University of St. Thomas Law Journal Volume 10 Article 7 Issue 2 Fall 2012 2012 It's Not a Game Anymore, Or Is It?: Virtual Worlds, Virtual Lives, and the Modern (Mis)Statement of the Virtual Law Imperative Marc Andrew Spooner Bluebook Citation Marc Andrew Spooner, Comment, It's Not a Game Anymore, Or Is It?: Virtual Worlds, Virtual Lives, and the Modern (Mis)Statement of the Virtual Law Imperative, 10 U. St. Thomas L.J. 533 (2012). This Comment is brought to you for free and open access by UST Research Online and the University of St. Thomas Law Journal. For more information, please contact
[email protected]. \\jciprod01\productn\U\UST\10-2\UST207.txt unknown Seq: 1 8-JAN-14 14:20 COMMENT IT’S NOT A GAME ANYMORE, OR IS IT?: VIRTUAL WORLDS, VIRTUAL LIVES, AND THE MODERN (MIS)STATEMENT OF THE VIRTUAL LAW IMPERATIVE MARC ANDREW SPOONER* INTRODUCTION The concept of virtual reality is commonplace in the contemporary world. Yet those who are depicted in fiction as a generation of street-smart cyberpunks have in reality cut their mohawks into comb-overs and tossed their wallet chains. The modern iteration of the tech-savvy cybercitizen wears a mauve pantsuit to work. She maintains a real-life job at a mid-sized business, a corporate law office, or a medical institution. She listens to hip, instrumental rock-and-roll rather than industrial electronica. To date, no- body plugs in to a worldwide computer network hosting millions of individ- uals in a future-chic, virtual world with a sort of corporeal interface, but some do so with a keyboard and a mouse.