Monastic Tradtion: Master the Mind Way of the Zen Archer Beginning at 11th level, as an action you can enter a special meditation that surrounds you with an aura of calmness. You gain the ability to channel your ki to cast the calm emotions Monks of the Way of the Zen Archer are the ultimate spell targeting a number of creatures equal to half of the masters of meditation and . Zen Archers learn to number of Ki points spent. When you use this feature you control their breathing through strct meditation practice. may include yourself as a target without spending additional In battle, they use these techniques to reduce distraction Ki points. You can use this feature a number of times equal in battle and improve their accuracy, manipulate their ki to your wisdom modifier. You regain all spent uses after a to intuit the weaknesses of their enemies, and practice long rest. advanced meditation that can calm the emotions of all those around them. Master the Bow Zen Archery At 17th level, your mastery of archery grants you extraordinary accuracy. If you use the Zen Archery feature, Starting when you choose this tradition at 3rd level, you you can reroll any ranged attack roll you make gain proficiency in longbows. Additionally, shortbows and that turn once. This roll retains advantage or disadvantage longbows are considered monk while you hold present in the initial roll. them. As a bonus action on your turn, you can roll a d4 and add the result to your next ranged weapon attack roll. This die changes as you gain monk levels, as shown in the column of Table: The Monk. If you can make multiple attacks in a single round, you can spend 1 Ki point to apply the result to an additional ranged attack roll. Intuitive At 6th level, after years of meditation and practice, you Womtyatt the Unwavering gain the ability to read your enemies to intuit and predict their movements. When you use your Zen Archery ability, you may spend 2 Ki points to make a Wisdom (Insight) check against a creature you can see that isn’t incapacitated, opposed by the target’s Charisma (Deception) check. If you succeed, you double your proficiency modifier for your next ranged weapon attack against the target. Sample file

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