The Dream of Color Music, and Machines That Made It Possible
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
UPA : Redesigning Animation
This document is downloaded from DR‑NTU (https://dr.ntu.edu.sg) Nanyang Technological University, Singapore. UPA : redesigning animation Bottini, Cinzia 2016 Bottini, C. (2016). UPA : redesigning animation. Doctoral thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/69065 https://doi.org/10.32657/10356/69065 Downloaded on 05 Oct 2021 20:18:45 SGT UPA: REDESIGNING ANIMATION CINZIA BOTTINI SCHOOL OF ART, DESIGN AND MEDIA 2016 UPA: REDESIGNING ANIMATION CINZIA BOTTINI School of Art, Design and Media A thesis submitted to the Nanyang Technological University in partial fulfillment of the requirement for the degree of Doctor of Philosophy 2016 “Art does not reproduce the visible; rather, it makes visible.” Paul Klee, “Creative Credo” Acknowledgments When I started my doctoral studies, I could never have imagined what a formative learning experience it would be, both professionally and personally. I owe many people a debt of gratitude for all their help throughout this long journey. I deeply thank my supervisor, Professor Heitor Capuzzo; my cosupervisor, Giannalberto Bendazzi; and Professor Vibeke Sorensen, chair of the School of Art, Design and Media at Nanyang Technological University, Singapore for showing sincere compassion and offering unwavering moral support during a personally difficult stage of this Ph.D. I am also grateful for all their suggestions, critiques and observations that guided me in this research project, as well as their dedication and patience. My gratitude goes to Tee Bosustow, who graciously -
Michele Leigh Paper : Animated Music
GA2012 – XV Generative Art Conference Michele Leigh Paper : Animated Music: Early Experiments with Generative Art Abstract: This paper will explore the historical underpinnings of early abstract animation, more particularly attempts at visual representations of music. In order to set the stage for a discussion of the animated musical form, I will briefly draw connections to futurist experiments in art, which strove to represent both movement and music (Wassily Kandinsky for instance), as a means of illustrating a more explicit desire in animation to extend the boundaries of the art in terms of materials and/or techniques By highlighting the work of experimental animators like Hans Richter, Oskar Fishinger, and Mary Ellen Bute, this paper will map the historical connection between musical and animation as an early form of generative art. I will unpack the ways in which these filmmakers were creating open texts that challenged the viewer to participate in the creation of meaning and thus functioned as proto-generative art. Topic: Animation Finally, I will discuss the networked visual-music performances of Vibeke Sorenson as an artist who bridges the experimental animation Authors: tradition, started by Richter and Bute, and contemporary generative art Michele Leigh, practices. Department of Cinema & Photography This paper will lay the foundation for our understanding of the Southern Illinois history/histories of generative arts practice. University Carbondale www.siu.edu You can send this abstract with 2 files (.doc and .pdf file) to [email protected] or send them directly to the Chair of GA conferences [email protected] References: [1] Paul Wells, “Understanding Animation,” Routledge, New York, 1998. -
Consonance and Dissonance in Visual Music Bill Alves Harvey Mudd College
Claremont Colleges Scholarship @ Claremont All HMC Faculty Publications and Research HMC Faculty Scholarship 8-1-2012 Consonance and Dissonance in Visual Music Bill Alves Harvey Mudd College Recommended Citation Bill Alves (2012). Consonance and Dissonance in Visual Music. Organised Sound, 17, pp 114-119 doi:10.1017/ S1355771812000039 This Article is brought to you for free and open access by the HMC Faculty Scholarship at Scholarship @ Claremont. It has been accepted for inclusion in All HMC Faculty Publications and Research by an authorized administrator of Scholarship @ Claremont. For more information, please contact [email protected]. Organised Sound http://journals.cambridge.org/OSO Additional services for Organised Sound: Email alerts: Click here Subscriptions: Click here Commercial reprints: Click here Terms of use : Click here Consonance and Dissonance in Visual Music Bill Alves Organised Sound / Volume 17 / Issue 02 / August 2012, pp 114 - 119 DOI: 10.1017/S1355771812000039, Published online: 19 July 2012 Link to this article: http://journals.cambridge.org/abstract_S1355771812000039 How to cite this article: Bill Alves (2012). Consonance and Dissonance in Visual Music. Organised Sound, 17, pp 114-119 doi:10.1017/ S1355771812000039 Request Permissions : Click here Downloaded from http://journals.cambridge.org/OSO, IP address: 134.173.130.244 on 24 Jul 2014 Consonance and Dissonance in Visual Music BILL ALVES Harvey Mudd College, The Claremont Colleges, 301 Platt Blvd, Claremont CA 91711 USA E-mail: [email protected] The concepts of consonance and dissonance broadly Plato found the harmony of the world in the Pythag- understood can provide structural models for creators of orean whole numbers and their ratios, abstract ideals visual music. -
Dokumentation Oskar Fischinger, Pionier Des Cartoon
Anmerkungen zu „Oskar Fischinger: Ten Films“ Der Animations-/Cartoon-Film entdeckte in den zwanziger Jahren des vergangenen Jahrhunderts den Jazz als Mittel, den Bildern zusätzlichen Reiz zu verleihen. Einer der Pioniere dieser Filmgattung war der Deutsche Oskar Fischinger. Hier eine kurze Beschreibung zu Oskar Fischinger, die der Wikipedia entnommen ist. Oskar Fischinger (* 22. Juni 1900 in Gelnhausen; † 31. Januar 1967 in Los Angeles) war ein Filmemacher und Pionier des abstrakten Films. Er arbeitete auch als Spezialist für Trickeffekte. Nach einer Lehre als Orgelbauer arbeitete Fischinger als Maschinenbautechniker in Frankfurt am Main. 1922 erlangte er einen Abschluss als Ingenieur. Unter dem Einfluss von Walther Ruttmanns „Opus I“ wandte Fischinger sich dem abstrakten Film zu. Er entwickelte eine Wachsschneidemaschine, mit deren Hilfe er organisch-fließende Bildsequenzen erstellte. In Werbespots für „Muratti“ (1934/35) sind die Protagonisten zur Ballett-Musik marschierende Zigaretten. Im Februar 1936 emigrierte Fischinger in die Vereinigten Staaten, wo er unter Fürsprache von Ernst Lubitsch ein Angebot der Paramount in Hollywood erhielt. Unterstützt wurde die mittellose Familie von Paul Kohner und Charlotte Dieterle, die 1938 den European Film Fund gründeten. Im Dezember 1936 unterschrieb Fischinger einen Vertrag mit Metro-Goldwyn-Mayer (MGM). Später entwarf er für Walt Disney die Verfilmung der Toccata und Fuge in D-Moll für dessen Film Fantasia (1939). Fischingers Arbeiten und die seiner avantgardistischen Kollegen (Walter Ruttmann, Hans Richter, Viking Eggeling u. a.) gelten als Vorläufer des modernen Videoclips. Ab 1936 widmete sich Fischinger auch der Malerei und malte abstrakt. Oskar Fischinger ist mir erst seit einigen Jahren bekannt, als ich Recherchen zu „Fritz the cat“, „Betty Boop“ oder „Steamboot Willi“ machte. -
Persistence of Vision: the Value of Invention in Independent Art Animation
Virginia Commonwealth University VCU Scholars Compass Kinetic Imaging Publications and Presentations Dept. of Kinetic Imaging 2006 Persistence of Vision: The alueV of Invention in Independent Art Animation Pamela Turner Virginia Commonwealth University, [email protected] Follow this and additional works at: http://scholarscompass.vcu.edu/kine_pubs Part of the Film and Media Studies Commons, Fine Arts Commons, and the Interdisciplinary Arts and Media Commons Copyright © The Author. Originally presented at Connectivity, The 10th ieB nnial Symposium on Arts and Technology at Connecticut College, March 31, 2006. Downloaded from http://scholarscompass.vcu.edu/kine_pubs/3 This Presentation is brought to you for free and open access by the Dept. of Kinetic Imaging at VCU Scholars Compass. It has been accepted for inclusion in Kinetic Imaging Publications and Presentations by an authorized administrator of VCU Scholars Compass. For more information, please contact [email protected]. Pamela Turner 2220 Newman Road, Richmond VA 23231 Virginia Commonwealth University – School of the Arts 804-222-1699 (home), 804-828-3757 (office) 804-828-1550 (fax) [email protected], www.people.vcu.edu/~ptturner/website Persistence of Vision: The Value of Invention in Independent Art Animation In the practice of art being postmodern has many advantages, the primary one being that the whole gamut of previous art and experience is available as influence and inspiration in a non-linear whole. Music and image can be formed through determined methods introduced and delightfully disseminated by John Cage. Medieval chants can weave their way through hip-hopped top hits or into sound compositions reverberating in an art gallery. -
Live Performance Where Congruent Musical, Visual, and Proprioceptive Stimuli Fuse to Form a Combined Aesthetic Narrative
Soma: live performance where congruent musical, visual, and proprioceptive stimuli fuse to form a combined aesthetic narrative Ilias Bergstrom UCL A thesis submitted for the degree of Doctor of Philosophy 2010 1 I, Ilias Bergstrom, confirm that the work presented in this thesis is my own. Where information has been derived from other sources, I confirm that this has been indicated in the thesis. 2 Abstract Artists and scientists have long had an interest in the relationship between music and visual art. Today, many occupy themselves with correlated animation and music, called ‗visual music‘. Established tools and paradigms for performing live visual music however, have several limitations: Virtually no user interface exists, with an expressivity comparable to live musical performance. Mappings between music and visuals are typically reduced to the music‘s beat and amplitude being statically associated to the visuals, disallowing close audiovisual congruence, tension and release, and suspended expectation in narratives. Collaborative performance, common in other live art, is mostly absent due to technical limitations. Preparing or improvising performances is complicated, often requiring software development. This thesis addresses these, through a transdisciplinary integration of findings from several research areas, detailing the resulting ideas, and their implementation in a novel system: Musical instruments are used as the primary control data source, accurately encoding all musical gestures of each performer. The advanced embodied knowledge musicians have of their instruments, allows increased expressivity, the full control data bandwidth allows high mapping complexity, while musicians‘ collaborative performance familiarity may translate to visual music performance. The conduct of Mutable Mapping, gradually creating, destroying and altering mappings, may allow for a narrative in mapping during performance. -
Idmaa BB Catalog Optimized.Pdf
Dena Elisabeth Eber / Bowling Green University iDEAs 07: Beyond Boundaries, which coincides with the International Digi- Randall E. Hoyt / University of Connecticut tal Media and Arts Association conference, addresses the notion that the Rejane Spitz / Rio de Janeiro Catholic University, Brazil nature of digital arts is to embrace the new technologies of the time while Kenneth A. Huff / Savannah College of Art and Design perfecting those of the past. As such, it tends to sit outside the margin of discipline, thus deifying boundaries within its own set of standards. This art form is complex and multifaceted, however, it embraces two distinct aspects that are currently, and will continue to be, characterized by flux and defined by the rate of change of technology. The first exists on the fringe of the art world, embracing, exploring, incorporating, and translating the new- est digital media for the given time. The second is the molding of yesterday’s digital “edge” into traditional art forms or into mature and unique works that often do not fit within traditional aesthetics. Regardless of whether the art includes older or newer technologies, digital media art sits outside of tradition. It is a lightning rod for new media and acts as a disseminator of language and implications connected with it. Although traditional boundaries do not apply, grounding in artistic practice does, albeit in flux. The iDEAs 07 exhibition not only displays art that goes beyond bound- aries, but shows work that does not even consider them as the art reflects a discipline that seeks to find its own foundation. -
Glorious Technicolor: from George Eastman House and Beyond Screening Schedule June 5–August 5, 2015 Friday, June 5 4:30 the G
Glorious Technicolor: From George Eastman House and Beyond Screening Schedule June 5–August 5, 2015 Friday, June 5 4:30 The Garden of Allah. 1936. USA. Directed by Richard Boleslawski. Screenplay by W.P. Lipscomb, Lynn Riggs, based on the novel by Robert Hichens. With Marlene Dietrich, Charles Boyer, Basil Rathbone, Joseph Schildkraut. 35mm restoration by The Museum of Modern Art, with support from the Celeste Bartos Fund for Film Preservation; courtesy The Walt Disney Studios. 75 min. La Cucaracha. 1934. Directed by Lloyd Corrigan. With Steffi Duna, Don Alvarado, Paul Porcasi, Eduardo Durant’s Rhumba Band. Courtesy George Eastman House (35mm dye-transfer print on June 5); and UCLA Film & Television Archive (restored 35mm print on July 21). 20 min. [John Barrymore Technicolor Test for Hamlet]. 1933. USA. Pioneer Pictures. 35mm print from The Museum of Modern Art. 5 min. 7:00 The Wizard of Oz. 1939. USA. Directed by Victor Fleming. Screenplay by Noel Langley, Florence Ryerson, Edgar Allan Woolf, based on the book by L. Frank Baum. Music by Harold Arlen, E.Y. Harburg. With Judy Garland, Frank Morgan, Ray Bolger, Bert Lahr, Ray Bolger, Margaret Hamilton, Billie Burke. 35mm print from George Eastman House; courtesy Warner Bros. 102 min. Saturday, June 6 2:30 THE DAWN OF TECHNICOLOR: THE SILENT ERA *Special Guest Appearances: James Layton and David Pierce, authors of The Dawn of Technicolor, 1915-1935 (George Eastman House, 2015). James Layton and David Pierce illustrate Technicolor’s origins during the silent film era. Before Technicolor achieved success in the 1930s, the company had to overcome countless technical challenges and persuade cost-conscious producers that color was worth the extra effort and expense. -
CHAPTER 4. Film Sound Presentation: Space and Institutional Context
CHAPTER 4. Film Sound Presentation: Space and Institutional Context 4.1 Film Sound Presentation In the previous chapter I examined the preservation of early sound systems, namely the Biophon, Chronophone, Phono-Cinéma-Théâtre, and Vitaphone systems. In the analysis of preservation practices, I highlighted the importance of relevant elements of film sound: the material carriers, the technological devices and human actors, the dispositif situation, the film text, the screening performance, and the history of exhibition. These elements of preservation practices contribute to understanding and defining what film sound is and how it relates to film image. The analysis of the preservation of these early sound systems further demonstrated how preservation and presentation are two highly interconnected activities. As the shown by the example of the Tonbidler, the choice of a certain carrier in the preservation process is often incited by the context of presentation. As I will now argue in this chapter, decisions about the presentation of film sound similarly depend on decisions made during preservation. Preservation and presentation practices, intended as the core activities of film heritage institutions, point to a number of factors important in defining film sound and its core dimensions. The preservation practices examined in the cases of early sound systems highlighted in particular the three dimensions of film that I defined as carrier, dispositif, and text. The presentation practices that will be analyzed in this chapter will bring attention to other dimensions of film sound, namely the spatial and institutional dimensions, which are less evident in preservation practices. Film presentation concerns the screening situation, where the dispositif and the audience are central. -
Iconoclasm in Visual Music
EMMANOUIL KANELLOS Iconoclasm in Visual Music Abstract From the earliest experimental film works to today’s contemporary and diverse use of moving image platforms, the notion of visual music is considered synonymous with abstract animation, because in part, abstract imagery is employed across the vast majority of musical visualisation. The purpose of this paper is to explore how the absence of figuration and representation in visual music can now reengage with the problematic debate of representation versus abstraction - a debate that has taken place in other art forms and movements in the past. Introduction Visual music is a type of audio-visual art, which employs the use of moving abstract images that are synchronised with music/sound. This approach to moving image works started prior to Modernism. However, it was during this period that it developed significantly and continues to expand the field in a variety of expressive ways in our current digital era. Although the subject area of this paper is visual music it will start with an outline of several known abstraction-representation dialectics in art and more specifically, the rejection of representation caused by different ideologies, political dogmas, and spiritual beliefs. In doing so, it will demonstrate the lack of representation in the creation of artworks throughout history and focus on the past and current situation in visual music. The abstraction-representation debate in visual arts is deep-rooted and has triggered some of the greatest conflicts in the history of art. Such examples include: two iconoclasms in Byzantine Empire in the eighth and ninth centuries; the label ‘Degenerate Art’ to describe Modern art during the Nazi regime; and the violent reactions in Syria, Jordan, Lebanon and Pakistan in 2006 over the cartoons that depict Muhammad. -
The Expanded Image: on the Musicalization of the Visual Arts in the Twentieth Century Sandra Naumann
The Expanded Image: On the Musicalization of the Visual Arts in the Twentieth Century Sandra Naumann Sandra Naumann, The Expanded Image: On the Musicalization of the Visual Arts in the Twentieth Century, in: Dieter Daniels, Sandra Naumann (eds.), Audiovisuology, A Reader, Vol. 1: Compendium, Vol. 2: Essays, Verlag Walther König, Köln 2015, pp. 504-533. 505 Exposition Until well into the nineteenth century, the experience of audiovisual arts was bound to a unity of space and time (and action, too, in a certain sense). The technical media of photography, gramophone recording, silent film, talking film, and video made it possible to reproduce sounds and images, but they also separated them only to slowly reunite them again. These media evolved from devices used purely for storage and reproduction into performative instru- ments for creating new forms of audiovisual experience in real time, a process reinforced through numerous efforts to synthesize or expand the arts by incor- porating or transferring concepts and techniques from different art forms. Thus, musical theories and techniques were adopted to explain developments in the visual arts, and vice versa. Against this general background, this essay aims to identify strategies which the visual arts borrowed from music while changing and expanding compul- sively during the twentieth century. The focus will not be on image/sound com- binations, although sound does often play a part in the works that will be dis- cussed in the following. Instead, this text will deal with the musicalization of the image in a broader sense. These endeavors first culminated in the 1910s and 1920s, then again in the 1960s and 1970s, and for the third time from the 1990s until today. -
Content and Meaning in Abstract Animation
Content and Meaning in Abstract Animation ……… Pamela Taylor Turner Assistant Professor, Kinetic Imaging Communication Arts and Design Virginia Commonwealth University Introduction Abstract imagery – forms pulled from observed objects, pulling inner meaning out, going beyond the quest to re-present what has already been presented. To create such imagery is an inherent tendency in human nature, albeit one that is often sidelined for more auspicious visual illusions such as realistic rendering of real humans in unreal narratives. Not that these visual achievements aren’t appreciated - they, too, have their place. But what about the ‘unreal’ or, more accurately, the ‘ultra-real’, internalized sector of individual experience? Talking about the content and meaning of abstract animation, for the practitioner or enthusiast, is like discussing why one eats chocolate or why we stand at the edge of the ocean, experiencing the sensation of the sand being sucked out from under our feet by the pull of the receding wave. Or why listening to a beautiful adagio can create such a stirring response. These experiences stand for themselves and need no explanation. For the uninitiated, or the viewer who has little to no encounter with abstract animation, however, these moving images can be initially disconcerting and hard to understand. If these are ‘moving pictures’ what are they pictures of? Think about music. It can be considered the most abstract of arts, with each composition having its own structure, melody, and rhythm – its own arrangement of notes. These sounds are not representational (although some classical compositions have included bird sounds or alluded to sounds in nature) but rather, they are arranged to create an aural experience.