Credits About the Author Lead Designer & Layout: Noah Grand Noah D

Total Page:16

File Type:pdf, Size:1020Kb

Credits About the Author Lead Designer & Layout: Noah Grand Noah D Credits About the Author Lead Designer & Layout: Noah Grand Noah D. Grand is a social scientist, statistician, and Editing: Noah Grand veteran Dungeon Master in the Los Angeles area. His work has been published in Baseball Prospectus and Cartography: Noah Grand top academic specialty journals before turning to adventure design. Art: All art as provided by Wizards of the Coast for DMs Guild use with permission. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is copyright 2019 by Noah Grand and published under the Community Content Agreement for Dungeon Masters Guild. Sample file Not for resale. Permission granted to print or photocopy this document for personal use only. Dealer’s Choice 2 Introduction: Using This Adventure Stand Alone or Larger Campaign? Adventure Background Hillsfar, the City of Trade, seems to be a much more Dealer’s Choice is a one-hour adventure set in peaceful and welcoming place in the last year. The Hillsfar, the Forgotten Realms’ City of Trade. This Demon Lord Graz’zt has been banished back to the adventure was designed to challenge a party of five Abyss. First Lord Torin Nomerthal is dead. New First 8th-level adventurers with a combination of roleplay Lord Vuhm Yestral immediately repealed the Great encounters, combat, and moral quandaries. DMs can Law of Humanity. Today there are still xenophobic easily modify this adventure for parties ranging humans in Hillsfar, but many residents are from 5th to 10th level and four to six characters, optimistic about welcoming nonhumans and their using the suggestions I provide for party strength. goods to the City of Trade. Any Dungeon Master purchasing this adventure Faustus Rosevalor served in the Red Plumes under should feel empowered to adapt it as part of a Torin Nomerthal. He immediately flocked to Vuhm broader campaign! Family secrets and estranged Yestral’s banner, speaking lovingly of his half-elf relatives are classic themes throughout fiction. As sister Merlele and the need for reconciliation. long as your campaign world has devils, most of this Faustus portrayed himself as a reluctant enforcer of encounter should be relatively easy to adapt. the Great Law of Humanity. However, imps working This adventure is set in Hillsfar, one of the most for the archdevil Dispater have learned that Faustus xenophobic areas of the Forgotten Realms. It takes was not always so reluctant to enforce the place after the most xenophobic regime has been xenophobic laws of old Hillsfar. overthrown, and some humans are eager for Dispater dispatched Migar, a chain devil, to reconciliation with the formerly oppressed threaten Faustus. How did the Red Plumes nonhuman population. If you or your players would withstand the Demon Lord Graz’zt’s attempted feel uncomfortable using the lingering racial tension takeover? If the new Red Plume commander won’t of Hillsfar as a setting, feel free to add other sources share state secrets, Migar would share Faustus’ of family strife. secret. Faustus refused to be blackmailed. He admitted to condemning a group of halfling farmers to death in the arena under the Great Law of Humanity. Migar was ordered to change tactics, looking for ways to get the Rosevalors to commit evil acts instead of immediately bargaining for their souls. He offered Merlele a chance to assassinate a “corrupt Red Plume who oppressed non-humans but is suddenly claiming to be the honorable face of the more tolerant regime.” Merlele discovered her brother’s treachery but refused to kill him. Meanwhile, Migar stole a copy of a contract between Lykos Rosevalor, the family patriarch, and smugglers selling to non-humans throughout Torin Nomerthal’s reign. Migar approached both Lykos and Faustus. Each Rosevalor had one day to decide whether they would be willing to put an innocent merchant’s name on the contract instead of Lykos’ name. Faustus hired adventures to kill the devil before the deadline, but Lykos has not been heard from since getting Migar’s deal… Sample file Not for resale. Permission granted to print or photocopy this document for personal use only. Dealer’s Choice 3 Adventure Hooks Adventure Overview If player characters have been to Hillsfar before, This one-hour adventure is divided into three they should be familiar with the militaristic Red scenes: Plume government. The Red Plumes have been Chapter 1 (10-15 mins): What Are You Doing? known to hire adventurers for difficult work that Faustus and Merlele Rosevalor make separate offers soldiers are poorly equipped to handle. Faustus to the adventurers, asking them to kill the devil and Rosevalor offers to pay handsomely for what could save Lykos. The siblings refuse to talk to each other, be a relatively easy job. Here are other potential but players can say yes to both. hooks, most of which are setting-agnostic: Chapter 2 (10-15 mins): Deal With The Devil. • Favors: Faustus Rosevalor is politically connected, The adventurers must negotiate with an imp named and his star is rising. If the adventurers help him, Tyop to be able to fight his boss Migar. Tyop will he will owe them a favor, which could be more make offers to tempt both good-aligned characters valuable than gold. (ensuring Lykos’ safety) and more greedy characters (offering additional rewards as distractions). The • Zealotry: A religious order, rival cult, or any other group that hates devils could ask characters to adventurers have 10 minutes (of real time at the deal with a fiend problem, introducing the party to table) to negotiate conditions for the upcoming boss Faustus. battle. Chapter 3 (30 mins): Duel With the Devil. • Reconciliation: Elves and halflings may ask friendly characters to check up on Faustus and Adventurers fight Migar and his minions. This fight report back to his half-sister Merlele. will occur in the back of Lykos’ shop, or possibly the Shadowfell, adding environmental hazards to the encounter. Adventurers can negotiate for Merlele to assist them. Location and NPC Summary Conclusion (5 mins): Merlele asks the The following NPCs and locations feature adventurers whether or not she should reconcile prominently in this adventure. with Faustus and Lykos. Regardless of what they say, • Faustus Rosevalor (FOWWS-tus ROWS-valur). the adventurers get rewards from both Merlele and LN. Male human, newly promoted Red Plume Faustus. commander. Trying to resolve remaining racial conflict in Hillsfar. • Merlele Rosevalor (mer-el ROWS-valur). CG. Female half elf adventurer. Fled the Great Law of Humanity and hasn’t spoken to her human family in a decade. • Migar (MY-gar). LE. Chain devil tasked by Dispater to recruit the Rosevalors. Better at intimidation than treachery. • Tyop (TIE-op). LE. Imp negotiating on Migar’s behalf. Hopes to rise in the ranks once the heroes defeat Migar. • Hillsfar (hills-FAR). The City of Trade had an economic boom under an exclusionary regime. Now locals are trying to recover from numerous attacks and keep the economy growing. Many humans have grown more welcoming of non- humans, but some xenophobia lingers. Sample file Not for resale. Permission granted to print or photocopy this document for personal use only. Dealer’s Choice 4 Chapter 1: What Are You Doing? Here’s a sigh to those who love me, Roleplaying Faustus Rosevalor (LN human And a smile to those who hate; male) And whatever sky’s above me, Faustus Rosevalor believes Helm has guided his path from Here’s a heart for every fate. nondescript soldier in Torin Nomerthal’s army to a —Lord Byron, commander keeping the peace of a new Hillsfar. He stands over six feet tall, with broad shoulders and a Red Plume To Thomas Moore helmet on at all times. Faustus speaks softly, trying to Expected Duration: 10-15 minutes empathize with non-humans by mentioning how his half-elf sister Merlele had to flee Hillsfar. Five days ago, Faustus The adventurers have been summoned to the confessed to blindly following the old regime, leading a group Hydra’s Den, a popular tavern in Hillsfar. Faustus of innocent halfling farmers to death for breaking old Rosevalor, a fast-rising Red Plume commander, asks xenophobic laws. Now Faustus is thinking of putting his them to drive a devil from the city. However, his family before the Red Plumes for the first time in his life. half-elf sister Merlele makes her own appeal to the As Faustus tries to hire the party, he can relay the adventurers, claiming that Faustus cannot be trusted. following information in conversation: General Features • Faustus leads investigations of racially motivated The general features of the Hydra’s Den are as crimes, trying to bring professionalism instead of follows: vigilante justice. Light and Visibility: Most of the tavern has light • While Faustus is devout, he is not a paladin, nor is pouring in from the windows. but the adventurers he a particularly skilled warrior of any kind. There are ushered to a private room with all the curtains is no way he or his followers can defeat the devil. drawn and oil lamps providing light. • Migar the chain devil threatened Faustus a tenday Smells and Sounds: The aroma of stale beer is ago. Faustus tries to hide this behind a combination distinctly weaker in the private meeting room. of honor and religious bravado, quickly changing Surrounding Activity: The tavern is relatively the subject.
Recommended publications
  • Cult of the Dragon
    Cult of the Dragon by Dale Donovan And naught will be left save shuttered thrones with no rulers. But the dead dragons shall rule the world entire, and . Sammaster First-Speaker Founder of the Cult of the Dragon Dedication To my mother and my father, who always encouraged me, no matter how seemingly strange my interests may have appeared. Thanks to you both I had the chance to pursueand obtainmy dream. While it may seem curious to dedicate a book about a bunch of psycho cultists to ones parents, I figured that, of all people, you two would understand. Credits Design: Dale Donovan Additional and Original Design: L. Richard Baker III, Eric L. Boyd, Timothy B. Brown, Monte Cook, Nigel Findley, Ed Greenwood, Lenard Lakofka, David Kelman, Bill Muhlhausen, Robert S. Mullin, Bruce Nesmith, Jeffrey Pettengill, Jon Pickens, and James M. Ward Development & Editing: Julia Martin Cover Illustration: Clyde Caldwell Interior Illustrations: Glen Michael Angus Art Direction: Dana Knutson and Dawn Murin Typesetting: Angelika Lokotz Research, Inspiration, & Additional Contributions: Robert L. Nichols & Craig Sefton Special Acknowledgment: Gregory Detwiler, Ed Greenwood, Jamie Nossal, Cindy Rick, Carl Sargent, Steven Schend, and the stories of Clark Ashton Smith & Edgar Allan Poe Campaign setting based on the original game world of Ed Greenwood. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson. ADVANCED DUNGEONS & DRAGONS, AD&D, DUNGEONS & DRAGONS, DUNGEON MASTER, FORGOTTEN REALMS, MONSTROUS COMPENDIUM, PLAYERS OPTION, and the TSR logo are registered trademarks owned by TSR, Inc. COUNCIL OF WYRMS, ENCYCLOPEDIA MAGICA, and MONSTROUS MANUAL are trademarks owned by TSR, Inc.
    [Show full text]
  • Return to the Temple of Elemental Evil ERRATA and FAQ
    Return to the Temple of Elemental Evil ERRATA AND FAQ A collaborative product of the members of Monte Cook's Return to the Temple of Elemental Evil web forum. Compiled, edited, and formatted by Siobharek. PDF version edited by ZansForCans. Modified: 11 February 2003 The definitive source for this errata and FAQ can be found in the ‘sticky’ threads at the top of the topic list on Monte Cook's Return to the Temple of Elemental Evil web forum. None of these errata or FAQ are official in any way (i.e. Monte or WotC have not said "That's right."), but most have been agreed to be accurate and true to the core rulebooks by many DMs running this adventure. NPC stats corrections are grouped in the appropriate chapter that the NPC appears in. In some cases, there is no ‘fix’ suggested—the errata is simply provided to alert you to a discrepancy. You didn’t think we’d do all the work for you, did you? It may seem like there are quite a lot of errata for this product. There are! Part of the explanation we have heard is that Monte was working on the adventure while D&D 3e was still being finalized. The rest we simply blame on his editors. ;) We welcome further corrections and additions to this list. However, when and if you find something that doesn't seem right, please check in every available rulebook. For instance, adding the right number of feats and stat increases to monsters with classes can be fiendishly hard but check it and double check it as much as you can.
    [Show full text]
  • Video Game Trader Magazine & Price Guide
    Winter 2009/2010 Issue #14 4 Trading Thoughts 20 Hidden Gems Blue‘s Journey (Neo Geo) Video Game Flashback Dragon‘s Lair (NES) Hidden Gems 8 NES Archives p. 20 19 Page Turners Wrecking Crew Vintage Games 9 Retro Reviews 40 Made in Japan Coin-Op.TV Volume 2 (DVD) Twinkle Star Sprites Alf (Sega Master System) VectrexMad! AutoFire Dongle (Vectrex) 41 Video Game Programming ROM Hacking Part 2 11Homebrew Reviews Ultimate Frogger Championship (NES) 42 Six Feet Under Phantasm (Atari 2600) Accessories Mad Bodies (Atari Jaguar) 44 Just 4 Qix Qix 46 Press Start Comic Michael Thomasson’s Just 4 Qix 5 Bubsy: What Could Possibly Go Wrong? p. 44 6 Spike: Alive and Well in the land of Vectors 14 Special Book Preview: Classic Home Video Games (1985-1988) 43 Token Appreciation Altered Beast 22 Prices for popular consoles from the Atari 2600 Six Feet Under to Sony PlayStation. Now includes 3DO & Complete p. 42 Game Lists! Advertise with Video Game Trader! Multiple run discounts of up to 25% apply THIS ISSUES CONTRIBUTORS: when you run your ad for consecutive Dustin Gulley Brett Weiss Ad Deadlines are 12 Noon Eastern months. Email for full details or visit our ad- Jim Combs Pat “Coldguy” December 1, 2009 (for Issue #15 Spring vertising page on videogametrader.com. Kevin H Gerard Buchko 2010) Agents J & K Dick Ward February 1, 2009(for Issue #16 Summer Video Game Trader can help create your ad- Michael Thomasson John Hancock 2010) vertisement. Email us with your requirements for a price quote. P. Ian Nicholson Peter G NEW!! Low, Full Color, Advertising Rates!
    [Show full text]
  • 10-Yard Fight 1942 1943
    10-Yard Fight 1942 1943 - The Battle of Midway 2048 (tsone) 3-D WorldRunner 720 Degrees 8 Eyes Abadox - The Deadly Inner War Action 52 (Rev A) (Unl) Addams Family, The - Pugsley's Scavenger Hunt Addams Family, The Advanced Dungeons & Dragons - DragonStrike Advanced Dungeons & Dragons - Heroes of the Lance Advanced Dungeons & Dragons - Hillsfar Advanced Dungeons & Dragons - Pool of Radiance Adventure Island Adventure Island II Adventure Island III Adventures in the Magic Kingdom Adventures of Bayou Billy, The Adventures of Dino Riki Adventures of Gilligan's Island, The Adventures of Lolo Adventures of Lolo 2 Adventures of Lolo 3 Adventures of Rad Gravity, The Adventures of Rocky and Bullwinkle and Friends, The Adventures of Tom Sawyer After Burner (Unl) Air Fortress Airwolf Al Unser Jr. Turbo Racing Aladdin (Europe) Alfred Chicken Alien 3 Alien Syndrome (Unl) All-Pro Basketball Alpha Mission Amagon American Gladiators Anticipation Arch Rivals - A Basketbrawl! Archon Arkanoid Arkista's Ring Asterix (Europe) (En,Fr,De,Es,It) Astyanax Athena Athletic World Attack of the Killer Tomatoes Baby Boomer (Unl) Back to the Future Back to the Future Part II & III Bad Dudes Bad News Baseball Bad Street Brawler Balloon Fight Bandai Golf - Challenge Pebble Beach Bandit Kings of Ancient China Barbie (Rev A) Bard's Tale, The Barker Bill's Trick Shooting Baseball Baseball Simulator 1.000 Baseball Stars Baseball Stars II Bases Loaded (Rev B) Bases Loaded 3 Bases Loaded 4 Bases Loaded II - Second Season Batman - Return of the Joker Batman - The Video Game
    [Show full text]
  • ==='Fr===Advaliced
    ===='fr==== AdValiCed Dungeonsgpragons® COMPUTER PRODUCT 9 Game Collector's Edition Installation Copy Protection Answers Rule Book/Adventurer Journal Maps & Syinbols Advanced Dungeons & Dragons 9 Game Collector's Edition Installation Copy Protection Answers Rule Book I Adventurer Journal Maps ..,. '.._J, . • ••• • ~- . - Table of Contents Welcome 2 Installation 3 Menu Options 3 Customer Service 6 Copy Protection Answers 7 Secret of the Silver Blades 7 Champions of K.rynn 8 Death Knights of K.rynn 8 Dark Queen of K.rynn 9 Gateway to the Savage Frontier 11 Treasures of the Savage Frontier 11 Pools of Darkness 12 Maps I Symbols 14 Pool of Radiance 15 Curse of the Azure Bonds 16 Secret of the Silver Blades 17 Champions of K.rynn 18 Death Knights of K.rynn 19 The Dark Queen of K.rynn 20 Gateway to the Savage Frontier 21 Treasures of the Savage Frontier 22 Pools of Darkness 23 .,. .,. :..J.". '"' .... ·_ .,:8. =--4 • . ,_ ..• . - ~ . 2 3 INSTALLATION Welcome To run the installation program: Welcome to the Advanced Dungeons & Dragons 9 Grune Collectors CD. Wizard Works has compiled the best of the AD&D - Place the AD&D Collectors Edition CD-ROM in the drive. grunes for you to enjoy hour after hour. A great deal of time and - From the CD-ROM's DOS prompt, type INSTALL effort went into making the AD&D CD graphically pleasing, easy­ For example: If your CD-ROM drive uses the letter D: then go to that drive to-install and easy-to-use. We hope you enjoy it! by typing D: then push <Enter>.
    [Show full text]
  • Download 80 PLUS 4983 Horizontal Game List
    4 player + 4983 Horizontal 10-Yard Fight (Japan) advmame 2P 10-Yard Fight (USA, Europe) nintendo 1941 - Counter Attack (Japan) supergrafx 1941: Counter Attack (World 900227) mame172 2P sim 1942 (Japan, USA) nintendo 1942 (set 1) advmame 2P alt 1943 Kai (Japan) pcengine 1943 Kai: Midway Kaisen (Japan) mame172 2P sim 1943: The Battle of Midway (Euro) mame172 2P sim 1943 - The Battle of Midway (USA) nintendo 1944: The Loop Master (USA 000620) mame172 2P sim 1945k III advmame 2P sim 19XX: The War Against Destiny (USA 951207) mame172 2P sim 2010 - The Graphic Action Game (USA, Europe) colecovision 2020 Super Baseball (set 1) fba 2P sim 2 On 2 Open Ice Challenge (rev 1.21) mame078 4P sim 36 Great Holes Starring Fred Couples (JU) (32X) [!] sega32x 3 Count Bout / Fire Suplex (NGM-043)(NGH-043) fba 2P sim 3D Crazy Coaster vectrex 3D Mine Storm vectrex 3D Narrow Escape vectrex 3-D WorldRunner (USA) nintendo 3 Ninjas Kick Back (U) [!] megadrive 3 Ninjas Kick Back (U) supernintendo 4-D Warriors advmame 2P alt 4 Fun in 1 advmame 2P alt 4 Player Bowling Alley advmame 4P alt 600 advmame 2P alt 64th. Street - A Detective Story (World) advmame 2P sim 688 Attack Sub (UE) [!] megadrive 720 Degrees (rev 4) advmame 2P alt 720 Degrees (USA) nintendo 7th Saga supernintendo 800 Fathoms mame172 2P alt '88 Games mame172 4P alt / 2P sim 8 Eyes (USA) nintendo '99: The Last War advmame 2P alt AAAHH!!! Real Monsters (E) [!] supernintendo AAAHH!!! Real Monsters (UE) [!] megadrive Abadox - The Deadly Inner War (USA) nintendo A.B.
    [Show full text]
  • Addcollectors9-Refcard.Pdf
    ~If ============~============ AdValiced Dungeon&ragons® COMPUTER PRODUCT Quick Start Instructions Pool of Radiance Curse of the Azure Bonds Secret of the Silver Blades Dark Queen of Krynn Death Knights of Krynn Champions of Krynn Gateway to the Savage Frontier Treasures of the Savage Frontier Pools of Darkness ========---=~~:=---======== IBM and Compatibles Data Card AdValiced Dungeo~ragons COMF'UTER f'RODUCT II flJoL OF R4l>IAnceJ System Requirements: This game requires a minimum of 384K available memory. To run the game in EGA mode requires a minimum of 512K avail­ able memory. To run the game in TGA (Tandy 16 Color) mode requires a minimum of 640K total memory. The game may be played from hard disk only. The game requires approximately 2.2 megabytes of hard disk space . Installing the Game: Before beginning play, you must install the game. This installation procedure customizes the game and tailors it to provide optimum performance on your computer system. To install the game, please follow the following installation instructions: 1. Place Disk 1 in the active drive. 2. Access the drive containing Disk 1. 3. Type INSTALL and then press Enter. 4. Follow the on-screen prompts. Installation Menu: After you type INSTALL, the Installation Menu appears. This program allows you to configure the game for your computer system. To Load the Game: The install automatically creates a directory called POOLRAD. Call up this directory (if you are not already in it) , type START, and press the Enter/Return key. When two symbols and a path are dis­ played, find the first symbol on the outside of the translation wheel, and the second symbol on the inside ring of the wheel.
    [Show full text]
  • Adventurers League Content Catalog
    Adventurers League Content Catalog D&D AL Admins … and you! Version: 7.01, September 2017 Next update: February 2018 Maintenance: [email protected] Organized Play: Chris Lindsay D&D Adventurers League Wizards Team: Adam Lee, Chris Lindsay, Mike Mearls, Matt Sernett D&D Adventurers League Administrators: Robert Adducci, Bill Benham, Travis Woodall, Claire Hoffman, Greg Marks, Alan Patrick, Sam Simpson Art: all art used with permission of Wizards of the Coast DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast. ©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. Not for resale. Permission granted to print or photocopy this document for personal use only. D&D Adventurers League Content Catalog 1 D&D Adventurers League Catalogue IT WAS OGHMA, THE GOD OF KNOWLEDGE. Although I can’t really say that I met him, I suppose, as he was drunk and fast asleep in Cousin Roffler’s back lawn – or perhaps I should say ON Cousin Roffler’s back lawn.
    [Show full text]
  • Commodore 64
    Commodore 64 Last Updated on September 24, 2021 Title Publisher Qty Box Man Comments $100,000 Pyramid, The Box Office 10th Frame: Pro Bowling Simulator Access Software 1942 Capcom 1943: The Battle of Midway Capcom 2 for 1: Combat Lynx / White Viper Gameware (Tri-Micro) 2 on One: Bump, Set, Spike / Olympic Skier Mastertronic 2 on One: L.A. SWAT / Panther Mastertronic 221B Baker St. Datasoft 3 Hit Games: Brian Bloodaxe / Revelation / Quovadis Mindscape 3D-64 Man Softsmith Software 4th & Inches Accolade 4x4 Off-Road Racing Epyx 50 Mission Crush Strategic Simulations Inc (... 720° Mindscape A Bee C's Commodore A.L.C.O.N. Taito ABC Caterpillar Avalon Hill Game Company ABC Monday Night Football Data East Ace of Aces: Box Accolade Ace of Aces: Gatefold Accolade ACE: Air Combat Emulator Spinnaker Software AcroJet: The Advanced Flight Simulator MicroProse Software Action Fighter Mindscape / Sega Adult Poker Keypunch Software Advance to Boardwalk GameTek Advanced Dungeons & Dragons: Champions of Krynn Strategic Simulations Inc (... Advanced Dungeons & Dragons: Curse of the Azure Bonds Strategic Simulations Inc (... Advanced Dungeons & Dragons: Death Knights of Krynn Strategic Simulations Inc (... Advanced Dungeons & Dragons: Dragons of Flame Strategic Simulations Inc (... Advanced Dungeons & Dragons: Gateway to the Savage Frontier Strategic Simulations Inc (... Advanced Dungeons & Dragons: Heroes of the Lance Strategic Simulations Inc (... Advanced Dungeons & Dragons: Hillsfar Strategic Simulations Inc (... Advanced Dungeons & Dragons: Pool of
    [Show full text]
  • The Mist & the Wood
    THE MIST & THE WOOD What belongs in the Mist? The area surrounding the city of Phlan has been dramatically different ever since the Maimed Virulence, Vorgansharax, fought back against the combined efforts of the Harpers, Zhentarim, Emerald Enclave, Order of the Gauntlet, and the Lord’s Alliance. Heavy mists crawled from the Quivering Forest and grip the land, choking out joy and happiness, and the elves have begun whispering of strange noises and a lack of woodland creatures. An expansion for DDAL04-02 The Beast by Alan Patrick Associate Community Manager DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast. ©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square,Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. Not for resale. Permission granted to print or photocopy this document for personal use only. The Mist & The Wood 1 An Enchanted Forest I WATCHED HIM CHANGE. His bones twisted and Ties to the Adventurers League popped, his skin rippled as his inner being – his true being – began to tear free.
    [Show full text]
  • Npcs of Hillsfar
    NPCs of Hillsfar NPCs and Events of Hillsfar Introduction: This document provides a guidance to Dungeon Masters and Players to the happenings around Hillsfar as written for Community Created Contents for Adventurers League from Fresno, California. This document is for use to improve immersion into the Hillsfar setting used by the Fresno CCC writers. This document will have the following details: • Details for each NPCs, background, and specific adventure guidance • Details of the Army of Hillsfar and units belonging to local factions • Details of the leaders and key NPCs for the five factions by Jia Jian, Tin DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, Sampleall other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All charactersfile and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast. 1 ©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. CREDITS Lead Designer: Jia Jian Tin D&D Adventurers League
    [Show full text]
  • 4539-Arcadegamelist.Pdf
    1 005 80 3D_Tekken (WORLD) Ver. B 157 Alien Storm (Japan, 2 Players) 2 1 on 1 Government (Japan) 81 3D_Tekken <World ver.c> 158 Alien Storm (US,3 Players) 3 10 Yard Fight <Japan> 82 3D_Tekken 2 (JP) Ver. B 159 Alien Storm (World, 2 Players) 4 1000 Miglia:Great 1000 Miles Rally (94/07/18) 83 3D_Tekken 2 (World) Ver. A 160 Alien Syndrome 5 10-Yard Fight ‘85 (US, Taito license) 84 3D_Tekken 2 <World ver.b> 161 Alien Syndrome (set 6, Japan, new) 6 18 Holes Pro Golf (set 1) 85 3D_Tekken 3 (JP) Ver. A 162 Alien vs. Predator (Euro 940520 Phoenix Edition) 7 1941: Counter Attack (USA 900227) 86 3D_Tetris The Grand Master 163 Alien vs. Predator (Euro 940520) 8 1941:Counter Attack (World 900227) 87 3D_Tondemo Crisis 164 Alien vs. Predator (Hispanic 940520) 9 1942 (Revision B) 88 3D_Toshinden 2 165 Alien vs. Predator (Japan 940520) 10 1942 (Tecfri PCB, bootleg?) 89 3D_Xevious 3D/G (JP) Ver. A 166 Alien vs. Predator (USA 940520) 11 1943 Kai:Midway Kaisen (Japan) 90 3X3 Maze (Enterprise) 167 Alien3: The Gun (World) 12 1943: Midway Kaisen (Japan) 91 3X3 Maze (Normal) 168 Aliens <Japan> 13 1943:The Battle of Midway (Euro) 92 4 En Raya 169 Aliens <US> 14 1944: The Loop Master (USA Phoenix Edition) 93 4 Fun in 1 170 Aliens <World set 1> 15 1944:The Loop Master (USA 000620) 94 4-D Warriors 171 Aliens <World set 2> 16 1945 Part-2 (Chinese hack of Battle Garegga) 95 600 172 All American Football (rev D, 2 Players) 17 1945k III (newer, OPCX2 PCB) 96 64th.
    [Show full text]