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MAGIC Summoning: Towards Automatic Suggesting and Testing of Gestures with Low Probability of False Positives During Use
JournalofMachineLearningResearch14(2013)209-242 Submitted 10/11; Revised 6/12; Published 1/13 MAGIC Summoning: Towards Automatic Suggesting and Testing of Gestures With Low Probability of False Positives During Use Daniel Kyu Hwa Kohlsdorf [email protected] Thad E. Starner [email protected] GVU & School of Interactive Computing Georgia Institute of Technology Atlanta, GA 30332 Editors: Isabelle Guyon and Vassilis Athitsos Abstract Gestures for interfaces should be short, pleasing, intuitive, and easily recognized by a computer. However, it is a challenge for interface designers to create gestures easily distinguishable from users’ normal movements. Our tool MAGIC Summoning addresses this problem. Given a specific platform and task, we gather a large database of unlabeled sensor data captured in the environments in which the system will be used (an “Everyday Gesture Library” or EGL). The EGL is quantized and indexed via multi-dimensional Symbolic Aggregate approXimation (SAX) to enable quick searching. MAGIC exploits the SAX representation of the EGL to suggest gestures with a low likelihood of false triggering. Suggested gestures are ordered according to brevity and simplicity, freeing the interface designer to focus on the user experience. Once a gesture is selected, MAGIC can output synthetic examples of the gesture to train a chosen classifier (for example, with a hidden Markov model). If the interface designer suggests his own gesture and provides several examples, MAGIC estimates how accurately that gesture can be recognized and estimates its false positive rate by comparing it against the natural movements in the EGL. We demonstrate MAGIC’s effectiveness in gesture selection and helpfulness in creating accurate gesture recognizers. -
Analyzing Safari 2.X Web Browser Artifacts Using SFT
Analyzing Safari 2.x Web Browser Artifacts using SFT. Copyright 2007 - Jacob Cunningham (v1.0) Table of Contents Introduction:...............................................................................................................................................3 Safari Forensic Tools................................................................................................................................. 3 OSX Property List files..............................................................................................................................3 Safari Related Files.................................................................................................................................... 4 The Safari Preferences files....................................................................................................................... 5 Browser History......................................................................................................................................... 7 Downloads history:.................................................................................................................................... 8 Bookmarks file ........................................................................................................................................10 Cookies file:............................................................................................................................................. 11 Browser Cache........................................................................................................................................ -
Och Lönsamma Öppna Kommunikationssystem
fcldüh OSI och lönsamma öppna kommunikationssystem Dokumentation av ett seminarium sammanställd av Victor S Epstein med Gunnar Sundblad Tddüh Telestyrelsen har inrättat ett anslag med syfte att medverka tiU snabb och lättillgänglig dokumentation beträffande användningen av teleanknutna informationssystem. Detta anslag förvaltas av TELDOK och skall bidraga tiU: Dokumentation vid tidigast möjliga tidpunkt av praktiska tillämpningar av teleanknutna informationssystem i arbetslivet Publicering och spridning, i förekommande fall översättning, av annars svåråtkomliga erfarenheter av teleanknutna informationssystem i arbetslivet, samt kompletteringar avsedda att öka användningsvärdet för svenska förhållanden och svenska läsare Studieresor och konferenser i direkt anknytning till arbetet med att dokumentera och sprida information beträffande praktiska tillämpningar av teleanknutna informationssystem i arbetslivet Via TELDOK är en av de skriftserier som utges av TELDOK. Via TELDOK presenterar obearbetade tillfallighetsrapporter från seminarier, studieresor osv. Hittills har utgetts: Via TELDOK 1. OSI och lönsamma öppna kommunikationssystem. Maj 1987. Av andra publikationer från TELDOK som nyligen utkommit kan nämnas: TELDOK Kapport 24. Meddelanden att använda. November 1986. TELDOK Kapport 25. Ny teleteknik i Sverige - användning i dag. November 1986. TELDOK Kapport 26. Datorstödda kunskapssystem i framtidens kontor. December 1986. TELDOK Kapport27. Inflytande och DAtorbaserade Kommunikationssystem. April 1987. TELDOK Kapport 28. Ny informationsteknologi i Japan. April 1987. TELDOK Referens dokument G. Management, usage and effects of Office Automation. April 1987. TELDOK-info 4. Att söka i databaser. Mars 1987. Publikationema kan beställas gratis dygnet runt från TeleSvar, 08-23 00 00 (med angivande av rapportnummer). Den som i fortsättningen önskar erhålla skrifter från TELDOK får automatiskt alla TELDOK Kapport och alla TELDOK-info. Ytterligare information lämnas gärna av TELDOK Kedaktionskommitté. -
Modern Programming Languages CS508 Virtual University of Pakistan
Modern Programming Languages (CS508) VU Modern Programming Languages CS508 Virtual University of Pakistan Leaders in Education Technology 1 © Copyright Virtual University of Pakistan Modern Programming Languages (CS508) VU TABLE of CONTENTS Course Objectives...........................................................................................................................4 Introduction and Historical Background (Lecture 1-8)..............................................................5 Language Evaluation Criterion.....................................................................................................6 Language Evaluation Criterion...................................................................................................15 An Introduction to SNOBOL (Lecture 9-12).............................................................................32 Ada Programming Language: An Introduction (Lecture 13-17).............................................45 LISP Programming Language: An Introduction (Lecture 18-21)...........................................63 PROLOG - Programming in Logic (Lecture 22-26) .................................................................77 Java Programming Language (Lecture 27-30)..........................................................................92 C# Programming Language (Lecture 31-34) ...........................................................................111 PHP – Personal Home Page PHP: Hypertext Preprocessor (Lecture 35-37)........................129 Modern Programming Languages-JavaScript -
About ILE C/C++ Compiler Reference
IBM i 7.3 Programming IBM Rational Development Studio for i ILE C/C++ Compiler Reference IBM SC09-4816-07 Note Before using this information and the product it supports, read the information in “Notices” on page 121. This edition applies to IBM® Rational® Development Studio for i (product number 5770-WDS) and to all subsequent releases and modifications until otherwise indicated in new editions. This version does not run on all reduced instruction set computer (RISC) models nor does it run on CISC models. This document may contain references to Licensed Internal Code. Licensed Internal Code is Machine Code and is licensed to you under the terms of the IBM License Agreement for Machine Code. © Copyright International Business Machines Corporation 1993, 2015. US Government Users Restricted Rights – Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. Contents ILE C/C++ Compiler Reference............................................................................... 1 What is new for IBM i 7.3.............................................................................................................................3 PDF file for ILE C/C++ Compiler Reference.................................................................................................5 About ILE C/C++ Compiler Reference......................................................................................................... 7 Prerequisite and Related Information.................................................................................................. -
How Lisp Systems Look Different in Proceedings of European Conference on Software Maintenance and Reengineering (CSMR 2008)
How Lisp Systems Look Different In Proceedings of European Conference on Software Maintenance and Reengineering (CSMR 2008) Adrian Dozsa Tudor Gˆırba Radu Marinescu Politehnica University of Timis¸oara University of Berne Politehnica University of Timis¸oara Romania Switzerland Romania [email protected] [email protected] [email protected] Abstract rently used in a variety of domains, like bio-informatics (BioBike), data mining (PEPITe), knowledge-based en- Many reverse engineering approaches have been devel- gineering (Cycorp or Genworks), video games (Naughty oped to analyze software systems written in different lan- Dog), flight scheduling (ITA Software), natural language guages like C/C++ or Java. These approaches typically processing (SRI International), CAD (ICAD or OneSpace), rely on a meta-model, that is either specific for the language financial applications (American Express), web program- at hand or language independent (e.g. UML). However, one ming (Yahoo! Store or reddit.com), telecom (AT&T, British language that was hardly addressed is Lisp. While at first Telecom Labs or France Telecom R&D), electronic design sight it can be accommodated by current language inde- automation (AMD or American Microsystems) or planning pendent meta-models, Lisp has some unique features (e.g. systems (NASA’s Mars Pathfinder spacecraft mission) [16]. macros, CLOS entities) that are crucial for reverse engi- neering Lisp systems. In this paper we propose a suite of Why Lisp is Different. In spite of its almost fifty-year new visualizations that reveal the special traits of the Lisp history, and of the fact that other programming languages language and thus help in understanding complex Lisp sys- borrowed concepts from it, Lisp still presents some unique tems. -
Chapter 2 Core Basics
Chapter 2 Core Basics In this chapter we introduce some of the basic concepts that are important for understanding what is to follow. We also introduce a few of the fundamental operations that are involved in the vast majority of useful programs. 2.1 Literals and Types Section 1.3 introduced the string literal. A string literal is a collection of characters enclosed in quotes. In general, a literal is code that exactly represents a value. In addition to a string literal, there are numeric literals. There are actually a few different types of numeric values in Python. There are integer values which correspond to whole numbers (i.e., the countable numbers that lack a fractional part). In Python, an integer is known as an int. A number that can have a fractional part is called a float (a float corresponds to a real number). For example, 42 is an int while 3.14 is a float. The presence of the decimal point makes a number a float—it doesn’t matter if the fractional part is zero. For example, the literal 3.0, or even just 3., are also floats1 despite the fact that these numbers have fractional parts of zero.2 There are some important differences between how computers work with ints and floats. For example, ints are stored exactly in the computer while, in general, floats are only stored approximately. This is a consequence of the fact that we are entering numbers as decimal numbers, i.e., numbers in the base 10 counting system, but the computer stores these numbers internally as a finite number of binary (base 2) digits. -
Lecture 3: Its Time to See the C
Computer Science 61C Spring 2017 Friedland and Weaver Lecture 3: Its time to see the C... 1 Agenda Computer Science 61C Spring 2017 Friedland and Weaver • Computer Organization • Compile vs. Interpret • C vs Java 2 ENIAC (U.Penn., 1946) First Electronic General-Purpose Computer Computer Science 61C Spring 2017 Friedland and Weaver • Blazingly fast (multiply in 2.8ms!) • 10 decimal digits x 10 decimal digits • But needed 2-3 days to setup new program, as programmed with patch cords and switches • At that time & before, "computer" mostly referred to people who did calculations 3 EDSAC (Cambridge, 1949) First General Stored-Program Computer Computer Science 61C Spring 2017 Friedland and Weaver • Programs held as numbers in memory • This is the revolution: It isn't just programmable, but the program is just the same type of data that the computer computes on • 35-bit binary 2’s complement words 4 Components of a Computer Computer Science 61C Spring 2017 Friedland and Weaver Memory Processor Input Enable? Read/Write Control Program Datapath Address PC Bytes Write Registers Data Arithmetic & Logic Unit Read Data Output (ALU) Data Processor-Memory Interface I/O-Memory Interfaces 5 Great Idea: Levels of Representation/Interpretation Computer Science 61C Spring 2017 Friedland and Weaver temp = v[k]; High Level Language v[k] = v[k+1]; We are here! Program (e.g., C) v[k+1] = temp; lw $t0, 0($2) Compiler Anything can be represented lw $t1, 4($2) Assembly Language as a number, sw $t1, 0($2) Program (e.g., MIPS) i.e., data or instructions sw $t0, 4($2) -
Amigaos 3.2 FAQ 47.1 (09.04.2021) English
$VER: AmigaOS 3.2 FAQ 47.1 (09.04.2021) English Please note: This file contains a list of frequently asked questions along with answers, sorted by topics. Before trying to contact support, please read through this FAQ to determine whether or not it answers your question(s). Whilst this FAQ is focused on AmigaOS 3.2, it contains information regarding previous AmigaOS versions. Index of topics covered in this FAQ: 1. Installation 1.1 * What are the minimum hardware requirements for AmigaOS 3.2? 1.2 * Why won't AmigaOS 3.2 boot with 512 KB of RAM? 1.3 * Ok, I get it; 512 KB is not enough anymore, but can I get my way with less than 2 MB of RAM? 1.4 * How can I verify whether I correctly installed AmigaOS 3.2? 1.5 * Do you have any tips that can help me with 3.2 using my current hardware and software combination? 1.6 * The Help subsystem fails, it seems it is not available anymore. What happened? 1.7 * What are GlowIcons? Should I choose to install them? 1.8 * How can I verify the integrity of my AmigaOS 3.2 CD-ROM? 1.9 * My Greek/Russian/Polish/Turkish fonts are not being properly displayed. How can I fix this? 1.10 * When I boot from my AmigaOS 3.2 CD-ROM, I am being welcomed to the "AmigaOS Preinstallation Environment". What does this mean? 1.11 * What is the optimal ADF images/floppy disk ordering for a full AmigaOS 3.2 installation? 1.12 * LoadModule fails for some unknown reason when trying to update my ROM modules. -
Xcode Package from App Store
KH Computational Physics- 2016 Introduction Setting up your computing environment Installation • MAC or Linux are the preferred operating system in this course on scientific computing. • Windows can be used, but the most important programs must be installed – python : There is a nice package ”Enthought Python Distribution” http://www.enthought.com/products/edudownload.php – C++ and Fortran compiler – BLAS&LAPACK for linear algebra – plotting program such as gnuplot Kristjan Haule, 2016 –1– KH Computational Physics- 2016 Introduction Software for this course: Essentials: • Python, and its packages in particular numpy, scipy, matplotlib • C++ compiler such as gcc • Text editor for coding (for example Emacs, Aquamacs, Enthought’s IDLE) • make to execute makefiles Highly Recommended: • Fortran compiler, such as gfortran or intel fortran • BLAS& LAPACK library for linear algebra (most likely provided by vendor) • open mp enabled fortran and C++ compiler Useful: • gnuplot for fast plotting. • gsl (Gnu scientific library) for implementation of various scientific algorithms. Kristjan Haule, 2016 –2– KH Computational Physics- 2016 Introduction Installation on MAC • Install Xcode package from App Store. • Install ‘‘Command Line Tools’’ from Apple’s software site. For Mavericks and lafter, open Xcode program, and choose from the menu Xcode -> Open Developer Tool -> More Developer Tools... You will be linked to the Apple page that allows you to access downloads for Xcode. You wil have to register as a developer (free). Search for the Xcode Command Line Tools in the search box in the upper left. Download and install the correct version of the Command Line Tools, for example for OS ”El Capitan” and Xcode 7.2, Kristjan Haule, 2016 –3– KH Computational Physics- 2016 Introduction you need Command Line Tools OS X 10.11 for Xcode 7.2 Apple’s Xcode contains many libraries and compilers for Mac systems. -
GNU Scientific Library – Reference Manual
GNU Scientific Library – Reference Manual: Top http://www.gnu.org/software/gsl/manual/html_node/ GNU Scientific Library – Reference Manual Next: Introduction, Previous: (dir), Up: (dir) [Index] GSL This file documents the GNU Scientific Library (GSL), a collection of numerical routines for scientific computing. It corresponds to release 1.16+ of the library. Please report any errors in this manual to [email protected]. More information about GSL can be found at the project homepage, http://www.gnu.org/software/gsl/. Printed copies of this manual can be purchased from Network Theory Ltd at http://www.network-theory.co.uk /gsl/manual/. The money raised from sales of the manual helps support the development of GSL. A Japanese translation of this manual is available from the GSL project homepage thanks to Daisuke Tominaga. Copyright © 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 The GSL Team. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections and no cover texts. A copy of the license is included in the section entitled “GNU Free Documentation License”. • Introduction: • Using the library: • Error Handling: • Mathematical Functions: • Complex Numbers: • Polynomials: • Special Functions: • Vectors and Matrices: • Permutations: • Combinations: • Multisets: • Sorting: • BLAS Support: • Linear Algebra: • Eigensystems: -
Building an Openstep Application by Michael Rutman, Independent Consultant
Building an OpenStep Application by Michael Rutman, independent consultant Is it really as easy to program in OpenStep OpenStep and NEXTSTEP In 1985, Steve Jobs left Apple and formed NeXT. He found the latest technologies and brought together a team of developers to turn the newest theories into realities. To verify the new technologies, during development Steve would often stop development and have the entire team use the system they were creating. Several existing apps were created during these day or week long kitchens. More importantly, each developer knew how the framework would be used. If developers had a hard time using an object during a kitchen, they knew they had to rework that object. The system they created was called NEXTSTEP. NEXTSTEP has several layers, and each layer was state of the art in 1985. In the 12 years since Steve picked these technologies, the state of the art may have moved, but not advanced. The underlying OS is a Mach mini-kernel running a unix emulator. For practical purposes, Mach is a flavor of BSD unix. However, the Mach mini-kernel offers programmers a rich set of functionality beyond what unix provides. Most of the functionality of Mach is wrapped into the NEXTSTEP framework, so programmers get the power and flexibility of Mach with the ease of use of NEXTSTEP. Sitting on top of Mach is Display Postscript. Postscript, the language of printers, is a nice graphics language. NeXT and Adobe optimized Postscript for displaying on the screen and produced a speedy and powerful display system. NeXT's framework hides most of the Postscript, but if a programmer wants to get into the guts, there are hooks, called pswraps, to work at the Postscript level.