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An Edge Based Smart Parking Solution Using Camera Networks and Deep Learning
2018 IEEE International Conference on Cognitive Computing An Edge Based Smart Parking Solution Using Camera Networks and Deep Learning Harshitha Bura, Nathan Lin, Naveen Kumar, Sangram Malekar, Sushma Nagaraj, Kaikai Liu Computer Engineering Department San Jose´ State University (SJSU) San Jose,´ CA, USA Email: {harshitha.bura, nathan.lin, naveenkumar.bhuthakatanahalliramalingaiah, sangram.malekar, sushma.nagaraj, kaikai.liu}@sjsu.edu Abstract—The smart parking industry continues to evolve as especially for some large and old parking structures. Another an increasing number of cities struggle with traffic congestion major problem is the limited sensor data, e.g., empty or and inadequate parking availability. For urban dwellers, few not, without rich information like license plate number, things are more irritating than anxiously searching for a parking space. Research results show that as much as 30% of vehicle or motorcycle identification. To get rich information, traffic is caused by drivers driving around looking for parking some solutions are deploying camera as the sensor in every spaces in congested city areas. There has been considerable parking spot. This will enable many new smart services, activity among researchers to develop smart technologies that for example, users can use their license plate number to can help drivers find a parking spot with greater ease, not find their vehicle. However, this kind of system requires a only reducing traffic congestion but also the subsequent air pollution. Many existing solutions deploy sensors in every robust network in the parking garage. Collecting all these parking spot to address the automatic parking spot detection camera data requires a huge amount of bandwidth, which problems. -
Achieving Safe DICOM Software in Medical Devices
Master Thesis in Software Engineering & Management REPORT NO. 2009:003 ISSN: 1651-4769 Achieving Safe DICOM Software in Medical Devices Kevin Debruyn IT University of Göteborg Chalmers University of Technology and University of Gothenburg Göteborg, Sweden 2009 Student Kevin Debruyn (820717-2795) Contact Information Phone: +46 73 7418420 / Email: [email protected] Course Supervisor Karin Wagner Course Coordinator Kari Wahll Start and End Date 21 st of February 2008 to 30 th of March 2009 Size 30 Credits Subject Achieving Safe DICOM Software in Medical Devices Overview The present document constitutes the project report that introduces, develops and presents the results of the thesis carried out by a master student of the IT University in Göteborg, Software Engineering & Management during Spring 2008 through Spring 2009 at Micropos Medical AB . Summary This paper reports on an investigation on how to produce a reliable software component to extract critical information from DICOM files. The component shall manipulate safety-critical medical information, i.e. patient demographics and data specific to radiotherapy treatments including radiation target volumes and doses intensity. Handling such sensitive data can potentially lead to medical errors, and threaten the health of patients. Hence, guaranteeing reliability and safety is an essential part of the development process. Solutions for developing the component from scratch or reusing all or parts of existing systems and libraries will be evaluated and compared. The resulting component will be tested to verify that it satisfies its reliability requirements. Subsequently, the component is to be integrated within an innovating radiotherapy positioning system developed by a Swedish start-up, Micropos . -
Analysis and Deployment of an OCR - SSD Deep Learning Technique for Real-Time Active Car Tracking and Positioning on a Quadrotor
Analysis and Deployment of an OCR - SSD Deep Learning Technique for Real-Time Active Car Tracking and Positioning on a Quadrotor Luiz Gustavo Miranda Pinto1 1 Institute of Mathematics and Computation – IMC, Federal University of Itajubá. Brazil 2 ABSTRACT This work presents a deep learning solution object tracking and object detection in images and real-time license plate recognition implemented in F450 quadcopter in autonomous flight. The solution uses Python programming language, OpenCV library, remote PX4 control with MAVSDK, OpenALPR, neural network using Caffe and TensorFlow. 1. INTRODUCTION A drone can follow an object that updates its route all the time. This is called active tracking and positioning, where an autonomous vehicle needs to follow a goal without assistance from human intervention. There are some approaches to this mission with drones, but it is rarely used for object detection and OCR due to resource consumption. State-of-the-art algorithms can identify the class of a target object being followed. This work presents and analyzes a technique that grants control to a drone during an autonomous flight, using real-time tracking and posi- tioning through an OCR system for deep learning model of plate detection and ob- ject detection. 2. MATERIALS AND METHODS The following will present the concepts, techniques, models, materials and methods used in the proposed system, in addition to the structures and platforms used for its creation. 2.1. Rotary Wing UAV This project used an F-450 quadcopter drone for outdoor testing and a Typhoon H480 octorotor for the simulation. A quadcopter is an aircraft made up of 4 rotors carrying the controller board in the middle and the rotors at the ends. -
Experimentální Porovnání Knihoven Na Detekci Emocí Pomocí Webkamery
MASARYKOVA UNIVERZITA FAKULTA INFORMATIKY Û¡¢£¤¥¦§¨ª«¬Æ°±²³´µ·¸¹º»¼½¾¿Ý Experimentální porovnání knihoven na detekci emocí pomocí webkamery DIPLOMOVÁ PRÁCE Bc. Milan Záleský Brno, podzim 2015 Prohlášení Prohlašuji, že tato diplomová práce je mým p ˚uvodnímautorským dílem, které jsem vypracoval samostatnˇe.Všechny zdroje, prameny a literaturu, které jsem pˇrivypracování používal nebo z nich ˇcerpal,v práci ˇrádnˇecituji s uvedením úplného odkazu na pˇríslušnýzdroj. Bc. Milan Záleský Vedoucí práce: RNDr. Zdenek Eichler i Klíˇcováslova OpenCV, facial expression analysis, webcam, experiment, emotion, detekce emocí, experimentální porovnání ii Podˇekování DˇekujiRNDr. Zdenku Eichlerovi, vedoucímu mé práce, za výteˇcnémento- rování, ochotu pomoci i optimistický pˇrístup, který v pr ˚ubˇehumého psaní projevil. Dˇekujisvým pˇrátel˚uma rodinˇeza opakované vyjádˇrenípodpory. V neposlední ˇradˇetaké dˇekujivšem úˇcastník˚umexperimentu, bez jejichž pˇrispˇeníbych porovnání nemohl uskuteˇcnit. iii Obsah 1 Úvod ...................................1 2 Rozpoznávání emocí ..........................2 2.1 Co je to emoce? . .2 2.2 Posouzení emocí . .3 2.3 Využití informaˇcníchtechnologií k rozpoznávání emocí . .3 2.3.1 Facial Action Coding System . .5 2.3.2 Computer vision . .6 2.3.3 OpenCV . 11 2.3.4 FaceTales . 13 3 Metoda výbˇeruknihoven pro rozpoznávání emocí ........ 15 3.1 Kritéria užšího výbˇeru . 15 3.2 Instalace knihoven . 17 3.3 Charakteristika knihoven zvolených pro srovnání . 20 3.3.1 CLMtrackr . 20 3.3.2 EmotionRecognition . 22 3.3.3 InSight SDK . 24 3.3.4 Vzájemné porovnání aplikací urˇcenýchpro experiment 25 4 Návrh experimentu ........................... 27 4.1 Pˇrípravaexperimentálního porovnání knihoven . 28 4.2 Promˇennéexperimentu . 29 4.2.1 Nezávislé promˇenné. 29 4.2.2 Závislé promˇenné . 29 4.2.3 Sledované promˇenné . 30 4.2.4 Vnˇejšípromˇenné . -
Stereo Software List
Version: June 2021 Stereoscopic Software compatible with Stereo Company Application Category Duplicate FULL Xeometric ELITECAD Architecture BIM / Architecture, Construction, CAD Engine yes Bexcel Bexcel Manager BIM / Design, Data, Project & Facilities Management FULL Dassault Systems 3DVIA BIM / Interior Modeling yes Xeometric ELITECAD Styler BIM / Interior Modeling FULL SierraSoft Land BIM / Land Survey Restitution and Analysis FULL SierraSoft Roads BIM / Road & Highway Design yes Xeometric ELITECAD Lumion BIM / VR Visualization, Architecture Models yes yes Fraunhofer IAO Vrfx BIM / VR enabled, for Revit yes yes Xeometric ELITECAD ViewerPRO BIM / VR Viewer, Free Option yes yes ENSCAPE Enscape 2.8 BIM / VR Visualization Plug-In for ArchiCAD, Revit, SketchUp, Rhino, Vectorworks yes yes OPEN CASCADE CAD CAD Assistant CAx / 3D Model Review yes PTC Creo View MCAD CAx / 3D Model Review FULL Dassault Systems eDrawings for Solidworks CAx / 3D Model Review FULL Autodesk NavisWorks CAx / 3D Model Review yes Robert McNeel & Associates. Rhino (5) CAx / CAD Engine yes Softvise Cadmium CAx / CAD, Architecture, BIM Visualization yes Gstarsoft Co., Ltd HaoChen 3D CAx / CAD, Architecture, HVAC, Electric & Power yes Siemens NX CAx / Construction & Manufacturing Yes 3D Systems, Inc. Geomagic Freeform CAx / Freeform Design FULL AVEVA E3D Design CAx / Process Plant, Power & Marine FULL Dassault Systems 3DEXPERIENCE - CATIA CAx / VR Visualization yes FULL Dassault Systems ICEM Surf CGI / Product Design, Surface Modeling yes yes Autodesk Alias CGI / Product -
Gpu-Accelerated Applications
GPU-ACCELERATED APPLICATIONS Test Drive the World’s Fastest Accelerator – Free! Take the GPU Test Drive, a free and easy way to experience accelerated computing on GPUs. You can run your own application or try one of the preloaded ones, all running on a remote cluster. Try it today. www.nvidia.com/gputestdrive GPU-ACCELERATED APPLICATIONS Accelerated computing has revolutionized a broad range of industries with over five hundred applications optimized for GPUs to help you accelerate your work. CONTENTS 1 Computational Finance 2 Climate, Weather and Ocean Modeling 2 Data Science and Analytics 4 Deep Learning and Machine Learning 7 Federal, Defense and Intelligence 8 Manufacturing/AEC: CAD and CAE COMPUTATIONAL FLUID DYNAMICS COMPUTATIONAL STRUCTURAL MECHANICS DESIGN AND VISUALIZATION ELECTRONIC DESIGN AUTOMATION 15 Media and Entertainment ANIMATION, MODELING AND RENDERING COLOR CORRECTION AND GRAIN MANAGEMENT COMPOSITING, FINISHING AND EFFECTS EDITING ENCODING AND DIGITAL DISTRIBUTION ON-AIR GRAPHICS ON-SET, REVIEW AND STEREO TOOLS WEATHER GRAPHICS 22 Medical Imaging 22 Oil and Gas 23 Research: Higher Education and Supercomputing COMPUTATIONAL CHEMISTRY AND BIOLOGY NUMERICAL ANALYTICS PHYSICS SCIENTIFIC VISUALIZATION 33 Safety & Security 35 Tools and Management Computational Finance APPLICATION NAME COMPANY/DEVELOPER PRODUCT DESCRIPTION SUPPORTED FEATURES GPU SCALING Accelerated Elsen Secure, accessible, and accelerated back- * Web-like API with Native bindings for Multi-GPU Computing Engine testing, scenario analysis, risk analytics Python, R, Scala, C Single Node and real-time trading designed for easy * Custom models and data streams are integration and rapid development. easy to add Adaptiv Analytics SunGard A flexible and extensible engine for fast * Existing models code in C# supported Multi-GPU calculations of a wide variety of pricing transparently, with minimal code Single Node and risk measures on a broad range of changes asset classes and derivatives. -
3D Graphics for Virtual Desktops Smackdown
3D Graphics for Virtual Desktops Smackdown 3D Graphics for Virtual Desktops Smackdown Author(s): Shawn Bass, Benny Tritsch and Ruben Spruijt Version: 1.11 Date: May 2014 Page i CONTENTS 1. Introduction ........................................................................ 1 1.1 Objectives .......................................................................... 1 1.2 Intended Audience .............................................................. 1 1.3 Vendor Involvement ............................................................ 2 1.4 Feedback ............................................................................ 2 1.5 Contact .............................................................................. 2 2. About ................................................................................. 4 2.1 About PQR .......................................................................... 4 2.2 Acknowledgements ............................................................. 4 3. Team Remoting Graphics Experts - TeamRGE ....................... 6 4. Quotes ............................................................................... 7 5. Tomorrow’s Workspace ....................................................... 9 5.1 Vendor Matrix, who delivers what ...................................... 18 6. Desktop Virtualization 101 ................................................. 24 6.1 Server Hosted Desktop Virtualization directions ................... 24 6.2 VDcry?! ........................................................................... -
VMD User's Guide
VMD User’s Guide Version 1.9.4a48 October 13, 2020 NIH Biomedical Research Center for Macromolecular Modeling and Bioinformatics Theoretical and Computational Biophysics Group1 Beckman Institute for Advanced Science and Technology University of Illinois at Urbana-Champaign 405 N. Mathews Urbana, IL 61801 http://www.ks.uiuc.edu/Research/vmd/ Description The VMD User’s Guide describes how to run and use the molecular visualization and analysis program VMD. This guide documents the user interfaces displaying and grapically manipulating molecules, and describes how to use the scripting interfaces for analysis and to customize the behavior of VMD. VMD development is supported by the National Institutes of Health grant numbers NIH P41- GM104601. 1http://www.ks.uiuc.edu/ Contents 1 Introduction 11 1.1 Contactingtheauthors. ....... 12 1.2 RegisteringVMD.................................. 12 1.3 CitationReference ............................... ...... 12 1.4 Acknowledgments................................. ..... 13 1.5 Copyright and Disclaimer Notices . .......... 13 1.6 For information on our other software . .......... 15 2 Hardware and Software Requirements 17 2.1 Basic Hardware and Software Requirements . ........... 17 2.2 Multi-core CPUs and GPU Acceleration . ......... 17 2.3 Parallel Computing on Clusters and Supercomputers . .............. 18 3 Tutorials 19 3.1 RapidIntroductiontoVMD. ...... 19 3.2 Viewing a molecule: Myoglobin . ........ 19 3.3 RenderinganImage ................................ 21 3.4 AQuickAnimation................................. 21 3.5 An Introduction to Atom Selection . ......... 22 3.6 ComparingTwoStructures . ...... 22 3.7 SomeNiceRepresenations . ....... 23 3.8 Savingyourwork.................................. 24 3.9 Tracking Script Command Versions of the GUI Actions . ............ 24 4 Loading A Molecule 26 4.1 Notes on common molecular file formats . ......... 26 4.2 Whathappenswhenafileisloaded? . ....... 27 4.3 Babelinterface ................................. -
An Optokinetic Nystagmus Detection Method for Use with Young Children
Medical Devices and Systems Received 4 December 2014; revised 16 February 2015; accepted 24 February 2015. Date of publication 5 March 2015; date of current version 24 March 2015. Digital Object Identifier 10.1109/JTEHM.2015.2410286 An Optokinetic Nystagmus Detection Method for Use With Young Children MEHRDAD SANGI1, (Student Member, IEEE), BENJAMIN THOMPSON2, AND JASON TURUWHENUA1 1Auckland Bioengineering Institute, University of Auckland, Auckland 1010, New Zealand 2Department of Optometry and Vision Science, University of Auckland, Auckland 1010, New Zealand CORRESPONDING AUTHOR: J. TURUWHENUA ([email protected]) This work was supported in part by the Auckland Bioengineering Institute and in part by the University of Auckland Faculty Research Development Fund under Grant 1165695. This paper has supplementary downloadable material available at http://ieeexplore.ieee.org., provided by the author. ABSTRACT The detection of vision problems in early childhood can prevent neurodevelopmental disorders such as amblyopia. However, accurate clinical assessment of visual function in young children is challenging. optokinetic nystagmus (OKN) is a reflexive sawtooth motion of the eye that occurs in response to drifting stimuli, that may allow for objective measurement of visual function in young children if appropriate child- friendly eye tracking techniques are available. In this paper, we present offline tools to detect the presence and direction of the optokinetic reflex in children using consumer grade video equipment. Our methods are tested on video footage of children (N D 5 children and 20 trials) taken as they freely observed visual stimuli that induced horizontal OKN. Using results from an experienced observer as a baseline, we found the sensitivity and specificity of our OKN detection method to be 89.13% and 98.54%, respectively, across all trials. -
Development of a Car Information Retrieval System by Licence Plate
UKRAINIAN CATHOLIC UNIVERSITY BACHELOR THESIS Development of a car information retrieval system by licence plate Author: Supervisor: Borys TURII Oles DOBOSEVYCH A thesis submitted in fulfillment of the requirements for the degree of Bachelor of Science in the Department of Computer Sciences Faculty of Applied Sciences Lviv 2020 i Declaration of Authorship I, Borys TURII, declare that this thesis titled, “Development of a car information retrieval system by licence plate” and the work presented in it are my own. I confirm that: • This work was done wholly or mainly while in candidature for a research de- gree at this University. • Where any part of this thesis has previously been submitted for a degree or any other qualification at this University or any other institution, this has been clearly stated. • Where I have consulted the published work of others, this is always clearly attributed. • Where I have quoted from the work of others, the source is always given. With the exception of such quotations, this thesis is entirely my own work. • I have acknowledged all main sources of help. • Where the thesis is based on work done by myself jointly with others, I have made clear exactly what was done by others and what I have contributed my- self. Signed: Date: ii UKRAINIAN CATHOLIC UNIVERSITY Faculty of Applied Sciences Bachelor of Science Development of a car information retrieval system by licence plate by Borys TURII Abstract During four years of study, we were able to work on almost all available topics in Computer Science. Programming, Algorithms, Robotics, Operating Systems, Arti- ficial Intelligence, Networks, Security, Databases, Cloud Computing, Web Develop- ment, and many more. -
3D Computer Graphics
3D computer graphics Viktor Novičenko Smithy of ideas 2011 Main idea – I define for computer objects forms, colors, materials define lights source and it position. And computer will calculate how the objects is look like, looking from camera. This picture is “drawing” by computer! 2D computer graphics Primitive element - pixel features: color – defined by integer number from 0 to 255 red green There are another color palettes: HSV, CMYK blue 3D computer graphics Primitive element – polygon (restricted plane somehow oriented in virtual 3d space) Each object form can be constructed from polygons. Example screw: Computer per 7 min. 38 sec. will calculate how screw is look like using some kind of environment. workflow: • modeling – object form construction from polygons • texturing, shading – define object material and accept colors, using 2d picture (texture) • animation (if we want make movie) – define movement of polygons in scene • rendering – final picture calculation And after render we have .... Plenty of tools in 3d packages: Photoshop – 2d graphic redactor Maya – 3d graphic redactor Texturing – we must make UV layout to define each polygons pixel’s color. Material definition (shading) – a lot of parameters, which influence of reflection and refraction algorithms. Most heavy materials is “subsurface scaterring” Materials. Render – program which on input has scene file(polygonal objects, materials, textures, lights sources and camera position) and on output is final 2d picture. bias unbias Indigo render Vray (bulgarija) Maxwell render Mental ray (vokietija) Octane render Renderman (JAV) 5 years ago coputers is to slow for using Final-Render (D.Britanija, Kanada) unbias rendering algorithms. Bias Unbias Light source Light source Camera Camera Object surface Object surface Bias renders has direct and indirect Unbias renders is closed to real world. -
Accelerate Your Creativity with Nvidia BOOTH Sl3905
ACCELerate YOUR CreatIVITY WITH NVIDIA. booth SL3905 NVIDIA AT NAB 2013 Get Faster Animation, Simulation, and Rendering. Featuring: NVIDIA® Maximus™ technology, including the latest generation of NVIDIA Quadro® GPUs with the powerful new NVIDIA Kepler™ architecture, running: > MAXON CINEMA 4D, Jawset TurbulenceFD, and Dell T7600 showcasing particle simulation for 3D animation > OTOY Octane Render and HP Z820 showcasing interactive, globally illuminated rendering For: Animators and 3D and visual-effect artists to create, simulate, and render simultaneously without interrupting their creative workflow Accelerate Color Grading. Featuring: DaVinci Resolve running on Mac Pro, powered by NVIDIA Quadro K5000 for Mac For: Colorists, video producers, and digital filmmakers who want to do state-of-the-art color grading on a Mac Create Video Productions With Even Greater Speed. Featuring: Adobe® Premiere® Pro Next with an improved GPU- accelerated Mercury Playback Engine, powered by an NVIDIA Kepler-class of Quadro for mobile workstations. For: Video editors, digital filmmakers and broadcasters who need real-time performance to enable creative workflows and fast production turnaround Get Quadro Performance on Windows, Mac, or Linux Desktops. Featuring: the NVIDIA GRID™ Visual Computing Appliance (VCA). Brand new for NAB 2013, the NVIDIA GRID VCA enables workgroups to get the full benefits of top-of-the-line NVIDIA GPU acceleration on their Windows, Mac, or Linux systems. The GRID VCA combines the benefits of remoting, virtualization, and Quadro reliability and performance in a turnkey package. At the booth, NVIDIA will feature a technology demonstration of the GRID VCA running: > Adobe® After Effects® Next and Adobe® Photoshop® CS6 on a Linux system, enabling unprecedented creative power and interactivity when combined with the power of NVIDIA GPUs.