The Reasons That Contributed to the Different Success Stories of Space RTS Games Homeworld and O.R.B
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Nordic Game Is a Great Way to Do This
2 Igloos inc. / Carcajou Games / Triple Boris 2 Igloos is the result of a joint venture between Carcajou Games and Triple Boris. We decided to use the complementary strengths of both studios to create the best team needed to create this project. Once a Tale reimagines the classic tale Hansel & Gretel, with a twist. As you explore the magical forest you will discover that it is inhabited by many characters from other tales as well. Using real handmade puppets and real miniature terrains which are then 3D scanned to create a palpable, fantastic world, we are making an experience that blurs the line between video game and stop motion animated film. With a great story and stunning visuals, we want to create something truly special. Having just finished our prototype this spring, we have already been finalists for the Ubisoft Indie Serie and the Eidos Innovation Program. We want to validate our concept with the European market and Nordic Game is a great way to do this. We are looking for Publishers that yearn for great stories and games that have a deeper meaning. 2Dogs Games Ltd. Destiny’s Sword is a broad-appeal Living-Narrative Graphic Adventure where every choice matters. Players lead a squad of intergalactic peacekeepers, navigating the fallout of war and life under extreme circumstances, while exploring a breath-taking and immersive world of living, breathing, hand-painted artwork. Destiny’s Sword is filled with endless choices and unlimited possibilities—we’re taking interactive storytelling to new heights with our proprietary Insight Engine AI technology. This intricate psychology simulation provides every character with a diverse personality, backstory and desires, allowing them to respond and develop in an incredibly human fashion—generating remarkable player engagement and emotional investment, while ensuring that every playthrough is unique. -
Strategy Games Big Huge Games • Bruce C
04 3677_CH03 6/3/03 12:30 PM Page 67 Chapter 3 THE EXPERTS • Sid Meier, Firaxis General Game Design: • Bill Roper, Blizzard North • Brian Reynolds, Strategy Games Big Huge Games • Bruce C. Shelley, Ensemble Studios • Peter Molyneux, Do you like to use some brains along with (or instead of) brawn Lionhead Studios when gaming? This chapter is for you—how to create breathtaking • Alex Garden, strategy games. And do we have a roundtable of celebrities for you! Relic Entertainment Sid Meier, Firaxis • Louis Castle, There’s a very good reason why Sid Meier is one of the most Electronic Arts/ accomplished and respected game designers in the business. He Westwood Studios pioneered the industry with a number of unprecedented instant • Chris Sawyer, Freelance classics, such as the very first combat flight simulator, F-15 Strike Eagle; then Pirates, Railroad Tycoon, and of course, a game often • Rick Goodman, voted the number one game of all time, Civilization. Meier has con- Stainless Steel Studios tributed to a number of chapters in this book, but here he offers a • Phil Steinmeyer, few words on game inspiration. PopTop Software “Find something you as a designer are excited about,” begins • Ed Del Castillo, Meier. “If not, it will likely show through your work.” Meier also Liquid Entertainment reminds designers that this is a project that they’ll be working on for about two years, and designers have to ask themselves whether this is something they want to work on every day for that length of time. From a practical point of view, Meier says, “You probably don’t want to get into a genre that’s overly exhausted.” For me, working on SimGolf is a fine example, and Gettysburg is another—something I’ve been fascinated with all my life, and it wasn’t mainstream, but was a lot of fun to write—a fun game to put together. -
List of Brands
Global Consumer 2019 List of Brands Table of Contents 1. Digital music 2 2. Video-on-Demand 4 3. Video game stores 7 4. Digital video games shops 11 5. Video game streaming services 13 6. Book stores 15 7. eBook shops 19 8. Daily newspapers 22 9. Online newspapers 26 10. Magazines & weekly newspapers 30 11. Online magazines 34 12. Smartphones 38 13. Mobile carriers 39 14. Internet providers 42 15. Cable & satellite TV provider 46 16. Refrigerators 49 17. Washing machines 51 18. TVs 53 19. Speakers 55 20. Headphones 57 21. Laptops 59 22. Tablets 61 23. Desktop PC 63 24. Smart home 65 25. Smart speaker 67 26. Wearables 68 27. Fitness and health apps 70 28. Messenger services 73 29. Social networks 75 30. eCommerce 77 31. Search Engines 81 32. Online hotels & accommodation 82 33. Online flight portals 85 34. Airlines 88 35. Online package holiday portals 91 36. Online car rental provider 94 37. Online car sharing 96 38. Online ride sharing 98 39. Grocery stores 100 40. Banks 104 41. Online payment 108 42. Mobile payment 111 43. Liability insurance 114 44. Online dating services 117 45. Online event ticket provider 119 46. Food & restaurant delivery 122 47. Grocery delivery 125 48. Car Makes 129 Statista GmbH Johannes-Brahms-Platz 1 20355 Hamburg Tel. +49 40 2848 41 0 Fax +49 40 2848 41 999 [email protected] www.statista.com Steuernummer: 48/760/00518 Amtsgericht Köln: HRB 87129 Geschäftsführung: Dr. Friedrich Schwandt, Tim Kröger Commerzbank AG IBAN: DE60 2004 0000 0631 5915 00 BIC: COBADEFFXXX Umsatzsteuer-ID: DE 258551386 1. -
Data Analysis for Sector Recommendations
DISTRICT OF SQUAMISH DATA ANALYSIS FOR SECTOR RECOMMENDATIONS PREPARED FOR: FOREWORD The modern-day economy of Squamish has significantly evolved from a century ago when it was a southern railway terminus. Squamish was built on its foundation of logging and tourism stimulated by transportation and railway improvements, proximity to natural resources and regional markets, and the establishment of largescale, industrial manufacturing as well as deep-water break-bulk facilities. Squamish is on the cusp of monumental change and is well positioned to share in British Columbia’s (BC’s) leading economic and job growth for Canada. Squamish is leveraging its favorable geography, multitude of recreational assets and its quality of life amenities as part of its economic diversification strategy. Several emerging sectors have experienced firm and employment growth, including hospitality and tourism; knowledge-based industries and education; clean energy; high tech; media production; and light manufacturing. To build upon its current momentum, it is paramount that Squamish prioritize areas for economic growth with a strategic approach and efficient planning. This report focuses on target industries suited for driving community wealth and is the precursor to a more comprehensive action plan. This in turn, will provide insight to maximize the positive impact derived from these targeted industries. Economic Development Office, District of Squamish EXECUTIVE SUMMARY From 2017 to present, British Columbia has experienced Canada's highest economic and employment growth and lowest inflation. Gross Domestic Product in the province rose by 3.9% in 2017, up from 3.6% in 2016. Though natural resources, transportation/warehousing, construction, professional services, education and manufacturing are some of the largest job providers in B.C., the province has emerged as a leader in subsectors, at the intersection of traditional sectors and new technologies. -
An Embeddable, High-Performance Scripting Language and Its Applications
Lua an embeddable, high-performance scripting language and its applications Hisham Muhammad [email protected] PUC-Rio, Rio de Janeiro, Brazil IntroductionsIntroductions ● Hisham Muhammad ● PUC-Rio – University in Rio de Janeiro, Brazil ● LabLua research laboratory – founded by Roberto Ierusalimschy, Lua's chief architect ● lead developer of LuaRocks – Lua's package manager ● other open source projects: – GoboLinux, htop process monitor WhatWhat wewe willwill covercover todaytoday ● The Lua programming language – what's cool about it – how to make good uses of it ● Real-world case study – an M2M gateway and energy analytics system – making a production system highly adaptable ● Other high-profile uses of Lua – from Adobe and Angry Birds to World of Warcraft and Wikipedia Lua?Lua? ● ...is what we tend to call a "scripting language" – dynamically-typed, bytecode-compiled, garbage-collected – like Perl, Python, PHP, Ruby, JavaScript... ● What sets Lua apart? – Extremely portable: pure ANSI C – Very small: embeddable, about 180 kiB – Great for both embedded systems and for embedding into applications LuaLua isis fullyfully featuredfeatured ● All you expect from the core of a modern language – First-class functions (proper closures with lexical scoping) – Coroutines for concurrency management (also called "fibers" elsewhere) – Meta-programming mechanisms ● object-oriented ● functional programming ● procedural, "quick scripts" ToTo getget licensinglicensing outout ofof thethe wayway ● MIT License ● You are free to use it anywhere ● Free software -
WARHAMMER® 40,000®: DAWN of WAR® III ANNOUNCED. London, 3
WARHAMMER® 40,000®: DAWN OF WAR® III ANNOUNCED. London, 3 May 2016 – At long last, the sun rises on a new age of battle! Relic Entertainment and SEGA Europe Ltd. today announced Warhammer 40,000: Dawn of War III, the long-awaited third instalment of the critically-acclaimed real-time strategy franchise. The loyal are rewarded! Dawn of War III immerses players in the escalating brutality of galactic warfare, where they will lead elite hero units and colossal armies to victory, or oblivion. Powerful super-walkers will tower over the front lines as screen-shaking assaults blister the battlefield in an all-out, over-the-top spectacle worthy of the iconic Games Workshop® Warhammer 40,000 universe. Building on 12 years of explosive gameplay, Dawn of War III combines the epic scale of Dawn of War, with the customization and elite heroes of Dawn of War II. The result is a best-in-class edition giving players the rich strategic experience, stunning visuals, and catastrophic surprises that they’ve come to expect as Relic brings the franchise into the modern era. “This is the Dawn of War that fans have been waiting for,” said Stephen MacDonald, the title’s Executive Producer. “Our biggest units ever? Check. Giant orbital lasers? Check. Base-building, epic heroes, huge battles, it’s all in there. Get ready for the biggest Dawn of War yet. For the Emperor!” In an announcement trailer released on the official Dawn of War III YouTube Channel this morning, Relic revealed the devastating forces of Space Marines, Eldar, and Orks locked in battle, slipping ever deeper into the darkness of endless war. -
Homeworld Download Free Homeworld: Deserts of Kharak Free Download (V1.3 & ALL DLC’S) How to Download & Install Homeworld: Deserts of Kharak
homeworld download free Homeworld: Deserts Of Kharak Free Download (v1.3 & ALL DLC’s) How to Download & Install Homeworld: Deserts Of Kharak. Click the Download button below and you should be redirected to UploadHaven. Wait 5 seconds and click on the blue ‘download now’ button. Now let the download begin and wait for it to finish. Once Homeworld: Deserts Of Kharak is done downloading, right click the .zip file and click on “Extract to Homeworld.Deserts.of.Kharak.v1.3.zip” (To do this you must have 7-Zip, which you can get here). Double click inside the Homeworld: Deserts Of Kharak folder and run the exe application. Have fun and play! Make sure to run the game as administrator and if you get any missing dll errors, look for a Redist or _CommonRedist folder and install all the programs in the folder. Homeworld: Deserts Of Kharak Free Download. Click the download button below to start Homeworld: Deserts Of Kharak Free Download with direct link. It is the full version of the game. Don’t forget to run the game as administrator. NOTICE : This game is already pre-installed for you, meaning you don’t have to install it. If you get any missing dll errors, make sure to look for a _Redist or _CommonRedist folder and install directx, vcredist and all other programs in that folder. You need these programs for the game to run. Look for a ‘HOW TO RUN GAME. txt’ file for more help. Also, be sure to right click the exe and always select “Run as administrator” if you’re having problems saving the game. -
Game Developers, Publishers, and Retailers Meaning
>> PRODUCT REVIEW VIRTOOLS 3.0: REAL-TIME GAME DESIGN NOVEMBER 2004 THE LEADING GAME INDUSTRY MAGAZINE >>HOTTEST NEWS: >>ROLE OF THE WRITER >>FINITE STATE MACHINES ACCLAIM SINKS, SHOULD YOU HIRE QUICK AND EASY VISUAL TOKYO GAME SHOW SOARS AN ON-STAFF AUTHOR? AI DESIGN USING XML POSTMORTEM: HOW TIMEGATE STUDIOS SHIPPED KOHAN II AND AXIS & ALLIES BACK TO BACK []CONTENTS NOVEMBER 2004 VOLUME 11, NUMBER 10 FEATURES 12 VISUAL FINITE STATE MACHINE AI SYSTEMS AI can be tough to write effectively, and most top end programmers can’t be expected to chart out the habits of dim-witted creatures. For simple enemies, like Goombas, Koopas, and Swoopers, finite state machines can provide a simple and quick way to create enemy attack patterns without all that nasty coding. Sunbir Gill lays out a method of designing AI systems in Microsoft Visio, outputting the charts to XML, and then translating the XML into your game as creature AI. By Sunbir Gill 6 18 WRITESIZING It wasn’t so long ago that most games featured plots and stories that could be summed up in two pages of the manual. But anyone who’s ever played METAL GEAR SOLID or 34 MORROWIND knows story has become much more than filler text. Today, many companies have on-staff writers who create the dialog, story elements, and history that flesh out the POSTMORTEM deep worlds of games. Stephen Jacobs interviews a number of top game writers to 34 TWO TIMING: TIMEGATE STUDIOS’ find out just what makes a good game KOHAN II AND AXIS & ALLIES wordsmith, and discovers that writing for After bursting onto the scene with KOHAN: IMMORTAL SOVEREIGNS, TimeGate games is nothing like writing books or movies. -
The Film and Television Industry Works
Opportunities for Growth and Competitive Advantage for BC’s Film and New Media Industries A Report to the BC Competition Council March 2006 A Message From the Chairs The Co-Chairs express their gratitude to Rick Griffiths and his team at PricewaterhouseCoopers for the accumulation of the data The Film and New Media Industry Advisory Committee underlying this report and its initial (IAC) is composed of ten members from the film, drafting. television, animation and interactive gaming industries in British Columbia. Four advisors from the service and educational sectors supporting these industries also provided assistance in the collection of data and Film and New Media Industry development of this report. IAC members met three Advisory Committee times to discuss the terms of reference and identify the key challenges and suggested recommendations. IAC Co-Chairs members also each conducted interviews with leading executives operating in the industry; a complete listing of Crawford Hawkins Directors Guild of Canada-BC the individuals interviewed can be found in Appendix A. The purpose of the interviews was to establish/confirm Rick Mischel BC’s current competitive position, future potential for Mainframe Entertainment growth, factors that will influence that growth, and steps that can be taken by industry and government to resolve competitive issues. Members These sectors share the same story as others in BC. Chris Bartleman Studio B Productions The initial creation by a pioneering few creates a foundation upon which to build. But the lack of risk Arthur Evrensel capital, senior talent and the limited size of the Canadian Heenan Blaikie market make it very hard to grow to a new sustainable Warren Carr level. -
Conference Booklet
30th Oct - 1st Nov CONFERENCE BOOKLET 1 2 3 INTRO REBOOT DEVELOP RED | 2019 y Always Outnumbered, Never Outgunned Warmest welcome to first ever Reboot Develop it! And we are here to stay. Our ambition through Red conference. Welcome to breathtaking Banff the next few years is to turn Reboot Develop National Park and welcome to iconic Fairmont Red not just in one the best and biggest annual Banff Springs. It all feels a bit like history repeating games industry and game developers conferences to me. When we were starting our European older in Canada and North America, but in the world! sister, Reboot Develop Blue conference, everybody We are committed to stay at this beautiful venue was full of doubts on why somebody would ever and in this incredible nature and astonishing choose a beautiful yet a bit remote place to host surroundings for the next few forthcoming years one of the biggest worldwide gatherings of the and make it THE annual key gathering spot of the international games industry. In the end, it turned international games industry. We will need all of into one of the biggest and highest-rated games your help and support on the way! industry conferences in the world. And here we are yet again at the beginning, in one of the most Thank you from the bottom of the heart for all beautiful and serene places on Earth, at one of the the support shown so far, and even more for the most unique and luxurious venues as well, and in forthcoming one! the company of some of the greatest minds that the games industry has to offer! _Damir Durovic -
Menschen Märkte Medien Management
Menschen Märkte Medien Management Berichte aus Forschung und Lehre 03/2007 Aspects of Digital Game Culture The Cases of Eastern Europe and China Sven Jöckel (Hrsg.) MMMM – 03/2007 Gaming Culture 2/111 Table of Content Foreword ...........................................................................................................................................3 Study 1 ...............................................................................................................................................5 Eastern European Gaming Cultures..........................................................................................6 1. Introduction..................................................................................................................................6 2. Digital games market in Eastern Europe..............................................................................7 3. Method of research ..................................................................................................................12 4. Results.........................................................................................................................................13 5. Conclusions ...............................................................................................................................26 6. Sources .......................................................................................................................................27 Study 2 .............................................................................................................................................28 -
GID KOD Nazwa 63062 KSONKONPSP3004.6 Konsola
GID KOD Nazwa 63062 KSONKONPSP3004.6 Konsola SONY PSP 3004 + Tekken + Gran Turismo 71362 KMICKONXBOX250.1 MICROSOFT XBOX 360 + Kinect 76939 KSONKONPS3320.8 SONY PlayStation 3 320GB Move Fitness 77579 KSONKONPSP1004GT SONY PSP E-1004+2 gry ( GT + LBP ) 79917 KMICKONXBOX250.8 MICROSOFT XBOX Slim 250GB+Kinect+Fz4/W2 79921 KGRYPS3FIFA13 EA FIFA 13 PS3 Gra 79922 KGRYXBOXFIFA13 EA FIFA 13 XBOX Gra 82128 KGRYPS3SPORTCH2 SONY SPORT CHAMPIONS 2 PS3 Gra 83398 KGRYXBOXDANCE3 DANCE CENTRAL 3 XBOX 360 Gra 83403 KGRYXBOXSPORT.U Kinect Sports Ultimate Col. Gra 83404 KGRYXBOXNIKE NIKE FINTESS XBOX Gra 86501 KGRYPCSTARCRAFT2 BLIZZARD Starcraft 2: HotS PC Gra PC 87149 ACCEGRYAIDEM0003 Calineczka PC Gra PC 87169 ACCEGRYPLAY0014 PLAY Czarnobyl Terrorist Attack Gra PC 87172 ACCEGRYYDP0002 YOUNG DIGITAL PLANET Angielski dla nastolatków Gra PC 87176 ACCEGRYYDP000 5 EDUROM Matematyka na wesoło 7-8 lat Fabryka zabawek Gra PC 87310 ACCEPSP00001 Little Big Planet Gra 87313 ACCEPSP00004 God of War: Ghost of Sparta Gra 87390 ACCEGRYTECH002 TECHLAND Salon Piękności Gra PC 87396 ACCEGRYTECH005 Niesamowite Maszyny - Symulator Autobusu Gra PC 87397 ACCEGRYTECH006 Dobra Gra - Call of Juarez The Cartel Shotgun Edition Gra PC 87398 ACCEGRYTECH007 TECHLAND Dobra Gra - Flatout Pack 2 Gra PC 87404 ACCEGRYTECH010 Karaoke Dziecięce Przeboje 2 Gra PC 87603 ACCEGRYBLIZ00001 Starcraft II - Wings of Liberty Gra PC 87604 ACCEGRYBLIZ00002 BLIZZARD Diablo III PC Gra PC 87656 ACCEGRYDISNEY002 Auta 2 PC Gra PC 87657 ACCEGRYDISNEY003 Toy Story 3 PC Gra PC 87669 ACCEPS3SONY00002 EyePet