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Sinclair ZX Spectrum 128 Introductory Manual
Please purchase VeryPDF HTML Converter on http://www.verypdf.com to remove this watermark. Sinclair ZX Spectrum 128 Introductory Manual HTML version created by Damien Burke and copied with permission This manual remains Copyright © 1986 Amstrad Thanks to Cliff Lawson of Amstrad for distribution permission. Before you continue to the manual itself, a few words about the HTML version: l I've tried to duplicate the original's appearance as closely as possible, while keeping images to a minimum (or to as small a size as possible). This means I've kept the original page structure of the paper manual, with one change: if a sentence was split over two pages, it is now kept within the boundaries of the original page. Also in place of three plain text tables that were meant to illustrate on-screen menus, I've made screen grabs of the appropriate areas of the screen and used those instead. l Tables are used quite heavily. If your browser is not tables-capable, either get a decent one, or read the ASCII text version of the manual. Tables are used not only to recreate the tables found in the original paper manual, but also to move the text to the right (i.e. create a left margin without using Internet Explorer's LEFTMARGIN tag). This is so the text can clear the coloured bar on the left of each page (providing your browser is loading background images). Many browsers will not display a table until the entire portion of the page containing the table has been downloaded. -
The ZX Spectrum on Your PC Emulators, Utilities and More
The ZX Spectrum on your PC Emulators, utilities and more C Woodcock www.cwoodcock.co.uk/zxf ZXF Magazine www.cwoodcock.co.uk/zxf Copyright © 2004 Colin Woodcock First published 2004 by CafePress.com Acknowledgements My thanks to Paul Dunn, Nick Humphries and Jonathan Needle for the valuable suggestions that came out of their proof-reading of the first draft of this book. Thanks also to Matthew Westcott for helping me to understand TR-DOS a little better. ZXF magazine delights in reporting on the achievements of the members of the Spectrum community and is indebited to them all for their efforts. In particular, ZXF could not have achieved its current distribution without the hosting offered by Martijn van der Heide at www.worldofspectrum.org, whose own contribution to the Spectrum scene goes well beyond the easily measurable. Contents Preface vii 1 Emulator basics 1 2 Finding files 15 3 Peripherals 19 4 Emulator extras 27 5 Utilities 32 6 Russian clones; TR-DOS 44 7 Other emulators 49 Appendix I: Key websites 58 Appendix II: Key documents 61 Appendix III: comp.sys.sinclair 63 Index 67 for Jack Preface So you've finally realised. You think that new technology is great - of course you do - but ever since you packed away that old Spectrum in a box and taped up the lid something has most definitely been missing. At last you understand you were turning your back on more than just an obsolete computer. The good news is that you don't have to fish the box out from under the bed just yet (or lament its sale on ebay or at the local car boot): the Spectrum is one of the most emulated computers (if not the most emulated computer) on the planet and the quality of its emulation is just superb. -
A Brief History of the Russian Spectrum Demoscene
A BRIEF HISTORY OF THE RUSSIAN Allegedly, engineers from the Ukrainian city Lvov, were the first to succeed with this challenge and built a working machine SPECTRUM DEMOSCENE in August 1985. Their own designed schematics became very BY ELFH OF INWARD AND CYBERPUNKS UNITY valuable information, so they could trade it to the researchers in other cities for knowledge on other topics. Still, this remained Relations between Soviet Russia and computers were always nents – more than 200 to be precise. This fact complicated the unknown to the wider public and only a limited amount of peo- a bit obscure, especially when it comes to foreign models that possibility for average Radio readers to build the “Micro-80”, ple actually knew about the existence of a cheap home com- were not officially imported here. But, if one wants to trace the because a lot of elements were hard to find in normal stores, puter with colourful graphics, which any Radio amateur could roots of the Russian demoscene, especially on the Spectrum, and in most cases could only be found on the black market. easily build at home. For example, in 1986 “Radio” magazine you must dig deep into the 1980’s, when the first generation of was still publishing the schematics of the Radio-86RK compu- radio amateurs built their first machines themselves. ter, which consisted of 29 parts, but had only a black and white A LOT OF ELEMENTS WERE HARD text mode display. CONTRABAND COMPUTERS TO FIND IN NORMAL STORES, ONLY The main role in this development was played by a very popu- ON THE BLACK MARKET Despite this, it first became a very popular machine in Rus- lar magazine named “Radio”, which gathered a lot of talented sia. -
Newsoft PDF Module
II^Ü ^il II .III*.- •1""" [ v Hintergrundstory Sir Clive Sinclair Sir Clive Miles Sinclair wurde 1940 in London geboren und verließ die Schule im Alter von 17 Jahren, um Redaktionsassistent bei einer Zeitschrift namens "Prac- tical Wireless" {Radiopraxis) zu werden, für die er schon während seiner Schul zeit zu schreiben begonnen hatte. Außerdem schrieb er während der vier Jahre, in denen er bei IPC (International Publishing Company, Verlagshaus der oben genannten Zeitschrift) war, 17 Bücher, hauptsächlich für eine Firma namens Berners. Darunter waren verschiedene Bücher über elektronische Schaltkreise mit Micro-Alloy-Transistoren. 1962 gründete er eine Firma namens Sinclair Radionics. Er verkaufte Tran sistoren, die er von Plesseys gekauft hatte und deren Werte nicht garantiert wur den. Bevor er sie weiterverkaufte, prüfte er sie und teilte sie nach Farben ein. Seine nächste Idee war, einen kleinen Transistor-Verstärker zu entwerfen (2x2x1 cm). Damit sollte man für 1,50 (ca. DM 6,-) eine Verstärkung von 1.000.000 Mal aus den verwendeten Transistoren herausholen können. 127 Als die Firma größer wurde, bezog sie einen neuen Sitz, eine alte Mühle in St. Ives Cambridge. Sie expandierte weiter und produzierte verschiedene Bau 1979 trennte sich Sinclair von Sinclair Radionics und dem NEB, da diese sätze, darunter einen FM-Tuner (damals das kleinste Transistoren-Radio) und ein sich (mit einigen der ersten digitalen Multimetern) auf wissenschaftliche Instru Micro-Fernseh gerat, das aber nie voll zur Produktion gelangte. Er war mehrmals mente spezialisieren wollten, er aber sich mehr für kommerzielle Produkte Erster, einmal mit dem ersten wirklichen Taschenrechner, dem Executive. Der interessierte. Er übernahm die Leitung der Firma Science of Cambridge mit Sitz Umsatz der Firma zu jenem Zeitpunkt ging bereits in die Millionen Pfund. -
The Future of the Internet and How to Stop It the Harvard Community Has
The Future of the Internet and How to Stop It The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters. Citation Jonathan L. Zittrain, The Future of the Internet -- And How to Stop It (Yale University Press & Penguin UK 2008). Published Version http://futureoftheinternet.org/ Accessed February 18, 2015 9:54:33 PM EST Citable Link http://nrs.harvard.edu/urn-3:HUL.InstRepos:4455262 Terms of Use This article was downloaded from Harvard University's DASH repository, and is made available under the terms and conditions applicable to Other Posted Material, as set forth at http://nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms- of-use#LAA (Article begins on next page) YD8852.i-x 1/20/09 1:59 PM Page i The Future of the Internet— And How to Stop It YD8852.i-x 1/20/09 1:59 PM Page ii YD8852.i-x 1/20/09 1:59 PM Page iii The Future of the Internet And How to Stop It Jonathan Zittrain With a New Foreword by Lawrence Lessig and a New Preface by the Author Yale University Press New Haven & London YD8852.i-x 1/20/09 1:59 PM Page iv A Caravan book. For more information, visit www.caravanbooks.org. The cover was designed by Ivo van der Ent, based on his winning entry of an open competition at www.worth1000.com. Copyright © 2008 by Jonathan Zittrain. All rights reserved. Preface to the Paperback Edition copyright © Jonathan Zittrain 2008. Subject to the exception immediately following, this book may not be reproduced, in whole or in part, including illustrations, in any form (beyond that copying permitted by Sections 107 and 108 of the U.S. -
NEXT Finalmente, El Next Ha Llegado a Los Hogares
Al’s SPECTRUM Annual 2021 Spec-Art Andy Green - Back To The Future - Blogerator - Too late... Leonardo da Vinci Trixs - Spy Shuran33 - In The Red Towel MCH - ZXmas Craig Howard - Jetpac RX Editorial 2020 ha sido un año difícil aumentó significativamente - 52 contra 32 - en para todos, debido a la comparación con el Anuario anterior. pandemia global que ha Pero 2020 para la escena Spectrum también fue el año afectado dramáticamente la del éxito definitivo del Next. Se entregaron las máquinas v i d a d e l a p o b l a c i ó n completas y una segunda campaña en Kickstarter, mundial. Aunque ellos realizada en menos tiempo que la primera, logró también fueron implicados recaudar casi dos millones de libras de más de 5.000 en este grave hecho, los patrocinadores. Estos son números que difícilmente aficionados del Spectrum al podrían haber sido imaginados para un proyecto tan menos pudieron consolarse con la escena dedicada a su “nicho”. Los primeros juegos y aplicaciones que hacen ordenador favorito, escena que siguió siendo muy uso completo de las considerables recursos puestas a vibrante, incluso más que en 2019. Por lo tanto, más aún disposición por el Spectrum del siglo XXI están después de la recepción positiva que tuve el de 2020, comenzando a aparecer y solo el tiempo dirá hasta también para el 2021 decidí realizar y publicar un dónde se podrá llegar. Anuario. El Anuario continúa con un artículo sobre Power Up! La intención es siempre, en primer lugar, presentar mi Action Pack, una colección de juegos distribuidos en selección personal de juegos de todos los lanzados para cartucho Dandanator, y una entrevista a José “Boriel” el Spectrum el año pasado, cada uno acompañado de Rodríguez, creador del ZX Basic que está ganando cada una reseña y un breve juicio crítico. -
Sinclair User Is Published Monthly 29 COMPETITION WINNER We Profile the Winner of Our first Competition
June 1982 The independent magazine for the independent user •••• NOWA • RPM ,. ZX SPECTRUM: CLIVE DOES IT AGAIN We interview Nigel Searle, head of Sinclair's computer division A mother's view of the computer generation Meet the winner of our first competition Eight pages of programs Plus: helpline, mind games, new products, book reviews AMAZE ADVENTURE GAME FOR rifi ZOGS is a brand new game for the 16K ZX81, unlike any other game you've seen on the ZX81. This is without doubt the best game available for this computer, and if you don't believe us, ask somebody who has seen it, or go down to your local computer shop and ask for a demonstration. mAZOGS is a maze adventure game with very fast-moving animated graphics. A large proportion of the program is written in machine code to achieve the most amazing graphics you have ever seen on the Df.81. You will be confronted by a large and complex Maze, which contains somewhere within it a glittering arid fabulous Treasure You not only have the Please se nd int problem of finding the treasure and bringing it out of the maze, you must also face Oty itern Price the guardians of the maze in the form of a force of fearful Mazogs. Even if you survive their attacks you could still starve to death if you get hopelessly lost. B, Fortunately, there are various ways in which you can get help on this dangerous For E10 0 0 inclusive mission. 9 There are three levels of difficulty, and the game comes complete with i e nclose• cne que / P 0 comprehensive instructions. -
Developing for the ZX-Uno
MANUAL Author: Manu (April 2016) Last major revision: Uto (July 2016) Last minor revision: 1024MAK (September 2016) Send your feedback to @uto_dev o utodev en gmail.com DISCLAIMER: PLEASE BE AWARE THAT ANY INFORMATION YOU MAY FIND IN THIS MANUAL MAY BE INACCURATE, MISLEADING AND EVEN DANGEROUS. USE IT AT YOUR OWN RISK. THIS MANUAL IS NOT ENDORSED OR RELATED WITH THE ZX-UNO TEAM. Contents Part I - Introduction ................................................................................................................ 4 What is the ZX-Uno? ............................................................................................................. 4 Fast setup ............................................................................................................................... 5 Preparing the SD card ............................................................................................................ 8 Loading games ....................................................................................................................... 8 Compatibility issues ............................................................................................................... 8 Part II – Technical Guide ...................................................................................................... 10 Connections and peripherals ................................................................................................ 10 TV or display unit ........................................................................................................... -
Aboard the Impulse Train: an Analysis of the Two- Channel Title Music Routine in Manic Miner Kenneth B
All aboard the impulse train: an analysis of the two- channel title music routine in Manic Miner Kenneth B. McAlpine This is the author's accepted manuscript. The final publication is available at Springer via http://dx.doi.org/10.1007/s40869-015-0012-x All Aboard the Impulse Train: An analysis of the two-channel title music routine in Manic Miner Dr Kenneth B. McAlpine University of Abertay Dundee Abstract The ZX Spectrum launched in the UK in April 1982, and almost single- handedly kick-started the British computer games industry. Launched to compete with technologically-superior rivals from Acorn and Commodore, the Spectrum had price and popularity on its side and became a runaway success. One area, however, where the Spectrum betrayed its price-point was its sound hardware, providing just a single channel of 1-bit sound playback, and the first-generation of Spectrum titles did little to challenge the machine’s hardware. Programmers soon realised, however, that with clever machine coding, the Spectrum’s speaker could be encouraged to do more than it was ever designed to. This creativity, borne from constraint, represents a very real example of technology, or rather limited technology, as a driver for creativity, and, since the solutions were not without cost, they imparted a characteristic sound that, in turn, came to define the aesthetic of ZX Spectrum music. At the time, there was little interest in the formal study of either the technologies that support computer games or the social and cultural phenomena that surround them. This retrospective study aims to address that by deconstructing and analysing a key turning point in the musical life of the ZX Spectrum. -
More Real Applications for the ZX 81 and ZX Spectrum
More Real Applications for the ZX 81 and ZX Spectrum Macmillan Computing Books Assembly Language Programming for the BBC Microcomputer Ian Birnbaum Advanced Programming for the 16K ZX81 Mike Costello Microprocessors and Microcomputers - their use and programming Eric Huggins The Alien, Numbereater, and Other Programs for Personal Computers with notes on how they were written John Race Beginning BASIC Peter Gosling Continuing BASIC Peter Gosling Program Your Microcomputer in BASIC Peter Gosling Practical BASIC Programming Peter Gosling The Sinclair ZX81 - Programming for Real Applications Randle Hurley More Real Applications for the Spectrum and ZX81 Randle Hurley Assembly Language Assembled - for the Sinclair ZX81 Tony Woods Digital Techniques Noel Morris Microprocessor and Microcomputer Technology Noel Morris Understanding Microprocessors B. S. Walker Codes for Computers and Microprocessors P. Gosling and Q. Laarhoven Z80 Assembly Language Programming for Students Roger Hutty More Real Applications for the ZX81 and ZX Spectrum Randle Hurley M © Randle Hurley 1982 All rights reserved. No part of this publication may be reproduced or transmitted, in any form of by any means, without permission. Published by THE MACMILLAN PRESS LTD London and Basingstoke Company and representatives throughout the world ISBN 978-0-333-34543-6 ISBN 978-1-349-06604-9 (eBook) DOI 10.1007/978-1-349-06604-9 The paperback edition of this book is sold subject to the condition that it shall not, by way of trade or otherwise, be lent, resold, hired out, or otherwise circulated without the publisher's prior consent in any form of binding or cover other than that in which it is published and without a similar condition including this condition being imposed on the subsequent purchaser. -
CLONE WARS Get a Brazilian
April 2018 Issue 21 PLUS CLONE WARS Get a Brazilian.. Includes material MIND YOUR LANGUAGE not in the video Continued programming show! feature CONTENTS 16. CLONE WARS The Brazilian clones explored. 22. MIND YOUR LANGUAGE 12. OMNI 128HQ Spectrum languages. A new Speccy arrives. FEATURES GAME REVIEWS 4 News from 1987 Knight Lore 6 Find out what was happening back in 1987. Elixir Vitae 8 12 Isometric Games Grand Prix Championship 9 Knightlore and more. Viagem ao Centro da terra 14 16 Clone Wars Exploration of the Brazilian clones. Kung Fu Knights 20 24 Mind Your Language Sewer Rage 21 More languages from George. Dominator 22 32 Play Blackpool Report from the recent event. Spectres 23 36 Vega Games Wanted: Monty Mole 30 Games without instructions on the Vega. 3D Tunnel 31 38 Grumpy Ogre Retro adventuring and championship moaning. Gauntlet 34 42 Omni 128HQ Laptop A new Spectrum arrives. And more…. Page 2 www.thespectrumshow.co.uk EDITORIAL elcome to issue 21 and thank you W I was working on several things at the for taking the time to download and same time on two different comput- read it. ers. I was doing some video editing on As series seven of The Spectrum Show my main PC and at the same time checking emails and researching fu- comes to an end with a mammoth end say, I am impressed with it. It’s a Har- ture features on my little Macbook Air. of series special, the next series is al- lequin (Spectrum modern clone) main ready well underway in the planning Strangely, both required an update, so board fitted inside a new 48K style stages. -
Alchnews Z88 USER
AlchNews and Z88 USER Issue 36, MAY 2001 INSIDE THIS ISSUE: SPRINTER—21ST CENTURY SPECTRUM THE “LINX PC” : THE Z88’S MISSING BROTHER? SIMON GOODWIN’S SERIAL CONNECTIONS PART 2 +3 SOUND DISTORTION CURE KEN BEER’S BACK TO BASICS 1 INDEX ISSUE 36 3. EDITORIAL. 4. NEWS & VIEWS. 7. GACs THE WAY TO DO IT. An intro. To our new series on GAC. 8. THE LINX PC. Documents relating to a German version of the Z88. 13. TRADING POST. Squeezed in early. 14. HARDWARE: Curing sound distortion. A guide to repairing the faulty sound in certain +3s. 16. SPRINTER. A comprehensive and in-depth look at what is being hailed as the 21st century Spectrum, written by the designer himself. 25. SERIAL CONNECTIONS. The second part of an ingenious RS232 handshaking system by Simon Goodwin and Mark Swift. 28. BACK TO BASICS. Ken Beer looks at graphics. 30. A MINER TRIAD. Richard Hallas takes us through the wonder of the in game music of Manic Miner and Jet Set Willy. 35. HINTS & TIPS. A mini helping from Jack Lawrie. 36. W.N. RICHARDSON ADVERT. Credits Big thanks to the following contributors: PETERS PLUS LTD. For their SPRINTER info. YERZMEYEY for bringing it to us! (and all the latest news and demos) DENNIS GRONING for letting us know of the LINX PC. MIKE LEE and his article on curing +3 sound problems. SIMON GOODWIN for his serial article and QL and Amiga support. RICHARD HALLAS for his great article on Matt Smith’s music JACK LAWRIE and KEN BEER for their excellent contributions.