An Archaeological View from Iberia
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Weapon Group Feats for Pathfinder: Class: Weapon Group Proficiencies
Weapon Group Feats for Pathfinder: Class: Weapon Group Proficiencies at 1st Level: Alchemist Basic weapons, Natural, Crossbows, any other 1 Barbarian Basic weapons, Natural, any other 4 Bard Basic weapons, Natural, any other 3 Cavalier Basic weapons, Natural, Spears, any other 3 Cleric Basic weapons, Natural, deity’s weapon group, any other 2(3 groups if not following a deity) Druid Basic weapons, Natural, druid weapons, any other 1 Fighter Basic weapons, Natural, any other 5 Gunslinger Basic weapons, Natural, firearms, any other 3 Monk Basic weapons, and all monk weapons Inquisitor Basic weapons, Natural, deity’s weapon group, Bows or Crossbows, any other 3 (4 groups if not following a deity) Magus Basic weapons, Natural, any other 4 Oracle Basic weapons, Natural, any other 1 (+3 if taking Skill at Arms) Paladin/AntiPaladin Basic weapons, Natural, any other 4 Ranger Basic weapons, Natural, any other 4 Rogue Basic weapons, Natural, any other 3 Sorcerer Basic weapons, Natural, spears, crossbows , any other 1 Summoner Basic weapons, Natural, spears, crossbows , any other 1 Witch Basic weapons, Natural, spears, crossbows , any other 1 Wizard Basic weapons, Natural, spears, crossbows This system doesn’t change Racial Weapon Familiarity. Weapon Group Name: Weapons In Group: Axes bardiche, battleaxe, dwarven waraxe, greataxe, handaxe, heavy pick, hooked axe, knuckle axe, light pick, mattock, orc double axe, pata, and throwing axe Basic club, dagger, quarterstaff, and sling Blades, Heavy bastard sword, chakram, double chicken saber, double -
Vista Procedure
PART C.Hardware Periphery Compatibility 1.Hard Drives 1.1. HDD Devices Type Model HDS723030ALA640 HDS723020BLA642 HDS721010DLE630 HGST HDS721050DLE630 HDS724040ALE640 HUH728080ALE600 HDN726060ALE610 ST2000DL003 ST500DM002 ST1000DM003 ST3000DM001 ST2000DM001 Seagate ST1000LM014 ST4000DM000 ST1000DX001 ST2000NM0033 ST1000NX0303 ST2000NX0243 SATA 6G ST6000NM0024 DT01ACA100 TOSHIBA DT01ACA050 WD1003FZEX WD10EADX WD5000AAKX WD20EARX WD30EZRX WD10EALX WD10EZEX WD20EFRX WD WD30EFRX WD4001FAEX WD5000AZLX WD2003FZEX WD20PURX WD10PURX WD60EFRX WD60EZRX WD60PURX HITACHI HDS721010CLA332 SAMSUNG HD502IJ SATA 3G Seagate ST31000528AS WD WD6401AALS H110M-R PAGE 1 1.2. SSD Devices Type Model AS511S3 SX910-128G ADATA IS32B-16G SP920-256G AS510S-128G APACER AST680S-128G CSSD-F60GB3A-BK NEUTRON-GTX-240G CORSAIR CSSD-F240GBGS-BK CSSD-F120GBLSB CSSD-F256GBLX CT256MX100SSD1 CT240M500SSD1 Crucial CT250BX100SSD1 CT250MX200SSD1 CT240BX200SSD1 FUJITSU FSB-128G LASER-GT-120G GALAXY GX0120MT103-A1 SSDSC2CT180A4K5 SSDSC2BW240A401 Intel SSDSC2CT240A4K5 SSDSC2BP240G4 SATA 6G SSD Kingmax KM120GSME32 HYPERX SH100S3 SV300S37A/120G Kingston SKC300S37A/120G HYPERX FURY-240G AGT4-25SAT3-128G ARC100-25SAT3-240G OCT1-25SAT3-256G VTR1-25SAT3-128G VTX4-25SAT3-128G VTX450-25SAT3-128G OCZ VTR150-25SAT3-240G VTX460-25SAT3-240G VTX460A-25SAT3-240G RADEON-R7SSD-240G VTR180-25SAT3-480G TRN100-25SAT3-240G PX-256M5S-256G PX-128M5PRO PLEXTOR PX-256M6S PX-256M6PRO Panasonic RP-SSB-240GAK RUNCORE RCP-V-T251B-MC H110M-R PAGE 2 Type Model MZ-7PC064 MZ-7PC128 MZ-7PD128(840 PRO) SAMSUNG MZ-7TD120(840) MZ-7TE120BW(840EVO) MZ-7KE256(850PRO) MZ-75K1T0(850EVO) SDSSDX-120G-Z25 Sandisk SDSSDXP-240G SDSSDXPS-240G Seagate ST120HM000 SATA 6G SSD V30 Silicon Power V60-120G TEKISM PER920-TB-240G S500 120G Tigo S300 120G HDTS112AZSWA-120G TOSHIBA HDTS212AZSTA-120G THNSNH256GCST TS256GSSD320 TRANSCEND TS256GSSD370S MAXELL MX-SSD-X3000-120G G.SKILL FM-25S2S-064 SATA 3G SSD Kingfast KF2501-128S-128 1.3. -
Rules and Options
Rules and Options The author has attempted to draw as much as possible from the guidelines provided in the 5th edition Players Handbooks and Dungeon Master's Guide. Statistics for weapons listed in the Dungeon Master's Guide were used to develop the damage scales used in this book. Interestingly, these scales correspond fairly well with the values listed in the d20 Modern books. Game masters should feel free to modify any of the statistics or optional rules in this book as necessary. It is important to remember that Dungeons and Dragons abstracts combat to a degree, and does so more than many other game systems, in the name of playability. For this reason, the subtle differences that exist between many firearms will often drop below what might be called a "horizon of granularity." In D&D, for example, two pistols that real world shooters could spend hours discussing, debating how a few extra ounces of weight or different barrel lengths might affect accuracy, or how different kinds of ammunition (soft-nosed, armor-piercing, etc.) might affect damage, may be, in game terms, almost identical. This is neither good nor bad; it is just the way Dungeons and Dragons handles such things. Who can use firearms? Firearms are assumed to be martial ranged weapons. Characters from worlds where firearms are common and who can use martial ranged weapons will be proficient in them. Anyone else will have to train to gain proficiency— the specifics are left to individual game masters. Optionally, the game master may also allow characters with individual weapon proficiencies to trade one proficiency for an equivalent one at the time of character creation (e.g., monks can trade shortswords for one specific martial melee weapon like a war scythe, rogues can trade hand crossbows for one kind of firearm like a Glock 17 pistol, etc.). -
Swords and Sabers During the Early Islamic Period
Gladius XXI, 2001, pp. 193-220 SWORDS AND SABERS DURING THE EARLY ISLAMIC PERIOD POR DAVID ALEXANDER ABSTRACT - RESUMEN The present article offers a discussion on early swords and sabers during the Early Islamic Period, from the Topkapí Sarayi collection to written, iconographic and archeological sources. El presente artículo trata las espadas y sables utilizados en los primeros tiempos del Islam a partir de la co- lección del Topkapí Sarayi y de las fuentes escritas, iconográficas y arqueológicas. KEY WORDS - PALABRAS CLAVE Swords. Sabers. Islam. Topkapí Sarayi, Istambul. Espadas. Sables. Islam. Topkapí Sarayi. Estambul. SWORDS DURING THE EARLY ISLAMIC PERIOD The recent discovery in Spain of a ninth century sword represents a remarkable advance in our knowledge of early Islamic swords. This archaeological find is discussed in detail by Alberto Canto in this volume, the present article offers a discussion of early swords and sa- bers in general. Reference is also made to the so called saif badaw^ used in the investiture of ¿Abbasid caliphs under the Mamluks; and to the origins of the saber which represents an eastern influence on the Islamic world A sword is a weapon with a straight double-edged blade, generally pointed at its tip, and can be used for both cutting and thrusting; the hilt of a sword is generally symmetrical in form. A s ab er ca n b e de fi n ed a s a we a p on wi th a s i ng le - ed ge d b la de , s omet i me s s ha rp en e d a dd it io n al ly al on g t he l o we r pa r t of it s ba c k ed g e, d es i gn ed fo r cu t ti ng an d sl a sh in g .1 Al th ou g h s ab er s a re u s ua ll y c ur ve d , ea rl i er e x ampl es ar e l es s so an d s ome ar e v ir t ua ll y s tr ai g ht . -
Swordplay Through the Ages Daniel David Harty Worcester Polytechnic Institute
Worcester Polytechnic Institute Digital WPI Interactive Qualifying Projects (All Years) Interactive Qualifying Projects April 2008 Swordplay Through The Ages Daniel David Harty Worcester Polytechnic Institute Drew Sansevero Worcester Polytechnic Institute Jordan H. Bentley Worcester Polytechnic Institute Timothy J. Mulhern Worcester Polytechnic Institute Follow this and additional works at: https://digitalcommons.wpi.edu/iqp-all Repository Citation Harty, D. D., Sansevero, D., Bentley, J. H., & Mulhern, T. J. (2008). Swordplay Through The Ages. Retrieved from https://digitalcommons.wpi.edu/iqp-all/3117 This Unrestricted is brought to you for free and open access by the Interactive Qualifying Projects at Digital WPI. It has been accepted for inclusion in Interactive Qualifying Projects (All Years) by an authorized administrator of Digital WPI. For more information, please contact [email protected]. IQP 48-JLS-0059 SWORDPLAY THROUGH THE AGES Interactive Qualifying Project Proposal Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for graduation by __ __________ ______ _ _________ Jordan Bentley Daniel Harty _____ ________ ____ ________ Timothy Mulhern Drew Sansevero Date: 5/2/2008 _______________________________ Professor Jeffrey L. Forgeng. Major Advisor Keywords: 1. Swordplay 2. Historical Documentary Video 3. Higgins Armory 1 Contents _______________________________ ........................................................................................0 Abstract: .....................................................................................................................................2 -
General Principles
The Legion in Civitates Bellatorum General Principles While it is perfectly possible to deploy Roman Legionaries in units of several cohorts or detachments, Civitates Bellatorum is designed to allow players to field whole legions as single units. This is particularly appropriate for the Republican period where there are two possible Legion types the ‘Manipular’ (pre-100 BC) and the ‘Cohort’ (post-100 BC) Legion. A single Manipular Legion Unit should have 6, 9 or 12 heavy infantry stands divided into 3 equal lines. The first two (Hastati and Principes) are pilum-armed swordsmen. The third line is made up of spear- armed Triarii. The Triarii should be as many stands as each of the front lines but count as under- strength representing the fact that a Triarii line had 600 men while the Hastati and Principes were 1200 each. From the late 2nd century BC pilum-armed swordsmen could replace the Triarii. Legionary light infantry and cavalry should be deployed as separated units. A Manipular Legion Unit may be used to represent a single legion or even two ‘legions’ (one Roman legion plus their allies), depending on the scale being used. For example, at scale of 1 full strength stand = 1200 men, a Legion unit of 6 stands could represent both the Romans and their allies. At a scale of one stand = 300 men, a 12 stand unit could represent a single Roman Legion without allies. From the late Republic onwards, a Cohort Legion Unit should have 5-10 stands, again depending on the scale being used. For example, with smaller scale figures, such as 6mm and 2mm on 20mm bases, it is practical to have each stand representing a cohort of 400-500 men with each Legion Unit containing 10 stands (or maybe 11 to represent a double-strength First Cohort). -
The Military Reforms of Gaius Marius in Their Social, Economic, and Political Context by Michael C. Gambino August, 2015 Directo
The Military Reforms of Gaius Marius in their Social, Economic, and Political Context By Michael C. Gambino August, 2015 Director of Thesis: Dr. Frank Romer Major Department: History Abstract The goal of this thesis is, as the title affirms, to understand the military reforms of Gaius Marius in their broader societal context. In this thesis, after a brief introduction (Chap. I), Chap. II analyzes the Roman manipular army, its formation, policies, and armament. Chapter III examines Roman society, politics, and economics during the second century B.C.E., with emphasis on the concentration of power and wealth, the legislative programs of Ti. And C. Gracchus, and the Italian allies’ growing demand for citizenship. Chap. IV discusses Roman military expansion from the Second Punic War down to 100 B.C.E., focusing on Roman military and foreign policy blunders, missteps, and mistakes in Celtiberian Spain, along with Rome’s servile wars and the problem of the Cimbri and Teutones. Chap. V then contextualizes the life of Gaius Marius and his sense of military strategy, while Chap VI assesses Marius’s military reforms in his lifetime and their immediate aftermath in the time of Sulla. There are four appendices on the ancient literary sources (App. I), Marian consequences in the Late Republic (App. II), the significance of the legionary eagle standard as shown during the early principate (App. III), and a listing of the consular Caecilii Metelli in the second and early first centuries B.C.E. (App. IV). The Marian military reforms changed the army from a semi-professional citizen militia into a more professionalized army made up of extensively trained recruits who served for longer consecutive terms and were personally bound to their commanders. -
Keltiké Makhaira. on a La Tène Type Sword from the Sanctuary of Nemea
JAN KYSELA · STEPHANIE KIMMEY KELTIKÉ MAKHAIRA. ON A LA TÈNE TYPE SWORD FROM THE SANCTUARY OF NEMEA An iron sword (IL 296) was discovered in Well K14:4 in the sanctuary of Zeus at Nemea (today Archaia Nemea, Corinthia / GR) in 1978 (fg. 1, N). Although promptly published (Stephen G. Miller 1979; 2004) and displayed in the local archaeological museum, and known therefore for four decades now, it has received only very little attention so far (the only exception being a brief note in Baitinger 2011, 76). The present paper is an attempt to make up for this disinterest. DESCRIPTION The iron sword has a straight symmetrical two-edged blade tapering towards the point with some preserved wooden elements of the hilt (fg. 2). The measurements of the sword are as follows: overall L. c. 83 cm; blade L. c. 72 cm; blade W. at the hilt 4.9 cm; tang L. c. 11 cm; L. of the preserved wooden handle 6.5 cm; W. of the guard 5 cm; L. of rivets in the hilt 24 mm. The sword has not been weighed. The object was re- stored after its discovery; no information about the nature and extent of this intervention has been pre- served, however. It underwent a mechanical cleaning and was heavily restored with epoxy 1. A later and duly documented conservation in 2010 aimed mostly at the stabilisation of the object. The blade is bent but complete. In several spots (particularly in its upper fourth and towards its very end), the remains of iron sheet cling to the blade surface. -
Fire and Sword
Fire and Sword Second Edition By Ray Turney With Contributions From Morgan Conrad, John Holmes, Eduardo Horvath, Dan Quill and Dave Summers Copyright © Raymond Turney 2007 Copyleft: this work is distributed under the Free Art License, a copy of which is included below This license covers the Fantasy Role Playing Rules called Fire and Sword, written by Raymond Turney with the assistance of the other people credited at the top of the work; version 1.0; posted on the RP Central web site. Introduction ............................................................................................................................................ 1 What is Fantasy Role Playing? ....................................................................................................... 1 What These Rules Have to Offer ................................................................................................... 1 Organization of the Rules ................................................................................................................. 2 Copyright Information ....................................................................................................................... 2 Contacting the Author ....................................................................................................................... 2 Chapter I – Skills ................................................................................................................................. 3 Characteristics As Skills ................................................................................................................... -
Sample File Class
SPARTAN PRESTIGE CLASS The Spartan is a powerful fighter trained in the city-state of Sparta. While highly efficient with the sword and spear, the Spartan is particularly potent in combat with his Aspis (Spartan shield), which is often used to block the mighty blows of his opponents (and bash them to their senses). Spartans only come from one place: the city-state of Sparta. They are elite warriors who train at a very young age. It is said that Spartan boys are thrown together in and arena with weapons against a grizzly bear as a rite of Prerequisites passage. In order to advance become a Spartan you must meet the following DM’s Option: Spartans can only be prerequisites: human. Prestige Class features Dexterity 13: Being a Spartan requires excellent combat abilities and A prestige class is like any standard specialized training in the Dory and core class – you gain levels in the xiphos. prestige class as you would a core Sample file class. Having a prestige class is like Strength 15: Spartan babies are multi-classing in every aspect. You can destroyed if any defects are found. As only become a Spartan with your 3rd they grow, only the strongest of Spartan overall class level. men can become Spartan combatants. Note that you cannot take the Spartan Character level 3rd: you must be 3rd Fighter archetype and Spartan Prestige level or higher before becoming a class at the same time. The Spartan Spartan. Prestige Class comes with 11 total levels. Class Features As a Spartan, you gain the following See Appendix B: Multiclassing for more features. -
UNRIVALED TURKISH SWORD with a UNIQUE DESIGN: “YATAGHAN” Prof
International Journal of Cultural Heritage Tarık Baykara http://iaras.org/iaras/journals/ijch UNRIVALED TURKISH SWORD WITH A UNIQUE DESIGN: “YATAGHAN” Prof. Dr. Tarık Baykara Dogus University Faculty of Engineering, Mechanical Engineering Department Istanbul-Türkiye [email protected] Abstract: “Yataghan”, a unique and unparalleled sword design with its inverse curved or concave shape blade could be traced through the history back to the kurgan culture of the Central Asian steppes dating to 2000-3000 BCE. Widely used during the Ottoman period in the Anatolian penninsula and in the Balkans, it was a traditional weapon used by janissaries-Ottoman infantry soldiers, levents-Ottoman marines and zeibecks-chivalrous gangs of the Aegean Region. The typical inverse curved shape was found in the Northern Ordos bronze blades of the Hunnic-Turkic heritage and evolution of the form can be traced through the ages into the final destination into the town of Yatagan located in southwest Turkey, greater city of Denizli and the town is still very famous for its blacksmithing. Therefore, the 5000 years old tradition could be followed for yataghans based on archeological excavations in the Northern Ordos Region, the Syberian steppes and the Inner Mongolia. A detailed investigation on the geometrical shapes and forms of both “yataghan” and “kinglu” blades (The Northern Ordos bronze blades) could reveal the evolutionary progress of these swords during the ages. Key Words: Yataghan, swords, yataghan blade, inverse blade, 1. Introduction yataghan sword as “Kulaklı (in Turkish)– Yatagan or Yataghan… “Yataghan” is Eared” (Figure 2). a widely known traditional Turkish sword with a unique and unparalleled design which is one Historically, curved shape swords are typical handed with an edge on concave/incurved blade Turkic invention dated back to years 400-500 and a short hilt without a guard. -
Song of Swords Beta 1.9.9 Opaque Studios
h[YnabXcamZ\g Song of Swords Beta 1.9.9 (MICRO UPDATE) from Opaque Studios LATEXified Revision - Alpha version 0.2.0 April 1, 2017 © Zachary Irwin,James Lacombe, 2015. All Rights Reserved h[YnabXcamZ\g h [a\ g Beta Rules for Song of Swords Roleplaying Game Lead Designer: James “Rome” Lacombe Executive Designer, Producer: Zachary T. Irwin Supplementary Design Team: Daniel Leiendecker, Forrest Phanton, Taylor Davis Art Director: Taylor Davis Cover Art: Kenneth Solis Book Art: Darren Tan, Frankie Perez, Duc Pham, Taylor Davis, Kassandra Swager Additional Development: Justin Hazen, Travis Mitchell, Alex Gann, Nicholas Henry, Alan Baird and The Five Cells, Dusan Nadimakovic CEO: Zachary T. Irwin All contents copyright © 2012-2015 by Zachary T. Irwin, James T. Lacombe. All rights reserved. This book is dedicated to Daniel Paris. Special thanks to our families, friends, teachers, Bret Sweet, Sherri Paris, Kenneth Solis, Charlie Krank, Nicholas Nacario, and our fans met on /tg/ and other places, everyone else, everyone else’s grandmother, the moon, God, any other deities you might care to name except Moloch because he’s a tool, Thomas Sowell, Zeljko Raznatovic’s pet tiger, Lu Bu, Mr. Rogers, Margaret Thatcher, G.K. Chesterton, Thomas Aquinas, Hidetaka Suehiro and Andrew Jackson If you can think of anyone else we didn’t name, write it in. We even left a space. opaquegames.com facebook.com/OpaqueIndustries opaque.freeforums.net Kickstarter is live! XcamZ\g g f i Contents 1 Introduction 1 1.1 What is Song of Swords?......................................... 3 1.2 What is a Roleplaying Game?...................................... 4 1.3 Basic Mechanics Explained.......................................