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First Name Last Name Job Title Company Twitter Website 150 word bio Rachel Mohl Abrahams Program Officer The AVI CHAI Foundation http://www.avichai.org Pam Abrams is a director at the Joan Ganz Cooney Center at Director Joan Ganz Cooney Center Sesame Workshop dedicated to exploring the healthy Pam Abrams Partnerships and Strategy at Sesame Workshop http://joanganzcooneycenter.org intersection of kids and technology. Matthew Adamec Student Champlain College EMC champlain.edu/emc LaToye is a research associate at the Michael Cohen Group. Prior to joining MCG, LaToye was a Research Analyst at Nickelodeon where she contributed to many award-winning animated series. She earned a Bachelors of Fine Arts in & Animation from Rochester Institute of Technology where she also spent four years in the classroom as a teachers aide. LaToye was awarded an Early Career Fellowship at the Fred Rogers Center where she produces media for under-resourced of young children. She is also pursing her MA in Developmental Psychology for Educators at Teachers College, Columbia University. Her research interests include print, LaToye Adams Research Associate The Michael Cohen Group toyetweets http://www.mcgrc.com broadcast and interactive media for children. Wesley Adams Strategist Purpose wesadamsnyc Michael Agustin co-founded GameSalad with the intention of making game creation a lifestyle accessible to everyone, not simply a tool for the technically literate. In a previous life, Michael designed tools and artificial intelligence (AI) at Edge of Reality for console games such as Pitfall: The Lost Expedition and Sharktale. He was also part of Apple’s Platform Experience Group assigned to work on the MacOS X operating system. Most recently, he was a and programmer at Three Rings for the online game Bang! Howdy.Michael earned a master’s degree in entertainment technology from Carnegie Mellon University where his primary research was focused on the rapid ideation and prototyping of games. He received his Bachelor’s degree in computer science, with a minor in Michael Agustin Co-founder & Chief Product Officer GameSalad gamesalad business, from The University of Texas at Austin. Dr. Glenn Albright – Co-Founder & Director of Applied Research at Kognito InteractiveDr. Glenn L. Albright is the co-founder & Director of Applied Research at Kognito. Dr. Albright is a Psychologist who received his Ph.D. from City University of in the area of Experimental Cognition. Dr. Albright’s passion for learning and its application in the field of behavioral health fuels his activities at Kognito where he is involved in the assessment of training simulations as well as facilitating integration of learning theories into Kognitoís human interaction game engine. He is particularly interested in application of recent findings in the field of neuroscience in developing simulations to enhance learning effectiveness and bring about Glenn Albright Director of Applied Research Kognito Interactive permanent changes in behavior David All Chief Creative Officer David All Group davidall Ex-hedge fund manager turned social entrepreneur; I've always lived a gameful life.I am very interested in teaching Life as inspired by .During the Great Depression Dale Carnegie re-framed techniques of salesmanship and public speaking to help people COPE by winning friends, influencing people, and controlling stress. Today, we have plenty ways of winning friends and influencing people, and very few real stressors. Yet many people have a hard time finding MEANING and making DECISIONS in the real , particularly when faced with abundant choices.Rather than create games to entertain, teach or manipulate, I want to learn what Game know about creating an epic journey and teach everyone how to design a life for themselves using the real world as the playing board.Would you teach me what you know? Would you introduce me to people who might share this Brooke Allen Social Entrepreneur Maple http://www.brookeallen.com interest? !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Director Helene Alonso Exhibit Interactives & Media American Museum of Natural History http://amnh.org Danny Alpert Executive Director Kindling Group http://www.kindlinggroup.org Seth Alter just got out of Wesleyan University with a BA in History and a certificate and Jewish and Israel Studies. It's a wide and exciting world out there, and he's looking to get into Seth Alter Student Wesleyan University http://wesleyan.edu the serious game business. Just about every aspect of game d Seth Alter just graduated from Wesleyan with a BA in History (focus in , Empires, & Encounters), and a certificate in Jewish and Israel Studies, making his degree one of the longest degrees to speak.He has recently finished his first , a total- conversion scenario for Civilization V that models ancient Israel and is meant to be an educational tool. He is very interested in developing serious games in whatever job people think he is Seth Alter Student Wesleyan University wesleyan.edu qualified for.

Journalist, documentary and producer Chelo Alvarez- Stehle has worked for over 13 years exposing stories of human trafficking through her creative and outreach work. In Japan, she worked on documentaries for NHK and became Spain’s El Mundo daily correspondent and continued working for the paper after moving to . Canal+ Spain turned one of her print reportages on trafficking in the Himalayas into TIN GIRLS , and was the interviewer, assistant director and consultant. In Nepal, Chelo co-founded the Masala Project, an income generation spice factory for trafficking survivors.Her latest short documentary Sold in America: A Modern-Day Tale of Sex Slavery, is currently screening in film festivals worldwide. She is producer/director for Sands of Silence: Fighting Sexual Slavery and Trafficking, a transmedia project that includes a feature documentary film, SANDS OF SILENCE: A Personal Documentary and Journey into the Trafficking of Women, and the digital strand Chelo Alvarez-Stehle New Media Producer innerLENS Productions sandsofsilence SOS_SLAVES: Changing the Trafficking Game. Amresh is an Assistant Professor in the College of Technology and Innovation and is leading the Computer Gaming curriculum initiatives at Arizona State University, where he founded the Computer Gaming Certificate and the Camp Game summer program. In the past he worked for Ronin Entertainment as Graphics Engineer known for Star Wars: Force Commander and Bruce Lee Quest of the Dragon. He is the author of Unreal Game Development, a popular book used for teaching game development skills for high school students. He has given numerous talks on using games in the class room for enhancing math and science learning. He is currently researching on how to improve learning of math word problems Ashish Amresh Assistant Professor Arizona State University http://interactive.asu.edu using games. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

My field of study is educational media and design. For instance, through a project that is currently funded by the Helios Education Foundation I am creating online science professional development courses that use technologies appropriate to the subject matter, e.g. virtual worlds for science inquiry. The purpose is to provide innovative, high quality instruction to STEM teachers in rural counties in Arizona. I am also deeply involved in nonprofits & emerging technologies; my dissertation work was an action research project focusing on technology outreach to formerly homeless people, and I am a longtime member of the Nonprofit in Second Life. Finally, I have recently become Special Assistant to the Arizona Superintendent of Public Instruction, for Games-Based Education. As such, I am working on a new and highly innovative collaborative math game based on an approach designed by Superintendent John Huppenthal of the Arizona Department of Education. The math game is the first of a wide range of planned educational games for Arizona schools. The Research and Design initial game is thus one for which we in Arizona have high Sandra Andrews Games-Based Education Arizona State University http://asu.edu hopes: please stay tuned. Nyssa Arcos Evans is a 7th grade Globaloria/ Technology teacher at East Austin College Prep Academy in Austin, TX. Established by the World Wide Workshop Foundation, Globaloria is the first social learning network for game design in which students design web-games focused on math, science, and civics. Prior to joining EACPA, Nyssa taught K, 1st, 2nd, 3rd, and 5th grade bilingual. During her tenure with Pflugerville ISD, Nyssa participated in a Model Technology Pilot utilizing Promethean Technologies in the classroom. Students achieved high levels of academic success in math and science, due largely in part to the use of technology. In addition, she participated in a pilot of the ST Math & Music program of the MIND Research Institute. In 2009, Nyssa was one of thirteen teachers nationwide to be named a Great Books Great Teacher by the Great Books Foundation. She holds a B.S. from Texas Christian University and an M.S. in Education Media Design & Nyssa Arcos Evans Globaloria Teacher East Austin College Prep Academy Technology from Full Sail University. Wil Arndt Principal/Creative Director mod7 Annette Arndt http://mod7.com/games Adrienne is a and community development coordinator with 20 years experience working in schools. She is passionate Adrienne Arthurs Creative Director Excite-ed joinexciteed http://www.excite-ed.co.uk about supporting children and their families. Jodi Asbell-Clarke Project Director TERC http://terc.edu Michelle Aubrecht will soon graduate from the Ohio State University with a Master’s degree from the Art Education Department. For the past few years, Michelle has studied game- based learning and game design. Her thesis work focused on how to support teachers in using games, specifically using Gamestar Mechanic, in an elementary art classroom. While a graduate student, she has been a G.A. at the Digital Union, which supports faculty, staff, and students in using technology in the classroom. She became the Digital Union’s specialist in game-based learning; for the last two years, she has coordinated, grown, and facilitated a monthly brown bag group, taught workshops, and given and invited others to give Michelle Aubrecht Graduate Student Ohio State University meashAubrecht http://accad.osu.edu/~maubrech/ presentations about game-based learning. Brian Austin Founder The Animation Project Brian Austin http://Theanimationproject.org i have done a bit of everything: private equity investing, corporate restructuring, and now technology....and I intend to stay here.Aside from my day job, I am currently designing a game to raise political awareness in developing countries. Still struggling with concept, mechanics and overall game Adolfo Babatz CEO and founder Momiza Labs adolfobabatz http://adolfobabatz.tumblr.com/ experience. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Game design, digital strategy, and transmedia tomfoolery. I get Jim Babb Game Designer Awkward Hug / Undercurrent jimbabb http://socksinc.com strategic @Undercurrent, and make fun @Awkward_Hug MinWoo Bae Student New York University http://www.minu2.com Nandita Bajaj has been teaching high school math and physics for 2 years in Toronto (Canada), after working for a number of Nandita Bajaj High school teacher Toronto District School Board http://Nbajaj.wikispaces.com years as an Aerospace Engineer. Brian Baker Editor John Wiley & Sons, Inc. brbakerb http://www.wiley.com Ryan S. J. d. Baker is Assistant Professor of Psychology and the Learning Sciences at Worcester Polytechnic Institute, with a collaborative appointment in Computer Science. His research is at the intersection of Educational Data Mining and Human- Computer Interaction. He uses methods for data mining and quantitative field observation to study the interactions between students and educational software, including serious games, in order to better understand how students respond to educational software, and how these responses impact their learning and learning experiences. He and his colleagues have developed automated detectors that make inferences in real-time about students' motivation, meta-cognition, and affect, and have used the detectors to conduct basic research in these areas. He is Associate Editor of the Journal of Educational Data Mining, and in the Fall of 2010 was co-editor of the Handbook of Educational Ryan Baker Assistant Professor Worcester Polytechnic Institute Data Mining. Susan Bardin Computer Teacher Episcopal High School Of Jacksonville http://www.episcopalhigh.org Vice President, Sylvia Barsion Educational Programs Classroom, Inc. http://www.classroominc.org Julia is an award winning education consultant with 27 years experience in teaching and working with communities. She is passionate about making a difference to children and their Julia Bateson Strategic Director Excite-ed joinexciteed http://www.excite-ed.co.uk families. Emer Beamer is a social designer and conceptor, who has co- founded two idealistic organizations, NairoBits in Kenya and Butterfly Works in the Netherlands. She has co-designed a series of innovative learning programs which are currently used in 16 countries, from Europe to to Asia.Butterfly Works co- for a better world. Our studio is based in Amsterdam and works globally with a core team of 15 designers and organisers. We work in emerging economies because we believe in undiscovered potential. Through serious media, social branding and experiential learning we share knowledge, trigger Emer Beamer Co-founder, Director of R&D Butterfly Works emerbeamer creativity and build sustainable businesses. A veteran game designer, since joining the industry in 1998 Jason has been searching for ways games can inspire beyond entertainment. His credits include serving as Lead Designer on Nintendo’s award-winning hit Metroid Prime series, an experience that continues to define his creative commitment to usability, quality, and innovation. Married and living in , 343 Industries he's now hard at work creating worlds for Microsoft’s 343 Jason Behr Mission Designer Microsoft Game Studios Industries. A veteran game designer, since joining the industry in 1998 Jason has been searching for ways games can inspire beyond entertainment. His credits include serving as Lead Level Designer on Nintendo’s award-winning hit Metroid Prime series, an experience that continues to define his creative commitment to usability, quality, and innovation. Married and living in Seattle, Jason Behr Creator, Game Design Consultant Achievement-Unlocked.org http://achievement-unlocked.org he now works at Microsoft’s 343 Industries. Over 17 years experience in strategic communications, global public policy issues, entrepreneurship and angel investing. Currently board member and CSO at one of Latin America's largest gaming and animation studios. Recently closed a $1.3 Mauricio Bejarano Chief Strategy Officer ZIO Studios mobejarano http://www.zio.co million Series A round. Soual Bennett Director Quantum Victoria http://quantumvictoria.vic.edu.au !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Documentary photographer and educator working in the media Nina Berman Documentary photographer NOOR Images ninaberman http://www.ninaberman.com and arts in the USA and in Europe. Maxwell Bertolero Cognitive Neuroscience Researcher Columbia University Maxwellb115 Center for Educational Pathways hosts the Comic Book Project(www.ComicBookProject.org), Youth Music Exchange (www.YouthMusicExchange.org), and the soon to launch Michael Bitz Executive Director Center for Educational Pathways http://www.edpath.org Student Gaming Expo.

Beverly Blake joined Knight Foundation in December 2004. Prior to that, she served as senior vice president and senior charitable advisor at Wachovia Bank (now Wells Fargo) in Atlanta, where she oversaw six private foundations.A graduate of West Virginia University and the American Bankers’ Association National Graduate Trust School, Blake serves on the Board of Directors of the Community Foundation of Central Georgia and the Georgia Cities Foundation; the Board of Trust of the Grady College of Journalism and Mass Communications John S. and James L. Knight Foundation at the University of Georgia; and she is also a member of the Beverly Blake Program Director Macon Money KnightMacon Downtown Macon Rotary Club and the Junior League of Macon. My startup teaches financial literacy and allows local businesses David Blake Founder Agriopia agriopia http://www.agriopia.com to sponsor and support this learning. Alexandra Blaney Executive Assistant Shine Global theharvestdoc http://www.shineglobal.org Joni Blinderman Assocuate Director The Covenant Foundation http://www.covenantfn.org Asst. Director Julie Bond Emergent Media Center Champlain College champlain.edu/emc Elizabeth Bonsignore Graduate Research Assistant University of Maryland ebonsign http://ischool.umd.edu François Boucher-Genesse worked in several game companies, most notably at Bungie as a gameplay designer on Halo 3, before finding a passion for games with purposes beyond pure entertainment. He offers designconsulting services for different educational games groups, and is actively working with the Center for Game Science at the University of Washington (the team behind FoldIt! and Refraction). He has a computer background, and is finishing his Master’s in Francois Boucher-Genesse Freelance Game Designer UQAM education at the University of Quebec in Montreal (UQAM). Dr. James M. Bower Ph.D. is the founder, Chairman, and CEO of Numedeon Inc. which in 1999 launched Whyville.net as an online gaming and simulation-based virtual learning community. Whyville.net currently has more than 6 million registered users who spend on average more than 35 minutes on the site per login. Dr. Bower is a computational neurobiologist at the Research Imaging Center of the University of Texas Health Science Center San Antonio (bower-lab.org) and has served on education and technology advisory committees for the National Academy of Sciences, the National Science Foundation, the James Bower CEO Numedeon Inc superid101 http://whyville.net Ford Foundation, and the National Institutes of Health. Peter Boyce Student Go-Girl Finance http://www.gogirlfinance.com !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Donald Brinkman manages external programs in digital humanities, digital heritage and games for learning at Microsoft Research. Before joining MSR, Donald served for two years as a technical program manager for the Microsoft education group. In that role he was responsible for defining vision of innovative business intelligence and analytics for education as well as driving a variety of enterprise-scale server capabilities. Prior to joining Microsoft he spent eight years in developmental and technical roles acquiring and executing government research contracts in areas such as quantum computation; signals intelligence; electromagnetic and kinetic simulations; behavioral economics; game theory; and cross-cultural communications. Donald is a writer, painter, game designer, and a passionate advocate of the benefits of building bridges between technical and humanist disciplines. He is particularly interested in disruptive technologies that leverage crowdsourcing, social computing, jamming, transmedia, and other non- traditional approaches.Donald supports the Games for Learning Institute, a consortium of 8 universities, 14 principal investigators, and a small army of graduate students whose mission is to explore what makes games fun, what makes them educational, and how to best blend the two goals. He is developing the second versions of ChronoZoom, a tool to visualize massive time scales for the purpose of teaching Big http://research.microsoft.com/connect History and enabling massively multidisciplinary research. Donald Brinkman Research Program Manager Microsoft Research brinkmanship ions Other projects include Project Garibaldi and Game Show NYC. Alex Britez Development Manager Bedford, Freeman & Worth Publishing abritez http://www.bfwpub.com Application developer interested in educational media. Eric Brown CVO ImpactGames http://impactgames.com Coberlin Brownell MFA student Champlain College www.coberlin.com Bethany Bryant Vice President Games for Health gfh11 Director David Bryfman New Center for Collaborative Leadership The Jewish Education Project bryfy http://www.bryfy.net/ Leonardo Bullaro Director, Strategic Initiative Sweat Equity Education http://sweatequityeducation.org Asi Burak Co-President Games for Change My name is Daniel Burwen, and I have been working with games and comics since 2004. My latest project is called Operation Ajax, a 200 page interactive graphic novel built from Daniel Burwen Creative Director Cognito Comics OpAjaxComic http://cognitocomics.com the ground up for the iPad, using Unity. Michelle Byrd Co-President Games for Change Adrian Camm is an educator, speaker and presenter who is passionate about providing students and teachers with engaging and authentic learning experiences.His main interests lie in gaming, cryptography, physics and mathematics and he believes that all students are capable of achieving success in these areas. Adrian regularly advises on educational reform, 1:1 programs, technology integration, personalization and project- based learning. He has worked in a variety of roles, including work with the Innovations & Next Practice Division of the Department of Education and Early Childhood Development.His pioneering use of current and emerging technologies is impacting positively on student engagement and learning outcomes across Victoria and beyond. Adrian received the mecu Outstanding Secondary Teacher Award at the 2010 Victorian Education Excellence Awards, as well as two awards at the 2009 Australian Awards for Teaching Excellence: Best National Achievement – The Minister’s Award for Excellence in ICT and the Highly Commended in the Excellence by a Teacher Adrian Camm Curriculum Innovation Quantum Victoria adrian_camm http://quantumvictoria.vic.edu.au category. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

I am a doctoral research fellow in Cognitive Studies at Teachers College, working on a project designing math software for young children. My background is in education; I have taught all ages from 3-year-olds to adults, as an outdoor education instructor, dance instructor, leadership trainer, Peace Corps volunteer and classroom teacher. I received an MA in Curriculum and Teaching: Elementary Education at Teachers College and a National Board Professional Teaching Certificate in English as a New Language.Research interests: I am interested in how young children learn math strategies and develop the ability to communicate their thinking using technology. How can strategy Kara Carpenter Doctoral Research Fellow Teachers College http://www.tc.edu/mathemantics/ use be made explicit and embedded in math software? Gwynn Cassidy is the Editorial Director of HealthyWomen.org and the Digital Director for the National Women’s Health Resource Center.Gwynn is an award-winning writer, director and producer with a demonstrated ability to conceptualize and create cutting-edge, engaging, and consumer-friendly content and materials. Her expertise as a digital strategist has led to consultant work with companies such as Coca-Cola, General Mills, Walt Disney Studios Home Entertainment, General Motors, Sony USA and Lifetime TV.Gwynn is also a regular contributor to several leading women's websites and has ghostwritten more than 300 published articles, quizzes, blog Gwynn Cassidy Editorial/Digital Director National Women's Health Resource Center http://www.healthywomen.org posts and other texts. Shaamela Cassiem Manager, International Training International Budget Partnership http://www.internationalbudget.org Peter Cevenini Education Lead Cisco www.cisco.com Pinar Ceyhan Doctoral Candidate Teachers College, Columbia University http://pinarceyhan.com Richard Cheville Program Director National Science Foundation http://nsf.gov Alpana Choudhury Senior Research Associate Michael Cohen Group, LLC http://mcgrc.com http://web.stcloudstate.edu/kchristens Teach ; , public art, game design at Keith Christensen Professor St. Cloud State University en SCSU/ live in Minneapolis Christine is a filmmaker, award-winning author, syndicated blogger and corporate strategist. Her books, “The High-Purpose Company” (Collins, 2007) and “Cause for Success” (New World Library, 2004), as well as her “Case in Point” blog, separate the strategies and companies that generate sustainable value from those that don’t. Over the past 10 years Christine has helped dozens of corporations from Shell Oil to Microsoft, SC Johnson and Grameen Bank frame complex issues, tell compelling stories and connect with people in a meaningful way. Her work is published on websites including Christian Science Monitor, Global Post, Fast Company and Ethical Corporation, while her insights have been featured by NPR, USA Today, Forbes, Bloomberg, The Harvard Business Review and others. Her Arena Christine CEO ChristineArena 415 9877750 website is: http://christinearena.com Robert is a Ph.D candidate in Education Technology at Arizona State University with a concentration in Arts, Media and Engineering. He currently contributes to the instructional and affective for the Affective Metacognitive Tutoring group directed by Dr. Kurt Van Lehn and Dr. Win Burleson. In addition, under the direction of Dr. Robert Atkinson, Robert leads several multidisciplinary teams chartered to investigate the use of physiological measures (i.e., eye movement, pupil dilation, facial expressions, EEG and skin conductance) to analyze learning environments, multimedia platforms, and user experience. His interests are in affective computing, self-regulated learning, effective feedback, and psychophysiological measures of affect and cognition. His has experience developing multimedia learning environments and Division of Educational Leadership & instructional modules for corporate, educational and government Innovation entities and holds both a M.S and B.S in the field of Digital Robert Christopherson Research Associate Mary Lou Fulton College Instruction and Communication. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Susan Chun is a researcher and consultant to cultural heritage organizations specializing in publishing; intellectual property policy and open content initiatives; cataloguing, information management, and ; advanced search strategies; and multilingual content development and management. She leads several multi-institutional research and development projects in the museum and library community: she is a co- founder and project lead for Steve: The Museum Social Tagging Project, a collaboration of museums and information professionals investigating the potential of social tagging to enhance access to museum collections and engage visitors, and program director for Project Audience, a Mellon Foundation- funded consortium whose purpose is to develop collaborative, affordable, sustainable technologies to encourage involvement Susan Chun Program Director Project Audience schun http://susanchun.com in the arts and cultural programs. Co-PI of the Center for Advanced Technology in Schools (CATS). I lead research related to designing math games for Gregory Chung Senior Research Associate UCLA/CRESST cresst.org learning (middle school). 3D artist and animator just finishing degree in IT and advanced Dane Clarke graduating student Carleton University http://danealeksander.ca diploma in animation/game design As a founding member of Smashing Ideas, Evan Clarrissimeaux comes with over 15 years experience in digital production managing major and entertainment property companies such as Disney, Nickelodeon, Ford, and Kraft among others. Having been involved with Macromedia Flash since its inception, he has built fun, interactive rich media for the web, TV and mobile devices. Clarrissimeaux began as an educator at the Ethical Culture Schools in New York and later at the University Child Development School in Seattle focused on teaching art and technology to children. He has spoken at numerous Evan Clarrissimeaux Director, eLearning Smashing Ideas Evan Clarrissimeaux http://www.smashingideas.com conferences both in the US and abroad.

Rusty Coats is President of Coats2Coats LLC, a consultancy focused on media companies, foundations and startups that share the vision of a media future that is participatory, profitable and mobile. He has worked in interactive media since 1993, first as a technology reporter covering Silicon Valley and later as manager of websites for The Sacramento Bee, The Star Tribune and TBO.com. He also served as Director of New Media for Frank N. Magid Associates, consulting with a wide range of media companies in North America and Europe to develop interactive strategies. He went on to be a media executive for such companies as McClatchy, Media General and E.W. Scripps, and is an architect of the multi-faceted Newspaper Consortium/Yahoo! Partnership, which includes more than 800 newspapers and drives millions of dollars in digital revenues. http://www.thepattersonfoundation.or Rusty holds a bachelor’s degree in journalism and English from Rusty Coats Technology Lens The Patterson Foundation rcoats g Indiana University. He lives in Sarasota, . I am a 4th/6th grade teacher at a private elementary school in L.A. I founded InterAction Education and am the creator of Adam Coccari Founder InterAction Education mathevolve http://interactioneducation.com Math: Evolve, an upcoming educational game for kids. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Currently Manager, Office of Educational Technology, NJ Dept of Education. Main activity is to promote and facilitate the transformation of educational practices through the design and implementation of 21st century teaching strategies and learning environments, including educational gaming and social media. 20 years experience in audiovisual/educational technology design and production. Masters Degree in Educational Communications & Technology from NYU. Former High School administrator, New Jersey PBS (NJN) Executive Director for Educational Technology, PBS TV Producer, Cable TV Director, Cable TV Host, Web Designer, IT documentation specialist and Manager photographer. Member of SETDA, ISTE, CoSN, BEA, Kappa Laurence Cocco Office of Educational Technology New Jersey Dept. of Education http://state.nj.us/education Delta Pi. Erika Coetzee Training Consultant International Budget Partnership http://www.internationalbudget.org Developmental psychologist and researcher, is known internationally as a provider of superior qualitative and quantitative studies in the fields of children and families, media, education, mental health, and public policy. Dr. Cohen’s 30 years of involvement in education, specifically, includes: curriculum and pedagogy development; assessment and evaluation; development of new research methodology; policy formation; educator professional training; lifespan development; and informal learning. His work is often focused on educational media. Presently, Dr. Cohen is serving as the Principal Investigator for two U.S. Department of Education Ready to Learn Media Grants. Dr. Cohen also serves as the Principal Investigator for a multi-year evaluation of the integration of new pedagogy and services in the Bridgeport Connecticut Public School System. In addition, he authored A Child’s Life: Learning, Literacy, and The Media, which was commissioned by the U.S. Department of Education and PBS for the 2005 Ready to Learn Summit. In the aftermath of the World Trade Center bombing, the Mayor called Dr. Cohen to be part of his crisis response team. He has conducted research on behalf of the US Department of Education, the NYC Department of Education. He taught at the Yale School of management and the Children’s Study Center at City University of New York (CUNY). He holds a Ph.D. in psychology from The Graduate Center of the City Michael Cohen President Michael Cohen Group LLC http://mcgrc.com University of New York. Sr. Director Ruth Cohen Education Strategic Initiatives American Museum of Natural History http://www.amnh.org Ruth Cohen is senior director of education strategic inititiaves and director of the center for lifelong learning at the American Museum of Natural History, where she directs all out of school programs for children and their families, pre-K through high- school, and the year-long opportunities for adults and families to engage in science and cultural education and experiences at the Museum. Her background includes executive positions at PENCIL, The Sundance Institute and Playwrights Horizons, as well as serving as a consultant to more than 20 national and Ruth Cohen Senior Director American Museum of Natural History international non-profit arts and educational organizations. Enabling anyone to create, conduct and and share technology Ronald Cole Senior Program Officer USIP skipcole.com http://www.usip.org enhanced role plays. Calvin Collie President Content Creators http://astorytellingcompany.com Annie Conway Digital Media Producer Museum of Science and Industry http://msichicago.org !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

We created an educational website, MyVocabulary.com in 1997. After my Andover, Stanford University and Harvard Business School education, my goal has been to help improve reading comprehension and literacy by making learning vocabulary stimulating and fun. We have created five educational trademark features including Rootonym® - a daily vocabulary word game nationally syndicated by Universal Press Syndicate/Uclick. www.myvocabulary.com offers FREE, interactive activities featuring Latin & Greek vocabulary word games and puzzles at grade levels. Content includes lesson plans, 395 printable word lists, daily word puzzle, 70 subject and themed puzzles, SAT Test Prep word games and vocabulary for 135 books, novels and plays. Over 22,000 schools have teachers using our free Carey Cook Publisher Vocabulary University myvocabulary word games, word puzzles, the word list and lesson plans. Katherine McMillan Culp is a senior research scientist at the Center for Children and Technology, part of Education Development Center, Inc. She has been studying innovative programs to improve the quality of technology use in K-12 classrooms and informal educational settings since 1991. Dr. Culp is currently Co-Principal Investigator, with Cornelia Brunner, on two research and development projects investigating how digital games can complement instruction in the middle grades and help students engage with difficult science concepts and literacy skills. This work is funded by the Institute for Education Sciences of the U.S. Department of Education and the Bill & Melinda Gates Foundation. Dr. Culp is also the senior research advisor to the Regional Educational Laboratory for the Northeast and Islands (REL-NEI). She is a graduate of Amherst College (1988) and holds a doctorate in Center for Children & Technology developmental psychology from Teachers College, Columbia Katie Culp Senior Research Scientist Education Development Center, Inc. University (1999). Jeff Curley is Deputy Director of iCivics Inc., an online education program spearheaded by Justice Sandra Day O’Connor. Jeff co- founded iCivics in 2009 and helped develop iCivics.org which has served more than two million games to middle and high school students in all 50 states. Through games and interactive media, iCivics aims to empower the first generation of ‘digital natives’ to become knowledgeable civic participants and leaders. Jeff is on the Steering Committee for the Campaign for the Civic Mission of Schools and is a volunteer-teacher in DC public schools. A graduate of Davidson College, he lives in Jeff Curley Deputy Director iCivics Inc. icivics Washington DC. Imagine a pride of lions on the Serengeti. You know, like on a National Geographic documentary special. Now think back and try to count the number of times that a lion cub learned how to hunt by studying a book on gazelle. Other than possibly an old Looney Toons cartoon, we can't think of one, either. Animals learn through play. And humans are animals, too. We believe there's a better way to absorb information than just reference material. It has its place, we love wikipedia, too, but if you need to memorize information or break a concept down into bite-size chunks, pages of text does not work for everyone. We hope to Sean Cusack President & CEO Learnosaurus Inc. learnosaurus http://learnosaurus.com fill just that gap.http://learnosaurus.com Larry Dailey Professor University of Nevada, Reno http://www.journalismgames.com http://www.facebook.com/people/Ben- I'm an NYU undergraduate studying game design, cognitive Ben Daniszewski Student New York University Daniszewski/1067831320 science and computer science. Courtney Dastis-Galvin Product Associate Computers for Youth www.cfy.org !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Derk co-founded Paladin Studios, an independent game studio. He currently runs the business and is creative director for Paladin’s games. He is responsible for strategy, marketing, sales, creative direction and product management. In addition he occasionally waters the plants and is the public face of the studio. Derk has given several keynote presentations on games and technology.He is a fan of "Good Business", a concept revolving around respect for coworkers, striving for mutual success and facilitating a healthy working place as an employer. This dimension of entrepreneurship is something he believes is essential for sustainable success.Derk has studied media design and animation, and has read hundreds of books on entrepreneurship, management, psychology, spirituality and creativity. He loves composing music, programming, , drawing, writing and reading. He is 28 years old and has the ambition to become a self-made millionaire before Derk de Geus CEO Paladin Studios derkdegeus 30. He is slightly behind schedule. Venita De Souza Director of Research Development University of California, Irvine http://gamecenter.uci.edu/ Arlene de Strulle Program Director National Science Foundation http://www.nsf.gov Arlene de Strulle Program Director National Science Foundation Director, Emergent Media Center & MFA in Ann DeMarle Emergent Champlain College anndemarle champlain.edu/emc Andrew DeVigal Multimedia Editor The New York Times drewvigal Andrew DeVigal is an innovative leader in digital journalism. As the multimedia editor at The New York Times, he has pioneered efforts to redefine multimedia journalism and pushed the medium in telling and explaining stories by working collaboratively across the newsroom and recruiting top talent from a wide range of industries from interactive programmers to radio broadcast journalists and leading award-winning editorial Andrew DeVigal Multimedia Editor The New York Times drewvigal projects. Currently developing the visual design of a card/Facebook game about access and readiness to apply to college. The game is currently being refined to be released for the second time as a Ala' Diab Designer Consultant http://www.aladiab.com card game. A Facebook game is in the works. I work on games for social impact and to keep middle schoolers Robert Diel Creative Technology Arc Worldwide robertdiel http://arcww.com interested in STEM for a digital advertising agency.

I am a Senior Program Officer for Research at the Bill & Melinda Gates Foundation, where I cultivate and support research projects and efforts that target learning and teaching with next generation learning innovations. My research has focused on the psychosocial and policy aspects of learning and teaching with serious games and other highly interactive and immersive technologies using qualitative and quantitative methods. Prior to joining the Foundation, I worked as a researcher in SRI International's Center for Technology in Learning, a researcher on Harvard University's River City Project, a high school science teacher in Prince George's County, Maryland, and an instructor at Johns Hopkins University and Trinity College. I served on the National Academy of Sciences Committee on Improving Learning with Information Technology and as an advisory board member of Microsoft's Partners in Learning National Projects. I have developed science-based, technology-infused curricula for Maryland Public Television and the National Park Service. I hold a doctorate in Learning and Teaching from Harvard University, a http://www.gatesfoundation.org/colleg master’s degree in Technology for Educators from Johns e-ready- Hopkins University, and a bachelor’s degree in Chemistry from Ed Dieterle Senior Program Officer for Research The Bill & Melinda Gates Foundation education/Pages/default.aspx Virginia Polytechnic and State University. Aaron Dignan CEO Undercurrent aarondignan http://www.arts.uottawa.ca/eng/cdorm Claire Dormann Assistant Professor University of Ottawa ann.html# !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Dr. Dragone has served as Superintendent of the Ballston Spa Central School District since August 2008. He received his Doctor of the University at Albany, State University of New York.Dr. Dragone recently served on a panel at the National Summit on 21st Century Readiness in Washington, DC, and presented the webinar “Embracing the Shift: Preparing Our Students to be Lifelong Learners” for the National School Board Association. He supported the implementation of new high school courses including , Game Design, Biomedical Science, Nanoeconomics, Pharmaceutical Research and Nanotechnology, which was featured in Education Week. Ballston Spa High School has been recognized as one of “America’s Best High Schools” by Newsweek Magazine. Dr. Dragone is A 2008 recipient of the “40 Under Forty” Award from the Capital District Business Review and a participant in the 2010 IBM Global CEO Study Joseph Dragone Superintendent of Schools Ballston Spa Central School District “Capitalizing on Complexity.” Marc has nearly a decade of experience in non-profit and political campaign marketing and management. He has served as campaign manager, general consultant, research director, and communications director with various organizations. As a manager, he has never lost a contested political race and his 2006 Texas House victory won “Best Run Challenger Race” by Capitol Inside. Marc also has an MBA in Entrepreneurship and Marc Duchen Communications & Management Consultant Achievement-Unlocked.org http://achievement-unlocked.org experience working with start-up organizations. Environmental scientist and attorney consulting on,and http://www.Educators4Sustainability.c promoting, science & mathematics, social change and Brian Duggan Environmental Scientist Sustainable Education om . Nicholas Durrant Director Plot nickdurrant http://www.plotlondon.net

Mallika Dutt is the President and CEO of Breakthrough, a global human rights organization that uses the power of media, pop culture and community mobilization to inspire people to take bold action for dignity, equality and justice. Prior to founding Breakthrough, Ms. Dutt served as Program Officer for Human Rights at the Ford Foundation's New Delhi Office and as the Associate Director of the Center for Women's Global Leadership at Rutgers University. She is a founder of SAKHI for South Asian Women. Ms. Dutt is a member of the Council on Foreign Relations and currently serves on the Boards of WITNESS, the Open Institute US Programs, and Games for Change, Mallika Dutt President & CEO Breakthrough @mallikadutt and on the Rights Working Group Steering Committee. James Edwards Media Director RPW Inc. http://rosalindwiseman.com Film and multi-media producer. Teon Edwards Project Director TERC http://terc.edu Caryn Effron Director Go-Girl Finance http://www.gogirlfinance.com Simon Egenfeldt-Nielsen (PhD, Psychologist) is CEO of Serious Games interactive. He did a PhD on the educational use of computer games and after that worked as an assistant professor at IT-University of Copenhagen for 5 years on games and learning projects. He founded Serious Games Interactive in 2006. Today it has offices in three countries and more than 20 employees. It’s currently among the leading in the field. He has studied, researched and worked with computer games for more than 10 years. Over the years he has been involved in developing more than 30 games. He has served on the Digital Game Research Association Board for 3 years, co-founded Game-research.com and authored four books on video games. Simon Egenfeldt-Nielsen CEO Serious Games Interactive twitter He regularly gives talks around the world. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Designer of a new breed of collaborative and socially relevant games, Ken Eklund is a leader in the emerging genre of alternate reality games (ARGs), especially those that create playful “what if?” spaces that invite massive public participation. Ken created WORLD WITHOUT OIL, the groundbreaking collective imagining of our next oil shock, for ITVS, and was Community Lead for EVOKE, the World Bank Institute’s innovative social entrepreneurship initiative nominated for G4C’s Direct Impact Award this year. Ken created RUBY’S BEQUEST, the first grassroots visualization of health care futures, for Institute For The Future; GISKIN ANOMALY, an immersive geolocated cultural tour of Balboa Park, San Diego; ZOROP, which explored world peace by connecting strangers, with Annette Mees. He has designed games professionally for over 20 years.Ken launches massively participatory narratives that encourage viewers to interact directly with real-world challenges and have fun collaborating democratically on positive solutions Ken Eklund Principal Writerguy writerguygames and action. Kirsten Ellenbogen has been in the museum game since 1987, working as a demonstrator, exhibit developer, curriculum writer and Jill-of-all-trades for science museums in Detroit, , and various other cities. As Senior Director of Lifelong Learning at the Science Museum of Minnesota, she leads evaluation and research, field trips, school outreach, and programming for adults, families, and youth. She has conducted research and evaluation as part of the Institute for Learning Innovation, the Museum Learning Collaborative, and the Center for Innovative Learning Technology. Currently, she serves as president of the Visitor Studies Association (http://bit.ly/lNiS7X) and as a PI on the Center for the Advancement of Informal Science Education (http://bit.ly/kG4YDy). Kirsten holds a Ph.D. in Science Education from Vanderbilt University and a B.A. from the University of Chicago. In addition her many publications, she was appointed to the National Academy of Sciences’ committee that produced Learning Science in Informal Environments Kirsten Ellenbogen Senior Director for Lifelong Learning Science Museum of Minnesota kellenbogen http://www.smm.org (http://bit.ly/jOZCp8). Academy Award nominated documentary filmmaker, Associate Teacher NYU Tisch School of the Arts, interest in disabilities. Alice Elliott Owner Welcome Change larrycollector http://www.welcomechange.org Using games to teach awareness and empathy. Collaborating with Children's Media Project in developing a https://vspace.vassar.edu/thellman/w game for youth at risk; Building a web site where amateurs can Tom Ellman Associate Professor Vassar College eb/index.html make and share web-based games. Magda Elzarki Professor University of California, Irvine http://gamecenter.uci.edu/ Elyse Eriksson currently serves as the Director of Training at the International Trade Center-Small Business Development Center, Dallas, TX. She oversees the Global Market Series, instructing entrepreneurs on importing and exporting. Ms. Eriksson is the Managing Director of Taranis International, a group of independent consultants in international business development. Her goal with the conference is to connect with people who can help her develop a training/gaming platform for adult business Elyse Eriksson Director of Training International Trade Center - SBDC http://iexportimport.com owners which will banish boring forever! Mark Espinola CEO Ballard & Tighe, Publishers mespi http://www.ballard-tighe.com Educational publisher and technologist Zachary Fand student Northeastern University http://www.northeastern.edu/ci/ !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Mike Farley has been teaching Geography for 10 years in the Toronto District School Board and currently at University of Toronto Schools (Ontario, Canada). He has been using computer simulations with his students for over 5 years. A number of his activities have been published in the Monograph, a magazine for Geographic and Environmental educators in Ontario. He has presented workshops on “social change games” at a variety of teacher conferences. Mike has also served as an advisor and reviewer for a selection of teacher resources, such as the textbooks “Global Connections” and “Canadian Geography: A Sense of Place”. For more information and for free downloads of all of his simulation activities, visit Mike Farley Teacher University of Toronto Schools http://mikefarley.weebly.com/. Elizabeth Fenn CEO & Founder Activation http://www.allyousay.com Thomas Fennewald is a doctoral graduate student at Indiana University where he studies in the Inquiry Methodology program. Prior to earning a M.Sc. in Learning and Developmental Science from Indiana University, hereceived his B.S. in Chemistry from Missouri Science and Technology. Whennot working on game related projects he serves as a research methodology consultant and project evaluator at the Center for Urban and Multicultural Education at IUPUI where he is the lead evaluator of the NSF funded Graduate STEM Fellows in GK-12 Education program. He is currently a game designer and research consultant on several independent gaming projects including Ted Castronova's Frontier project which aims to serve as a research method for social scientists and economists. In his doctoral research he is creating methods for analyzing players reflective thinking and designing methodology that can be used to assist game designers in creating environments that foster Thomas Fennewald Graduate Research Assistant Indiana University http://indiana.edu reflective thinking. Thomas Fennewald is a doctoral graduate student at Indiana University where he studies in the Inquiry Methodology program under the supervision of Phil Carspecken, Barbara Dennis, and Richard Lesh. When not (and sometimes also while) working on game related projects he serves as a research methodology consultant and project evaluator. He is currently a game designer and research consultant on several projects in educational and serious gaming aimed to promote self- reflection. In his doctoral research, he is designing methodology that can be used to assist game designers in creating Thomas Fennewald Graduate Research Assistant Indiana University environments that foster reflective thinking. Founding partner of Megazoid Games, a company dedicated to creating high-quality game experiences that inform, persuade, and transform people. Our nutrition education game, "Fitter Critters" was a top prizewinner in the 2010 Apps for Healthy Kids challenge sponsored by the White House. I'm also the author of the upcoming book, "Playful Design", which explores the ways that game design can open new doors for designers of John Ferrara Lead Game Designer Megazoid Games ferrarajc http://megazoidgames.com conventional user interfaces. I'm a founding partner of a startup focused on creating new ways for students to learn through gameplay. I was the lead designer of a game designed to teach 3rd through 8th graders better eating habits, which was a top prizewinner in a contest sponsored by the White House. I'm also writing a book exploring how designers of conventional user experiences can John Ferrara Creative Director Megazoid Games ferrarajc http://www.megazoidgames.com benefit from adopting game design practices. Anne Fertitta Global Community Affairs Manager AMD Regional Plan Associaton's Creative and Technology director, http://www.rpa.org/staff/jeff- with a history in cartography, design, planning and games, Jeff Ferzoco Creative and Technology Director Regional Plan Association zingbot ferzoco.html mostly as a simulation gamer. Joshua Fischer Editorial Director Yoxi yoxi_play http://yoxi.tv !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Former co-founder of eLearning pioneer Ninth House, which demonstrated measurable behavior change in leadership and management skills. Now leading a multifaceted team applying today's interactive web and mobile technology to body image, prevention of eating disorders and factors related to obesity. Tom Fischmann Co-Founder & CEO Body Evolution body_evolution http://bodyimageproject.com Digital Media meets Behavioral Science. Alex Fleming Training Coordinator MOUSE http://mouse.org

Nick Fortugno is a game designer of digital and real-world games based in New York City, and a founder of Playmatics. Games by Playmatics include the CableFAX award-winning Breaking Bad: The Interrogation and the upcoming social/mobile game about government policy, Shadow Government. Before Playmatics, Fortugno was the Director of Game Design at gameLab, where he was a designer, writer and project manager on dozens of commercial and serious games, and served as lead designer on the downloadable blockbuster Diner Dash and the award-winning serious game Ayiti: The Cost of Life. Nick teaches game design and interactive narrative design at Parsons of Design, and has participated in the construction of the school's game design curriculum. Nick is also a co-founder of the annual Come Out and Play street games festival, and Amsterdam since 2006, and co-creator of the Big Nicholas Fortugno Co-Founder/CCO Playmatics nickfortugno Urban Game for Minneapolis/St. Paul in 2003. Nick Fortugno Co-founder Come Out & Play Festival http://comeoutandplay.org playlab London is a community of designers, artists, gamers and coders enthusiastic about deploying the technology of play to Simon Fox Creative Director Playlab London playlablondon http://playlablondon.co.uk positive social effect. Laura Frank Digital Learning Specialst The Field Museum http://fieldmuseum.org Julian has a wealth of knowledge ininternet marketing. He is passionate about helping people to develop their talents and Julian Freeman Company Director Excite-ed joinexciteed http://www.excite-ed.co.uk shine through games. Internews Center for Innovation Mark Frohardt Executive Director Research & Learning info_innovation http://www.internews.org/innovation/ Tracy Fullerton Director USC Game Innovation Lab kinojabber http://interactive.usc.edu Channel Road produces independent documentaries as well as short films to amplify the work and goals of the entertainment industry, as well as non-profits and foundations. We're born storytellers, specialists in arresting visuals, and eagle eyes when it comes to the bottom line. Visit us at Mason Funk President Channel Road Films @ChannelRoad www.channelroadfilms.com. Karen Garrett Project Manager Smithsonian Institution http://smithsonianeducation.org/ Greg Garvey teaches in the program in Interactive Digital Design and is the Director of Game Design and Development in the Department of Visual and Performing Arts at Quinnipiac Greg Garvey Professor Quinnipiac University http://www.quinnipiac.edu University. HobokenMartha Writer, book author, nerd, involved in making theater and Martha Garvey Web Editorial Director Ogilvy and Mather Govnerdgrrl www.myfatcatbook.com websites, profoundly interested in making games that matter. Jeramy Gatza Innovation Manager Florida Virtual School jgatza http://www.flvs.net !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

John L. German (a pro bono volunteer)Director, Non-Profit Computing, Inc. (a nonprofit organization) -- since 1984, an all- volunteer organization best known for arranging donations of computers and other items, procurement, and logistics worldwideMain Representative to the United Nations, and Member of the Board of Trustees, People to People International (founded by President Eisenhower) -- includes Committee on DisabilityCo-Chair, International Service Division, The Rotary Club of New YorkNon-governmental organization representative, Technical Subgroup of the Ad Hoc Open-Ended Working Group on Informatics (informally, the Working Group on Informatics), Economic and Social Council, United NationsSenior Advisor, United Nations Public-Private Alliance for Rural DevelopmentSenior Fellow, Public-Private Alliance FoundationMember, High-Level Panel of Advisers, United Nations Global Alliance for Information and Communication Technologies and [email protected] http://www.idealist.org/view/nonprofit/ 212-759-2368Non-Profit Computing is a member of the United John L. German Director Non-Profit Computing, Inc. wDCmSSFdM2Jd Nations Global Compact Alan Gershenfeld Founder, President E-Line Media http://elinemedia.com Alan Gershenfeld Founder, President E-Line Media I am a current student at the Art Institute of California-San Francisco and am working on a BS degree in Visual and Game Programming.Also, I am planning to obtain a degree in Software or Computer Engineering.I hope to make a difference in the Art Institute of California http://www.artinstitutes.edu/san- world through creating games that are both educational and Wilson Gin Student San Francisco francisco/ hardcore! I am a passionate Afro-Optimist with a vision to see Africa rid of through empowered young Africans and digital media. I am a mother of 3 and have worked as a social development Anne Githuku Founder & CEO Afroes Transformational Games anneshongwe http://www.afroes.com advocate for over 20 years in many countries in Africa. http://www.childrensfinancialnetwork. Neale Godfrey Chairman Children's Financial Network Inc. com Allison Goldberg Assistant Account Executive Edelman goodpurpose http://goodpurposeblog.com Gary Goldbergers President FableVision Gerrickg http://www.fablevision.com

Javier is a doctoral student on Computer Science with a concentration in Arts, Media and Engineering at Arizona State University. His research interests focused on the application of software and engineering methodologies, combined with human-computer Interaction technologies on the creation of learning environments and tutoring systems that looks forward to cover the cognitive and affective dimensions of the user. Javier has a MS in Computer Science degree from the Center for Research and Advanced Studies of the National Polytechnic Institute and a BS in Computer Engineering degree from the University of Guadalajara.He has twelve years of professional experience as software engineer and software engineering Javier Gonzalez Graduate Student Arizona State University mscjaviergs consultant, and nine years of experience as faculty member. Tara Gordon MFA student Champlain College http://www.resourcefultara.com Tamara Gould VP, International Independent Television Service Jeff Grabill Professor of Rhetoric State University grabill http://wide.msu.edu Sam Gregory Program Director WITNESS samgregory Joyce Grillo President Grillol Leadership Initiatives http://www.grilloleadership.com !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Phil has lead the development for Afroes of a series of mobile applications and games rooted in Africa's history and heritage, including a child protection game for the Nelson Mandela Children’s Fund and a gender violence game for UN Women. Afroes has also built mobile phone tools and systems for the distribution of social development resources, data collection and reporting.After studying Politics and Philosophy in the UK and France, Phil drove from London to Mongolia in a 1986 Ford Fiesta. Numerous mishaps en-route through Iran and Central Asia found him in Beijing as a freelance journalist working for the English language state-media. Subsequently returning to London, Phil helped build the biggest student music festival in the UK and worked for a leading European think-tank, where he helped launch the International Prize for Arabic Fiction and an Phil Groman Head of Innovations Afroes Transformational Games philg1 http://www.afroes.com inter-governmental policy network. Larry Guillemette has over 24 years experience working in experiential civic education with such organizations as The Junior Statesmen Foundation, the Congressional Youth Leadership Council, the Institute on Political Journalism and the NASA GISS Institute on Climate and Planets. Larry has traveled extensively throughout the world, especially during his tenure at Academic Travel Abroad (ATA), a luxury international travel provider based in Washington, DC. At ATA he helped development and advancement professionals integrate exclusive high-end travel programs for major donors into their fund raising strategies. He is the principal in a boutique meeting and event management consulting firm where he organizes and executes major events including international conferences and trade shows, product launches and fund raising events. Larry has worked for several prominent non-profits organizations and early in his professional career he was involved in national Larry Guillemette Director Alumni Outreach & Special Events The Junior Statesmen Foundation dctravelbear politics. Andrea Gunraj is Outreach Director for METRAC, a community- based, not-for-profit organization based in Toronto, Canada that Andrea Gunraj Outreach Director METRAC http://www.metrac.org prevents violence against women and youth. Megan Gunter Symphonic Strategies symphonic_strat http://www.symphonicstrategies.com Carlos Guzman Director, Teaching and Learning Sweat Equity Education http://sweatequityeducation.org Jason Haas is a Research Manager and Designer in The Education Arcade. His research focuses on the design and efficacy of learning games. His interests include media, collaboration, learning, information flow, and the workings of large organizations. His recent research and design has been on the role of narrative in learning in the casual physics games Woosh, Waker, and Poikilia, in largescale collaboration in Vanished, and in ubiquitous handheld learning games with Meteorite Trackers. He has also authored a book with Eric Klopfer, The More We Know, about NBC News’ educational initiatives in games, social media, and streaming video (forthcoming from MIT Press). In his spare time, he is an improvisor/technologist/filmmaker in the almost-live improvised video troupe Neutrino Boston. He holds a B.A. in Film Studies from Wesleyan University, and a M.Ed. from the Harvard Graduate School of Education's Technology, Innovation and Jason Haas Researcher/Designer MIT Education Arcade jhaas http://education.mit.edu Education program. Taylor Hadden Student Champlain College EMC champlain.edu/emc I teach technology at a K-8 school. We work with social media, do game design, run a MicroIntern program connecting middle- George Haines Director of Technology Saints Philip and James School George_Haines http://teacherhaines.com schoolers to NY tech startups, do video creation and more.

26 year old Chicagoan living in Melbourne, Australia building a website where users crowd source questions, vote on them, and Eyal Halamish CEO OurSay efutbol2 http://oursay.org the top questions are answered by people in positions of power. Kate Haley Goldman Director of Learning Research and Evaluation Science Institute KateHG4 http://www.nc4il.org/ !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Leigh Hallisey Creative Strategist FableVision http://www.fablevision.com Portfolio Manager for PSEG Foundation's K-12 Education giving. Our education giving is focussed in STEM disciplines and I'm looking into how/if we might be able to incorporate social Shauwea Hamilton Manager, Community Affairs PSEG Foundation @PSEGCares gaming into our platform. Bang Geul Han Assistant Professor Clarkson University http://www.clarkson.edu Evie Hantzopoulos Executive Director Global Kids globalkids Carolyn Harris Education Coordinator Columbia University http://www.ccsr.columbia.edu/ Scott Harris Communications Associate ConnCAN scott_harris_ct http://conncan.org Digital Strategist at @causemediainc, making social media work Celie Hart Digital Strategist Causemedia celiehart for social good. Linkedin: http://linkd.in/lxz2Uu Causemedia is a woman-minority-owned, social issues marketing and advertising agency focused on creating positive Celie Hart Digital Strategist Causemedia causemediainc change.

Mr. Haseltine leads The Get Schooled Foundation’s insight and analytics work. He is responsible for designing overarching data strategies that produce key insights for external reporting and internal decision-making. In addition, Mr. Haseltine oversees all strategic performance measures and metrics that accurately reflect the foundation’s multi-channel approach to driving results across its programmatic activities, engagement efforts, and broader awareness work – on the ground (in schools), online Jon Haseltine Director of Insight & Analytics The Get Schooled Foundation http://www.getschooled.com (digital and social media), and on-air (above the line media). Ariel leads the team that scours the globe with our large braintrust to find, review and develop custom social change projects that can shape the future. Along that road, he undertakes the business development activities necessary for those projects to be packaged and launched. He has previous experience in the film, e-commerce, experience design, and industries having worked at United Talent Agency, Zefer, MyWay.com (CMGi), and Tiles & Christiansen, and currently serves in lead executive positions at The Ariel Hauter Executive Director The Hollywood Hill / Play4Change Lab p4clab Hollywood Hill and Armchair Revolutionary). Robert Hawkins has managed a number of projects in the World Bank including EVOKE (www.urgentevoke.com), the ICT (Information and Communication Technology) for Education component of the Education program in the World Bank Institute, the Africa Virtual University project and the World Links for Development project. Prior to joining the World Bank Institute, Robert spent four years working for the World Bank Africa region, promoting ICT connectivity, policy, and capacity building. Prior to joining the Bank, Mr. Hawkins worked at the White House on NAFTA legislation and worked for the Information Agency in Seville, Spain. He also taught in Madrid, Spain. He received his MA from the Johns Hopkins School for Advanced International Studies (SAIS), with a concentration in economics and Latin American studies and his Robert Hawkins Sr. ICT and Education Specialist World Bank rhawkins BA from the University of Notre Dame. Tim Hayes Program Analyst US Department of State http://tech.state.gov Anne-Ryan Heatwole Staff Writer MobileActive.org www.mobileactive.org Din Heiman COO, General Manager BrainPOP mslinch http://www.brainpop.com Producer and Writer from Singapore now based in Los Angeles as an active participant in the movement for indigenous peoples and climate change, working with key stakeholders for a Joanna Lou Hernandez Creative Strategist Independent jelli_h http://www.indigenouscalling.com transmedia campaign. Sigal Heshury CEO For Women Only, Ltd. sigal geshury http://whatwomenwant.co.il Hilary Hess MFA student Champlain College mfa.champlain.edu !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

J.Michelle Hill has background work as computer graphics instructor at Parsons School of Design in New York. International project consultant in economic development for women and youth. ESL conversation trainer Vaughntwon_Gredos, Spain. Graduated from Rhodes Island School of Design, 1977, with a BFA. She acquired her masters in Fine Arts from Howard University, 1982. Contractor_costume department, Walt Disney Theatrical Productions “The Lion King” and “Aida” and current theatrical production of Mamma Mia.• 2010 February Apple_part time specialist and technology workshop leader• 2010 June Digital Center_workshop to learn final cut express and create short documentary narrative• 2010 January to May College of Mount Saint Vincent_New York and Hunter College_ESL • 2010 August to present Apple Store_Part time specialist and technology workshop trainer• 2009 October Vaughntown-Spain ESL_conversation trainer 90 contact hours• 2009 January Museum of Art and Design New York New York_artist exhibition • 2009 March to May Donations Volunteer Lopian Roma Boarding school, Bulgaria• 2008_September to January Museum of Art and Design studio artist, residency • 2008 Radio Michelle Hill Professor Parsons the New School for Design http://www.newschool.edu France Interview, Sofia, Bulgaria discussion Michael Hoffman CEO See3 Chicago http://www.see3.net founder ovos media, digital Architect, Edupreneur, Chocolate Joerg Hofstaetter General Manager Ovos osloprinz http://www.ovos.at addict, Dad Joerg studied Architecture at the Academy of in Vienna, Studio Zaha Hadid. In 2004 he founded ovos, a Vienna- based online design studio with a focus on branded entertainment and serious games. At ovos a core team of 15 people with the most diverse backgrounds works on national and international projects. Among other projects ovos currently develops Ludwig, a 100% curriculum-based Educational Game on renewable energies where adventurers aged 11+ can save a billion people while they learn physics. Joerg currently teaches Digital Strategies at the Art University Linz and Vienna University of Technology. His Twitterbio says: Founder and CEO ovos, digital Architect, Edupreneur; Chocoholic, Joerg Hofstaetter Managing Parter Ovos osloprinz Dad.http://www.joerghofstaetter.com Rachel Hooper MFA student Champlain College mfa.champlain.edu Board game designer (12 titles), author of books for tweens/teens (50+ titles), write of stories and scripts, former Lorraine Hopping Egan Author, Game Designer Hopping Fun Creations HoppingFun http://www.hoppingfun.com editor at Scholastic. Transmedia is my new sandbox. Ken Howell Asst. Director, MFA in Emergent Media Champlain College champlain.edu/emc Allison Hu Research Associate MIT http://senseable.mit.edu Tamara Hudgins is the Executive Director of Girlstart, whose mission is to increase girls’ interest and engagement in STEM through innovative, nationally-recognized informal STEM education programs. Founded in Austin, Texas, in 1997, Girlstart is one of the few community-based informal education nonprofits in the nation specifically dedicated to empowering and equipping K–12 girls in STEM. Tamara’s professional background is in nonprofit management and development, with more than 15 years in the sector. Prior to joining Girlstart, she has served as executive director of a community foundation in central Texas, executive director of an arts organization and associate director of a museum in Chicago. She earned her Ph.D. in Art History at the Philosophical Faculty, Charles University (Prague), and holds M.A. and B.A. degrees in Art History from School of the Art Institute and Ohio State University, respectively. She has taught at the graduate level at School of the Art Institute of Chicago, the Central European University, and the Prague College of Studies in Art and Tamara Hudgins Executive Director Girlstart girlstart Architecture. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Russell Huiskamp Student New York University http://www.amusium.com The Clapham Group is a creative consulting firm investing in Jeffrey Hunt Director of Operations The Clapham Group jeffhunt http://www.claphamgroup.com culture, community, and compassion. Prior to joining Creative Capital in 2004, Kemi Ilesanmi was a contemporary visual arts curator at the Walker Art Center in Minneapolis for six years. While there, she organized several exhibitions, including To/From: Rivane Neuenschwander and The Squared Circle: Boxing in Contemporary Art and ran the visual arts residency program, working with artists such as Glenn Ligon, Julie Mehretu and Christian Marclay. She serves on the advisory boards of Art Farm Nebraska and Watts House Project, Los Angeles. She holds a Bachelor of Arts in Afro- American Studies from Smith College and recently completed the Coro Leadership New York program. She is currently pursuing a Masters in Public Administration at New York Olukemi Ilesanmi Director, Grants & Services Creative Capital Foundation http://creative-capital.org/ University. A native of New Orleans, Paul Inman comes to iMentor with several decades of experience in software development in a variety of areas, including: Oil & Gas, Construction, the Space Shuttle, Wireless, Medical Devices, and Teaching. He received his BS in Electrical Engineering/Computer Science from Rice University. He served as the Director, R&D Software for the Diabetes Care division of Bayer HealthCare. He managed a Space Shuttle project for Boeing and SpaceHab. He co- founded a construction software company now owned by Trimble. He coached women’s basketball and volleyball at Rice University. Paul has taught mathematics and coached soccer in an elementary school. Paul has benefited from a number of exceptional mentors in his life and is delighted to be able to pay Paul Inman Managing Director of Technology iMentor http://imentor.org it forward at iMentor. Chief Producer, David Jacklin, co-founded Littleloud in 2000 after 7 years experience in the media industry as both producer and project manager. David has specialized in providing broadcast and interactive content to the movie, TV and entertainment sector for a range of International clients including BBC, Channel 4, Paramount, Universal Pictures and Sony Entertainment. In 2008 David and the Littleloud team produced Bow Street Runner, the historical Interactive Drama for Channel David Jacklin Chief Producer Littleloud Littleloud 4 that won the studio its first BAFTA. Norman Jacknis Director, IBSG Public Sector Cisco Systems, Inc. http://www.cisco.com Azadeh Jamalian Research Fellow Columbia University http://azadehjamalian.com Ellen Jameson is a visiting scholar at Indiana University's Center for Research on Learning and Technology, and Director of Content Design and Development for One Planet Education Network (OPEN). Her research interests include investigating the use of games as mediated modeling tools, both for national and locally-specific educational purposes, and as a way for communities to explore, test, and refine their own resource management strategies and institutions.Her past work as a game designer and content specialist for Quest Atlantis has included designing, building, and implementing games for 4th- 7th graders which incorporate environmental science and human-landscape interaction topics. These include Taiga, Virtual Mesa Verde, Virtual Hawaii Volcanoes, Making Mkomazi, and Spacenik. In her current work for One Planet Education Network, she continues to explore the potential of role-playing in immersive games to bring the experience of current http://indiana.academia.edu/EllenJam and discoveries within scientific communities into the wider Ellen Jameson Visiting Scholar Indiana University Bloomington emjameson eson culture. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Ellen Jameson completed her MSES in Applied Ecology at SPEA, Indiana University Bloomington, in 2007. She is currently a visiting scholar with the Center for Research on Learning and Technology at Indiana University, and consultant on curriculum and game design for One Planet Education Network. Her research interests include developing methodologies to investigate games as mediated modeling tools focusing on human-environment interactions, for research, education, and as a way for communities to explore and test their own environmental strategies and institutions. Her past work as a content specialist for Quest Atlantis has included designing, building, and implementing educational MMOG narratives which are centered around social-ecological systems. In her current work for One Planet Education Network, she continues to explore the potential of social role-playing games to foster knowledge through experience, and how this process might contribute to everyday choices and long-term appreciation Ellen Jameson Visiting Scholar Indiana University Bloomington of the complex world around us. Adrian Janson Director of ICT Melbourne High School http://www.mhs.vic.edu.au Beth Janson is Executive Director of the Tribeca Film Institute, a non-profit organization founded by Robert De Niro, Jane Rosenthal and Craig Hatkoff. The Institute provides year-round fiscal and professional support of artists; develops new audiences for meaningful work; and uses film as an educational tool for public school students. Beth joined Tribeca in 2004 to launch a new initiative called Tribeca All Access (TAA). TAA grew quickly to become an important forum for U.S-based filmmakers from diverse backgrounds to promote their current projects. She held a variety of positions prior to Tribeca include Programming Director for the 2003 Newport International Film Festival and working as a part of the HBO Documentary Films/ Reel Life programming team. She began her career in the producer’s office of the Public Beth Janson Executive Director Tribeca Film Institute TribecaFilmIns Theater/New York Shakespeare Festival. Alireza Jazayeri Project Manager IFES http://www.ifes.org Barry Joseph Online Leadership Program Director Global Kids, Inc. barryjoseph http://olpglobalkids.org Barry Joseph co-founded Games For Change and is just Barry Joseph Online Leadership Director Global Kids barryjoseph pleased as pink.

Barry Joseph is the Director of the Online Leadership Program, holds a BA from Northwestern University and an MA in American Studies from New York University. Barry came to Global Kids in 2000 through the New Voices Fellowship of the Academy for Educational Development, funded by the Ford Foundation. He has developed innovative programs in the areas of youth-led online dialogues, video games as a form of youth media, the application of social networks for social good, the educational potential of virtual worlds like Second%Life, the educational application of mobile phones and alternative assessments models, and more, always seeking to combine youth development practices with the development of high profile digital media projects that develop 21st Century Skills and New Media Literacies. Barry speaks frequently around the country at conferences and leads professional development trainings for a wide variety of educational, civic and cultural institutions and published articles in a wide variety of publications. He is one of Barry Joseph Online Leadership Director Global Kids, Inc. barryjoseph the co-founders of Games For Change. I create social games for social good. Games on Facebook and mobile that not only educate mass audiences on real world Ower Jude Founder and CEO playinthecloud issues but raise funds for the cause at the core of the game. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Red Aphid Games creates web games for education, advocacy and storytelling. We love to make casual and social games to help tell stories and incite action. See our website for examples of our work.Play Feed The Rocker (http://feedtherocker.com), in Brian Judy Managing Partner Red Aphid Games redaphidmedia http://redaphid.com beta, now on Facebook. Avraham Kadar Owner/Founder BrainPOP http://www.brainpop.com Nadav Kadar SVP, Administration and International Markets BrainPOP http://www.brainpop.com Jayan Kalathil Partnerships Officer UN Foundation jayankalathil www.unfoundation.org Dr. Wendy Katz is the Coordinator of Readjustment Services for Operations Enduring Freedom, Iraqi Freedom and New Dawn at the U.S. Department of Veterans Affairs New York Habor Health Care System. She is an Assistant Clinical Professor of Psychiatry, NYU Medical Center. Dr. Katz provides psychological assessment and treatment to combat veterans and active duty military personnel who have returned from their deployments to Afghanistan and Iraq. Also, she counsels family members who are dealing with the issues attendant to returning combat veterans' civilian life. Her clinical expertise includes post-deployment readjustment issues, posttraumatic stress disorders (PTSD) and pain management. She is currently a subject matter expert for Kognito Interactive's project on PTSD & suicide prevention training simulation for families of returning veterans. Dr. Katz received a Ph.D. in psychology from Columbia University and completed a two year fellowship in Coordinator U.S. Department of Veterans Affairs Pain Management and a Substance Abuse at Columbia Wendy Katz Readjustment Services for Operation New York Habor Health Care System University Medical Center. Katzowitz Lauren Shenfield Secretary Charles Evans Hughes Memorial Foundation http://www.cehughesfoundation.org/ Clint Kennedy CTO Branford Public Schools ctkennedy http://www.branford.k12.ct.us

I'm a dreamer and a life-long learner. I was born to be disruptive Michelle King History teacher Thomas Jefferson Middle School lrninginstigatr http://www.mtlsd.org not for the sake of destruction, but in service to a greater good. The Game Gurus specialize in educational and non-violent game development. We believe in balancing learning with fun by designing serious games that challenge players intellectually Scott Kirk Managing Director Game Gurus http://www.gamegurus.com while providing the game play they crave. Suzanne Kirkpatrick is a creative technologist and interaction designer currently enrolled in the Master’s Degree program at the Interactive Telecommunications Program at New York University, where she studies hardware and software engineering and interactive design. Besides her enrollment at ITP, she is also a Graduate Researcher at NYU-Polytechnic’s Social Game Lab, Intern for New York City’s Chief Digital Officer at the Mayor’s Office of Digital Coordination, and Creative Tech Intern at Apple, Inc.In the HCI space, her current research interests are focused on the emotional and social effects of physical movements in gaming and virtual worlds, and the application of organic materials as digital media controllers. She also focuses her energy towards solving issues in global development and creating technology for social impact, as well as mobile services and applications for urban communities. Suzanne completed her undergraduate degree at Stanford University, and has 8 years of professional experience in the tech industry and Silicon Valley, managing programs and projects for both public and private sector organizations, NYU, Interactive Telecommunications SUZANNE including Cisco Systems, United Nations Development Program, Suzanne Kirkpatrick Graduate Student Program KIRKPATRICK and Microsoft Corporation. Jane Kloecker Director, Science and Nature Program American Museum Natural History http://www.amnh.org Carnegie Mellon-Entertainment Technology Chris Klug Faculty Center http://etc.cmu.edu I've been designing games since 1996, and recently found my Reed Knight Sr. Designer Gamegurus.com Arhoolie http://www.gamegurus.com thrills in non-profit, educational, and design. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Ingrid is Editor-in-Chief for Shooting People, a network of over 38,000 filmmakers. She is also the New Media Consultant for the TFI New Media Fund - supporting interactive/cross-platform Ingrid Kopp Editor-in-Chief/New Media Consultant Shooting People/Tribeca Film Institute fromthehip projects. Christine Kornylak Founder Santoki Games www.santokigames.com Stacey Kruckel, Director, is the Head of Marketing for the Stacey Kruckel Director Credit Suisse http://www.credit-suisse.com/careers Campus Recruiting team at Credit Suisse. Randy Kulman, Ph.D., is the Founder and President of LearningWorks for Kids, an educational technology firm that specializes in the use of video games for teaching executive- functioning and academic skills. He has been the Clinical Director of South County Child and Family Consultants, a multidisciplinary group of private practitioners that specialize in assessment and interventions for children with learning and attention difficulties. He is the author of numerous essays on the use of digital technologies for improving executive functioning skills in children and has developed concepts such as “play diets,” and “engamement” to help parents and teachers understand the impact of digital technologies on children. His current research projects include the development of a parent and teacher scale for assessing executive functioning skills in children and phase two of a multi-school based study of using Randy Kulman President LearningWorks for Kids popular video games to teach problem solving skills. Ilana Kurizki Advisor to the CEO BrainPOP http://www.brainpop.com Eulani Labay MFA Transdisciplinary Design, 2012 Parsons The New School for Design Rachael Labrecque Doctoral Research Fellow Teachers College Columbia University http://www.tc.edu/mathemAntics/ Jenny Lai Vice President ESA Foundation Nien Lam is a programmer and designer based in New York City. He is a graduate student at NYU’s Interactive Telecommunications Program. His areas of focus are gaming, computer vision, mobile applications and wearable devices.His NYU work has been featured in the NY Daily News, NPR, The Nien Lam Graduate Student Interactive Telecommunications Program nienlam Huffington Post and CNN’s Anderson Cooper 360. Matthew is currently experimenting with developing game influenced apps to support learning and change objectives (reward systems and data visualization). He runs an internal game mechanics advisory group and a serious games tech talk series. He also project manages several education/documentation related engineering efforts (corpora management and findability). At Google, he has led and supported a variety of internal programs focused on technical leaders, people managers, and intact teams. Prior to joining Google, Matthew consulted for a variety of companies including Sony Computer Entertainment (PlayStation), Microsoft, Hewlett- Matthew Landes Staff Instructional Designer Google @mjlandes Packard, Convergys, and DigitalThink. James Larsen Project Director TERC http://terc.edu Elaine Laughlin works closely with WGBH’s senior management and producers to facilitate relationships with foundations, corporations and other funding partners. She was Senior Program Manager at WGBH from 2000-2003 and returned in 2007. From 2003 – 2007, she served as the first Director of Institutional Development at TERC, an educational research and development organization with a STEM focus, where she was responsible for all fundraising and communications activities. Prior to this, Laughlin served as a Major Gift Officer at WBUR, Boston’s other NPR affiliate. She has managed programs, directed marketing efforts and raised funds for numerous Boston area cultural organizations, including Arts/Boston, Massachusetts Cultural Alliance, the Freedom Trail Foundation, and the Arlington Center for the Arts, where she served as Executive Director. She holds a master’s degree in Communication Research & Planning from Cornell University Elaine Laughlin Senior Program Manager WGBH http://www.wgbh.org and a B.A. in English from Wellesley College. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Alice Layton President Rupununi Learners Foundation http://rupununilearners.org Assistant professor at Teachers College, Columbia University. Researcher and game designer. Interested in social impact Joey Lee Assistant Professor Teachers College, Columbia University http://www.gameprof.com games, gamification, and real-world action games. Sarah Lefton is the Executive Director/Producer of G-dcast, a non-profit media production company dedicating to raising basic Jewish literacy. She founded the organization in 2008 as a response to the void on the Internet for high quality material that is educational, entertaining and inclusive of the diversity of the Jewish community.Sarah was named one of 2009’s Forward 50 most influential Jews, in the area of Religion, and is a current recipient of the Joshua Venture Group fellowship for Jewish social entrepreneurs. A graduate of NYU’s Interactive Telecommunications Program (ITP), Sarah began her career in secular digital media, producing projects for The New York Times on the Web, the Village Voice, and several consumer electronics and lifestyle . (You may have heard about the social media avalanche she created with NutsOnline.com to sarahlefton “Save Jericho!,” the beloved CBS drama starring Skeet Sarah Lefton Executive Director G-dcast g_dcast http://www.g-dcast.com Ulrich.)Sarah and G-dcast are based in San Francisco. As part of work at Wireless Generation, Leites helps develop systems that help teachers to make sense of data about their students. Much of this work involves comparisons and forecasts based on the billions of points of national data (formative reading and math assessments) in the Wireless Generation database. Prior to joining Wireless Generation, Letes was at the United Nations Development Programme, where he helped lead the deployment of an ERP system, with improved business processes and new tools for more than 10,000 staff in 166 countries around the world. At UNDP. he helped write and edit the 2001 Human Development Report (on technology and development) which Newsweek called “astonishing and astonishingly well written” and which also drew rave reviews on the Wall Street Journal editorial page. Previously, he also served as editorial consultant to George Soros and as a speechwriter to Secretary of State Madeleine Albright. As a teenager, Leites was a game developer for Simulations Publications, Inc (SPI), an influential publisher of board wargames and related magazines. More recently, he has been involved in the Director, Strategic Initiatives development of the latest generation of online fantasy sports Justin Leites Wireless Generati Wireless Generation JustinLeites http://www.wgen.net games. Anuar Andres Lequerica Graduate Student University of Chicago http://www.facebook.com/lequerica Marc Lesser, Education Director at MOUSE, is a specialist in the field of Educational Technology and digital media for learning with broad experience designing programming and learning spaces for an array of local and national education programs. Marc joined MOUSE in March of 2008 and directs the design and development of web-based and live learning environments for MOUSE’s national program network. His experience building creative learning environments is shaped by previous roles as an educator, trainer, and specialist in the area of non-formal learning and youth development. Marc holds a Master’s degree from NYU’s Digital Media Design for Learning program and B.S. Marc Lesser Director of Education MOUSE, Inc. malesser in Cinema from Ithaca College. Joan Ganz Cooney Center Michael Levine Executive Director Sesame Workshop http://www.joanganzcooneycenter.org !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Bradford H. Lewis, MSW is a Program Officer for Learn and Serve America at the Corporation for National and Community Service (CNCS), an independent federal agency where he has served since 1994. He manages a grant portfolio and works on technology initiatives, youth voice, and community-based issues. As a member of the design team for InterroBang, he has worked closely with Microsoft US Partners in Learning to bring the game to fruition. A member of the Social Media Working Group for CNCS, he has been a part of bringing cutting edge technology to the national service world. Mr. Lewis was also a guild leader in an MMORPG; has been a panelist and speaker at Games for Change and Games for Health; and is active on the Serious Games Initiative. Mr. Lewis received his Master’s Degree in Social Work (MSW) from Columbia University in Brad Lewis Program Officer Learn and Serve America / CNCS BfordLewis 1983, is married and has two sons. Rosanne Limoncelli Director of Production- Film/Tv NYU http://nyu.edu

Commons, Interaction & Game DesignerJamie Lin is a graduate student at NYU’s Interactive Telecommunications Program. Her interests and background span fields from psychology, design, to technology. Her goal in life is to fuse behavioral research and narrative into games and other interactive stories. Her secret childhood dream is to be a National Geographic camerawoman NYU or engineer the worlds first unicorn.She is also a recent Game Jamie Lin Graduate Student Interactive Telecommunications Program Design finalist in Microsoft’s 2011 Imagine Cup competition. Troy M. Livingston is Vice President for Innovation and Learning at the Museum of Life and Science. His work focuses on fostering a culture of innovation across the Museum, and therefore, across divisions and departments, where people set out to create, to experiment, to inspire, and to build on new ideas. In order to do this, he forms innovation networks inside Vice President and outside the Museum with like-minded partners at other Troy Livingston Innovation and Learning Museum of Life and Science troybur http://lifeandscience.org science and learning-focused organizations. Christelle Llobet Business Developer KTM Advance KTMAdvance http://www.ktm-advance.com/us/ Director of Storythings.com - a new company dedicated to innovative ways of storytelling. Previously Head of Cross Platform at Channel 4 and Head of Innovation at BBC New Matt Locke Director Storythings.com storythings Media Katherine Long Research Associate Michael Cohen Group http://mcgrc.com

I am training to be a Cantor, and am currently the Student Cantor at Temple Israel Reform Congregation at Staten Island. I also have an immense passion for gaming and hope to combine these things to be a part of Jewish game development. This is my first conference of this sort, and I am quite green, but I hope Temple Israel Reform to be able to learn more about this fascinating field, and Steven Long Student Cantor Congregation of Staten Island stevenlongvi http://www.templeisraelsi.com hopefully make some connections that might lead to something. Can you build a game that implicitly teaches a K12 Sushil Louis Professor University of Nevada, Reno http://www.unr.edu standardized concept in an entertainment game? !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Sharon Lowe is Habitat Heroes’ founder and ‘Chief Crusader’. An Australian entrepreneur and mother, Sharon was inspired to create Habitat Heroes while watching her children enjoying online games and came to the conclusion that it could be educational as well. After a tremendous amount of research and input from IT, educational, environmental and social awareness experts Habitat Heroes was created. Habitat Heroes (www.HabitatHeroes.com) empowers and educates children, aged between 6-12, around the world, about social and environmental issues. Children can interact with each other and play games in the virtual world. Education-based games, activities, treasure hunts and puzzles entertain and teach children about animal extinction, healthy eating, water and land rejuvenation, recycling, climate change and others challenges facing Planet Earth using an interdisciplinary approach. Habitat Heroes School Safari includes resources that assist teachers in the classroom including lesson plans, teacher’s notes, Sharon Lowe CEO Habitat Heroes http://www.HabitatHeroes.com and projects which direct and support students in their learning. Karyn Lu Manager of New Media Insights & Inspiration Turner Broadcasting http://www.turner.com/ Shaina Lurie MFA student Champlain College mfa.champlain.edu I hold a BS and MS in computer science from Stanford. Currently, I am working at Broadcastr, a company building a geo- location-based storytelling platform. I am also a mobile development consultant for Electric Literature. I have previously co-founded Good To Know, Inc., an education-tech company focused on improving literacy; and worked as a senior software Ilya Lyashevsky Director of Mobile and Web Development Broadcastr ilyashev broadcastr.com developer at Motorola. I am also a published fiction writer. Colleen Macklin is Associate Professor of Art, Media and Technology at Parsons The New School for Design in NYC and Director of PETLab (Prototyping Evaluation, Teaching and Learning lab), a lab focused on experimental learning and social engagement through games. Projects include a curriculum in game design for the Boys and Girls Club, a set of statistical games for the Red Cross Climate Centre, and big games such as Re:Activism and the sport Budgetball, which is played every year on the national mall in Washington, DC by college students and members of the legislative and executive branch. She is a member of the game design collectives Local No. 12 and The Leisure Collective. Her work has been shown at Come Out and Play, SoundLab, The Whitney Museum for American Art and Creative Time. BFA, Media Arts , graduate studies in Computer Science, CUNY and International Affairs, The New Colleen Macklin Associate Professor Parsons The New School for Design colleenmacklin School. John MacLeod Executive Director New Media Learning John MacLeod http://newmedialearning.org I am a Managing Director & Director of Technology Programs at the Industrial and Technology Assistance Corporation of New York (“ITAC”) I am responsible for the strategic development and implementation of new initiatives to grow high-tech firms in NYC. As an advisor to CEO's in areas as diverse as cleantech, virtualization and defense technologies, I provide strategic guidance for capital formation; technology transfer Frank Madison Director, Technology Programs ITAC napoleonsolo commercialization opportunities and strategic partnerships Yaffa Malashock Hebrew teacher The Golda Och Academy http://goldaochacademy.org Abran Maldonado Educational Researcher NYU Steinhardt Aronic_mcphd www.peaceforyouth.com Anna Mansour HCI Georgia Institute of Technology http://annamansour.com Aziza Mansuri Graduate Student School of Visual Arts Long time activist in independent media. Created P.O.V. in 1988, P.O.V. Interactive in 1995 and Web Lab in 1997. Most recently produced two films for HBO: with Robert Kenner, Weiss Marc President 212 353-0080 "When Strangers Click" and, with Barbara Kopple, "Gun Fight." Weiss Marc President Please see bio previously submitted. Kyle Marchev Student Champlain College EMC champlain.edu/emc John Maris Senior Vice President of Programs Relief International http://www.ri.org !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Vittorio Marone is a doctoral researcher at the Graduate School of Education at the University of Padua, Italy. His research focuses on interactive narrative and user-generated content through the use of digital games in collaborative environments for educational and training purposes. He holds a B.A. and an M.A. in Foreign Languages and Literatures, a Master’s Degree in Distance Education and a Ph.D. in Cultural Studies. Former editor in chief of the Italian edition of Stuff Magazine, he has worked on the “Cl@ssi 2.0” project, promoted by the Italian Ministry of Education, University and Research, on the integration of new didactic technologies in Italian schools. He is a member of SIREM (Italian Research Society on Media and Education) and DiGRA (Digital Games Research Association). He is also the author of the book “La Quotidianità dell’Assurdo” (“The Everyday Absurd”, Archetipolibri, Bologna, 2010), on the Vittorio Marone Doctoral Researcher University of Padua, Italy vittoriomarone influence of cinema and television in post-totalitarian countries. Maria Marshall Assistant Professor Middlesex County College http://www.middlesexcc.edu Strong project management and business skills are enhanced by an articulate visual esthetic, technical knowledge, versatility, and expertise in interactive web development focusing on Annemarie McCoy Consultant The BigFish Biz amccoyNY http://www.thebigfish.biz original content creation. Ann McDonald Associate Professor Northeastern University http://www.northeastern.edu/ci Will McHenry Vice President Fleishman Hillard http://fleishmanhillard.com Hilary McVicker Director of Communications The Elumenati http://www.elumenati.com Goat farmer (drought-resistant agriculture), Geography Professor (U London), pyramid-flipper (two-thirds of the world is Third World), triple-win deal-maker, conflict manager (from the spark of conflicting ideas springs innovation), sustainable Mendler de solution-stirrer (combatting climate change), participatory Janot Suarez Agent Provocateur Global Oceans Forum http://globaloceans.org videographer (voice of the people), game nut, idea broker. Dr. Karen Michaelson is Founder and Executive Director of Tincan, a non profit organization that uses information technology and interactive media for education and community development. She has received funding from the National Science Foundation, U.S. Departments of Education and Commerce and numerous private funders to developed programs for at risk teens and adults in entrepreneurship and e- commerce, development, and video production focused on social issues such as prejudice. Her background includes a Ph.D. in cultural anthropology from the University of Wisconsin-Madison, and a graduate certification in distance learning design and development. Dr. Michaelson presents papers at national conferences and publishes on the topics of teacher implementation of game development in the classroom, community technology, embedded evaluation, and assessment of youth 21st century skills. She is a frequent participant on review panels and is a life member of the American Anthropological Association and Computer Professional for Karen Michaelson Executive Director Tincan perpetualfeast http://www.tincan.org Social Responsibility. byrd michelle co-prez blah blah http://www.google.com/profiles/krash Kristi Miller Durazo Sr. Strategist and Ambassador of Play American Heart Association Krash63 63 !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Melissa is responsible for the management of research processes around the Institute of Play’s work—in close collaboration with external partners—and for contributing to the design and implementation of internal research tools. Melissa brings to the Institute extensive research experience in the context of educational television production and curriculum publishing. She has worked on a wide range of television shows, including Sesame Street, Blue’s Clues and the Wubbulous World of Dr. Seuss. Most recently, she served as Director of Curriculum at Scoyo, an online learning portal and division of Bertelsmann. Melissa holds a PhD in Educational Psychology from Teachers College Columbia University, and MA in Educational Technology & Communication from NYU, and a Melissa Morgenlander Research Manager Institute of Play covertcoviewer http://www.instituteofplay.org BA in American Culture from Vassar College. Suzanna Morris Sr. manager of Programs American Museum Natural History http://www.amnh.org Sophia Morris-Pittman MFA student Champlain College mfa.champlain.edu Dr. Erin Mote has close to a decade of experience forging alliances with private corporations, NGOS and governments to drive the development of corporate strategies that promote a double bottom line of profit and social good including work with Diageo, Chevron and Wal-Mart. In her current capacity as Chief of Party for the USAID Global Broadband and Innovations Alliance she is charged with driving connectivity, mobile solutions and innovation throughout USAID’s global development portfolio. In this role, she leverages a new modality for collaboration forged by NetHope – an uncommon alliance of 32 international NGOS, high tech and communications private sector forms and leading global private foundations – to drive scalable ICT solutions to extend the reach of USAID’s development dollars through innovative public- Erin Mote Chief of Party USAID NetHope GBI erinmote private partnership. Kevin Murakami MFA student Champlain College http://thepxlpshr.com Lindsay Muse Festival Producer SXSW mamuse

Alyce Myatt is Director of Media Arts at the National Endowment for the Arts. She previously served as the founding executive director of Grantmakers in Film + Electronic Media after working as a consultant to independent media organizations and the philanthropic community. As a consultant her clients included the Center for Digital , the Council on Foundations, Free Speech TV, the National Alliance for Media Arts and Culture, Emerson College, TVE Brasil, the Heinz Endowments, and the Annie E. Casey and Skillman Foundations. Prior to her return to consulting, she was vice president of programming for PBS and was a program officer for media at the John D. and Catherine T. MacArthur Foundation. Over the years she has provided program development, production and planning services to a variety of clients in television, radio, and for the Internet. Her production credits include the Smithsonian, Alyce Myatt Director, Media Arts National Endowment for the Arts Nickelodeon, and the ABC News magazine, "20/20." Alyce R. Myatt Director of Media Arts National Endowment for the Arts http://www.arts.gov Deborah Nagler is the founder and Director of F2 Learning Solutions, an educational technology consulting firm and is also the Project Director for Machinimart, specializing in the development of educational games in online immersive environments. In addition, she is an adjunct professor in educational technology in the Graduate Education School of Gratz College, Philadelphia. Nagler earned an MS in Education Deborah Nagler Director F2 Learning Solutions DebNagler f2learningsolutions.com Media Design and Technology from Full Sail University. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Educational game designer adapting curricular content to gameplay and culturally sensitive pedagogy; using SIMs and MUVEEs (multi-user virtual educational environments) to support the training of pre-service teachers who will work with minority students. Studied with Henry Jenkins and Kurt Squire as a member of the Microsoft funded Games-to-Teach research team at MIT. Is proud to have been at the lunchtime meeting for https://sites.google.com/site/xenocrys the inception of G4C during the 2004 Serious Games Summit in Zachary Nataf Designer Educational Games Xeno-CrySys Games zachnataf ys/ DC. Jacob Neville MFA student Champlain College Essex Junction mfa.champlain.edu • Eileen Newman (Managing Director, TFI)As Managing Director, Eileen Newman oversees day-to-day operations and development activities at TFI. Previously she served as Deputy Director of Renew Media and was Executive Director of Film/Video Arts for more than a decade. Ms. Newman, who has a background in education as well as in the media arts, has been Executive Director of the National Board of Review, Senior Director of Programming at the Independent Feature Project, Program Officer for New Visions for Public Schools (an Annenberg Foundation project), and Director of New York School Library Services for the New York City public schools. Eileen Newman Managing Director Tribeca Film Institute eileennews She has an M.A. in Film Studies from New York University. Daria Ng Online Leadership Program Associate Global Kids wocildocil Bennu is a socially responsible product development and Kevin Ng Co-founder and CFO Bennu, LLC bennuworld marketing company that completes the recycling loop. Creative Project Manager Lauren Nishikawa Emergent Media Center Champlain College champlain.edu/emc Connor Norman Student Champlain College EMC champlain.edu/emc Dan Norton is a founding partner and Creative Director at Filament Games. He specializes in crafting educational game design documents and that originate from learning objectives. He is proud to have designed games about a uniquely broad range of topics, ranging from marine turtle ecology to legal argumentation. His games have won multiple awards, including the National STEM Video Game Challenge Developer Prize and the 2010 CODiE for Best Educational Game or Simulation. His work has also garnered recognition and/or awards from organizations as diverse as the ACLU, Tech & Learning, The Washington Post and ecstatic children on Dan Norton Creative Director Filament Games, LLC filamentgames message boards. Hannah Nudell Senior Policy Analyst Federal Reserve Bank of New York http://newyorkfed.org !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Felice Nudelman is executive director of education for The New York Times Company. Ms. Nudelman is responsible for developing and overseeing education initiatives at The New York Times Company, including The New York Times Knowledge Network (www.nytimes.com/knowledge), and well as the Company’s relationship with Epsilen, LLC (www.epsilen.com). Ms Nudelman led the development of The New York Times Knowledge Network in 2007, a new business model in e-Learning that includes collaboration with colleges and universities to create and deliver online courses and certificates; courses created and taught by New York Times journalists; and The New York Times Content Repository, which aggregates content from the New York Times and other content providers into an e-Learning environment, providing easy access for educators to integrate content directly into their courses. Ms. Nudelman helped launch and is co-director of the American Democracy Project, a collaboration with the American Association of State Colleges and Universities to foster student civic engagement. The project includes over 250 universities representing over 1.7 million students. In addition, Ms Nudelman coordinates the CCSSO / Gates Foundation EdSteps project (www.edsteps.org) on behalf of the Times Company. EdSteps utilizes Web 2.0 technology to develop a national Felice Nudelman Executive Director, Education The New York Times http://www.nytimes.com/knowlege platform for skills framework development in K-12. Gerad O'Shea Research Associate Michael Cohen Group http://www.mcgrc.com/ As Director of Partnerships and Operations, Amber is responsible for identifying and managing in-country partnerships with youth associations, local experts and institutions. She makes initial contact and provides primary support to new participant countries and communities. She also focuses on scaling up the use of Globaloria networks within and between countries in order to develop and nurture a vibrant and sustainable global social network. Amber comes to the program from UNICEF, where she managed the organization's interactive youth portal, Voices of Youth. During her 13+ year career in international development, she has also worked for the United Nations, The World Bank, and for organizations in Bangladesh, India, Senegal and other developing nations. She holds a master's degree in International Affairs from Columbia University Amber Oliver Director, Partnerships & Operations World Wide Workshop Foundation http://www.WorldWideWorkshop.org and a BA from Brown University. Katherine Oliver Commissioner Mayor's Office of Media and Entertainment The Foundation for Jewish Camp works for get more Jewish Children to Camp. I work to ensure that the Jewish Community is getting the most out of these experiences. I blog @ Avi Orlow Rabbi Foundation for Jewish Camp ravhiorlow http://jewishcamp.org saidtomyself.com Originally from Krakow, Poland, Magdalena moved to United States to complete her undergraduate degree in architecture. After graduation, she worked as an architect and urban planner on wide variety of projects.With a passion for environment, materials and sustainable strategies, Magdalena decided to pursue a career in to focus on the user-centric design approach, materials research and industrial ecology.Drawing from her previous experience in architecture http://www.artcenter.edu/accd/people/ and planning, Magdalena brings a comprehensive design Magdalena Paluch Graduate Student Art Center College of Design magdalenapaluch students.jsp perspective and contextual approach to industrial design. Shelley Pasnik Director Center for Children and Technology http://cct.edc.org !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Krishan Patel leads CFY's program and product strategy – ranging from CFY's digital learning offerings, including MyHomeLearning.com to the components that support CFY’s direct service program for students, parents and teachers in low- income communities nationwide. After supporting CFY to scale its operations to serve 17,000 families and hundreds of teachers per year in NewYork, Los Angeles, Atlanta, Philadelphia and the San Francisco-Bay Area, he is currently focused on leveraging digital learning to extend the learning environment within and outside the classroom. Before CFY, Krishan lead innovative strategy and technology projects as a management consultant in PwC's Diamond Advisory Services public sector and telecom practice. His work ranged from the implementation of Chicago Public School's student information system to developing the City of New York municipal broadband strategy around Krishan Patel Director of Product Management Computers for Youth (CFY) education. Mayur Patel Vice President/Strategy & Assessment John S. & James L. Knight Foundation Earl Patton Director, Sports Partnerships Special Olympics http://www.specialolympics.org Tori Pavone is a Producer at Clean Cuts in Silver Spring, MD. Clean Cuts is an audio post facility with over 25 years experience specializing in original music composition, , audio mixing/mastering and voiceover casting/production services. You can check out Clean Cuts' recent gaming work here: http://www.cleancuts.com/work#gaming. Over the last several years, Clean Cuts has been contracted by many major game developers to produce audio for their games. Companies such as Big Fish Games, Skunk Studios, Gameinvest, EA Pogo.com, Mean Hamster Software, Punch Entertainment, Red Aphid, 2K Sports and Sun Ray Games can attest to the unique perspective and passionate creativity Clean Cuts brings to each project. Tori would love to meet game developers working on games that make a difference. She will at the conference Tuesday and Tori Pavone Producer Clean Cuts Music & Sound Design http://www.cleancuts.com Wednesday and available any time for meetings. Allyson Peerman Vice President Public Affairs AMD Jean- Game designer with 10 years experience in the design and Christophe Pelletier Game Designer Independent http://na.na production of video games for a wide range of audiences. Adriana Pentz CEO StartingBloc ampentz www.startingbloc.org I own Devotion Gallery. Devotion is a Williamsburg gallery focused on the intersection of art, science, new media, and design. We present cross-disciplinary work that draws from architecture, computation, gaming, biology, fabrication, interface design, open-source communities, cloud computing, sound, and Phoenix Perry Adjunct Professor Polytechnic Institute of New York University phoenixperry http://www.areyoudevoted.com complexity. Dr Phelps has over 15 years of experience in designing and delivering educational games and is the CEO of Mind Confection, accompany dedicated to cutting edge design and development of educational and social games. using concepts http://www.linkedin.com/in/cynthialynn from behavior change science, cognitive science and education Cynthia Phelps CEO Mind Confection geekgurl69 phelps to create various types of interactive toys and games. Molly Phipps Senior Evaluation and Research Associate Science Museum of Minnesota http://www.smm.org !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Sonja Prlic is a director, dramaturge, author and researcher. She studied Comparative Literature, Theater Science and Dramaturgy in Vienna and Frankfurt and is currently PhD candidate at the focus area „Science and Art“, a cooperation between Mozarteum Salzburg and University of Salzburg. She has co-founded the artist group gold extra and produces artworks in and in between Fine Arts, Performance and Hybrid Media. gold extra is engaged in constant research in innovative art forms to create the matching formal environment for their ideas. Recent projects are "Black Box": Robot theater, „Same Time Same Station“: Media theater. Their first videogame „Frontiers“ attracted great attention in Europe and is exhibited in ZKM Media Museum, Karlsruhe. She was awarded with several prizes such as the “Austrian Playwright Grant” or the “Author and Producer Award Bremen”. She will present the game together with her colleagues Tobias Hammerle and Karl Sonja Prlic Artist, Researcher gold extra and University of Salzburg Zechenter. Alex Quinn Project Director Education Development Center Subhi Quraishi CEO ZMQ Software Systems Founder of CodeWalla, a games and apps development studio. Workked in simulation and special effects industries prior to Rakesh Raju CEO founder CodeWalla codewalla http://codewalla.com consumer software and games. Siva Ramakrishnan Manager of the Adventures in Science Program American Museum of Natural History http://www.amnh.org Jeff Ramos Community and Content Manager Games for Change Molly Ränge Cross media producer DI imwithmolly http://www.crowdculture.se Adam Rasmussen President UX Interactive Adam Rasmussen www.uxinteractive.com Dan Rauzi, Senior Director, Technology Programs for Boys & Girls Clubs of America, coordinates technology curriculum development, overseeing the creation of courseware programs Dan Rauzi Senior Director, Technology Programs Boys & Girls Clubs of America www.bgca.org forAs ClubSenior members Director, in Technology technology Programs and Internet for Boysand media & Girls safety. Clubs of America, Dan Rauzi plans and administers the essential components of youth technology programs for Boys & Girls Clubs.He plans and coordinates technology curriculum development, overseeing the creation of technology curriculum for Club members, including basic computer skills, digital media skills and the organization’s media safety program.Rauzi has overseen the successful implementation of the Club Tech programs, a partnership between BGCA, Microsoft and Comcast, to teach technology skills to Club members. Part of the program team from its inception in 2000, he leads the program content and curriculum development and technology program training teams.He was also instrumental in the development of the NetSmartz Workshop, an Internet and media safety program, and has been interviewed by local and national news outlets on media safety.Before joining Boys & Girls Clubs of America, Rauzi was the executive director of a social service agency that included two youth centers in Birmingham, Ala. He has also taught high school math, computer science and chemistry in New Jersey and has extensive experience in summer camps and youth centers.Rauzi has a bachelor’s of arts degree in philosophy from Don Bosco College, and a teaching certificate in natural sciences from St. Peter’s College in Newark, N.J. He also has a certificate for teachers in computer science from Pace University in New York, N.Y. and a master’s of arts degree in systematic theology from the Pontifical College Josephinum in Columbus, Dan Rauzi Senior Director, Technology Programs Boys & Girls Clubs of America Ohio. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Gabriel Recchia received his bachelor’s degree in Symbolic Systems from Stanford University in 2007, and is now a fourth- year cognitive science PhD student at the Indiana University Cognitive Computing Laboratory. His research interests include computational models of word meaning, the interaction between human learning mechanisms and the statistical structure of the environment, and serious games. His current research projects include developing games in which players match everyday objects with verbal descriptions of properties that these objects possess, thereby contributing to a database of machine- readable "common sense" knowledge with applications in memory research and artificial intelligence. He has been creating games as a hobby for over fifteen years, and is optimistic about the potential of serious games to improve Gabriel Recchia Cognitive Scientist Indiana University http://mypage.iu.edu/~grecchia/ people’s lives in the coming decades. Gabriel Recchia received his bachelor's degree in Symbolic Systems from Stanford University in 2007, and is now a fourth- year cognitive science PhD student at the Indiana University Cognitive Computing Laboratory. His research interests include the interaction between human learning mechanisms and the statistical structure of the environment, the use of games as platforms for scientific research, and in the ways that game design mechanics can provide opportunities for players to Gabriel Recchia Graduate Student Indiana University mesotronium engage in reflective and meaningful experiences. Gabriel Recchia received his bachelor's degree in Symbolic Systems from Stanford University in 2007, and is now a fourth- year cognitive science PhD student at the Indiana University Cognitive Computing Laboratory. His research interests include the interaction between human learning mechanisms and the statistical structure of the environment, the use of games as platforms for scientific research, and in the ways that game design mechanics can provide opportunities for players to Gabriel Recchia Graduate Student Indiana University mesotronium engage in reflective and meaningful experiences. Nick Reid Artist Me, Myself & I nickreid http://nickreid.com I am Communications Manager at @CIDAC -an independent not-for-profit think tank that undertakes research and proposes viable policy alternatives for the medium and long-term development of Mexico. I have also worked in the private sector in areas related to public relations, internal communication and corporate image. Before joining CIDAC’s team, I worked for Ketchum developing communications plans in Mexico for companies such as Nokia Siemens Networks, Kodak and Lenovo among others, and lead public affairs efforts such as Fedex thought leadership program on infrastructure and SMB’s. I have been independent consultant for USAID on audiovisual content development for its competitiveness program in Mexico. I have also experience as short films and documentary videos Centro de Investigación para el Desarrollo producer. I am a huge sports fan as well, and own the funniest Eduardo Reyes Clemente Communications Manager A.C. eduardoreyesc http://www.cidac.org yellow labrador. Vanessa Rhinesmith Contractor TechSoup Global vrhinesmith Parke Richeson Executive in Charge WTTW http://wttw.com Danielle Riendeau is the Online Coordinator at the ACLU of Massachusetts, as well as a freelance writer in the games Danielle Riendeau Online communications coordinator ACLU of Massachusetts danielleri http://aclum.org industry and a college instructor. John Rison Director of Technology Abington Friends School johnrison www.abingtonfriends.net !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Michella Rivera-Gravage is a multimedia artist, whose work tells personal and social stories. Her works employ locative and social media to create participatory and distributed projects. In 2006, she earned her MFA in Digital Art/New Media from the University of California, Santa Cruz, specializing in social and interactive media. Michella is currently the Director of Digital and Interactive Media at the Center for Asian American Media (CAAM), where she develops and implements the social media strategy for the organization and oversees all new media projects, including hapas.us, a media-sharing site for multiracial Asians and an iPhone game called “Filipino or Not,” now available in the iTunes store. Michella also teaches Digital Cinema and Cinema 2.0 classes at the San Francisco Art Michella Rivera-Gravage Director of Digital and Interactive Media Center for Asian American Media mi_chella Institute. Alonford Robinson Chairman and CEO Symphonic Strategies symphonic_strat http://www.symphonicstrategies.com Lauren Rodman Strategist Purpose Jean Rosenfeld Asst Director/Head Teacher of Sci. American Museum Natural History http://www.amnh.org The National Campaign to Prevent Michael Rosst Senior Manager, Online Projects and Design Teen and Unplanned Pregnancy mikerosst http://www.thenationalcampaign.org Juan Rubio is a Program Associate at Global Kids Inc. He manages and facilitates games based learning projects at diverse school programs in New York City. In cooperation with the New York Public Library, Mr. Rubio led NYC Haunts, a geolocative game designed by middle school students at MS 391 in the Bronx. He holds an MA in Media Studies from The New School University. He also studied Radio, TV and Film at the School of Communications of Howard University in Washington DC. In 2007, he produced the conference "Adolescence in Latin American Film" at the Art Department of Universidad Pedagogica in Honduras. His work has been shown at Manhattan Neighborhood Network, Paper Tiger Television, and at Queens Museum. Originally from Honduras, he is also Juan Rubio Program Associate Global Kids Inc. virtualbrooklyn fluent in Spanish. Susana Ruiz is a media artist, designer and doctoral student at the University of Southern California focused on theory and practice in the areas of design and social justice, digital media and learning, and games and art practice. Ruiz is co-founder of Take Action Games, an award winning collaborative design studio specializing in games that traverse the intersections of art, activism, ethics and documentary. Ruiz is currently working with the Independent Television Service on its Women and Girls Lead transmedia initiative, and is a Games For Change advisory board member. She received a BFA from The Cooper Union for the Advancement of Science and Art, and an MFA from the University of Southern California’s Interactive Media Division, University of Southern California recently named the #1 game design program in North America Susana Ruiz Doctoral Candidate / Co-founder Take Action Games susana_usc by Princeton Review. Tina Rutledge Partnership Program Manager Arizona State University http://asu.edu Fady Sadeq Vice President Fleishman Hillard http://fleishmanhillard.com As a former student of NYU’s ITP program, I’ve been involved in various transmedia projects that explore relationships and create dialogues between humans and machines. At ITP I mainly focused on creating games that wove gameplay into social spaces that took the form of arcades, LARPS, and ARGs.Recently I’ve been running a D.I.Y. independent video game arcade called Babycastles. We provide a space for people to exhibit their work within a social context of an Arcade.Currently I’m working with the Social Game Lab team as Syed Salahuddin Co-Founder Babycasltes sssyed a consultant on their current game development endeavors. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

I first came to Korea in 1980 as a Peace Corps volunteer and have lived here ever since. My long interest in Korea was sparked by a passion for its traditional music and dance, but I’m also fascinated by other aspects of Korean culture as well—including its gaming culture. I become the Chapter Leader of G4C Korea in 2007. We’re working with major game developers and government agencies in the production of some of Korea’s first and most exciting games including ones dealing with North/South relations as well as law and order inspired by Peacemaker and icivics. G4C Korea also runs game building camps where kids learn about social issues such as environment, energy and teenage health by creating their own games and we represent the social issue games community on Suzanna Samstag Vice President Korea.com many game-related study groups and forums.

David Samuelson is responsible for games and augmented reality strategy as part of the digital strategy team for Pearson plc. In this capacity, Mr. Samuelson explores new global business opportunities across Pearson’s education, trade publishing and information businesses in the fast growing games industry. David started at Pearson in 1997 and served in a variety of roles including President of Global Schools, CMO and product strategist for Pearson’s US School division, and VP of the Family Education Network. Before joining Pearson, David was VP for product development both at Living Books (a JV between Broderbund and Random House) and at MECC, maker of The Oregon Trail. David’s career in theatre and television EVP included an Emmy award-winning stint as a children’s television David Samuelson Director of Games & Augmented Reality Pearson DavidASamuelson http://www.pearson.com producer. David is married and has three grown children.

Rafi Santo is an educator, researcher, technologist and activist. His interests focus on the intersection of new media, educational design, interest driven learning, and online community, with an eye towards how these areas might be leveraged to create greater equity in society. He specializes in the design and implementation of educational technology projects and has directed online youth dialogues, youth advisories on digital media, social media civic engagement programs and youth leadership development and peer education in virtual worlds. Rafi has collaborated on projects with organizations including The Newshour with Jim Lehrer, UNICEF, the United States Holocaust Memorial Museum and the Massachusetts Institute of Technology and has worked with MacArthur Foundation Digital Media and Learning grantees to strengthen their initiatives through youth voices and perspectives. He has consulted with foundations, community groups, NGOs and educators to think about how they can add value to their work through meaningful integration of digital media and has over 10 years of experience in youth development and education. Prior to starting his doctoral work at Indiana University, Rafi was a Senior Program Rafi Santo Graduate Research Assistant Indiana University Empathetics Associate at Global Kids. My main preoccupation is how to use gaming to change consciousness on the environmental crisis humans have Jacques Sapriel Producer Butterfly Effect 9 http://www.phillyecocity.com created. Christina Sbarro MFA student Champlain College mfa.champlain.edu !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Jesse Schell is the CEO of Schell Games and a faculty member at the Carnegie Mellon University Entertainment Technology Center as well as the former Creative Director of the Disney Imagineering Virtual Reality Studio. He is the author of The Art of Game Design: A Book of Lenses which Game Developer Magazine named book of the year in 2008. Upon founding Schell Games he has continued to help design and develop interactive theme park attractions as well as widely recognized mass market MMOs and other projects and he can juggle five Jesse Schell CEO Schell Games balls while playing the harmonica. Karen Schrier is an educator, designer, and producer. She just received her doctorate from Columbia University, where she wrote her dissertation on ethics and games. While earning her doctorate, she worked as the Director of Interactive Media at ESI Design, an Executive Producer at Scholastic, and a Producer at Nickelodeon. She also co-edited a series of books on ethics and games called "Ethics and Game Design." Karen serves on the editorial board of the Journal of Game Design and Development Education (JGDDE), was the Games Program co- chair of the ACM SIGGRAPH Conference in 2008 and 2009, and taught design at Parsons and Hunter College. Karen holds a master’s degree from MIT and a bachelor’s degree from Amherst College. Starting in the fall of 2011, she will be an Karen Schrier Assistant Professor Marist College friskypony Assistant Professor at Marist College. Nicholas Schwartz Operations Manager Sweat Equity Education nickiss http://sweatequityeducation.org Suzanne Seggerman, Co-founder and former President of Games for Change, is an award-winning activist and new media thought leader. Suzanne acted as the lead curator and artistic director of the G4C Festival, now in its eighth year, growing the event from a small 40-person gathering to the largest game event in New York City. She also served as primary evangelist for the new movement, and has spoken at conferences and festivals around the world, including the Sundance Film Festival, SXSW, PopTech, and the Harvard Human Rights Conference. She has been featured in a wide variety of press including the New York Times, Time Magazine, ABC News, The Korea Times, Newsweek, The Guardian, and more. Suzanne was named one of 10 Tech Pioneers by Contribute Magazine, one of the "Women Leading in Technology in Politics and Policy.” Suzanne was an inaugural winner of the MacArthur Foundation Digital Suzanne Seggerman Co-founder, Advisor Games for Change Media and Learning Award. Jamison brings more than 15 years of experience in the entertainment industry as a producer, game designer and writer. He worked on high-profile TV shows ranging from Sabrina, the Teenage Witch and Oz to The Weakest Link and Entertainment Tonight. He opened the live interactive poker show The Real Deal at The Venetian in Las Vegas. He launched multiplayer gameshows on the high seas, installing QuizPlay on the Oceania Regatta in the Baltic and Deal or No Deal on the Norwegian Gem in the North Atlantic. His primary focus at TimePlay Entertainment is creating a new generation of interactive social gaming, building a proprietary platform allowing hundreds of consumers to play interactive games together in the same venue — be it a cinema, a cruise ship, a line at Disneyland, or Times Square — using their own mobile devices as game controllers. Jamison also currently serves as chair of the Los Angeles chapter of the International Game Jamison Selby Senior Producer TimePlay Entertainment jselbyguy Developers Association. Debika Shome Deputy Director Harmony Institute http://harmony-institute.org Raj joined Cool Choices in January 2011 with a background in advocacy that has touched everything from local politics to professional sports. These days Raj makes games that help Raj Shukla Program Manager Cool Choices rajshukla http://coolchoicesnetwork.org people live sustainable. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Joshua Siegartel MFA student Champlain College mfa.champlain.edu Stuart has designed, developed, marketed and sold system solutions to large scales retail organizations. Is now creating serious games and simulations to help tech solution providers Stuart Silverman President Impact Simulations stusilverman http://impactsimulations.com market new and paradgm changing solutions to retailers.

Sharan Sklar has more than ten years experience as a management consultant developing the capacity of media related business and not-for-profit organizations. Sharan specializes in providing business strategy, fundraising and program development, and organizational management services to nonprofit organizations. She has built and led a network of consultants including assessment strategists, facilitators, accountants, writers, computer programmers, and producers to provide a broad range of services to clients. Sharan works with leaders to identify, organize and prioritize goals and to develop the strategies to realize them. With her network of consultants she offers clients a comprehensive set of services from research and assessment to planning and implementation. Her clients include Games for Change, TED Conferences, New York State Council on the Arts, Tribeca Film Institute, Arts Engine, and Sharan Sklar Principal Sklar Media sjsklar American Federation of Television and Radio Artists. Anne Smith VP John Wiley & Sons http://wiley.com/college Devon Smith Director of Social Media Threespot devonvsmith Devon Smith is currently the Director of Social Media for Threespot, a digital engagement agency in DC primarily serving nonprofit and governmental organizations.She holds an MBA from Yale School of Management, an MFA in Theatre Management from the Yale School of Drama, a Bachelor of Business Administration and a Bachelor of Arts from the University of Washington. She’s worked for nonprofit organizations across the country, primarily in the arts & culture sector, often having to do with digital strategy. She loves strange maps, obscure excel functions, ciao bella gelato, Devon Smith Director of Social Media Threespot devonvsmith heteroscedasticity, traveling in tuk tuks, and The West Wing. Jeremy Smith MFA student Champlain College www.jeremydavissmith.com Scott Smith Chief, Diplomatic Innovation Division US Department of State http://tech.state.gov Stephen Smith CEO JogNog.com http://www.JogNog.com Joan Smyth SVP Covenant House joansmyth http://www.covenanthouse.org

Project Director on federal grants developing media-based interventions. Working with private entitites to guide and develop games and media-based educational properties with private, Ira Sockowitz President HFG Enterprises, Inc. sockowitz http://www.hfg government, philanthropic funding or a combination thereof. Kate Stanley Program Director Center for Communication CenCom Cary Staples teaches Design in the School of Art at the University of Tennessee. Her curiosity has lead her to work on interdisciplinary projects with physics, english, astronomy, Cary Staples Professor University of Tennessee Tryanything1ce http://web.utk.edu/~staples biology, engineering, and music, especially opera. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Dr. Robert V. Steiner directs online teacher education at the American Museum of Natural History, including its signature Seminars on Science program (http://learn.amnh.org). His focus is on the design, development, implementation and evaluation of accessible, innovative and effective online and blended programs. The Museum’s partnerships with higher education institutions and other organizations have provided cutting-edge science to over 6,000 teachers across the United States and around the world during the past decade. Dr. Steiner has published and presented widely on online science education at both the national and international level.Dr. Steiner also teaches at both the City University of New York and Columbia Teachers College. He is passionate about the purposeful use of educational technologies. He has a B.S. in Physics from the University of California, Berkeley and a Ph.D. in physics from Director Yale University. He is the author or co-author of more than 40 Robert Steiner Online Teacher Education Programs American Museum of Natural History http://learn.amnh.org scientific publications. Rachel Sterne is Chief Digital Officer for the City of New York, where she supports citywide strategy with a focus on Access, Open Government, Engagement, and Industry. Prior to this, Rachel was Principal of digital strategy firm Upward and CEO of GroundReport, a civic journalism platform. She is also an Rachel Sterne Chief Digital Officer City of New York rachelsterne Adjunct Professor at Columbia Business School. David Stiller MFA student Champlain College www.davestiller.com Benjamin Stokes Research, Design, Strategy USC Annenberg bgstokes http://benjaminstokes.net r&d on civic learning. from games to mobile, for social change. Benjamin is a designer and scholar of civic media; he is also a Benjamin Stokes Researcher USC Annenberg bgstokes co-founder of Games for Change. Victor Stone Me Victor Stone assovertkettle http://assoverteakettle.org Seattle I am a consultant educational technologist and community of practice coach, developer and researcher. I consult to educational organisations and institutions such as the Indiana University's Quest Atlantis program, coach in a number of online educational programs and research issues of virtual worlds, games in learning and how we can cultivate identity, agency, leadership, and community for students and teachers in these Bronwyn Stuckey Director Innovative Educational Ideas Bronst http://www.bronwyn.ws environments. I recently completed a Master's Degree at NYU's Interactive Telecommunications Program (ITP), where I spent much of my time investigating game design and movement-based interfaces. I am particularly interested in social interfaces which require large movements by multiple people to control a game -- think Twister to control Tetris.I'm currently using my experience in alternate-reality games to create short-form emergency Andrew Styer Consultant andrewstyer.net styer http://www.andrewstyer.net simulation exercises for UNICEF. Pablo Suarez is Director of Innovation for the Red Cross/Red Crescent Climate Centre, as well as consultant for Oxfam America, visiting fellow at Boston University, and research scholar at the International Institute for Applied Systems Analysis (IIASA) in Austria. He has consulted for the United Nations Development Programme, the World Food Programme, the World Bank Development Economics Research Group, and about twenty other international humanitarian and development organizations, working in more than 45 countries. His current work addresses institutional integration across disciplines and geographic scales, and the use of innovative tools for climate risk management – including the design and facilitation of participatory games for learning and managing complex Red Cross dynamic systems. Pablo holds a master’s degree in planning, Pablo Suarez Director of Innovation Red Crescent Climate Centre http://www.climatecentre.org and a Ph.D. in geography. Meredith Summs Program Manager MOUSE http://mouse.org Matthew Tarr Interaction Design American Museum of Natural History MatthewTarr http://amnh.org !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Beck Tench is a simplifier, illustrator, story teller and technologist. Formally trained as a graphics designer at the University of North Carolina’s School of Journalism and Mass Communication, she has spent her career elbow deep in web work of all sorts – from the knowledge work of information architecture and design to the hands dirty work of writing code and testing user experiences. Currently, she serves as Director for Innovation and Digital Engagement at the Museum of Life and Science in Durham, NC where she studies and experiments Director with how visitors and staff use technology to plan, enhance and Beck Tench Innovation and Digital Engagement Museum of Life and Science 10ch http://lifeandscience.org share their everyday lives. Nicole Thayer Student Champlain College EMC champlain.edu/emc Game Director on 3DS title and Unity3D developer - interested in creating entertaining games that offer new perspectives. Benjamin Throop Game Director Emergent Behavior LLC benimaru http://emergentbehavior.com Thinks Edutainment is a dirty word. Ward Tisdale Global Community Affairs Director AMD AS CEO of GlobalMojo we are using game mechanics to create a system to generate free money for non-profits generated from Daniel Todd CEO GlobalMojo daniel_todd http://www.globalmojo.com supporters online shopping and travel purchases. I teach classes in game design and coordinate both the http://www.bloomfield.edu/academics/ programming and design tracks for the Game Development Tom Toynton Assistant Professor of Game Development Bloomfield College Divisions/Cre_Art_Tech.aspx concentration in Creative Arts and Technology. Lien Tran is an interaction designer whose work centers around humanitarian and . She is a MFA candidate in Design and Technology at Parsons The New School for Design. Lien's design work includes games, physical interactions, design advocacy, and web- and print-based . Partnerships include Open Society Foundations (OSF) as a Public Health Information Design Fellow and the U.N. Secretariat of the International Strategy for Disaster Reduction (UNISDR) through Parsons Humanitarian Design Lab (HDL). Lien recently joined PETLab's Activate! team to teach game design through environmental topics in Abu Dhabi in July 2011. She is also a member of dataPlayed, a game design collective. Lien also holds a BBA in Information Technology from The College of William and Mary. Portfolio: Lien Tran Interaction Designer Parsons The New School for Design LienT www.lienbtran.com Greg Trefry Executive Director Come Out & Play Festival gtrefry http://comeoutandplay.org Ross Treyz Student CMU Entertainment Technology Center http://www.etc.cmu.edu Huy Truong Producer Take Action Games takeactiongames http://takeactiongames.com Journalist, educator and blogger for Huffington Post and Social Charles Tsai Executive Director Social Creatives CharlesGYF Creatives on social change. Mia (Linda) Tsou Senior Business Analyst Arc Worldwide/Leo Burnett http://www.arcww.com Diane Tucker, Mother Nature’s Creative Director and Project Lead, is a recent graduate of USC’s Interactive Media Division. At USC, she worked to research both the interrelationships among animals of an ecosystem and those among movement, emotion and story. The first helped her design Mother Nature’s mechanics – interactions that help players learn and care about creatures in the environment. The second helped her to design the game’s gestural vocabulary -- one that exploits the links between body and mind to foster emotionally compelling game play. From her life before games, Diane has ten years of experience leading teams and developing and producing programming in the arts, culture, feature film and news for the BBC and Channel 4 (UK)– including several years spent running the BBC’s New York News bureau. At the BBC and at Harvard, where she obtained a graduate degree in Middle Eastern Studies, Diane examined world-building – how some religious and political groups cast their members in a role and give their world a look and story – all to increase immersion and to USC Interactive Media Division transform spectators into participants and believers. Diane is a Diane Tucker Game and Gesture Designer and Institute for Creative Technologies graduate of Swarthmore College. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Nonso Christian Ugbode is a writer, producer and web/media conceptualist. He works as the director of digital media for the National Black Programming Consortium in Harlem, NY where he oversees content and style for NBPC's Blackpublicmedia.Org website. He also manages in-house production of content and e- advocacy for NBPC. As a producer and filmmaker his recent works include Colored Frames a film about black painters directed by Lerone Wilson, currently in distribution and Nonso National Black screening at festivals. He received his BFA in Film & Television Christian Ugbode Director of Digital Media Programming Consortium (NBPC) nbpcmedia http://www.BlackPublicMedia.org Production at New York University. Dawn Valadez, MSW has over 20 years experience working in the non-profit, youth development, and educational fields. Dawn has worked directly with children, youth and their families in a number of settings including social services, schools, and after- school programs. She has been a consultant with Girls Inc, the Alameda County Office of Education, Community Network for Youth Development, and the Corporation for National and Community Service, and many others. GOING ON 13 is her first feature film. She is currently working on a film/ multi-media project called TURN IT AROUND. The film follows ex-gang members as they train to become the next generation of science Dawn Valadez Filmmaker Vaquera Films/ SF Film Society turnitaround_ http://www.turnitaroundfilm.com and math teachers. Rigo is a sophomore at San Leandro High School. Recently he was accepted into the San Leandro Academy of Multi-Media (SLAM). He is interested in field biology and photography. His favorite games include World of Warcraft, Dungeon’s and Rigo Valadez-Bigler Photographer / High School Student San Leandro High School http://www.turnitaroundfilm.com Dragons, and Halo. He wants to learn how to develop games. Max is the inventor and funder of www.crowdculture.se a hybrid Max Valentin Director Crowdculture crowdculture http://www.crowdculture.se micro funding model based in Sweden Chloe Varelidi is a game designer. She is primarily responsible for the creative direction of Mission Lab, a games and learning design studio at the Institute of Play . Mission Lab is embedded in the Quest to Learn school, and comprises game designers and curriculum specialists working closely with teachers to design and produce games and other learning materials. These materials are appropriate to the Quest to Learn model, aligned to New York State standards and supportive of key 21st century competencies, like systems thinking, creative problem-solving, collaboration, time management, identity formation and empathy. In previous roles, Chloe served as a designer at Hybrid Space Lab in Amsterdam working in projects that ranged from urban games to installations, architectural interiors, industrial design applications and wearables. Chloe has received a Master's degree in Design and Technology from Chloe Varelidi Senior Game Designer Institute of Play varelidi Parsons. Tanner Vea Doctoral Student Columbia University, Teachers College tannervea http://www.tc.edu Digital Media & Communications guy passionate about the Mario Vellandi Digital PR Strategist Looking Inc. mvellandi environment and social health (physical/mental) Digital Marketer & Media Specialist for Social & Environmental Mario Vellandi Digital PR Manager Sustainable Life Media mvellandi Change First italian videogame programmer. I write current Ivan Venturi CEO Koala Games Srl www.koalagames.it projects:www.theinvisiblehand.itwww.eymerich.itwww.guidatu.it Dad, Pragmatic Dreamer, Wanderer; Maker of hard working Nathan Verrill Co-Founder & Pragmatic Dreamer Natron Baxter Applied Gaming nathanverrill games at Natron Baxter. Experience Designer (with ESI Design), Camp Expert (with iD Tech Camp), Doodler, Experiential Educator and Gaming Peter Vigeant Experience Designer ESI Design greenghoulie http://www.esidesign.com Enthusiast !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Felicitas von Peter is Founder and Managing Partner of Active Philanthropy, a charitable organisation helping entrepreneurial families and individuals to generate the maximum impact from their philanthropic activities. Active Philanthropy is based in Berlin/ Germany. From 1998 until summer 2006, Felicitas worked at the Bertelsmann Foundation (Germany), one of the largest operating foundations in Europe. Between 1998 and 2002 she ran the Foundation's international projects in Media and Education, and coordinated the set-up of the Foundation office in New York. In 2002, Felicitas joined the Philanthropy and Foundations Division of Bertelsmann where she was responsible for the Foundation's national and international donor education programmes. She also co-chaired the international donor education programme "The Philanthropy Workshop" (in co-operation with the Rockefeller Foundation). Felicitas holds a Ph.D. in History from Cambridge University and is a Young Felicitas von Peter Founder and Managing Partner Active Philanthropy fvonpeter http://www.activephilanthropy.org Global Leaders (YGL) of the World Economic Forum. Stephanie Wall VP / Executive Editor Pearson Education http://pearson.com I am a freelance learning designer and developer who creates serious games, educational simulations, and other engaging eLearning. I am an instructional designer, Flash developer, ActionScript programmer, and project manager. Sometimes, I’m all of these at once!I have an M.Ed. in E-Learning Technology and Design and more than eight years of experience in education and training, both in corporate and K-12 Amanda Warner Learning Designer and Developer Self-Employed Amanda_Warner http://www.amanda-warner.com environments. Adnaan Wasey Senior Producer POV adnaanwasey http://pbs.org/pov Anna Wegrzyn Director of Finance Michael Cohen Group http://MCGRC.COM Mark Weingarten Program Associate MobileActive markzweingarten http://mobileactive.org National Museum of Erin Weinman IT Applications Manager the American Indian/Smithsonian http://nmai.si.edu

Anne Whatley Vice President Cause Communications causecomm http://www.causecommunications.org Dan White is CEO at Filament Games, an educational game design and development studio in Madison, WI. Founded in 2005, Filament’s 30 plus title portfolio includes a diversity of Dan White CEO Filament Games, LLC http://www.filamentgames.com STEM, literacy, and civics education games. Dan White is CEO at Filament Games, an educational game design and development studio in Madison, WI. Founded in 2005, Filament’s 40 plus title portfolio includes a diversity of STEM, literacy, and civics education games developed for clients such as National Geographic’s JASON Science and Sandra Day O’Connor’s iCivics. Dan’s principal responsibilities include: process management, business development, strategic and financial planning, outreach, and client relations. Additionally, Dan serves as PI and co-PI on a variety of academic and business innovation grant projects.Dan holds a BS in communication technologies from Cornell University and an MS in educational communications and technology from the University of Wisconsin - Madison. Prior to founding Filament, Dan designed instructional technologies at the Academic Co- Lab. Prior to that he served as production/art lead on the Cornell Theory Center’s NSF-funded SciCentr project, a series of online virtual worlds created for informal science and technology Dan White CEO Filament Games, LLC filamentgames outreach. Gill Wildman Director Plot plotlondon http://www.plotlondon.net Experience designer and researcher desiring to increase her Anita Wilhelm Independent Contractor Self-Employed http://anitawilhelm.com leverage the power of games. Tahnja Wilson Instructional Designer Arizona State University http://asuonline.asu.edu !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Simon Wiscombe is a game and interaction designer in Los Angeles. He is a rising second-year in the IMD graduate program at the University of Southern California. He is a recipient of the Annenberg Fellowship, and his game design and research interests include both serious and experimental games that explore the idea of meaningful interactions by melding the boundary between the game world and its real-world Simon Wiscombe Student USC Interactive Media simonium implications. Author of Queen Bees and Wannabes. Educator on media Rosalind Wiseman Author/Speaker RPW Inc. RosalindWiseman http://rosalindwiseman.com literacy, social justice and ethical leadership. Author of upcoming book, Essays For A New Generation (Macmillan). Developing One Beautiful Thing, application/game Brad Wolfe President Hopeful Media bigbradwolfe http://www.hopefulmedia.com focused on mindfulness and positive emotions. Ecologist, programmer, teacher, currently working in the Learning Lab, an instructional-support department at the Community College of Philadelphia. I help people learn how to Theodore Wong Assistant Professor Community College of Philadelphia tedwong http://faculty.ccp.ecu/faculty/twong learn biology. Will Wright Jury Stupid Fun Club fd asdfa I am a doctoral student in Cognitive Studies at Teachers College, Columbia University. I am also a research fellow, working with the MathemAntics team to create developmentally appropriate math software for children from Pre-K to 3rd grade. Prior to coming to TC, I was a third and fourth grade teacher in the San Francisco Bay Area for six years. I also worked with my school district on the math leadership and curriculum adoption committee. I had the opportunity to design and implement math curricula, as well as facilitate professional development workshops for teachers at our twelve elementary schools. I have experience teaching grades 1-6, where I gained experience in utilizing a variety of curricula, such as Everyday Mathematics, Singapore Math, Investigations (TERC), Envision, Groundworks, and many more. I have an MA in Education from the University of California, Berkeley, a K-8 multi-subject teaching credential, and a BA in Finance from the University of at Urbana-Champaign. I am a Chicago native and I enjoy activities such as running, pilates, golf, cycling, and Esther Yoon Doctoral Research Fellow Teacher College, Columbia University none http://www.tc.edu/mathemAntics/ squash. I also love modern art, the opera, and traveling. Donald Young is CAAM’s Director of Programs. He oversees CAAM’s national productions and PBS work, and he works closely with CAAM’s program areas. In public television, Donald has supervised the national broadcasts of over 150 award- winning projects. As a producer, has worked both in documentaries and independent feature films. Donald’s most recent production is “Fruit Fly” by H.P. Mendoza, and he also produced “The Princess of Nebraska” by Wayne Wang and “Searching for Asian America.” Presently, he is producing documentaries on ukulele virtuoso Jake Shimabukuro, former Louisiana Congressman Anh “Joseph” Cao, and Assistant Secretary of Veterans Affairs Tammy Duckworth. Donald has also taught film at the University of California, Davis and the Don Young Director of Programs Center for Asian American Media http://caamedia.org University of Hawaii, Manoa. The New Civics initiative at the Spencer Foundation welcomes research proposals to help us to understand what policies, practices, and settings can prepare young people for informed Lauren Young Program Director Spencer Foundation Spencer_NewCiv and reasoned civic action. !"#$%&&'%($)%*+,$-./$0#%&)+$%""+&1++$0.&"%0"$2&-.$3.4"$2&5

Jeffrey J. Younger specializes in business writing, public speaking, team dynamics and critical thinking and has worked for more than 26 years in the field of entertainment, media and corporate communications. Professor Younger currently works with an international team of instructors from business universities around the globe teaching a course that joins business students in an online real time world-wide business simulation called VIBu RealGame.Prior to his Stern NYU appointment, Professor Younger taught advanced business writing courses at Cornell University’s Off Campus College Program and developed workplace education courses for American Express, Morgan Stanley, New York City Transit Authority and the New York City Department of Education. Professor Younger received his B.A. in Communication from the Clinical Assistant Professor http://www.realgame.fi/index2_eng.ph University of Pennsylvania and his Master’s in Education from Jeffrey Younger Management Communications Stern NYU youngerman p Brooklyn College. Jun Zhang Student Teachers College, Columbia University www.tc.columbia.edu