What Is Instant Messaging?
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DETECTING BOTS in INTERNET CHAT by SRITI KUMAR Under The
DETECTING BOTS IN INTERNET CHAT by SRITI KUMAR (Under the Direction of Kang Li) ABSTRACT Internet chat is a real-time communication tool that allows on-line users to communicate via text in virtual spaces, called chat rooms or channels. The abuse of Internet chat by bots also known as chat bots/chatterbots poses a serious threat to the users and quality of service. Chat bots target popular chat networks to distribute spam and malware. We first collect data from a large commercial chat network and then conduct a series of analysis. While analyzing the data, different patterns were detected which represented different bot behaviors. Based on the analysis on the dataset, we proposed a classification system with three main components (1) content- based classifiers (2) machine learning classifier (3) communicator. All three components of the system complement each other in detecting bots. Evaluation of the system has shown some measured success in detecting bots in both log-based dataset and in live chat rooms. INDEX WORDS: Yahoo! Chat room, Chat Bots, ChatterBots, SPAM, YMSG DETECTING BOTS IN INTERNET CHAT by SRITI KUMAR B.E., Visveswariah Technological University, India, 2006 A Thesis Submitted to the Graduate Faculty of The University of Georgia in Partial Fulfillment of the Requirements for the Degree MASTER OF SCIENCE ATHENS, GEORGIA 2010 © 2010 Sriti Kumar All Rights Reserved DETECTING BOTS IN INTERNET CHAT by SRITI KUMAR Major Professor: Kang Li Committee: Lakshmish Ramaxwamy Prashant Doshi Electronic Version Approved: Maureen Grasso Dean of the Graduate School The University of Georgia December 2010 DEDICATION I would like to dedicate my work to my mother to be patient with me, my father for never questioning me, my brother for his constant guidance and above all for their unconditional love. -
Web-Based Instant Messenger
WEB-BASED INSTANT MESSENGER By Charles Atuchukwu A thesis submitted in partial fulfillment of the requirements for the degree of BSc. Computer Science [Honours] University of the Western Cape 2009 Date: September 10, 2009 University of the Western Cape Abstract WEB-BASED INSTANT MESSENGER By Charles Atuchukwu Chairperson of the Supervisory Committee: Professor Bill W. Tucker Department of Computer Science Instant messaging (IM) application has witnessed a tremendous improvement and growth in popularity as a means of internet communication since inception because of its real-time and non real-time nature. Compare to other internet communication methods such as e-mail where you have to wait for the recipient to check his or her email and sent reply, IM is instant when the recipient is online. Traditional IM applications have to be downloaded installed and configured before it can be used; besides, they are platform dependent. These constitutes serious problems for users especially those using the application in public computers such as school libraries, computer labs, and internet cafés, where most of the time the application is not installed and the user will not have administrator’s right to install the application if at all he or she knows how to do that. Web-based instant messenger is the solution to these problems since it does not require any download, installation or configuration and besides it is platform independent. This project will try to implement a web-based instant messaging application. TABLE OF CONTENTS TABLE OF CONTENTS -
20 Quick Tips When Considering Web Chat As a Service Channel
White Paper 20 quick tips when considering web chat as a service channel puzzel.com About this White Paper Increased ownership of multi-channel communications devices has brought about significant changes in people’s behaviours and expectations. 53 per cent of UK adults are now regular media multi-taskers according to a recent Ofcom study - with around 25 per cent regularly engaging in media-meshing (i.e. interacting or communicating about the TV content they are viewing). 49 per cent regularly media-stack (i.e. conduct unrelated media tasks while watching TV)1. This desire to multi-task across different communications channels has also had a major impact on people’s expectations of customer service. Consumers today expect to be in control of the communications process. Rather than be told when and how they can raise service issues, they expect to be given a full range of multi-channel contact options, as well as efficient service with minimal disruption - each and every time they require help. Over the last few years, service departments and organisations have responded to this challenge by delivering: • More digital customer communications channels (e.g. email, SMS, social media, web chat and web self-service) • More customer self-service options (e.g. via the phone or the web) • An increase in non real-time one-to-one communications options (e.g. via email and SMS) Resolving a service query today is no longer something that has to be conducted in real-time by interacting with a live person. With recent technology advances, it is now something that can be done just as effectively by dealing with a person - or an intelligent automated resource - in non real-time. -
Scripting Strategies in Computer Supported Collaborative Learning Environments
SCRIPTING STRATEGIES IN COMPUTER SUPPORTED COLLABORATIVE LEARNING ENVIRONMENTS Mémoire présenté pour l’obtention du DES STAF, TECFA FAPSE, Université de Genève Michele Notari [email protected] October, 2003 Jury: Advisor: Daniel K. Schneider Mireille Bétrancourt Barbara Class SCRIPTING STRATEGIES IN COMPUTER SUPPORTED COLLABORATIVE LEARNING ENVIRONMENTS 2 Index: Acknowledgments............................................................................................................. 5 Abstract ............................................................................................................................ 6 1 Introduction................................................................................................................... 8 1.1 Learning theories / learning models .............................................................................. 10 1.2 Learning models based on instructional pedagogy..................................................... 10 1.3 Learning models based on a constructive pedagogy .................................................. 11 1.3.1 Constructivism ..................................................................................................... 11 1.3.1.1 Distributed Cognition ........................................................................................12 1.3.1.2 Situated Cognition ............................................................................................12 1.3.1.3 Cognitive Flexibility Theory...............................................................................13 -
Aspect® Unified IP® Multi-Choice Engagement
DATA SHEET Aspect® Unified IP® Multi-choice Engagement As the “omni-channel customer experience” becomes the new gold standard and customers continue to take greater control of the service conversation, Aspect® Unified IP® can provide a way for you to deliver service when, where, and how your customers want it. Aspect® Unified IP® coordinates customer experiences across every conversation and every channel – through a single, elegant software platform, bringing all contact options together in one place, on one platform, so informed and empowered agents can keep talking, typing and conversing, through a differentiated multi-channel, multi-choice customer experience across voice, email, web chat, IM and SMS. Key Differentiators Engage Enterprise Workers Engage in customer interaction across channels, including Seamless Delivery social spaces Informed and empowered interactions in every channel and Unified Architecture every touch point - inbound calls and outbound calls, email, Leverage unified communications and collaboration IM, web chat and SMS – all from the same workstation technologies across the enterprise Proactive Care Enriched Options Enabled by two-way communication with customers Flexible, scalable, sophisticated enhancements, for simple to Integrating Data and Technology complex needs Automates more without involving a live agent, but when Compliance seamless transfers occur, both agents and customers start Easier to implement and enforce and thus reducing risks and with more context which enhances the experience simplifying validation Consistency Unified Implementation Enabled by technology, the contact is a consistent, Simpler deployment, reduced duplication resulting in differentiating experience, even when customers switch increased uptime and efficiencies channels Key Components Multi-channel Blending True universal blending allocates agents to other duties during lulls in incoming traffic. -
Gerrit Heinemann Christian Gaiser the Future of Location-Based
Management for Professionals Gerrit Heinemann Christian Gaiser Social Local Mobile The Future of Location-based Services Management for Professionals More information about this series at http://www.springer.com/series/10101 Gerrit Heinemann • Christian Gaiser Social – Local – Mobile The Future of Location-based Services Gerrit Heinemann Christian Gaiser eWeb Research Center Chief Executive Officer (CEO) Niederrhein University Bonial International GmbH Mo¨nchengladbach Berlin Germany Germany Translation from German language edition: SoLoMo – Always-on im Handel by Gerrit Heinemann Copyright # Springer Fachmedien Wiesbaden 2014 Springer Fachmedien Wiesbaden is a part of Springer Science+Business Media All Rights Reserved ISSN 2192-8096 ISSN 2192-810X (electronic) ISBN 978-3-662-43963-0 ISBN 978-3-662-43964-7 (eBook) DOI 10.1007/978-3-662-43964-7 Springer Heidelberg New York Dordrecht London Library of Congress Control Number: 2014953248 # Springer-Verlag Berlin Heidelberg 2015 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. Exempted from this legal reservation are brief excerpts in connection with reviews or scholarly analysis or material supplied specifically for the purpose of being entered and executed on a computer system, for exclusive use by the purchaser of the work. Duplication of this publication or parts thereof is permitted only under the provisions of the Copyright Law of the Publisher’s location, in its current version, and permission for use must always be obtained from Springer. -
LAN Messenger
SVERIAN Scientific LAN Messenger Pooja Purohit, Sakhare Shital, Kothari Rasika and Jadhav Dipali Department of Computer Engineering, SVERI’s College of Engineering (Poly.), Pandharpur Student Article Abstract: This is LAN messenger application; it’s a social media project for Final year college students. It is a Client – server application program developed in Visual Studio 2005 (VB .NET). Here the individual can chat with other individual through LAN connection. Even they can exchange file through one computer to other. Administrator can view chat logs through server. Here no need of Internet access. This application can be used in all workplace which is helpful in submitting information and to connect with workplace staff. Introduction: A LAN messenger is an instant messaging program designed for use within a single local area network (LAN). Many LAN messengers offer basic functionality for sending private messages, file transfer , chat rooms and graphical smileys . The advantage of using a simple LAN messenger over a normal instant messenger is that no active Internet connection or central server is required - and only people inside the firewall will have access to the system. LAN messenger is an easy to use, server based LAN messaging application for effective communication. It is correctly identified and works under all operating systems with unlimited user accounts and is the only secure messenger. The simple interface makes special training needless . Literature Review: The LM uses two-tier client server architecture as shown in figure 1. The application handling is completed separately for database queries and updates and for business logic processing and user interface presentation. -
Internet and Its Services] 230 Questions Collections
SEE COMPUTER SCIENCE 2074 [Internet and Its Services] 230 Questions Collections Internet and Its Services Practice Questions Collections 2074 1 Internet and Its Services 230 Questions Collections Deepak Shrestha 74 1 | P a g e https://seeqbasicomputer.blogspot.com/ SEE COMPUTER SCIENCE 2074 [Internet and Its Services] 230 Questions Collections 40 Theory Questions 1. What is internet? 2. What are the components required for internet connection? 3. List any four services of internet. 4. What is WWW? Explain. 5. Why is internet called network of networks? 6. Define HTML. 7. Define HTTP. 8. What is email? 9. How has email simplified the mode of communication? 10. What is ISP? Give any four name of ISPs of Nepal. 11. What are newsgroups? 12. What is telnet? 13. What is FTP? 14. What is upload? 15. What is download? 16. What is IRC? 17. What is internet telephony? 18. Differentiate between chat and video conferencing. 19. What is e-commerce? Name any four e-commerce web sites. 20. What is video conference? Write any two basic requirements of video conference. 21. Differentiate between web page and web site 22. Differentiate between email and e-fax. 23. What is URL? Explain the parts of URL. 24. List some internet security measures. 25. What is web browser? Name any four examples of web browser 26. What is search engine? Give any four examples of search engine. 27. What is browsing? Name some of the most popular internet connections. 28. Why FTP is necessary in the internet? 29. What is the role of internet in business and education? 30. -
Acceptable Use of Instant Messaging Issued by the CTO
State of West Virginia Office of Technology Policy: Acceptable Use of Instant Messaging Issued by the CTO Policy No: WVOT-PO1010 Issued: 11/24/2009 Revised: 12/22/2020 Page 1 of 4 1.0 PURPOSE This policy details the use of State-approved instant messaging (IM) systems and is intended to: • Describe the limitations of the use of this technology; • Discuss protection of State information; • Describe privacy considerations when using the IM system; and • Outline the applicable rules applied when using the State-provided system. This document is not all-inclusive and the WVOT has the authority and discretion to appropriately address any unacceptable behavior and/or practice not specifically mentioned herein. 2.0 SCOPE This policy applies to all employees within the Executive Branch using the State-approved IM systems, unless classified as “exempt” in West Virginia Code Section 5A-6-8, “Exemptions.” The State’s users are expected to be familiar with and to comply with this policy, and are also required to use their common sense and exercise their good judgment while using Instant Messaging services. 3.0 POLICY 3.1 State-provided IM is appropriate for informal business use only. Examples of this include, but may not be limited to the following: 3.1.1 When “real time” questions, interactions, and clarification are needed; 3.1.2 For immediate response; 3.1.3 For brainstorming sessions among groups; 3.1.4 To reduce chances of misunderstanding; 3.1.5 To reduce the need for telephone and “email tag.” 3.2 Employees must only use State-approved instant messaging. -
Instant Messaging
Instant Messaging Internet Technologies and Applications Contents • Instant Messaging and Presence • Comparing popular IM systems – Microsoft MSN – AOL Instant Messenger – Yahoo! Messenger • Jabber, XMPP and Google Talk ITS 413 - Instant Messaging 2 Internet Messaging •Email – Asynchronous communication: user does not have to be online for message to be delivered (not instant messaging) • Newsgroups • Instant Messaging and Presence – UNIX included finger and talk • Finger: determine the presence (or status) of other users • Talk: text based instant chatting application – Internet Relay Chat (IRC) • Introduced in 1988 as group based, instant chatting service • Users join a chat room • Networks consist of servers connected together, and clients connect via a single server – ICQ (“I Seek You”) • Introduced in 1996, allowing chatting between users without joining chat room • In 1998 America Online (AOL) acquired ICQ and became most popular instant messaging application/network – AIM, Microsoft MSN, Yahoo! Messenger, Jabber, … • Initially, Microsoft and Yahoo! Created clients to connect with AIM servers • But restricted by AOL, and most IM networks were limited to specific clients • Only recently (1-2 years) have some IM networks opened to different clients ITS 413 - Instant Messaging 3 Instant Messaging and Presence • Instant Messaging – Synchronous communications: message is only sent to destination if recipient is willing to receive it at time it is sent •Presence – Provides information about the current status/presence of a user to other -
Internet Discussion Forums: a New Modality for Facilitating Peer Writing in Japanese University-Level EFL Classes
DOCUMENT RESUME ED 465 299 FL 027 351 AUTHOR Bay, Dale TITLE Internet Discussion Forums: A New Modality for Facilitating Peer Writing in Japanese University-Level EFL Classes. PUB DATE 1999-00-00 NOTE 26p. PUB TYPE Reports Descriptive (141) EDRS PRICE MF01/PCO2 Plus Postage. DESCRIPTORS *Discussion Groups; *English (Second Language); Foreign Countries; Higher Education; *Internet; Second Language Learning; Student Motivation; Teaching Methods; World Wide Web; *Writing Skills IDENTIFIERS Japan ABSTRACT This paper describes unique opportunities offered by the Internet for Japanese college students learning to write in English. It focuses on tasks that students were assigned using discussion forums on the Internet. It begins by describing the Web site, which is <http://www.esljapan.com>, looking at software considerations, privacy issues, operating system compatibility, and the forum. It goes on to examine teaching methods (types of classes and method applied); procedures and problems; teaching points (headline reading, subject line reading, and peer writing); and the Intensive English Programme, which involved diary writing. Using Communicative English Language Test data as a measure of student ability, the study examined whether it was possible to predict that students with greater ability would post more frequently or post more lines to the Web site than students with lower ability. Results found no relationship between test scores and frequency of student postings. The paper recommends considering other factors that might be indicative of student motivation (e.g., their grades being based on how often they posted). (SM) Reproductions supplied by EDRS are the best that can be made from the original document. Internet Discussion Forums: A new modality for facilitating peer writing in Japanese university-level EFL classes Dale Bay U.S. -
The Practical Guide to Getting Started with Knovio
The Practical Guide to Getting Started with Knovio Updated March, 2018 Getting Started with Knovio By Michael Kolowich, Founder/CEO, KnowledgeVision Knovio is an online video platform like no other. It is the most comprehensive platform ever offered for creating, hosting, sharing, organizing, and measuring engagement with rich media content: uploaded video, interactive video presentations, and self-paced presentation “flip decks”. Previous versions of Knovio have already been used by more than 280,000 registered users in 135 countries on six continents. It is in use on more than 1,800 college and university campuses, and more than 300 companies -- in healthcare, financial services, technology, manufacturing, and retail -- have signed annual or multi-year contracts to deploy Knovio in their organizations. This guide, intended for new users, as well as evaluators and reviewers, reveals the full depth of the Knovio platform. It will take you step-by-step through the process of uploading or creating interactive video content, customizing it, publishing it, organizing it into a showcase, adding quizzes and assessments, and measuring viewership right down to the individual viewer level. Armed with a your new Knovio account, we hope you’ll try as many of these exercises as possible. And if you don’t have your own content, don’t worry -- we’ve organized a set of downloadable content for you to use. You’ll find it at www.knovio.com/evaluation. Here’s an outline of what we’ll help show you through eight short exercises (each no longer than ten