Steven S. Long Conquerors, Killers, and Crooks • an Enemies Book for Champions Authors: Steven S
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Steven S. Long Conquerors, Killers, And Crooks • An Enemies Book for Champions Authors: Steven S. Long, Darren Watts Editing & Development: Steven S. Long, Darren Watts Layout and Graphic Design: Andy Mathews Cover Pencils: Greg Smith Cover Colors: Albert Deschesne Interior Artwork: Storn Cook, Andrew Cremeans, Keith Curtis, Malcolm Harrison, Jeff Hebert, Scott Heine, Eric Lofgren, Dennis Loubet, Bryce Nakagawa, Greg Smith, Chris Stevens, Pat- rick Zircher A WORD OR TWO OF APPRECIATION Dedication: We’d like to dedicate this book to all the Champions authors and creators who have come before us. Without their creativity and hard work, the world of the Champions wouldn’t be nearly as much fun to play around in. Special Thanks: To all the Hero fans who playtested, testread, math-checked, and otherwise helped us make this book as good as possible; and to the Hero fans who participated in message board and mailing list discus- sions about who they’d like to see in this book, and why. HERO SystemTM ® is DOJ, Inc.’s trademark for its roleplaying system. No part of this book may be reproduced or transmitted in any form or by any means, HERO System © 1984, 1989, 2002 by DOJ, Inc. d/b/a Hero Games. All rights reserved. electronic or mechanical, including photocopying, recording, or computerization, or by Conquerors, Killers, And Crooks © 2002 by DOJ, Inc. d/b/a Hero Games. any information storage and retrieval system, without permission in writing from the All rights reserved. Publisher: DOJ, Inc., 1 Haight Street, Suite A, San Francisco, California 94102. Champions © 1984, 1989, 2002 by DOJ, Inc. d/b/a Hero Games. All rights reserved. Printed in the U.S.A. First printing September 2002. Justice Inc., Danger International, Dark Champions, Fantasy Hero, Pulp Hero, and Produced and distributed by DOJ, Inc. d/b/a Hero Games. Star Hero © 2002 by DOJ, Inc. d/b/a Hero Games. All rights reserved. Stock Number: DOJHERO202 ISBN Number: 1-58366-006-2 http://www.herogames.com TABLE OF CONTENTS Introduction Hypnos .......................................92 Stormfront ...................................200 Lancer ........................................94 Tesseract ....................................202 Introduction .....................................5 Medusa ......................................95 Thorn ..........................................204 Mind Slayer .................................97 Thunderbird ................................207 Master Villians Torment ......................................99 Thunderbolt II ..............................209 Doctor Destroyer ..............................7 The Ultimates ...............................101 Utility ..........................................211 Binder ......................................102 Vibron .........................................214 Gigaton .........................................13 Blackstar ..................................104 Zephyr ........................................216 Rakshasa ......................................15 Cyclone ....................................106 Zigzag .........................................218 Destroyer Agent (Standard) .............16 Radium .....................................108 Zorran The Artifi cer ......................220 Destroyer Agent (Combat) ..............17 Slick .........................................110 Lemurian Constructs And Relics ...222 Destroid ........................................18 Thunderbolt I .............................112 Black Talon ....................................19 Shirak The Destroyer .................222 The Starbird ..............................114 Lemurian Golem ........................223 Gravitar ..........................................21 Chala-Lion ................................224 Solo Villains Istvatha V’han ................................24 Adapting Villains To Your Game ....225 Ankylosaur ..................................116 D-Soldier .......................................26 Lei Kung The Thunderer ...............225 Anubis ........................................118 V’hanian Hovertank ........................27 Guan Di .......................................226 Menton ..........................................28 Armadillo ....................................120 Black Harlequin ...........................123 Master Reference Chart ...............227 Takofanes, The Undying Lord .........31 Black Paladin ..............................126 Supervillain Summary Table ........230 Demon Servitor .............................35 Blowtorch ....................................129 Index ............................................233 The Warlord ...................................36 Brainchild ....................................131 The War Machine ..........................39 Bulldozer .....................................133 Warbird ......................................39 Captain Chronos ..........................135 Warcry ........................................41 Cateran .......................................138 Warhead .....................................43 Cybermind ..................................141 Warmonger .................................45 Esper ..........................................143 Warpath ......................................47 Fenris .........................................145 The Flying Fortress ......................49 Firewing ......................................147 Shadow Army Soldier ...................50 Foxbat ........................................150 Gargantua ...................................152 Team Villains Grond .........................................154 The Crowns of Krim .......................52 Herculan .....................................156 Dark Seraph ................................53 Holocaust ....................................159 Bloodstone ..................................56 Hornet .........................................161 Eclipse ........................................57 Howler ........................................162 Force ..........................................59 Lady Blue ....................................164 Phoenix ......................................61 Lazer ..........................................166 Temblor ......................................62 Leech .........................................168 Eurostar .........................................65 Lodestone ...................................170 Fiacho ........................................67 Masquerade ................................172 Durak .........................................69 Mechassassin .............................174 Feuermacher ...............................71 Menagerie ...................................177 Mentalla .....................................73 Mirage ........................................179 Scorpia .......................................75 The Monster ................................181 Ultrasonique ................................77 Morningstar .................................182 Grab ...............................................80 Nebula ........................................184 Black Diamond ............................81 Ogre ...........................................187 Bluejay .......................................82 Photon ........................................189 Cheshire Cat ...............................84 Riptide ........................................191 Hummingbird ..............................86 Shadowdragon ............................193 PSI .................................................89 Shrinker ......................................195 Psimon .......................................91 Slug ............................................198 ‘One must expect to feel a few thunderbolts when one challenges the gods.’ ‘You heroes, look upon me and know what true Darkness is... and know, too, that it is your doom.’ ‘Keeping this Cat out is harder than you think.’ Conquerors, Killers, And Crooks 5 INTRODUCTION ne of the most time-consuming tasks a lains, after all, aren’t the central focus of the cam- CHARACTER Champions GM has to perform is creating paign, so you don’t have to worry as much about SHEET NOTATION new villains for his campaign. It’s tough campaign standards as you do with PCs (who are Oto create intriguing, three-dimensional, always on center stage) when creating them. Generally, the text of challenging supervillains — each one requires As an enemies book, Conquerors, Killers, the character sheets a lot of thought, creativity, and work with the And Crooks is designed primarily for use by in this book should be HERO System rules to get him “just right.” It’s GMs. If you’re not a GM, you may still find it pretty straightforward not uncommon for a GM to spend more time useful as a source of example powers and charac- and easy to understand. creating the villains for a Champions game ses- ter ideas, but get the GM’s permission to read it. Consult the Glossary sion than planning everything else for the game Some GMs may prefer to keep the information in in the HERO System 5th Edition, and the combined. this book secret until they reveal it during game example powers in To save you some time, and create a play, and may not ever want players to read vil- that book, if you have common group of villains for Champions gamers lains’ character sheets. any questions about around the world to use as a frame of reference, WHAT HAS GONE BEFORE abbreviations, terms, or Conquerors, Killers, And Crooks presents approxi- notations. Th e Writer’s mately one hundred supervillains for use in your