The Right Tool at the Right Time Investigation of Freehand Drawing As an Interface to Knowledge Based Design Tools
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
How Lisp Systems Look Different in Proceedings of European Conference on Software Maintenance and Reengineering (CSMR 2008)
How Lisp Systems Look Different In Proceedings of European Conference on Software Maintenance and Reengineering (CSMR 2008) Adrian Dozsa Tudor Gˆırba Radu Marinescu Politehnica University of Timis¸oara University of Berne Politehnica University of Timis¸oara Romania Switzerland Romania [email protected] [email protected] [email protected] Abstract rently used in a variety of domains, like bio-informatics (BioBike), data mining (PEPITe), knowledge-based en- Many reverse engineering approaches have been devel- gineering (Cycorp or Genworks), video games (Naughty oped to analyze software systems written in different lan- Dog), flight scheduling (ITA Software), natural language guages like C/C++ or Java. These approaches typically processing (SRI International), CAD (ICAD or OneSpace), rely on a meta-model, that is either specific for the language financial applications (American Express), web program- at hand or language independent (e.g. UML). However, one ming (Yahoo! Store or reddit.com), telecom (AT&T, British language that was hardly addressed is Lisp. While at first Telecom Labs or France Telecom R&D), electronic design sight it can be accommodated by current language inde- automation (AMD or American Microsystems) or planning pendent meta-models, Lisp has some unique features (e.g. systems (NASA’s Mars Pathfinder spacecraft mission) [16]. macros, CLOS entities) that are crucial for reverse engi- neering Lisp systems. In this paper we propose a suite of Why Lisp is Different. In spite of its almost fifty-year new visualizations that reveal the special traits of the Lisp history, and of the fact that other programming languages language and thus help in understanding complex Lisp sys- borrowed concepts from it, Lisp still presents some unique tems. -
Successful Lisp - Contents
Successful Lisp - Contents Table of Contents ● About the Author ● About the Book ● Dedication ● Credits ● Copyright ● Acknowledgments ● Foreword ● Introduction 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 Appendix A ● Chapter 1 - Why Bother? Or: Objections Answered Chapter objective: Describe the most common objections to Lisp, and answer each with advice on state-of-the-art implementations and previews of what this book will explain. ❍ I looked at Lisp before, and didn't understand it. ❍ I can't see the program for the parentheses. ❍ Lisp is very slow compared to my favorite language. ❍ No one else writes programs in Lisp. ❍ Lisp doesn't let me use graphical interfaces. ❍ I can't call other people's code from Lisp. ❍ Lisp's garbage collector causes unpredictable pauses when my program runs. ❍ Lisp is a huge language. ❍ Lisp is only for artificial intelligence research. ❍ Lisp doesn't have any good programming tools. ❍ Lisp uses too much memory. ❍ Lisp uses too much disk space. ❍ I can't find a good Lisp compiler. ● Chapter 2 - Is this Book for Me? Chapter objective: Describe how this book will benefit the reader, with specific examples and references to chapter contents. ❍ The Professional Programmer http://psg.com/~dlamkins/sl/contents.html (1 of 13)11/3/2006 5:46:04 PM Successful Lisp - Contents ❍ The Student ❍ The Hobbyist ❍ The Former Lisp Acquaintance ❍ The Curious ● Chapter 3 - Essential Lisp in Twelve Lessons Chapter objective: Explain Lisp in its simplest form, without worrying about the special cases that can confuse beginners. -
Jon L. White Collection on Common Lisp
http://oac.cdlib.org/findaid/ark:/13030/c89w0mkb No online items Jon L. White collection on Common Lisp Finding aid prepared by Bo Doub, Kim Hayden, and Sara Chabino Lott Processing of this collection was made possible through generous funding from The Andrew W. Mellon Foundation, administered through the Council on Library and Information Resources' Cataloging Hidden Special Collections and Archives grant. Computer History Museum 1401 N. Shoreline Blvd. Mountain View, CA, 94043 (650) 810-1010 [email protected] March 2017 Jon L. White collection on X6823.2013 1 Common Lisp Title: Jon L. White collection Identifier/Call Number: X6823.2013 Contributing Institution: Computer History Museum Language of Material: English Physical Description: 8.75 Linear feet,7 record cartons Date (bulk): Bulk, 1978-1995 Date (inclusive): 1963-2012 Abstract: The Jon L. White collection on Common Lisp contains material relating to the development and standardization of the programming language Common Lisp and, more generally, the Lisp family of programming languages. Records date from 1963 to 2012, with the bulk of the material ranging from 1978 to 1995, when White was working at MIT’s Artificial Intelligence Laboratory, Xerox PARC (Palo Alto Research Center), Lucid, and Harlequin Group. Throughout many of these positions, White was serving on the X3J13 Committee to formalize a Common Lisp standard, which aimed to combine and standardize many previous dialects of Lisp. This collection consists of conference proceedings, manuals, X3J13 Committee correspondence and meeting minutes, notebooks, technical papers, and periodicals documenting White’s work in all of these roles. Other dialects of Lisp--especially MAClisp--are also major focuses of the collection. -
Basic Lisp Techniques
Basic Lisp Techniques David J. Cooper, Jr. February 14, 2011 ii 0Copyright c 2011, Franz Inc. and David J. Cooper, Jr. Foreword1 Computers, and the software applications that power them, permeate every facet of our daily lives. From groceries to airline reservations to dental appointments, our reliance on technology is all-encompassing. And, it’s not enough. Every day, our expectations of technology and software increase: • smart appliances that can be controlled via the internet • better search engines that generate information we actually want • voice-activated laptops • cars that know exactly where to go The list is endless. Unfortunately, there is not an endless supply of programmers and developers to satisfy our insatiable appetites for new features and gadgets. Every day, hundreds of magazine and on-line articles focus on the time and people resources needed to support future technological expectations. Further, the days of unlimited funding are over. Investors want to see results, fast. Common Lisp (CL) is one of the few languages and development options that can meet these challenges. Powerful, flexible, changeable on the fly — increasingly, CL is playing a leading role in areas with complex problem-solving demands. Engineers in the fields of bioinformatics, scheduling, data mining, document management, B2B, and E-commerce have all turned to CL to complete their applications on time and within budget. CL, however, no longer just appropriate for the most complex problems. Applications of modest complexity, but with demanding needs for fast development cycles and customization, are also ideal candidates for CL. Other languages have tried to mimic CL, with limited success. -
Automating Iterative Tasks with Programming by Demonstration
http://waikato.researchgateway.ac.nz/ Research Commons at the University of Waikato Copyright Statement: The digital copy of this thesis is protected by the Copyright Act 1994 (New Zealand). The thesis may be consulted by you, provided you comply with the provisions of the Act and the following conditions of use: Any use you make of these documents or images must be for research or private study purposes only, and you may not make them available to any other person. Authors control the copyright of their thesis. You will recognise the author’s right to be identified as the author of the thesis, and due acknowledgement will be made to the author where appropriate. You will obtain the author’s permission before publishing any material from the thesis. Department of Computer Science Hamilton, New Zealand Automating iterative tasks with programming by demonstration Gordon W. Paynter This thesis is submitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy at The University of Waikato. February 26, 2000 © 2000 Gordon W. Paynter Abstract iii Abstract Programming by demonstration is an end-user programming technique that allows people to create programs by showing the computer examples of what they want to do. Users do not need specialised programming skills. Instead, they instruct the computer by demonstrating examples, much as they might show another person how to do the task. Programming by demonstration empowers users to create programs that perform tedious and time-consuming computer chores. However, it is not in widespread use, and is instead confined to research applications that end users never see. -
The Complete Idiot's Guide to Common Lisp Packages1
The Complete Idiot’s Guide to Common Lisp Packages1 Erann Gat Copyright © 2003 by the author. Permission is hereby granted for non-commercial use provided this notice is retained. 1. Introduction When coding a large project with multiple programmers two different programmers will often want to use the same name for two different purposes. It is possible to solve this problem using a naming convention, e.g. Bob prefixes all his names with “BOB-“ and Jane prefixes all her names with “JANE-“. This is in fact how Scheme addresses this problem (or fails to address it as the case may be). Common Lisp provides a language mechanism called packages for segregating namespaces. Here’s an example of how packages work: ? (make-package :bob) #<Package "BOB"> ? (make-package :jane) #<Package "JANE"> ? (in-package bob) #<Package "BOB"> ? (defun foo () "This is Bob's foo") FOO ? (in-package jane) #<Package "JANE"> ? (defun foo () "This is Jane's foo") FOO ? (foo) "This is Jane's foo" ? (in-package bob) #<Package "BOB"> ? (foo) "This is Bob's foo" ? (NOTE: Code examples are cut-and-pasted from Macintosh Common Lisp (MCL). The command prompt in MCL is a question mark.) Bob and Jane each have a function named FOO that does something different, and they don’t conflict with each other. 1 Version 1.2 What if Bob wants to use a function written by Jane? There are several ways he can do it. One is to use a special syntax to indicate that a different package is to be used: ? (in-package bob) #<Package "BOB"> ? (jane::foo) "This is Jane's foo" ? Another is to import what he wants to use into his own package. -
Table of Contents
Table of Contents 1. TrekMUSE, 3:30 AM ................................................................................................ 1 2. Introduction .............................................................................................................. 4 2.1 MUDs, MUSEs, MUSHs, and MOOs ...................................................... 4 2.2 Adventure-Game-Style MUDs ................................................................. 5 2.3 Tiny-Style MUDs ........................................................................................ 7 2.4 Themed MUDs ........................................................................................... 10 2.4.1 Social Hierarchy .......................................................................... 12 2.4.2 Participatory Culture .................................................................. 13 2.5 Methodology ............................................................................................... 13 3. Identity ....................................................................................................................... 17 3.1 From the Virtual to the Real: A Party ...................................................... 17 3.2 From the Virtual to the Real: A Romance ............................................... 23 4. Gender Swapping .................................................................................................... 26 5. Mud Addiction ........................................................................................................ -
The Right Tool at the Right Time Investigation of Freehand Drawing As an Interface to Knowledge Based Design Tools
The Right Tool at the Right Time Investigation of Freehand Drawing as an Interface to Knowledge Based Design Tools A Thesis Presented to The Academic Faculty By Ellen Yi-Luen Do In Partial Fulfillment of the Requirements for the Degree Doctor of Philosophy in Architecture Georgia Institute of Technology July, 1998 Copyright © 1998 by Ellen Yi-Luen Do All Rights Reserved This research was partly supported by EduTech Project D48-566, and Defense Advanced Research Projects Agency, monitored by ONR under contract N00014-91-J-4092 and Grants from National Science Foundation DDM-93-13186 and IRI-96-19856. ii ACKNOWLEDGEMENTS First, I thank my advisor Craig Zimring, for his continuous support in the Ph.D. program. Craig was always there to listen and to give advice. He is responsible for involving me in the Archie project in the first place. He taught me how to ask questions and express my ideas. He showed me different ways to approach a research problem and the need to be persistent to accomplish any goal. I also thank the other two Archie project leaders, Janet Kolodner, who as my minor advisor guided my study of cognitive science and computing in my first two years at Georgia Tech, and Eric Domeshek, with whom I explored the ideas, organization, requirements and development of Archie II in MCL. Thanks also to Jim Foley (at GVU) for teaching me Human-Computer Interaction techniques and how to do a usability study, a skill that confirmed my intuition that designers need a drawing environment to access knowledge-based systems like Archie. -
Develop-05 9101 Winter 1991.Pdf
develop The Apple Technical Journal ASYNCHRONOUS BACKGROUND NETWORKING ON THE MACINTOSH APPLE II Q & A MACINTOSH Q & A SYSTEM 7.0 Q & A THE VETERAN NEOPHYTE DEVELOPER ESSENTIALS: VOLUME 2, ISSUE 1 SCANNING FROM PRODOS PRINT HINTS PALETTE MANAGER ANIMATION THE POWER OF MACINTOSH COMMON LISP Vol.2, Issue 1 Winter 1991 Apple Computer, Inc. E D I T O R I A L Editor in Chief’s Clothing Louella Pizzuti Technical Buckstopper Dave Johnson Managing Editor Monica Meffert Developmental Editors Lorraine Anderson, Judy Bligh, Judy Helfand, Loralee Windsor Editorial Assistant Patti Kemp Copy Editor Toni Haskell Production Manager Hartley Lesser To create the cover, Hal Rucker, Indexer Ira Kleinberg Cleo Huggins, a flashlight, black Manager, Developer Technical Communications construction paper, a lightbulb, a David Krathwohl chair and a whole lot of duct tape came together. A R T & P R O D U C T I O N Design Joss Parsey Technical Illustration J. Goldstein Formatting Bruce Potterton Printing Craftsman Press Film Preparation Aptos Post, Inc. Production PrePress Assembly Photographer Ralph Portillo d e v e l o p, The Apple Technical Journal, is a quarterly publication Circulation Management Dee Kiamy of the Developer Technical Online Production Cassi Carpenter Communications group. R E V I E W B O A R D Pete “Luke” Alexander Larry “Cat Couch” Rosenstein Andy “The Shebanator” Shebanow CONTENTS Asynchronous Background Networking on the Macintosh by Harry Chesley A MacApp class for handling asynchronous network activities, used in an application that propagates messages among machines on the AppleTalk network. 6 Apple II Q & A Answers to your product development questions. -
Openmusic 5: a Cross-Platform Release of the Computer- Assisted Composition Environment
OpenMusic 5: A Cross-Platform Release of the Computer- Assisted Composition Environment. Jean Bresson, Carlos Agon, Gerard Assayag Musical Representations Team IRCAM – Centre G. Pompidou – 1, place I. Stravinsky – 75004 Paris – France {bresson,agon,assayag}@ircam.fr Abstract. This paper presents the computer-assisted composition environment OpenMusic and introduces OM 5.0, a new cross-platform release. The characteristics of this system will be exposed, with examples of applications in music composition and analysis. Resumo. Este artigo apresenta o ambiente de composição assistida por computador OpenMusic, e introduz OM 5.0, uma nova versão do programa, compatível Mac e PC. Serão expostas também algumas características do sistema tendo em vista aplicações para a composição e análise musical. 1. Introduction The Ircam's Computer-Aided Composition (CAC) project aims at connecting formal computing tools and musical thought, in order to provide the composers with programming languages adapted to their specific needs, and to allow them to formalize, develop, and experiment their musical ideas [Assayag 1998]. Our experience demonstrates that the definition of computing models corresponding to musical situations can lead to a rich creative and analytic approach of composing processes. In this framework, several environments have been developed, around the core concept of programming languages, facilitating the formulation of musical concepts: Formes (an object oriented environment in Lisp for high level control of sound synthesis, [Rodet and Cointe 1984]), PreForm/Esquisse (an extension of Formes with graphical interfaces, providing multidimensional objects and functions to manipulate them) , Crime (a CAC environment providing musical abstractions and symbolic score descriptions, [Assayag et al. 1985]), PatchWork and OpenMusic [Agon et al. -
Guide to the Jon L. White Collection on Common Lisp, 1963-2012
Guide to the Jon L. White collection on Common Lisp Creator: Jon L. White Dates: 1963-2012, bulk 1978-1995 Extent: 8.75 linear feet, 7 record cartons Collection number: X6823.2013 Catalog number: 102733968 Collection processed by: Bo Doub and Kim Hayden, 2017 Finding aid prepared by: Bo Doub, Kim Hayden, and Sara Chabino Lott, 2017 Sponsor: Processing of this collection was made possible through generous funding from The Andrew W. Mellon Foundation, administered through the Council on Library and Information Resources' Cataloging Hidden Special Collections and Archives grant. Abstract The Jon L. White collection on Common Lisp contains material relating to the development and standardization of the programming language Common Lisp and, more generally, the Lisp family of programming languages. Records date from 1963 to 2012, with the bulk of the material ranging from 1978 to 1995, when White was working at MIT’s Artificial Intelligence Laboratory, Xerox PARC (Palo Alto Research Center), Lucid, and Harlequin Group. Throughout many of these positions, White was serving on the X3J13 Committee to formalize a Common Lisp standard, which aimed to combine and standardize many previous dialects of Lisp. This collection consists of conference proceedings, manuals, X3J13 Committee correspondence and meeting minutes, notebooks, technical papers, and periodicals documenting White’s work in all of these roles. Other dialects of Lisp--especially MAClisp--are also major focuses of the collection. White also collected significant amounts of material on object-oriented programming, artificial intelligence, garbage collection memory management, and floating-point arithmetic in his various computer programming roles. Jon L. White collection on Common Lisp X6823.2013 Administrative Information Access Restrictions The collection is open for research. -
Common Lisp Interface Manager User Guide Version 2.0
LispWorks® Common Lisp Interface Manager User Guide Version 2.0 0 Copyright and Trademarks Common Lisp Interface Manager 2.0 User’s Guide Version 7.0 March 2015 Copyright © 2015 by LispWorks Ltd. All Rights Reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of LispWorks Ltd. The information in this publication is provided for information only, is subject to change without notice, and should not be construed as a commitment by LispWorks Ltd. LispWorks Ltd assumes no responsibility or liability for any errors or inaccuracies that may appear in this publication. The software described in this book is furnished under license and may only be used or copied in accordance with the terms of that license. LispWorks and KnowledgeWorks are registered trademarks of LispWorks Ltd. Adobe and PostScript are registered trademarks of Adobe Systems Incorporated. Other brand or product names are the registered trade- marks or trademarks of their respective holders. The code for walker.lisp and compute-combination-points is excerpted with permission from PCL, Copyright © 1985, 1986, 1987, 1988 Xerox Corporation. The XP Pretty Printer bears the following copyright notice, which applies to the parts of LispWorks derived therefrom: Copyright © 1989 by the Massachusetts Institute of Technology, Cambridge, Massachusetts. Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, pro- vided that this copyright and permission notice appear in all copies and supporting documentation, and that the name of M.I.T.