiki er­ zeichen und Bilder oder speichern URLs README laubt es, Informationen zügig in einer einfach zu erlernenden Syntax abzu­ Das portable Wiki-System TiddlyWiki spei- legen, zu ordnen, zu verknüpfen und Tiddly? chert alle eingegebenen Informationen in auszuwerten.
    [Show full text]