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TOWARD a POETICS of NEW MEDIA By
'A Kind of Thing That Might Be': Toward A Poetics of New Media Item Type text; Electronic Dissertation Authors Thompson, Jason Craig Publisher The University of Arizona. Rights Copyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author. Download date 28/09/2021 20:28:02 Link to Item http://hdl.handle.net/10150/194959 ‘A KIND OF THING THAT MIGHT BE’: TOWARD A POETICS OF NEW MEDIA by Jason Thompson _____________________ Copyright © Jason Thompson 2008 A Dissertation Submitted to the Faculty of the DEPARTMENT OF ENGLISH In Partial Fulfillment of the Requirements For the Degree of DOCTOR OF PHILOSOPHY WITH A MAJOR IN RHETORIC, COMPOSITION, AND THE TEACHING OF ENGLISH In the Graduate College THE UNIVERSITY OF ARIZONA 2008 2 THE UNIVERSITY OF ARIZONA GRADUATE COLLEGE As members of the Dissertation Committee, we certify that we have read the dissertation prepared by Jason Thompson entitled A Kind of Thing that Might Be: Toward a Rhetoric of New Media and recommend that it be accepted as fulfilling the dissertation requirement for the Degree of Doctor of Philosophy. ______________________________________________________________________ Date: 07/07/2008 Ken McAllister _______________________________________________________________________ Date: 07/07/2008 Theresa Enos _______________________________________________________________________ Date: 07/07/2008 John Warnock Final approval and acceptance of this dissertation is contingent upon the candidate’s submission of the final copies of the dissertation to the Graduate College. I hereby certify that I have read this dissertation prepared under my direction and recommend that it be accepted as fulfilling the dissertation requirement. -
Oculus Rift CV1 (Model HM-A) Virtual Reality Headset System Report by Wilfried THERON March 2017
Oculus Rift CV1 (Model HM-A) Virtual Reality Headset System report by Wilfried THERON March 2017 21 rue la Noue Bras de Fer 44200 NANTES - FRANCE +33 2 40 18 09 16 [email protected] www.systemplus.fr ©2017 by System Plus Consulting | Oculus Rift CV1 Head-Mounted Display (SAMPLE) 1 Table of Contents Overview / Introduction 4 Cost Analysis 83 o Executive Summary o Accessing the BOM o Main Chipset o PCB Cost o Block Diagram o Display Cost o Reverse Costing Methodology o BOM Cost – Main Electronic Board o BOM Cost – NIR LED Flex Boards Company Profile 9 o BOM Cost – Proximity Sensor Flex o Oculus VR, LLC o Housing Parts – Estimation o BOM Cost - Housing Physical Analysis 11 o Material Cost Breakdown by Sub-Assembly o Material Cost Breakdown by Component Category o Views and Dimensions of the Headset o Accessing the Added Value (AV) cost o Headset Opening o Main Electronic Board Manufacturing Flow o Fresnel Lens Details o Details of the Main Electronic Board AV Cost o NIR LED Details o Details of the System Assembly AV Cost o Microphone Details o Added-Value Cost Breakdown o Display Details o Manufacturing Cost Breakdown o Main Electronic Board Top Side – Global view Estimated Price Analysis 124 Top Side – High definition photo o Estimation of the Manufacturing Price Top Side – PCB markings Top Side – Main components markings Company services 128 Top Side – Main components identification Top Side – Other components markings Top Side – Other components identification Bottom Side – High definition photo o LED Driver Board o NIR LED Flex Boards o Proximity Sensor Flex ©2017 by System Plus Consulting | Oculus Rift CV1 Head-Mounted Display (SAMPLE) 2 OVERVIEW METHODOLOGY ©2017 by System Plus Consulting | Oculus Rift CV1 Head-Mounted Display (SAMPLE) 3 Executive Summary Overview / Introduction o Executive Summary This full reverse costing study has been conducted to provide insight on technology data, manufacturing cost and selling price of the Oculus Rift Headset* o Main Chipset supplied by Oculus VR, LLC (website). -
The Design of the EMPS Multiprocessor Executive for Distributed Computing
The design of the EMPS multiprocessor executive for distributed computing Citation for published version (APA): van Dijk, G. J. W. (1993). The design of the EMPS multiprocessor executive for distributed computing. Technische Universiteit Eindhoven. https://doi.org/10.6100/IR393185 DOI: 10.6100/IR393185 Document status and date: Published: 01/01/1993 Document Version: Publisher’s PDF, also known as Version of Record (includes final page, issue and volume numbers) Please check the document version of this publication: • A submitted manuscript is the version of the article upon submission and before peer-review. There can be important differences between the submitted version and the official published version of record. People interested in the research are advised to contact the author for the final version of the publication, or visit the DOI to the publisher's website. • The final author version and the galley proof are versions of the publication after peer review. • The final published version features the final layout of the paper including the volume, issue and page numbers. Link to publication General rights Copyright and moral rights for the publications made accessible in the public portal are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. • Users may download and print one copy of any publication from the public portal for the purpose of private study or research. • You may not further distribute the material or use it for any profit-making activity or commercial gain • You may freely distribute the URL identifying the publication in the public portal. -
M&A @ Facebook: Strategy, Themes and Drivers
A Work Project, presented as part of the requirements for the Award of a Master Degree in Finance from NOVA – School of Business and Economics M&A @ FACEBOOK: STRATEGY, THEMES AND DRIVERS TOMÁS BRANCO GONÇALVES STUDENT NUMBER 3200 A Project carried out on the Masters in Finance Program, under the supervision of: Professor Pedro Carvalho January 2018 Abstract Most deals are motivated by the recognition of a strategic threat or opportunity in the firm’s competitive arena. These deals seek to improve the firm’s competitive position or even obtain resources and new capabilities that are vital to future prosperity, and improve the firm’s agility. The purpose of this work project is to make an analysis on Facebook’s acquisitions’ strategy going through the key acquisitions in the company’s history. More than understanding the economics of its most relevant acquisitions, the main research is aimed at understanding the strategic view and key drivers behind them, and trying to set a pattern through hypotheses testing, always bearing in mind the following question: Why does Facebook acquire emerging companies instead of replicating their key success factors? Keywords Facebook; Acquisitions; Strategy; M&A Drivers “The biggest risk is not taking any risk... In a world that is changing really quickly, the only strategy that is guaranteed to fail is not taking risks.” Mark Zuckerberg, founder and CEO of Facebook 2 Literature Review M&A activity has had peaks throughout the course of history and different key industry-related drivers triggered that same activity (Sudarsanam, 2003). Historically, the appearance of the first mergers and acquisitions coincides with the existence of the first companies and, since then, in the US market, there have been five major waves of M&A activity (as summarized by T.J.A. -
P U B L I C a T I E S
P U B L I C A T I E S 1 JANUARI – 31 DECEMBER 2001 2 3 INHOUDSOPGAVE Centrale diensten..............................................................................................................5 Coördinatoren...................................................................................................................8 Faculteit Letteren en Wijsbegeerte..................................................................................9 - Emeriti.........................................................................................................................9 - Vakgroepen...............................................................................................................10 Faculteit Rechtsgeleerdheid...........................................................................................87 - Vakgroepen...............................................................................................................87 Faculteit Wetenschappen.............................................................................................151 - Vakgroepen.............................................................................................................151 Faculteit Geneeskunde en Gezondheidswetenschappen............................................268 - Vakgroepen.............................................................................................................268 Faculteit Toegepaste Wetenschappen.........................................................................398 - Vakgroepen.............................................................................................................398 -
Last Updated August 05, 2020 by the Keeper of the List the Current Dod
Last Updated August 05, 2020 by the Keeper of the List The current DoD FAQ is Version 10.1.5, accept no others! It's located at: http://www.denizensofdoom.com ######################################################### ## Please note: email addresses all are modified to ## ## avoid spam, by changing the "@" to " at ". ## ######################################################### 0001:John R. Nickerson:Toronto/CA:jrn at me.utoronto.ca 0002:Bruce Robinson:CO:bruce_w_robinson at ccm.jf.intel.com 0003:Chuck Rogers:CO:charlesrogers at avaya.com 0004:Dave Lawrence:NY:tale at dd.org 0004.1:Jack Lawrence:VT:tale at dd.org 0004.2:Abigail Lawrence:VT:tale at dd.org 0005:Steve Garnier:OH:sgarnier at mr.marconimed.com 0006:Paul O'Neill:OR:RETIRED 0007:Mike Bender:CA:bender at Eng.Sun.COM 0008:Charles Blair:IL:cjdb at midway.uchicago.edu 0009:Ilana Stern:CO:ilana at ncar.ucar.edu 0010:Alex Matthews:CO:matthews at jila.bitnet 0011:John Sloan:CO:jsloan at diag.com 0012:Rick Farris:CA:rfarris at serene.uucp 0013:Randy Davis:CA:dod1 xx randydavis.cc 0014:Janett Levenson:CO:jlevenso at ducair.bitnet 0015:Doug Elwood:CO:elwoodd at comcast.net 0016:Charlie Ganimian:MA:cig at genrad.com 0017:Jeff Carter:OR:jcarter at nosun.UUCP 0018:Gerald Lotto:MA:lotto at midas.harvard.edu 0019:Jim Bailey:OR:jimb at pogo.wv.tek.com 0020:Tom Borman:CA:borman at twisted.metaphor.com 0021:Warren Lewis:NC: 0022:Ken Neff:TX:kneff at tivoli.com 0023:Laurie Pitman:CA:laurie at pitmangroup.com 0024:Paul Mech:OH:ttmech at davinci.lerc.nasa.gov 0025:Ken Konecki:IL:kenk at tellabs.com 0026:Tim Lange:IN:tim at purdue.edu 0027:Janet Lange:IN:lange at purdue.edu 0028:Bob Olson:IL:olson at cs.uiuc.edu 0029:Dee Olson:IL:olson at cs.uiuc.edu 0030:Bruce Leung:IL:brucepleung at gmail.com 0031:Jim Strock:IN:ar2 at mentor.cc.purdue.edu 0032:Eugene Styer:KY:styer at eagle.eku.edu 0033:Dan Weber:IL:dweber at cogsci.uiuc.edu 0034:Deborah Hooker:CO:deb at ysabel.org 0035:Chuck Wessel:MN:wessel at src.honeywell.com 0036:Paul Blumstein:VA:pbandj at pobox.com 0037:M. -
Contributors to This Issue
Contributors to this Issue Stuart I. Feldman received an A.B. from Princeton in Astrophysi- cal Sciences in 1968 and a Ph.D. from MIT in Applied Mathemat- ics in 1973. He was a member of technical staf from 1973-1983 in the Computing Science Research center at Bell Laboratories. He has been at Bellcore in Morristown, New Jersey since 1984; he is now division manager of Computer Systems Research. He is Vice Chair of ACM SIGPLAN and a member of the Technical Policy Board of the Numerical Algorithms Group. Feldman is best known for having written several important UNIX utilities, includ- ing the MAKE program for maintaining computer programs and the first portable Fortran 77 compiler (F77). His main technical interests are programming languages and compilers, software confrguration management, software development environments, and program debugging. He has worked in many computing areas, including aþbraic manipulation (the portable Altran sys- tem), operating systems (the venerable Multics system), and sili- con compilation. W. Morven Gentleman is a Principal Research Oftcer in the Com- puting Technology Section of the National Research Council of Canada, the main research laboratory of the Canadian govern- ment. He has a B.Sc. (Hon. Mathematical Physics) from McGill University (1963) and a Ph.D. (Mathematics) from princeton University (1966). His experience includes 15 years in the Com- puter Science Department at the University of Waterloo, ûve years at Bell Laboratories, and time at the National Physical Laboratories in England. His interests include software engi- neering, embedded systems, computer architecture, numerical analysis, and symbolic algebraic computation. He has had a long term involvement with program portability, going back to the Altran symbolic algebra system, the Bell Laboratories Library One, and earlier. -
Research Purpose Operating Systems – a Wide Survey
GESJ: Computer Science and Telecommunications 2010|No.3(26) ISSN 1512-1232 RESEARCH PURPOSE OPERATING SYSTEMS – A WIDE SURVEY Pinaki Chakraborty School of Computer and Systems Sciences, Jawaharlal Nehru University, New Delhi – 110067, India. E-mail: [email protected] Abstract Operating systems constitute a class of vital software. A plethora of operating systems, of different types and developed by different manufacturers over the years, are available now. This paper concentrates on research purpose operating systems because many of them have high technological significance and they have been vividly documented in the research literature. Thirty-four academic and research purpose operating systems have been briefly reviewed in this paper. It was observed that the microkernel based architecture is being used widely to design research purpose operating systems. It was also noticed that object oriented operating systems are emerging as a promising option. Hence, the paper concludes by suggesting a study of the scope of microkernel based object oriented operating systems. Keywords: Operating system, research purpose operating system, object oriented operating system, microkernel 1. Introduction An operating system is a software that manages all the resources of a computer, both hardware and software, and provides an environment in which a user can execute programs in a convenient and efficient manner [1]. However, the principles and concepts used in the operating systems were not standardized in a day. In fact, operating systems have been evolving through the years [2]. There were no operating systems in the early computers. In those systems, every program required full hardware specification to execute correctly and perform each trivial task, and its own drivers for peripheral devices like card readers and line printers. -
Instructions on Using VR Oculus Rift S
Instructions on Using VR Oculus Rift S Turn on the VR Computer. Login as usual. No password is set. If it is not already connected, connect the end of the cable (two connections) of the Oculus Rift S VR headset to the computer. One end will be a USB cable and the other will be a Display Port cable to the back of the computer. On the computer:- • Click and launch the Oculus software program. • The Oculus software programme screen once launched should look similar to below. • The devices may already be paired. But if starting fresh - Click on Devices on the left menu. • Click on right pointing arrow beside Rift S under listing of devices. • Follow steps to confirm connection. • Click on the right pointing arrow for Left and Right Touch to setup controllers. • To pair left controller :– o Press and hold the Menu and ‘Y’ button until the status light starts blinking. You will also feel a slight vibration to indicate pairing. Page 1 of 4 • To pair right controller :– o Repeat above step but press and hold Oculus icon and ‘B’ button. o Once paired you will get a green tick to indicate pairing successful. Wearing the VR Headset • Before you wear your Oculus Rift S headset with glasses, check to make sure that the width and height of your frames are as follows: o Width: 142 mm or less. o Height: 50 mm or less. Note: If your glasses don't fit in the headset or the lenses of your glasses touch the Rift S lens, Oculus recommend taking off your glasses while using Rift S. -
Using Virtual Reality to Engage and Instruct: a Novel Tool for Outreach and Extension Age Group: All Ages! Dr. Geoffrey Attardo
Using Virtual Reality to Engage and Instruct: A novel tool for Outreach and Extension Age Group: All Ages! Dr. Geoffrey Attardo Email: [email protected] Assistant Professor Room 37 Briggs Hall Department of Entomology and Nematology University of California, Davis Davis, California 95616 Recent developments in computer and display technologies are providing novel ways to interact with information. One of these innovations is the development of Virtual Reality (VR) hardware. Innovations in hardware and software have made this technology broadly accessible with options ranging from cell phone based VR kits made of cardboard to dedicated headsets driven by computers using powerful graphical hardware. VR based educational experiences provide opportunities to present content in a form where they are experienced in 3 dimensions and are interactive. This is accomplished by placing users in virtual spaces with content of interest and allows for natural interactions where users can physically move within the space and use their hands to directly manipulate/experience content. VR also reduces the impact of external sensory distractions by completely immersing the user in the experience. These interactions are particularly compelling when content that is only observable through a microscope (or not at all) can be made large allowing the user to experience these things at scale. This has great potential for entomological education and outreach as students can experience animated models of insects and arthropods at impossible scales. VR has great potential as a new way to present entomological content including aspects of morphology, physiology, behavior and other aspects of insect biology. This demonstration allows users of all ages to view static and animated 3D models of insects and arthropods in virtual reality. -
Exploration Into Advancing Technology on UX of Social Media Apps by Cameron Allsteadt — 121
Exploration into Advancing Technology on UX of Social Media Apps by Cameron Allsteadt — 121 An Exploration into the Effect of Advancing Technology on UX of Social Media Applications Cameron Allsteadt Strategic Communications Elon University Submitted in partial fulfillment of the requirements in an undergraduate senior capstone course in communications Abstract While the development of technology and its impact on the social media space may seem unclear, one idea is widely agreed upon: The ways individuals use and interact with social media applications will change dramatically as technologies infiltrate the space. This study explored how evolving technologies will impact the user experience (UX) of social media applications. Three interviews were conducted with futurists and members of Elon communications faculty, as well as a thorough case study of Facebook’s 2017 F8 conference. Findings suggest that evolving technology will rapidly transform the components of the UX framework and enhance consumer convenience, but may create challenges with corporate trust. I. Introduction Since the inception of the smartphone in the mid-1990s, the world of digital media has exploded in growth and continues to evolve at a frantic rate. The advancements in consumer technology have been principal driving forces behind the diversifying social media landscape. However, the rise of technologies like augmented reality, virtual reality, and artificial intelligence have prompted essential questions surrounding the effect of technological advancement on user experience and human culture as a whole. When Facebook launched and quickly gained popularity in 2004, the social networking website altered the media landscape. Facebook set the bar for similar social media applications to provide new ways for users to engage with and connect to one another. -
Baumgartner Quantum-Mechantics Digital.Pdf
QUANTUM MECHANTICS MEMOIRS OF A QUARK BRAD BAUMGARTNER the operating system digital print//document QUANTUM MECHANTICS: MEMOIRS OF A QUARK copyright © 2019 by Brad Baumgartner edited and designed by ELÆ [Lynne DeSilva-Johnson] with Orchid Tierney ISBN for print version: 978-1-946031-05-1 is released under a Creative Commons CC-BY-NC-ND (Attribution, Non Commercial, No Derivatives) License: its reproduction is encouraged for those who otherwise could not aff ord its purchase in the case of academic, personal, and other creative usage from which no profi t will accrue. Complete rules and restrictions are available at: http://creativecommons.org/licenses/by-nc-nd/3.0/ For additional questions regarding reproduction, quotation, or to request a pdf for review contact [email protected] Print books from Th e Operating System are distributed to the trade by SPD/Small Press Distribution, with ePub and POD via Ingram, with production by Spencer Printing, in Honesdale, PA, in the USA. Digital books are available directly from the OS, direct from authors, via DIY pamplet printing, and/or POD. Th is text was set in Steelworks Vintage, Europa-Light, Gill Sans, Minion, Cambria Math, Courier New, and OCR-A Standard. Cover Art uses an image from the series “Collected Objects & the Dead Birds I Did Not Carry Home,” by Heidi Reszies. [Cover Image Description: Mixed media collage using torn pieces of paper in blue, gray, and red tones, and title of the book in yellow and blue.] Th e Operating System is a member of the Radical Open Access Collective, a community of scholar-led, not-for-profi t presses, journals and other open access projects.