Using Software Archaeology to Measure Knowledge Loss in Software Projects Due to Developer Turnover ∗
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What Every Engineer Should Know About Software Engineering
7228_C000.fm Page v Tuesday, March 20, 2007 6:04 PM WHAT EVERY ENGINEER SHOULD KNOW ABOUT SOFTWARE ENGINEERING Phillip A. Laplante Boca Raton London New York CRC Press is an imprint of the Taylor & Francis Group, an informa business © 2007 by Taylor & Francis Group, LLC 7228_C000.fm Page vi Tuesday, March 20, 2007 6:04 PM CRC Press Taylor & Francis Group 6000 Broken Sound Parkway NW, Suite 300 Boca Raton, FL 33487-2742 © 2007 by Taylor & Francis Group, LLC CRC Press is an imprint of Taylor & Francis Group, an Informa business No claim to original U.S. Government works Printed in the United States of America on acid-free paper 10 9 8 7 6 5 4 3 2 1 International Standard Book Number-10: 0-8493-7228-3 (Softcover) International Standard Book Number-13: 978-0-8493-7228-5 (Softcover) This book contains information obtained from authentic and highly regarded sources. Reprinted material is quoted with permission, and sources are indicated. A wide variety of references are listed. Reasonable efforts have been made to publish reliable data and information, but the author and the publisher cannot assume responsibility for the validity of all materials or for the conse- quences of their use. No part of this book may be reprinted, reproduced, transmitted, or utilized in any form by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying, microfilming, and recording, or in any information storage or retrieval system, without written permission from the publishers. For permission to photocopy or use material electronically from this work, please access www. -
Third Party Terms for Modular Messaging 3.0 (July 2005)
Third Party Terms for Modular Messaging 3.0 (July 2005) Certain portions of the product ("Open Source Components") are licensed under open source license agreements that require Avaya to make the source code for such Open Source Components available in source code format to its licensees, or that require Avaya to disclose the license terms for such Open Source Components. If you are a licensee of this Product, and wish to receive information on how to access the source code for such Open Source Components, or the details of such licenses, you may contact Avaya at (408) 577-7666 for further information. The Open Source Components are provided “AS IS”. ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR THE CONTRIBUTORS OF THE OPEN SOURCE COMPONENTS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE PRODUCT, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Avaya provides a limited warranty on the Product that incorporates the Open Source Components. Refer to your customer sales agreement to establish the terms of the limited warranty. In addition, Avaya’s standard warranty language as well as information regarding support for the Product, while under warranty, is available through the following web site: http://www.avaya.com/support. -
A Brief History of GNOME
A Brief History of GNOME Jonathan Blandford <[email protected]> July 29, 2017 MANCHESTER, UK 2 A Brief History of GNOME 2 Setting the Stage 1984 - 1997 A Brief History of GNOME 3 Setting the stage ● 1984 — X Windows created at MIT ● ● 1985 — GNU Manifesto Early graphics system for ● 1991 — GNU General Public License v2.0 Unix systems ● 1991 — Initial Linux release ● Created by MIT ● 1991 — Era of big projects ● Focused on mechanism, ● 1993 — Distributions appear not policy ● 1995 — Windows 95 released ● Holy Moly! X11 is almost ● 1995 — The GIMP released 35 years old ● 1996 — KDE Announced A Brief History of GNOME 4 twm circa 1995 ● Network Transparency ● Window Managers ● Netscape Navigator ● Toolkits (aw, motif) ● Simple apps ● Virtual Desktops / Workspaces A Brief History of GNOME 5 Setting the stage ● 1984 — X Windows created at MIT ● 1985 — GNU Manifesto ● Founded by Richard Stallman ● ● 1991 — GNU General Public License v2.0 Our fundamental Freedoms: ○ Freedom to run ● 1991 — Initial Linux release ○ Freedom to study ● 1991 — Era of big projects ○ Freedom to redistribute ○ Freedom to modify and ● 1993 — Distributions appear improve ● 1995 — Windows 95 released ● Also, a set of compilers, ● 1995 — The GIMP released userspace tools, editors, etc. ● 1996 — KDE Announced This was an overtly political movement and act A Brief History of GNOME 6 Setting the stage ● 1984 — X Windows created at MIT “The licenses for most software are ● 1985 — GNU Manifesto designed to take away your freedom to ● 1991 — GNU General Public License share and change it. By contrast, the v2.0 GNU General Public License is intended to guarantee your freedom to share and ● 1991 — Initial Linux release change free software--to make sure the ● 1991 — Era of big projects software is free for all its users. -
Software Development Process for Teams with Low Expertise, High-Rotation and No- Architect: a Systematic Mapping Study
Software Development Process for Teams with Low Expertise, High-Rotation and No- Architect: A Systematic Mapping Study Paulina Valencia Franco Angelina Espinoza, Humberto Cervantes Maceda Electrical Engineering Department, Electrical Engineering Department, Universidad Autónoma Metropolitana Universidad Autónoma Metropolitana Iztapalapa, México Iztapalapa, México Email: paulatina63 –at- gmail.com Email: aespinoza, hcm -at- xanum.uam.mx Abstract —To have a well-organized software team is Process) [1], TSP (Team Software Process) [2], PSP (Personal fundamental to achieve the business goals in a software Software Process) [3], XP (Extreme Programming) [4] or development project, such as: functionality and quality in the SCRUM [5]. planned times. However, the teams present a particular problematic that are common in both industrial and academic These methodologies, for their nature, are more or less settings, this paper focuses on three: a) Teams with members prepared to face the team features previously mentioned, but with low expertise on methodologies, b) Teams with high member the real big challenge is to combine these models, to get an rotations, or c) Teams lacking a software architect. One adapted process model for overcoming all the three previous approach to address this situation is to define a software features in development teams. Particularly, these kinds of development process, adapted from the adaptability teams are commonly found in academic environments where characteristics and benefits offered by several methodologies there are not resources to hire a technical leader, nor currently used, in order that the development team obtains the experienced staff, so that development teams are mainly expected results in terms of productivity, time and quality of the comprised of students who are in constant rotation. -
Adapting the Harris Matrix for Software Stratigraphy
Adapting the Harris Matrix for Software Stratigraphy Andrew Reinhard Edward Harris’s (1979) landmark work, Principles of preservation of these born-digital archaeological Archaeological Stratigraphy, from which sprouted sites. the idea and practice of the Harris matrix, became This is not a new concern for people who work within the broad my windmill (or albatross) in 2017 as I attempted to umbrella of “digital humanities.” “Software archaeology”—the leverage its data visualization technique onto a digital attempt to reverse-engineer poorly documented (or undocu- mented) software in order to restore and preserve functionality— archaeological site. This visualization would not only has existed formally for over 15 years.1 Digital preservation is allow archaeologists to understand the composition also not a new idea and forms a border of software archaeology; namely, what to do with software post-use or post-“excavation.”2 and history of a digital built environment—something None of the software archaeology approaches, however, treat important to the emerging field of digital heritage— software as archaeological sites in the traditional sense, and I wanted to see what would happen if I conducted a truly archaeo- but also would contribute to the conservation and logical investigation of a software application using a tool known ABSTRACT In 1979, Edward C. Harris invented and published his eponymous matrix for visualizing stratigraphy, creating an indispensable tool for generations of archaeologists. When presenting his matrix, Harris also detailed his four laws of archaeological stratigraphy: superposition, original horizontal, original continuity, and stratigraphic succession. In 2017, I created the first stratigraphic matrix for software, using as a test the 2016 video game No Man’s Sky (Hello Games). -
Software Preservation Benefits Framework
Software Preservation Benefits framework CC443D006-1.0 7 December 2010 Cover + 74 pages Neil Chue Hong Steve Crouch Simon Hettrick Tim Parkinson Matt Shreeve Software Sustainability Institute Curtis+Cartwright Consulting Ltd The University of Edinburgh Main Office: Surrey Technology Centre, Registered in England: number 3707458 James Clerk Maxwell Building Surrey Research Park, Guildford Mayfield Road Surrey GU2 7YG Registered address: Edinburgh EH9 3JZ Baker Tilly, The Clock House, tel: +44 (0)1483 685020 140 London Road, Guildford, tel: +44 (0) 131 650 5030 fax: +44 (0)1483 685021 Surrey GU1 1UW email: [email protected] email: [email protected] web: http://www.software.ac.uk web: http://www.curtiscartwright.co.uk Summary of framework 1 An investigation of software preservation has been carried out by Curtis+Cartwright Consulting Limited, in partnership with the Software Sustainability Institute (SSI), on behalf of the JISC.1 The aim of the study was to raise awareness and build capacity throughout the Further and Higher Education (FE/HE) sector to engage with preservation issues as part of the process of software development. Part of this involved examining the purpose and benefits of employing preservation measures in relation to software, both at the development stage and retrospectively to legacy software. The study built on the JISC-funded ‘Significant Properties of Software’ study2 that produced an excellent introduction and comprehensive framework to software preservation. 2 This is a framework document that assists developer groups and their sponsoring bodies to understand and gauge the benefits or disbenefits of allocating effort to: – ensuring that preservation measures are built into software development processes; – actively preserving legacy software. -
Sustainable Software Development Through Overlapping Pair Rotation Todd Sedano Paul Ralph Cécile Péraire
Carnegie Mellon University From the SelectedWorks of Cécile Péraire September, 2016 Sustainable Software Development through Overlapping Pair Rotation Todd Sedano Paul Ralph Cécile Péraire Available at: https://works.bepress.com/cecile_peraire/35/ Sustainable Software Development through Overlapping Pair Rotation Todd Sedano Paul Ralph Cécile Péraire Pivotal University of Auckland Carnegie Mellon Unveristy 3495 Deer Creak Road Auckland Silicon Valley Campus Palo Alto, CA New Zealand Moffett Field, CA 94035, USA [email protected] [email protected] [email protected] ABSTRACT Keywords Context: Conventional wisdom says that team disruptions Extreme Programming, Grounded Theory, Code ownership, (like team churn) should be avoided. However, we have ob- Sustainable software development served software development projects that succeed despite high disruption. 1. INTRODUCTION Objective: The purpose of this paper is to understand Imagine being a software development manager when one how to develop software effectively, even in the face of team of your top engineers, Dakota, gives notice and is moving on disruption. to a new job opportunity. You are simultaneously excited Method: We followed Constructivist Grounded Theory. because the new position provides a great career opportu- We conducted participant-observation of several projects at nity for someone you respect, yet distressed that her depar- Pivotal (a software development company), and interviewed ture may exacerbate your own project. How will the team 21 software engineers, interaction designers, and product overcome this disruption? Your investment in this engineer managers. The researchers iteratively sampled and analyzed and her entire accumulated knowledge about the project is the collected data until achieving theoretical saturation. evaporating. Dakota developed some of the systems' tricki- Results: This paper introduces a descriptive theory of Sus- est, most important components. -
Software Guide the Computer with Growth Potential
February 1980 Volume 3 Issue 2 NEW: Professional software guide The computer with growth potential The System Three is Cromemco's best selling small business computer. It's easy to see why. Not only is it ideal for the first time computer user. But perhaps more important, it can be expanded into a comprehensive business facility servicing many varied company requirements. Single -user system You can start small. A 64K computer with a megabyte of floppy disc storage costs under £4,000.* Perhaps your initial reason for choosing Cromemco was its flexible database management system-ideal for client records, order processing, sales analysis, inventory control, and many more business uses; or you might have required the full screen word processing system, capable of printing up to 20 original letters an hour; possibly you needed Cobol, Basic or Fortran to develop your own customised packages. Single -user System Three, with 64K memory, 2 discs, terminal and printer. Easy to use Ideal for small businesses. Whatever the reason, you were highly impressed with the ease with which your Will it expand? Multi-user system very first computer application got off the It was then you discovered that the Fortunately, we can readily expand your ground. So you added another. And terminal is the limiting factor, because ofCromemco. Unlike other makers' systems, another. And pretty soon quite a lot of the time taken to input data. If only you all we need to do is add some memory and a company business was running on your could connect a second terminal you ®TU-ART interface, and the multi-user Cromemco. -
Table of Contents
A Comprehensive Introduction to Vista Operating System Table of Contents Chapter 1 - Windows Vista Chapter 2 - Development of Windows Vista Chapter 3 - Features New to Windows Vista Chapter 4 - Technical Features New to Windows Vista Chapter 5 - Security and Safety Features New to Windows Vista Chapter 6 - Windows Vista Editions Chapter 7 - Criticism of Windows Vista Chapter 8 - Windows Vista Networking Technologies Chapter 9 -WT Vista Transformation Pack _____________________ WORLD TECHNOLOGIES _____________________ Abstraction and Closure in Computer Science Table of Contents Chapter 1 - Abstraction (Computer Science) Chapter 2 - Closure (Computer Science) Chapter 3 - Control Flow and Structured Programming Chapter 4 - Abstract Data Type and Object (Computer Science) Chapter 5 - Levels of Abstraction Chapter 6 - Anonymous Function WT _____________________ WORLD TECHNOLOGIES _____________________ Advanced Linux Operating Systems Table of Contents Chapter 1 - Introduction to Linux Chapter 2 - Linux Kernel Chapter 3 - History of Linux Chapter 4 - Linux Adoption Chapter 5 - Linux Distribution Chapter 6 - SCO-Linux Controversies Chapter 7 - GNU/Linux Naming Controversy Chapter 8 -WT Criticism of Desktop Linux _____________________ WORLD TECHNOLOGIES _____________________ Advanced Software Testing Table of Contents Chapter 1 - Software Testing Chapter 2 - Application Programming Interface and Code Coverage Chapter 3 - Fault Injection and Mutation Testing Chapter 4 - Exploratory Testing, Fuzz Testing and Equivalence Partitioning Chapter 5 -
About This Particular Macintosh 6.03
Cover ATPM About This Particular Macintosh™ 6.03: About the personal computing experience™ Volume 6, Number 3 March 1, 2000 Sign up for free subscriptions at: http://www.atpm.com/subscribe or send email to: [email protected] ATPM 6.03 ←→1 Cover Cover Art Copyright © 2000 David Knopfler david@knopfler.com http://www.knopfler.com We need new cover art every month! Write to us! Contributors Eric Blair Daniel Chvatik Paul Fatula Scott Feldstein Matthew Glidden Edward Goss Lisa Haller Tom Iov ino Nick Kratz Robert Paul Leitao William Lovett Colin Mansfield Jamie McCornack Grant Osborne David Ozab David Spencer Michael Tsai Christopher Turner Macintosh users like you Please write for ATPM! Check out the FAQ. Editorial Staff Publisher/Editor-in-Chief - Michael Tsai Managing Editor - Daniel Chvatik Associate Editor/Reviews - Paul Fatula ATPM 6.03 ←→2 Cover Associate Editor/Shareware Reviews - William Lovett Copy Editors - Raena Armitage Johann Campbell Paul Fatula Brooke Smith Adam Zaner Publicity Manager - Christopher Turner Contributing Editor/Welcome - Robert Paul Leitao Contributing Editors/Opinion - Tom Iovino Scott Feldstein Contributing Editors/Reviews - Eric Blair Evan Trent Vac a nt Contributing Editor/How To’s & Reviews - Jamie McCornack Contributing Editor/Trivia - Edward Goss Contibuting Editor/Music - David Ozab Contributing Editor/Networking - Matthew Glidden Contributing Editor/Web - David Spencer Help Jedi - Christopher Turner Hollywood Guy - Mike Shields Webmaster - Michael Tsai Assistant Webmaster - A. Lee Bennett Interviews -
Archaeology of the Amsterdam Digital City; Why Digital Data Are Dynamic and Should Be Treated Accordingly
UvA-DARE (Digital Academic Repository) Archaeology of the Amsterdam digital city; why digital data are dynamic and should be treated accordingly Alberts, G.; Went, M.; Jansma, R. DOI 10.1080/24701475.2017.1309852 Publication date 2017 Document Version Final published version Published in Internet Histories: Digital Technology, Culture and Society License CC BY-NC-ND Link to publication Citation for published version (APA): Alberts, G., Went, M., & Jansma, R. (2017). Archaeology of the Amsterdam digital city; why digital data are dynamic and should be treated accordingly. Internet Histories: Digital Technology, Culture and Society , 1(1-2), 146-159 . https://doi.org/10.1080/24701475.2017.1309852 General rights It is not permitted to download or to forward/distribute the text or part of it without the consent of the author(s) and/or copyright holder(s), other than for strictly personal, individual use, unless the work is under an open content license (like Creative Commons). Disclaimer/Complaints regulations If you believe that digital publication of certain material infringes any of your rights or (privacy) interests, please let the Library know, stating your reasons. In case of a legitimate complaint, the Library will make the material inaccessible and/or remove it from the website. Please Ask the Library: https://uba.uva.nl/en/contact, or a letter to: Library of the University of Amsterdam, Secretariat, Singel 425, 1012 WP Amsterdam, The Netherlands. You will be contacted as soon as possible. UvA-DARE is a service provided by the library of the University of Amsterdam (https://dare.uva.nl) Download date:28 Sep 2021 INTERNET HISTORIES, 2017 VOL. -
GNOME Annual Report 2008
1 Table of Contents Foreword Letter from the Executive Director 4 A year in review GNOME in 2008 8 GNOME Mobile 16 Events and Community initiatives Interview with Willie Walker 20 GNOME around the world 24 GNOME Foundation Foundation Finances 30 List of all 2008 donors 33 2 Letter from Stormy Peters Stormy Peters is the GNOME Foundation Executive Director and has great experience in the industry and with the open source culture. Hello GNOME Lovers! seek them out and to invite them to come play. (Actually, I felt welcome from day -1, GNOME's goal is to bring free and open as I met a bunch of guys on the plane who source computing to everyone regardless of turned out to also be going to GUADEC. I ability. I consider myself extremely lucky to spent my first day in Copenhagen walking have joined the project as executive director around with some guys from Red Hat and of the GNOME Foundation. It's a pleasure Eazel trying to stay awake through jetlag. I and a privilege to work with thousands of pe- remember Havoc Pennington saying we just ople dedicated to making free had to stay awake until dinner software available for everyone The spirit and time.) on desktops and mobile plat- dedication of the forms. I don't think it's an GNOME community to One of the most common exaggeration to say that their goals of creating questions I get asked is GNOME technology is chan- a free and open source why did you take this job? ging the world for many from software ..