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Issue 16, June 2019 -...CHESSPROBLEMS.CA
...CHESSPROBLEMS.CA Contents 1 Originals 746 . ISSUE 16 (JUNE 2019) 2019 Informal Tourney....... 746 Hors Concours............ 753 2 Articles 755 Andreas Thoma: Five Pendulum Retros with Proca Anticirce.. 755 Jeff Coakley & Andrey Frolkin: Multicoded Rebuses...... 757 Arno T¨ungler:Record Breakers VIII 766 Arno T¨ungler:Pin As Pin Can... 768 Arno T¨ungler: Circe Series Tasks & ChessProblems.ca TT9 ... 770 3 ChessProblems.ca TT10 785 4 Recently Honoured Canadian Compositions 786 5 My Favourite Series-Mover 800 6 Blast from the Past III: Checkmate 1902 805 7 Last Page 808 More Chess in the Sky....... 808 Editor: Cornel Pacurar Collaborators: Elke Rehder, . Adrian Storisteanu, Arno T¨ungler Originals: [email protected] Articles: [email protected] Chess drawing by Elke Rehder, 2017 Correspondence: [email protected] [ c Elke Rehder, http://www.elke-rehder.de. Reproduced with permission.] ISSN 2292-8324 ..... ChessProblems.ca Bulletin IIssue 16I ORIGINALS 2019 Informal Tourney T418 T421 Branko Koludrovi´c T419 T420 Udo Degener ChessProblems.ca's annual Informal Tourney Arno T¨ungler Paul R˘aican Paul R˘aican Mirko Degenkolbe is open for series-movers of any type and with ¥ any fairy conditions and pieces. Hors concours compositions (any genre) are also welcome! ! Send to: [email protected]. " # # ¡ 2019 Judge: Dinu Ioan Nicula (ROU) ¥ # 2019 Tourney Participants: ¥!¢¡¥£ 1. Alberto Armeni (ITA) 2. Rom´eoBedoni (FRA) C+ (2+2)ser-s%36 C+ (2+11)ser-!F97 C+ (8+2)ser-hsF73 C+ (12+8)ser-h#47 3. Udo Degener (DEU) Circe Circe Circe 4. Mirko Degenkolbe (DEU) White Minimummer Leffie 5. Chris J. Feather (GBR) 6. -
Regulations for the FIDE World Chess Cup 2017 2. Qualifying Events for World Cup 2017
Regulations for the FIDE World Chess Cup 2017 1. Organisation 1.1 The FIDE World Chess Cup (World Cup) is an integral part of the World Championship Cycle 2016-2018. 1.2 Governing Body: the World Chess Federation (FIDE). For the purpose of creating the regulations, communicating with the players and negotiating with the organisers, the FIDE President has nominated a committee, hereby called the FIDE Commission for World Championships and Olympiads (hereinafter referred to as WCOC) 1.3 FIDE, or its appointed commercial agency, retains all commercial and media rights of the World Chess Cup 2017, including internet rights. 1.4 Upon recommendation by the WCOC, the body responsible for any changes to these Regulations is the FIDE Presidential Board. 2. Qualifying Events for World Cup 2017 2. 1. National Chess Championships - National Chess Championships are the responsibility of the Federations who retain all rights in their internal competitions. 2. 2. Zonal Tournaments - Zonals can be organised by the Continents according to their regulations that have to be approved by the FIDE Presidential Board. 2. 3. Continental Chess Championships - The Continents, through their respective Boards and in co-operation with FIDE, shall organise Continental Chess Championships. The regulations for these events have to be approved by the FIDE Presidential Board nine months before they start if they are to be part of the qualification system of the World Chess Championship cycle. 2. 3. 1. FIDE shall guarantee a minimum grant of USD 92,000 towards the total prize fund for Continental Championships, divided among the following continents: 1. Americas 32,000 USD (minimum prize fund in total: 50,000 USD) 2. -
More About Checkmate
MORE ABOUT CHECKMATE The Queen is the best piece of all for getting checkmate because it is so powerful and controls so many squares on the board. There are very many ways of getting CHECKMATE with a Queen. Let's have a look at some of them, and also some STALEMATE positions you must learn to avoid. You've already seen how a Rook can get CHECKMATE XABCDEFGHY with the help of a King. Put the Black King on the side of the 8-+k+-wQ-+( 7+-+-+-+-' board, the White King two squares away towards the 6-+K+-+-+& middle, and a Rook or a Queen on any safe square on the 5+-+-+-+-% same side of the board as the King will give CHECKMATE. 4-+-+-+-+$ In the first diagram the White Queen checks the Black King 3+-+-+-+-# while the White King, two squares away, stops the Black 2-+-+-+-+" King from escaping to b7, c7 or d7. If you move the Black 1+-+-+-+-! King to d8 it's still CHECKMATE: the Queen stops the Black xabcdefghy King moving to e7. But if you move the Black King to b8 is CHECKMATE! that CHECKMATE? No: the King can escape to a7. We call this sort of CHECKMATE the GUILLOTINE. The Queen comes down like a knife to chop off the Black King's head. But there's another sort of CHECKMATE that you can ABCDEFGH do with a King and Queen. We call this one the KISS OF 8-+k+-+-+( DEATH. Put the Black King on the side of the board, 7+-wQ-+-+-' the White Queen on the next square towards the middle 6-+K+-+-+& and the White King where it defends the Queen and you 5+-+-+-+-% 4-+-+-+-+$ get something like our next diagram. -
View 2020 Circular
2020 South African Junior Chess Championships 2020 Wild Card Chess Championship 2020 South Africa Junior Blitz Chess Championships 2020 South Africa Doubles Chess Championships 2020 Inter Regional Team Chess Championship 3 to 12 January 2021 Hosted by 4 Knights International Events Company CIRCULAR 1 Version 1.0 26 September 2020 Table of Contents 1. LOCAL ORGANIZING COMMITTEE (LOC) 5 1. CONVENER................................................................................................................................................. 5 2. TREASURER ................................................................................................................................................ 5 3. TECHNICAL DIRECTOR .................................................................................................................................. 5 4. CHIEF ARBITER ........................................................................................................................................... 5 5. ACCOMMODATION...................................................................................................................................... 5 6. MEDIA AND PHOTO’S .................................................................................................................................. 5 7. PUBLIC RELATIONS ...................................................................................................................................... 5 8. LOGISTICS ................................................................................................................................................. -
Proposal to Encode Heterodox Chess Symbols in the UCS Source: Garth Wallace Status: Individual Contribution Date: 2016-10-25
Title: Proposal to Encode Heterodox Chess Symbols in the UCS Source: Garth Wallace Status: Individual Contribution Date: 2016-10-25 Introduction The UCS contains symbols for the game of chess in the Miscellaneous Symbols block. These are used in figurine notation, a common variation on algebraic notation in which pieces are represented in running text using the same symbols as are found in diagrams. While the symbols already encoded in Unicode are sufficient for use in the orthodox game, they are insufficient for many chess problems and variant games, which make use of extended sets. 1. Fairy chess problems The presentation of chess positions as puzzles to be solved predates the existence of the modern game, dating back to the mansūbāt composed for shatranj, the Muslim predecessor of chess. In modern chess problems, a position is provided along with a stipulation such as “white to move and mate in two”, and the solver is tasked with finding a move (called a “key”) that satisfies the stipulation regardless of a hypothetical opposing player’s moves in response. These solutions are given in the same notation as lines of play in over-the-board games: typically algebraic notation, using abbreviations for the names of pieces, or figurine algebraic notation. Problem composers have not limited themselves to the materials of the conventional game, but have experimented with different board sizes and geometries, altered rules, goals other than checkmate, and different pieces. Problems that diverge from the standard game comprise a genre called “fairy chess”. Thomas Rayner Dawson, known as the “father of fairy chess”, pop- ularized the genre in the early 20th century. -
Rules & Regulations for the Candidates Tournament of the FIDE
Rules & regulations for the Candidates Tournament of the FIDE World Championship cycle 2016-2018 1. Organisation 1. 1 The Candidates Tournament to determine the challenger for the 2018 World Chess Championship Match shall be organised in the first quarter of 2018 and represents an integral part of the World Chess Championship regulations for the cycle 2016- 2018. Eight (8) players will participate in the Candidates Tournament and the winner qualifies for the World Chess Championship Match in the last quarter of 2018. 1. 2 Governing Body: the World Chess Federation (FIDE). For the purpose of creating the regulations, communicating with the players and negotiating with the organisers, the FIDE President has nominated a committee, hereby called the FIDE Commission for World Championships and Olympiads (hereinafter referred to as WCOC) 1. 3 FIDE, or its appointed commercial agency, retains all commercial and media rights of the Candidates Tournament, including internet rights. These rights can be transferred to the organiser upon agreement. 1. 4 Upon recommendation by the WCOC, the body responsible for any changes to these Regulations is the FIDE Presidential Board. 1. 5 At any time in the course of the application of these Regulations, any circumstances that are not covered or any unforeseen event shall be referred to the President of FIDE for final decision. 2. Qualification for the 2018 Candidates Tournament The players who qualify for the Candidates Tournament (excluding the World Champion who qualifies directly to the World Championship Match) are determined according to the following criteria, in order of priority: 2. 1 World Championship Match 2016 - The player who lost the 2016 World Championship Match qualifies. -
Super Human Chess Engine
SUPER HUMAN CHESS ENGINE FIDE Master / FIDE Trainer Charles Storey PGCE WORLD TOUR Young Masters Training Program SUPER HUMAN CHESS ENGINE Contents Contents .................................................................................................................................................. 1 INTRODUCTION ....................................................................................................................................... 2 Power Principles...................................................................................................................................... 4 Human Opening Book ............................................................................................................................. 5 ‘The Core’ Super Human Chess Engine 2020 ......................................................................................... 6 Acronym Algorthims that make The Storey Human Chess Engine ......................................................... 8 4Ps Prioritise Poorly Placed Pieces ................................................................................................... 10 CCTV Checks / Captures / Threats / Vulnerabilities ...................................................................... 11 CCTV 2.0 Checks / Checkmate Threats / Captures / Threats / Vulnerabilities ............................. 11 DAFiii Attack / Features / Initiative / I for tactics / Ideas (crazy) ................................................. 12 The Fruit Tree analysis process ............................................................................................................ -
Washington Open a NW Grand Prix Event May 23-25, 2020
Washington Open A NW Grand Prix Event May 23-25, 2020 Highest finishing Washington resident in the Open Section seeded into the 2021 Washington State Championship $12,000 Guaranteed Prize Fund! Hyatt Regency Bellevue 900 Bellevue Way NE Entry fees listed as: Postmarked Bellevue, WA 98004-4206, Phone (425) 698-4250 By April 19/ By May 13 / At site Online Registration at www.nwchess.com/onlineregistration Open EF $150 / $175 / $185 Pay by credit/debit or PayPal. Reserve (U1800) EF $135 / $160 / $170 Booster (U1400) EF $120 / $145 / $155 Format: A six-round Swiss system tournament in three sections, as shown at left. Medal Only EF (Juniors under age 21 & Rating: US Chess rated. Open Section also FIDE rated (except G/60 games which Seniors age 50+) EF $ 80 / $105 / $115 are US Chess dual rated only). US Chess May 2020 rating supplement will be used Play-up Fee: $40 if U1800 playing in Open to determine section eligibility. Higher of US Chess or foreign ratings used at TD Section discretion. Higher of US Chess or FIDE rating used for pairings and prizes in Open Section. Foreign ratings used for players with no US Chess rating. Unrated players Open Reserve Booster may only win top four prizes in the Open Section or unrated prizes in Booster 1st $1,200 $ 900 $ 600 Section. Medal Only players are ineligible to win any cash prizes. 2nd $ 900 $ 700 $ 500 3rd $ 700 $ 550 $ 400 Registration: Saturday 9:00-10:00 AM for 3-day schedule. Sunday 8:00-8:30 AM 4th $ 500 $ 400 $ 300 for 2-day schedule. -
Chess Rules Ages 10 & up • for 2 Players
Front (Head to Head) Prints Pantone 541 Blue Chess Rules Ages 10 & Up • For 2 Players Contents: Game Board, 16 ivory and 16 black Play Pieces Object: To threaten your opponent’s King so it cannot escape. Play Pieces: Set Up: Ivory Play Pieces: Black Play Pieces: Pawn Knight Bishop Rook Queen King Terms: Ranks are the rows of squares that run horizontally on the Game Board and Files are the columns that run vertically. Diagonals run diagonally. Position the Game Board so that the red square is at the bottom right corner for each player. Place the Ivory Play Pieces on the first rank from left to right in order: Rook, Knight, Bishop, Queen, King, Bishop, Knight and Rook. Place all of the Pawns on the second rank. Then place the Black Play Pieces on the board as shown in the diagram. Note: the Ivory Queen will be on a red square and the black Queen will be on a black space. Play: Ivory always plays first. Players alternate turns. Only one Play Piece may be moved on a turn, except when castling (see description on back). All Play Pieces must move in a straight path, except for the Knight. Also, the Knight is the only Play Piece that is allowed to jump over another Play Piece. Play Piece Moves: A Pawn moves forward one square at a time. There are two exceptions to this rule: 1. On a Pawn’s first move, it can move forward one or two squares. 2. When capturing a piece (see description on back), a Pawn moves one square diagonally ahead. -
Extended Null-Move Reductions
Extended Null-Move Reductions Omid David-Tabibi1 and Nathan S. Netanyahu1,2 1 Department of Computer Science, Bar-Ilan University, Ramat-Gan 52900, Israel [email protected], [email protected] 2 Center for Automation Research, University of Maryland, College Park, MD 20742, USA [email protected] Abstract. In this paper we review the conventional versions of null- move pruning, and present our enhancements which allow for a deeper search with greater accuracy. While the conventional versions of null- move pruning use reduction values of R ≤ 3, we use an aggressive re- duction value of R = 4 within a verified adaptive configuration which maximizes the benefit from the more aggressive pruning, while limiting its tactical liabilities. Our experimental results using our grandmaster- level chess program, Falcon, show that our null-move reductions (NMR) outperform the conventional methods, with the tactical benefits of the deeper search dominating the deficiencies. Moreover, unlike standard null-move pruning, which fails badly in zugzwang positions, NMR is impervious to zugzwangs. Finally, the implementation of NMR in any program already using null-move pruning requires a modification of only a few lines of code. 1 Introduction Chess programs trying to search the same way humans think by generating “plausible” moves dominated until the mid-1970s. By using extensive chess knowledge at each node, these programs selected a few moves which they consid- ered plausible, and thus pruned large parts of the search tree. However, plausible- move generating programs had serious tactical shortcomings, and as soon as brute-force search programs such as Tech [17] and Chess 4.x [29] managed to reach depths of 5 plies and more, plausible-move generating programs fre- quently lost to brute-force searchers due to their tactical weaknesses. -
Chess Pieces – Left to Right: King, Rook, Queen, Pawn, Knight and Bishop
CCHHEESSSS by Wikibooks contributors From Wikibooks, the open-content textbooks collection Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License". Image licenses are listed in the section entitled "Image Credits." Principal authors: WarrenWilkinson (C) · Dysprosia (C) · Darvian (C) · Tm chk (C) · Bill Alexander (C) Cover: Chess pieces – left to right: king, rook, queen, pawn, knight and bishop. Photo taken by Alan Light. The current version of this Wikibook may be found at: http://en.wikibooks.org/wiki/Chess Contents Chapter 01: Playing the Game..............................................................................................................4 Chapter 02: Notating the Game..........................................................................................................14 Chapter 03: Tactics.............................................................................................................................19 Chapter 04: Strategy........................................................................................................................... 26 Chapter 05: Basic Openings............................................................................................................... 36 Chapter 06: -
{Download PDF} Kasparov Versus Deep Blue : Computer Chess
KASPAROV VERSUS DEEP BLUE : COMPUTER CHESS COMES OF AGE PDF, EPUB, EBOOK Monty Newborn | 322 pages | 31 Jul 2012 | Springer-Verlag New York Inc. | 9781461274773 | English | New York, NY, United States Kasparov versus Deep Blue : Computer Chess Comes of Age PDF Book In terms of human comparison, the already existing hierarchy of rated chess players throughout the world gave engineers a scale with which to easily and accurately measure the success of their machine. This was the position on the board after 35 moves. Nxh5 Nd2 Kg4 Bc7 Famously, the mechanical Turk developed in thrilled and confounded luminaries as notable as Napoleon Bonaparte and Benjamin Franklin. Kf1 Bc3 Deep Blue. The only reason Deep Blue played in that way, as was later revealed, was because that very same day of the game the creators of Deep Blue had inputted the variation into the opening database. KevinC The allegation was that a grandmaster, presumably a top rival, had been behind the move. When it's in the open, anyone could respond to them, including people who do understand them. Qe2 Qd8 Bf3 Nd3 IBM Research. Nearly two decades later, the match still fascinates This week Time Magazine ran a story on the famous series of matches between IBM's supercomputer and Garry Kasparov. Because once you have an agenda, where does indifference fit into the picture? Raa6 Ba7 Black would have acquired strong counterplay. In fact, the first move I looked at was the immediate 36 Be4, but in a game, for the same safety-first reasons the black counterplay with a5 I might well have opted for 36 axb5.