Zelda Ocarina of Time 3Ds Strategy G

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Zelda Ocarina of Time 3Ds Strategy G Zelda ocarina of time 3ds strategy g Continue 1998 Nintendo 64 game Legend of zelda: Ocarina TimeNorth American boxing artDeveloper (s) Nintendo EADPublisher (s)NintendoDirector (s) Toru Osawa Yoichi Yamadaeiji Aonumayoshiaki KoizumiToshi IwavakiProduser (s)Shigeru MiymotoProguProder (s) Yoshiaki Koizumiusuke NakanoPisets (s) Toru OsawaKensuke TanabeComposer (s)Koji KondoSeria Legend of zeldaPlatoform (s)Nintendo 64CubeiUe PlayerReleaseJP: November 21, 1998NA: November 23, 1998EU: 11 December 11, 1998 1998AU: December 18, 1998 By playing GameCube JP : November 28, 2002NA: February 18 , 2003PAL: May 3, 2003 i's PlayerN: November 2003 Genre (s)Action-adventureMode (s)One-adult Legend of zelda: Ocarina of Time - adventure game developed and published by Nintendo for Nintendo 64. It was released in Japan and North America in November 1998, and in the PAL regions the following month. Ocarina of Time is the fifth game in the series The Legend of zelda and the first with 3D graphics. It was developed by Nintendo EAD, led by five directors including Eiji Aonuma and Yoshiaki Koizumi, produced by co-creator Shigeru Miamoto, and written by Kensuke Tanabe. Developed concurrently with Super Mario 64 and Mario Kart 64, it was originally conceived as a 64DD drive and as a console launch game, but was eventually shelved and released in cartridge format instead. Veteran zelda series composer Koji Kondo has created a musical score. The player controls Link in the fantastic country of Hyrule on a quest to stop the evil King Ganondorf by traveling through time and navigating the dungeon and the otherworld. The game introduced features such as a target lock system and context-sensitive buttons, which have since become commonplace in 3D adventure games. The player must learn to play numerous songs on ocarina for progress. Ocarina of Time has received wide acclaim from critics and consumers and has received several awards and awards. Reviewers praised its visuals, sound, gameplay, soundtrack and writing. It has been widely cited as one of the greatest video games of all time, with numerous publications rating it as the greatest video game ever made. It has been commercially successful, with over seven million copies sold worldwide. In the United States, it received more than three times as many pre-orders than any other video game to date and was the best-selling game in the country in 1998. This is the highest rating of the game on the site of the review aggregator Metacritic and the second highest rated gameRankings after Super Mario Galaxy. The live sequel, The Legend of zelda: The Mask of the Major, was released in 2000. In the early 2000s, Ocarina Time was moved as part of The Legend of zelda: A Collector's Edition promotional disc for GameCube, and for i'e Player in China. An improved version of the game for Nintendo 3DS, Ocarina of Time 3D, was released in Year. Both versions are equipped with Master Master An alternative version of the game, including new puzzles and increased complexity. Gameplay Gameplay IsPlayer moves through the huge Khairule Field, the central hub of the world. The screen shows the actions displayed on context-sensitive buttons. When a player uses targeting, the view goes into the mailbox format, and the arrows point to the target opponent. The player can then circle strafe around the enemy to keep their eyes on them. The Legend of zelda: Ocarina of Time is a fantasy adventure game set in a vast environment. The player controls the main character of the Link series from a third-person perspective in a three-dimensional world. The link primarily fights sword and shield, but can also use other weapons such as shells, bombs and magic spells. The management scheme has introduced methods such as context-sensitive actions and a targeting system called z-targeting that allows the player to focus on links and latches on enemies or other objects. When using this technique, the camera follows the target, and the Link constantly collides with it. Missile attacks are automatically aimed at the target and do not require manual aiming. Context-sensitive actions allow you to fill in multiple tasks on a single button, simplifying the control scheme. The on-screen display shows what happens when you press a button and change depending on what the character does. For example, the same button that makes Link press the box if it stands next to it, will have it climb onto the field if an analog stick is pushed towards it. Most of the game is spent in combat, but some parts require the use of stealth. The link acquires new abilities by collecting items and weapons found in dungeons or in the otherworld. Not all of them are mandatory - Ocarina Time has a few additional side quests and minor goals that the player can choose to complete or ignore. Side tasks usually result in rewards such as new weapons or abilities. In one of the side quests, Link trades items that he cannot use himself among the incredible characters. This trading sequence has ten points and ends with a link getting the item he can use, the two-handed Biggoron sword, the strongest sword in the game. On the other side of the quest, Link can purchase a horse. This allows him to travel faster, but the attack while riding is limited to arrows. The link is given by ocarina closer to the beginning of the game, which is later replaced by Ocarina time. Throughout the game, Link learns twelve tunes that allow him to solve musical puzzles and teleport to previously visited locations. Time Ocarina is also used to approve the Sword of the Master in the Temple of Time. When Link takes the sword, he seven years into the future and becoming an adult. Young Link and Adult Link have different abilities. For example, only an adult link link Use fairy onions, and only a young link can fit through certain small passages. After performing certain tasks, Link is free to travel between two periods of time, replacing and taking the sword. Plot Setting Extra Information: The fictional chronology of The Legend of zelda Ocarina's time takes place in the fictional kingdom of Hyrule, the installation of most of the Legends of the zelda games, and takes place before all the previous games in the series. Khairul Field serves as a central hub, connected to several remote areas with diverse topography and Hyrule races. The story of Fairy Navi awakens Link from a nightmare in which he witnesses a man in black armor chasing a young girl on horseback. Navi leads Link to the Great Tree of Dec, cursed and close to death. Tree Deco says Link the evil man of the desert cursed him and sought to conquer the world, and that the reference should stop him. Before his death, the Great Tree of Deco gives the Connection spiritual stone of the Forest and sends it to Hyrule Castle to talk to Princess Hyrule. In the garden of the castle, Hirule Link meets Princess zelda, who believes that Ganondorf, King Gerudo, is looking for Trifors, a holy relic that gives its owner godlike power. He asks Link to receive three Spiritual Stones so that he can enter the Sacred Kingdom and claim Trifors before Ganondorf reaches it. Link collects two other stones: the first from Darunia, the chief of the Horons, and the second from Ruto, Princess zoras. Link returns to Steering Castle, where he sees Ganondorf chasing zelda and her caretaker Impa on horseback, as in his nightmare, and unsuccessfully tries to stop him. Inside the Temple of Time, he uses the Ocarina of Time, the gift of zelda, and the Spiritual Stones, to open the door to the Sacred Kingdom. There he finds the Master Sword, but as he pulls it off the pedestal, Ganondorf, making his way into the temple after the link, appears and claims Triforce. Seven years later, the older Link wakes up in the Holy Kingdom and meets Raura, one of the seven wise men who protects the entrance to the Holy Kingdom. Rauru explains that Lin's spirit was sealed for seven years until he became old enough to wield the Sword and defeat Ganondorf, who has now taken over Hyrule. Seven wise men can put Ganondorf in the Sacred Kingdom, but five do not know about their identity of the wise men. The link returns to the Temple of Time, where he meets the mysterious sheikh who leads him to free the five temples from the control of Ganondorf and allow the sage of each temple to awaken. As a child, Link befriended all five sages: his childhood friend Saria, the Sage of the Forest Temple; Darunia, the sage of the Temple of Fire; Ruto, the sage of the Temple of Water; Impa, the sage of the Temple of Shadows; and Naburu, the leader of Gerudo in the absence of Ganondorf, the Sage of the Temple of Spirit. After five wise men The sheikh shows himself as a zelda in disguise, and the seventh sage. She tells Liku that Ganondorf's heart was unbalanced, leaving Trifors divided into three parts. Ganondorf acquired only the Force Trisila, while zelda received the Trisila of Wisdom and Will Bind Trisila of Courage. Ganondorf appears and kidnaps zelda, imprisoning her in her castle. The other six wise men help Link infiltrate the fortress; The link frees zelda after defeating Ganondorf, who destroys the castle in an attempt to kill Linda and zelda. After they escape the crumbling castle, Ganondorf emerges from the rubble and turns into a boar named Ganon, using the Force Trisila, knocking the Sword of the Master out of Lin's hand; with the help of zelda Link gets the Sword of the Master and defeats Ganon.
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