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Fortran Isolates the CSE Community
Fortran Isolates the CSE Community Roscoe A. Bartlett, Oak Ridge National Laboratory 10/08/2013 Introduction testing and test-driven development (TDD) by Fortran-only developers. While the research and The continued usage of Fortran as a dominant data supporting the effectiveness of unit testing and programming language isolates the computational TDD has been around for many years [10, 3, 12, 7], science & engineering (CSE) community and hinders the usage of these very successful approaches is very the learning and adoption of modern software low in the Fortran CSE development community. engineering methods. The issue is not primarily that This claim is backed up by personal experience, web Fortran is not suitable for developing many different posts, web searches, and observations by other types of software. Indeed, the are many examples of authors. One interesting data point is that a Google quality CSE software written in Fortran that can search of \Fortran Unit Test" (on 10/4/2013) brings legitimately be considered to be \self-sustaining up a limited number of relevant search results but software" (i.e. clean design and code, well tested, the top result is for the FRUIT Fortran Unit Test minimal controlled dependencies, etc., see [1]). framework [5] (written in Ruby). Right on the main The problem is that there are many CSE page for FRUIT is a quote from FRUIT's author development groups and communities that only Andrew Hang Chen which states: know Fortran and are therefore isolated from the broader software development community where Most of the FORTRAN are important Fortran usage is extremely low (ranked 24th in the in nature, used in nuclear and aerospace TIOBE Index from Nov. -
A Beginner's Guide to Freebasic
A Beginner’s Guide to FreeBasic Richard D. Clark Ebben Feagan A Clark Productions / HMCsoft Book Copyright (c) Ebben Feagan and Richard Clark. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License". The source code was compiled under version .17b of the FreeBasic compiler and tested under Windows 2000 Professional and Ubuntu Linux 6.06. Later compiler versions may require changes to the source code to compile successfully and results may differ under different operating systems. All source code is released under version 2 of the Gnu Public License (http://www.gnu.org/copyleft/gpl.html). The source code is provided AS IS, WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Microsoft Windows®, Visual Basic® and QuickBasic® are registered trademarks and are copyright © Microsoft Corporation. Ubuntu is a registered trademark of Canonical Limited. 2 To all the members of the FreeBasic community, especially the developers. 3 Acknowledgments Writing a book is difficult business, especially a book on programming. It is impossible to know how to do everything in a particular language, and everyone learns something from the programming community. I have learned a multitude of things from the FreeBasic community and I want to send my thanks to all of those who have taken the time to post answers and examples to questions. -
Screenshot Showcase 1
Volume 125 June, 2017 VirtualBox: Going Retro On PCLinuxOS Inkscape Tutorial: Creating Tiled Clones, Part Three An Un-feh-gettable Image Viewer Game Zone: Sunless Sea PCLinuxOS Family Member Spotlight: arjaybe GOG's Gems: Star Trek 25th Anniversary Tip Top Tips: HDMI Sound On Encrypt VirtualBox Virtual Machines PCLinuxOS Recipe Corner PCLinuxOS Magazine And more inside ... Page 1 In This Issue... 3 From The Chief Editor's Desk... Disclaimer 4 Screenshot Showcase 1. All the contents of The PCLinuxOS Magazine are only for general information and/or use. Such contents do not constitute advice 5 An Un-feh-gettable Image Viewer and should not be relied upon in making (or refraining from making) any decision. Any specific advice or replies to queries in any part of the magazine is/are the person opinion of such 8 Screenshot Showcase experts/consultants/persons and are not subscribed to by The PCLinuxOS Magazine. 9 Inkscape Tutorial: Create Tiled Clones, Part Three 2. The information in The PCLinuxOS Magazine is provided on an "AS IS" basis, and all warranties, expressed or implied of any kind, regarding any matter pertaining to any information, advice 11 ms_meme's Nook: Root By Our Side or replies are disclaimed and excluded. 3. The PCLinuxOS Magazine and its associates shall not be liable, 12 PCLinuxOS Recipe Corner: Skillet Chicken With Orzo & Olives at any time, for damages (including, but not limited to, without limitation, damages of any kind) arising in contract, rot or otherwise, from the use of or inability to use the magazine, or any 13 VirtualBox: Going Retro On PCLinuxOS of its contents, or from any action taken (or refrained from being taken) as a result of using the magazine or any such contents or for any failure of performance, error, omission, interruption, 30 Screenshot Showcase deletion, defect, delay in operation or transmission, computer virus, communications line failure, theft or destruction or unauthorized access to, alteration of, or use of information 31 Tip Top Tips: HDMI Sound On contained on the magazine. -
Python - the Most Attractive & Fastest-Growing Programming Language for Developers
Vol-6 Issue-5 2020 IJARIIE-ISSN(O)-2395-4396 Python - The Most Attractive & Fastest-growing Programming Language for Developers Vishwa Prakash (SRKUMTSE1804) M-Tech, Department of Software Engineering, R.K.D.F. Institute of Science & Technology, Bhopal, M.P., India ABSTRACT Python is a very suitable and easy language for both learning and real-world programming. It is a powerful and high-level object-oriented programming language and created by Guido van Rossum. It is a very good choice for those who are learning programming for the first time because of its simple syntax. It has various standard libraries so it using by a developer in vast range and its capacity to integrate with other languages and use their features attract developers too. In this paper, we describe the main characteristics and features of Python programming. We also discuss the reasons behind python being credited as the most fastest-growing high-level object orient language. We collected the contents of the research done over the articles procured from various magazines and popular websites. This paper then discusses applications of Python programming. To end with we will see a few good examples where python programming is being used. Keyword : - Python, programming languages, object-oriented, open-source, interoperability, Real-world. etc… 1. INTRODUCTION In the late 1980s, Python was conceived, while its implementation began in late 1989 by Guido van Rossum in the Netherlands atCWI (Centrum Wiskunde & Informatica). It was implemented as a successor of ABC language and capable of interfacing and exception handling with the operating system Amoeba. Author Van Rossum is Python's principal and his continuing central role in deciding the road to the development of Python. -
The First Programming Language and Freshman Year in Computer Science: Characterization and Tips for Better Decision Making
The first programming language and freshman year in computer science: characterization and tips for better decision making Sónia Rolland Sobral [0000-0002-5041-3597] 1 REMIT, Universidade Portucalense, Porto, Portugal [email protected] Abstract. The ability to program is the “visible” competency to acquire in an introductory unit in com- puter science. However, before a student is able to write a program, he needs to understand the problem: before formalizing, the student must have to (be able) to think, (be able) to solve and (be able) to define. At an early stage of learning there are no significant differences between programming languages. The discussion of the early programming language continues: probably never will be a consensus among academics. The Association for Computing Machinery (ACM) and Institute of Electrical and Electronics Engineers (IEEE) computer science curriculum recommendations haven't clearly defined which programming language to adopt: it is the course directors and teachers who must make this choice, consciously and not only following the trends. This article presents a set of items that should be considered when you make a programming lan- guage choice for the first programming unit in higher education computer science courses. Keywords: Programming Languages, Undergraduate Studies; Introduction to Programming. 1 Introduction Programmability is the “visible” skill to be acquired in an introductory unit in computer science. Program- ming can be considered an art [1], a science [2], a discipline [3] or even the science of abstraction [4]. However, using a programming language is no more than a method for the programmer can communicate instructions to the computer. -
Programmierung Unter GNU/Linux Für Einsteiger
Programmierung unter GNU/Linux fur¨ Einsteiger Edgar 'Fast Edi' Hoffmann Community FreieSoftwareOG [email protected] 7. September 2016 Programmierung (von griechisch pr´ogramma Vorschrift\) bezeichnet die T¨atigkeit, " Computerprogramme zu erstellen. Dies umfasst vor Allem die Umsetzung (Implementierung) des Softwareentwurfs in Quellcode sowie { je nach Programmiersprache { das Ubersetzen¨ des Quellcodes in die Maschinensprache, meist unter Verwendung eines Compilers. Programmierung Begriffserkl¨arung 2 / 35 Dies umfasst vor Allem die Umsetzung (Implementierung) des Softwareentwurfs in Quellcode sowie { je nach Programmiersprache { das Ubersetzen¨ des Quellcodes in die Maschinensprache, meist unter Verwendung eines Compilers. Programmierung Begriffserkl¨arung Programmierung (von griechisch pr´ogramma Vorschrift\) bezeichnet die T¨atigkeit, " Computerprogramme zu erstellen. 2 / 35 Programmierung Begriffserkl¨arung Programmierung (von griechisch pr´ogramma Vorschrift\) bezeichnet die T¨atigkeit, " Computerprogramme zu erstellen. Dies umfasst vor Allem die Umsetzung (Implementierung) des Softwareentwurfs in Quellcode sowie { je nach Programmiersprache { das Ubersetzen¨ des Quellcodes in die Maschinensprache, meist unter Verwendung eines Compilers. 2 / 35 Programme werden unter Verwendung von Programmiersprachen formuliert ( kodiert\). " In eine solche Sprache ubersetzt\¨ der Programmierer die (z. B. im Pflichtenheft) " vorgegebenen Anforderungen und Algorithmen. Zunehmend wird er dabei durch Codegeneratoren unterstutzt,¨ die zumindest -
The Power of Interoperability: Why Objects Are Inevitable
The Power of Interoperability: Why Objects Are Inevitable Jonathan Aldrich Carnegie Mellon University Pittsburgh, PA, USA [email protected] Abstract 1. Introduction Three years ago in this venue, Cook argued that in Object-oriented programming has been highly suc- their essence, objects are what Reynolds called proce- cessful in practice, and has arguably become the dom- dural data structures. His observation raises a natural inant programming paradigm for writing applications question: if procedural data structures are the essence software in industry. This success can be documented of objects, has this contributed to the empirical success in many ways. For example, of the top ten program- of objects, and if so, how? ming languages at the LangPop.com index, six are pri- This essay attempts to answer that question. After marily object-oriented, and an additional two (PHP reviewing Cook’s definition, I propose the term ser- and Perl) have object-oriented features.1 The equiva- vice abstractions to capture the essential nature of ob- lent numbers for the top ten languages in the TIOBE in- jects. This terminology emphasizes, following Kay, that dex are six and three.2 SourceForge’s most popular lan- objects are not primarily about representing and ma- guages are Java and C++;3 GitHub’s are JavaScript and nipulating data, but are more about providing ser- Ruby.4 Furthermore, objects’ influence is not limited vices in support of higher-level goals. Using examples to object-oriented languages; Cook [8] argues that Mi- taken from object-oriented frameworks, I illustrate the crosoft’s Component Object Model (COM), which has unique design leverage that service abstractions pro- a C language interface, is “one of the most pure object- vide: the ability to define abstractions that can be ex- oriented programming models yet defined.” Academ- tended, and whose extensions are interoperable in a ically, object-oriented programming is a primary focus first-class way. -
Comparing Languages for Engineering Server Software: Erlang, Go, and Scala with Akka
Comparing Languages for Engineering Server Software: Erlang, Go, and Scala with Akka Ivan Valkov, Natalia Chechina, and Phil Trinder School of Computing Science, University of Glasgow G12 8RZ, United Kingdom [email protected], {Natalia.Chechina, Phil.Trinder}@glasgow.ac.uk Abstract functional or object-oriented, with high-level coordination models, Servers are a key element of current IT infrastructures, and must e.g. actors as in Erlang [2] or a process algebra as in Go [6]. Indeed, often deal with large numbers of concurrent requests. The program- the success of some server-based companies is even attributed to ming language used to construct the server has an important role their use of specific languages. As examples WhatsApp’s success in engineering efficient server software, and must support massive is attributed to their use of Erlang [27]; the video streaming leader concurrency on multicore machines with low communication and Twitch uses Go to serve millions of users a day [13]. Research synchronisation overheads. contributions of this paper include the following: This paper investigates 12 highly concurrent programming lan- • A survey of programming language characteristics relevant for guages suitable for engineering servers, and analyses three repre- servers (Section 2.1). sentative languages in detail: Erlang, Go, and Scala with Akka. • The design and implementation of three benchmarks to analyse We have designed three server benchmarks that analyse key per- the multicore server capabilities of Erlang, Go, and Scala with formance characteristics of the languages. The benchmark results Akka (Section 3). suggest that where minimising message latency is crucial, Go and Erlang are best; that Scala with Akka is capable of supporting the • An evaluation of Erlang, Go, and Scala with Akka for key largest number of dormant processes; that for servers that frequently server capabilities, i.e. -
Freebasic-Einsteigerhandbuch
FreeBASIC-Einsteigerhandbuch Grundlagen der Programmierung in FreeBASIC von S. Markthaler Stand: 11. Mai 2015 Einleitung 1. Über das Buch Dieses Buch ist für Programmieranfänger gedacht, die sich mit der Sprache FreeBASIC beschäftigen wollen. Es setzt keine Vorkenntnisse über die Computerprogrammierung voraus. Sie sollten jedoch wissen, wie man einen Computer bedient, Programme installiert und startet, Dateien speichert usw. Wenn Sie bereits mit Q(uick)BASIC gearbeitet haben, finden Sie in Kapitel 1.3 eine Zusammenstellung der Unterschiede zwischen beiden Sprachen. Sie erfahren dort auch, wie Sie Q(uick)BASIC-Programme für FreeBASIC lauffähig machen können. Wenn Sie noch über keine Programmiererfahrung verfügen, empfiehlt es sich, die Kapitel des Buches in der vorgegebenen Reihenfolge durchzuarbeiten. Wenn Ihnen einige Konzepte bereits bekannt sind, können Sie auch direkt zu den Kapiteln springen, die Sie interessieren. 2. In diesem Buch verwendete Konventionen In diesem Buch tauchen verschiedene Elemente wie Variablen, Schlüsselwörter und besondere Textabschnitte auf. Damit Sie sich beim Lesen schnell zurechtfinden, werden diese Elemente kurz vorgestellt. Befehle und Variablen, die im laufenden Text auftauchen, werden in nichtproportionaler Schrift dargestellt. Schlüsselwörter wie PRINT werden in Fettdruck geschrieben, während für andere Elemente wie variablenname die normale Schriftstärke eingesetzt wird. Quelltexte werden vollständig in nichtproportionaler Schrift gesetzt und mit einem Begrenzungsrahmen dargestellt. Auch hier werden Schlüsselwörter fett gedruckt. Der Dateiname des Programms wird oberhalb des Quelltextes angezeigt. Quelltext 1.1: Hallo Welt ’ Kommentar: Ein gewoehnliches Hallo-Welt-Programm CLS PRINT "Hallo FreeBASIC-Welt!" SLEEP 5 END ii Einleitung Es empfiehlt sich, die Programme abzutippen und zu testen. Die meisten Programme sind sehr kurz und können schnell abgetippt werden – auf der anderen Seite werden Sie Codebeispiele, die Sie selbst getippt haben, leichter behalten. -
Programming Languages: a Survey
International Journal on Recent and Innovation Trends in Computing and Communication ISSN: 2321-8169 Volume: 5 Issue: 5 307 – 313 _______________________________________________________________________________________________ Programming Languages: A Survey Krishan Kumar1, Sonal Dahiya2 Assistant professor, ASET, Amity University Haryana, Gurgaon, Haryana, India1,2 [email protected], [email protected] Abstract— The world of Programming Languages is very dynamic. Every company is launching their own programming language which can cater their specific demand and requirement. In this paper, we discussed various popular rankings proposed by different organizations to decide most popular language on basis of various factors like number of Google Trends searches, number of job advertisements, and number of books sold for that language and many more factors. Keywords— Java Programming, Python, Ruby, C. __________________________________________________*****_________________________________________________ I. INTRODUCTION It is difficult to decide which programming languages are most widely used. One language may occupy the greater number of programmer hours, a different one have more lines of code, a third may utilize the most CPU time, and so on. Some languages are very popular for particular kind of applications. For example, COBOL is still strong in the corporate data center, often on large mainframes; FORTRAN in engineering applications; C in embedded applications and operating systems; and other languages are regularly used to write much different kind of applications. Various methods of measuring language popularity has been used, i.e; A. Counting the number of times the language name is mentioned in web searches, such as is done by Google Trends. B. counting the number of job advertisements that mention the language [1][2] C. -
An ECMA-55 Minimal BASIC Compiler for X86-64 Linux®
Computers 2014, 3, 69-116; doi:10.3390/computers3030069 OPEN ACCESS computers ISSN 2073-431X www.mdpi.com/journal/computers Article An ECMA-55 Minimal BASIC Compiler for x86-64 Linux® John Gatewood Ham Burapha University, Faculty of Informatics, 169 Bangsaen Road, Tambon Saensuk, Amphur Muang, Changwat Chonburi 20131, Thailand; E-mail: [email protected] Received: 24 July 2014; in revised form: 17 September 2014 / Accepted: 1 October 2014 / Published: 1 October 2014 Abstract: This paper describes a new non-optimizing compiler for the ECMA-55 Minimal BASIC language that generates x86-64 assembler code for use on the x86-64 Linux® [1] 3.x platform. The compiler was implemented in C99 and the generated assembly language is in the AT&T style and is for the GNU assembler. The generated code is stand-alone and does not require any shared libraries to run, since it makes system calls to the Linux® kernel directly. The floating point math uses the Single Instruction Multiple Data (SIMD) instructions and the compiler fully implements all of the floating point exception handling required by the ECMA-55 standard. This compiler is designed to be small, simple, and easy to understand for people who want to study a compiler that actually implements full error checking on floating point on x86-64 CPUs even if those people have little programming experience. The generated assembly code is also designed to be simple to read. Keywords: BASIC; compiler; AMD64; INTEL64; EM64T; x86-64; assembly 1. Introduction The Beginner’s All-purpose Symbolic Instruction Code (BASIC) language was invented by John G. -
Xfont Documentation
XFont Lib for FreeBASIC Introduction XFont is Object Oriented Programming (OOP) library designed for drawing smooth font text. This lib support 1, 2, 4, 8, 15/16, 24/32 bpp depth. Some of the most exciting features: - Support alpha blending. This works in 15/16 and 24/32 bpp depths. - Alpha mask for drawing smooth font text. - 8 fonts slot can be loaded with x-font file format. - Included with internal standard font. - Easy to use. - No initialize needed between switching screen mode. - No ScreenLock/ScreenUnlock switch needed (For FB 0.20.0b or above only). - Unicode support (ISO 10646). About XFont Lib was developed by Victor Phoa. Copyright 2008-2010 © Xaviorsoft Studios. All Rights Reserved. Note All example code written is designed for FB 0.20.0 or above. FB 0.18.x user should add ScreenLock/ScreenUnlock switch manually to make example code working correctly. Keywords List (Arrange by mostly used order) DrawString Syntax Declare Sub DrawString Overload (ByVal Target As Any Ptr=0, ByRef Text As wString Ptr, ByVal X As Short, _ ByVal Y As Short, ByVal ScaleX As Single=1, ByVal ScaleY As Single=1, _ ByVal Direction As uByte=0) Declare Sub DrawString Overload (ByVal Target As Any Ptr=0, ByRef Text As String, ByVal X As Short, _ ByVal Y As Short, ByVal ScaleX As Single=1, ByVal ScaleY As Single=1, _ ByVal Direction As uByte=0) Declare Sub DrawString Overload (ByVal Target As Any Ptr=0, ByRef Text As uInteger Ptr, ByVal X As Short, _ ByVal Y As Short, ByVal ScaleX As Single=1, ByVal ScaleY As Single=1, _ ByVal Direction As uByte=0) Usage Drawstring [target], text, x, y, [scalex], [scaley], [direction] Description Displays text at x, y in graphics modes.