Animasi 3D Sosialisasi Penanganan Rabies Pada Masyarakat Dengan Waterfall Yang Disederhanakan

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Animasi 3D Sosialisasi Penanganan Rabies Pada Masyarakat Dengan Waterfall Yang Disederhanakan e-journal Teknik Elektro dan Komputer,Volume 4,No.4,(2015), ISSN: 2301-8402 29 Animasi 3D Sosialisasi Penanganan Rabies Pada Masyarakat Dengan Waterfall Yang Disederhanakan Leonardi Yudistira, Rotinsulu, Hans F. Wowor, Stanley D.S. Karouw. Jurusan Teknik Elektro-FT, UNSRAT, Manado-95115, Email: [email protected] Abstrak – Dinas Pertanian Kehutanan dan Ketahanan Pangan seorang Kepala Dinas yang berada di bawah dan bertanggung adalah dinas yang bergerak dibidang pertanian, kehutanan dan jawab kepada walikota melalui sekertaris daerah. Tugas Pokok ketahanan pangan, dengan program kerja yaitu memberikan dari Dinas ini melaksanakan sebagian kewenangan kota di sosialisasi pada masyarakat dalam sosialisasi yang diberikan bidang pertanian, kehutanan dan ketahanan pangan yang kurang menarik. Multimedia menjadikan kegiatan membaca itu meliputi pertanian, perkebunan, kehutanan, peternakan, dan dinamis dengan memberikan dimensi baru pada kata-kata. Multimedia juga dapat menghidupkan teks, bunyi, gambar, ketahanan pangan.(sumber: dinas pertanian kehutanan dan musik, animasi dan video. Animasi 3D Sosialisasi Penanganan ketahanan pangan) Rabies Pada Masyarakat dengan Waterfall yang Animasi merupakan suatu proses menggambar dengan Disederhanakan, didasarkan pada ide dan proses sosialisasi yang memodifikasi gambar dari tiap-tiap frame yang diekspos pada mendukung kegiatan produksi film animasi 3D, produksi film tenggang waktu tertentu sehingga tercipta sebuah ilusi gambar animasi 3D menggunakan kerangka penilitian waterfall yang bergerak. Animasi adalah menghidupkan gambar, sehingga disederhanakan. Software yang digunakan: audacity, avidemux, perlu mengetahui dengan pasti setiap detail karakter, mulai blender, makehuman, dan photoshop. Objek-objek yang telah dari tampak depan, belakang, dan samping, dan detail muka selesai dibuat akan ditata sesuai kebutuhan adegan, animasi karakter dalam berbagai ekspresi. Arti animasi intinya adalah dilakukan dengan proses rigging serta skinning pada objek karakter. Animasi yang telah dibuat akan dirender, render membuat gambar lebih kelihatan hidup, sehingga bisa berupa potongan-potongan adegan dalam bentuk video. Untuk mempengaruhi emosi penonton, turut menjadi sedih, ikut jalannya audio disesuaikan dengan jalannya video. Setelah menangis, jatuh cinta, kesal, gembira, bahkan tertawa. Dengan semua potongan – potongan adegan video sudah dilengkapi menggunakan software open source dalam pembuatan film dengan audio. Penggabungan adegan – adegan video, animasi 3d. Film animasi hasil karya anak negeri diharapkan menghasilkan keluaran video animasi 3D secara keseluruhan. untuk lebih banyak mengangkat tema tentang nilai – nilai Kata Kunci : Adegan, Animasi 3D, Multimedia, Rabies, kearifan lokal, kebudayaan, maupun kisah kehidupan sehari- Waterfall hari. Karena selain sebagai sebuah hiburan, film animasi lokal juga diharapkan dapat berperan sebagai media edukasi Abstract - Dinas Pertanian Kehutanan dan Ketahanan Pangan is the departments that are moving forward in agriculture , Forestry masyarakat melalui penyampaian pesan - pesan moral yang and Food Security , program that provides socialization in the tertuang melalui media audio dan visual yang terkandung community in the socialization provided less attractive. Multimedia didalamnya.[7] made reading dynamic by giving a new dimension to words. Multimedia also can animate text, sound, picture, music, animation Dengan hasil wawancara pada dinas pertanian kehutanan and video. Animasi 3d sosialisasi penanganan rabies pada dan ketahanan pangan, sosialisasi yang dilakukan kurang masyarakat dengan waterfall yang disederhanakan, based on idea menarik perhatian, maka penulis membuat animasi and socialization process that supported the production of 3D menggunakan kerangka penelitian waterfall yang animation movie, the production of 3D animation movie using disederhanakan yang menampilkan konten yang menarik simplified waterfall research framework. Software used : audacity, avidemux, blender, makehuman, and dengan judul “ANIMASI 3D SOSIALISASI photoshop. The finished objects will be laid out according to the PENANGANAN RABIES PADA MASYARAKAT needs of the scene, the animation is done by rigging and skinning DENGAN WATERFALL YANG DISEDERHANAKAN”. process to the character object. The finished animation will be rendered, the pieces scenes will be rendered into video. For the audio course will be adapted into the video course. After all the II. LANDASAN TEORI pieces of the video scene equipped with audio. The video scenes A. Multimedia merged, produce video output as a whole 3D animation. Di tinjau dari bahasanya, terdiri dari 2 kata, yaitu multi dan Keyword : Scene, Animasi 3D, Multimedia, Rabies, Waterfall media. Multi memiliki arti banyak atau lebih dari satu. Sedangkan media merupakan bentuk jamak dari medium, juga I. PENDAHULUAN diartikan sebagai saran, wadah, atau alat. Istilah multimedia sendiri dapat diartikan sebagai transmisi data dan manipulasi Dinas Pertanian Kehutanan dan Ketahanan Pangan Kota semua bentuk informasi, baik berbentuk kata- kata, gambar, Bitung merupakan unsur pelaksanaan pemerintah dibidang video, music, angka, atau tulisan tangan di mana dalam dunia Pertanian Kehutanan dan Ketahanan Pangan dipimpin oleh komputer, bentuk informasi tersebut diolah dari dan dalam e-journal Teknik Elektro dan Komputer,Volume 4,No.4,(2015), ISSN: 2301-8402 30 bentuk data digital. multimedia adalah kombinasi dari cerita dimungkinkan sebelum film benar - benar diproduksi. komputer dan video [4], atau multimedia secara umum Proses ini berarti penyempurnaan ide mentah menjadi sebuah merupakan kombinasi tiga elemen, yaitu: suara, gambar, dan cerita yang benar – benar dapat difilmkan. Banyak rumah teks [2]. Di sisi lain, multimedia adalah kombinasi dari paling produksi yang menghabiskan waktu untuk mengembangkan sedikit dua media input atau output dari data, di mana media cerita hampir sebanyak waktu yang di habiskan untuk masa tersebut dapat berupa audio (suara, music), animasi, video, teks, produksi animasi sebenarnya. grafik, dan gambar [5], atau multimedia merupakan alat yang menciptakan persentasi yang dinamis dan interaktif yang Tahap Pra produksi mengobinasikan teks, grafik, animasi, audio, dan gambar, Vocal Tracks video[3]. Rekam dan proses garis dalam animasi anda terlebih dahulu Menurut [6], multimedia merupakan kombinasi teks, seni dengan menggunakan Pro Tools di bilik VO. suara, gambar , animasi, dan video yang disampaikan dengan Story Reel and 2d Animatic komputer atau dimanipulasi secara digital dan dapat Belok storyboard anda ke versi video dengan lagu vokal di disampaikan dan/atau dikontrol secara interaktif. Ada tiga jenis tempat melalui penggunaan Avid Media Composer. multimedia yaitu multimedia interaktif, multimedia Modeling hiperaktif,multimedia linear. Membuat model karakter anda, lingkungan, danObjek dalam Multimedia interaktif membuat animasi. Pengguna dapat mengontrol apa dan kapan elemen – elemen Materials and Textures multimedia akan dikirimkan atau ditampilkan. Terapkan bahan dan tekstur untuk model Anda dalam membuat Multimedia hiperaktif animasi Multimedia jenis ini mempunyai suatu struktur dari elemen – Character Rigging elemen terkait dengan pengguna yang dapat mengarahkannya. Rig karakter anda berdasarkan preferensi animasi. (Uji RIG Dapat dikatakan bahwa multimedia jenis ini mempunyai Karakter apakah sudah menyatu dengan objek). banyak tautan (link) yang menghubungkan elemen – elemen Motion Capture Tests or Animation Test. multimedia yang ada. Pastikan anda tahu bahwa tulang akan bekerja dengan karakter Multimedia linear anda atau anda akan memilikimasalah lebih lanjut ke dalamfase Pengguna hanya menjadi penonton dan menikmati produk produksi. multimedia yang disajikan dari awal hingga akhir. Pre-Visualize FULL renders with each of your environments. Jika tidak menguji karakter sepenuhnya diberikan pada B. Produksi Film Animasi 3D spesifikasi resolusi (HD) dan harus memperbaiki masalah, itu Proses detail dari business process film animasi yang harus dilakukan sebelum menghidupkan beberapa adegan. dilakukan dengan studi literature, benchmark dengan proses Format yang paling kompatibel adalah urutan Targa. film animasi biasa dan proses film animasi 3D seperti Pixar Data Management Techniques. serta dengan wawancara mendalam dengan pihak studio Cara menggunakan berapa banyak ruang yang anda akan animasi 3 dimensi. Sehingga tiap tahapan akan dirincikan gunakan dalam animasi sesuai dengan tahapan, orang/pelaku yang terlibat di proses tersebut, proses yang di lakukan beberapa tahapan dan Tahap Produksi berdasarkan depth interview dengan pihak studio animasi Produksi yaitu tahap pembuatan film animasi yang meliputi: kojoanima serta literatur produksi film animasi, yaitu: tahap Camera Bloking. development, proses pengumpulan ide – ide dan pengembangan Cara mengatur kamera untuk mengambil moment animasi yang ide: pra produksi, didalamnya proses pengembangan skenario, sesuai storyboard, pembagian tugas, penjadwalan, dan sebagainya: Animatic Animasi Bloking tahap produksi, berupa tahapan proses animasi: tahap pasca Membuat animasi menjadi satu objek produksi, merupakan tahapan editing, penggabungan Animatic Polishing. hasil/dokumentasi dari proses yang dilalui. Gambar dari alur Mengatur animasi dan keyframe agar dapat membuat adegan proses bisnis 3D animation production workflow ini dapat sesuai waktu. dilihat pada Gbr 1 Animatic and Motion Capture Menghidupkan karakter dalam adegan dan gerak menangkap animasi untuk ditempatkan kembali ke dalam
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