A Queer Game Informed by Research
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Game Engine Architecture
Game Engine Architecture Chapter 1 Introduction prepared by Roger Mailler, Ph.D., Associate Professor of Computer Science, University of Tulsa 1 Structure of a game team • Lots of members, many jobs o Engineers o Artists o Game Designers o Producers o Publisher o Other Staff prepared by Roger Mailler, Ph.D., Associate Professor of Computer Science, University of Tulsa 2 Engineers • Build software that makes the game and tools works • Lead by a senior engineer • Runtime programmers • Tools programmers prepared by Roger Mailler, Ph.D., Associate Professor of Computer Science, University of Tulsa 3 Artists • Content is king • Lead by the art director • Come in many Flavors o Concept Artists o 3D modelers o Texture artists o Lighting artists o Animators o Motion Capture o Sound Design o Voice Actors prepared by Roger Mailler, Ph.D., Associate Professor of Computer Science, University of Tulsa 4 Game designers • Responsible for game play o Story line o Puzzles o Levels o Weapons • Employ writers and sometimes ex-engineers prepared by Roger Mailler, Ph.D., Associate Professor of Computer Science, University of Tulsa 5 Producers • Manage the schedule • Sometimes act as the senior game designer • Do HR related tasks prepared by Roger Mailler, Ph.D., Associate Professor of Computer Science, University of Tulsa 6 Publisher • Often not part of the same company • Handles manufacturing, distribution and marketing • You could be the publisher in an Indie company prepared by Roger Mailler, Ph.D., Associate Professor of Computer Science, University of -
PG National Vigorsol Beats,Quando Il Complotto Incontra Il Videogame,Top 5
PG National Vigorsol Beats Lo scorso 7 Aprile, al Teatro Ciak di Milano si è disputata una delle serie più emozionanti dell’ultimo split del National Predator, campionato nazionale di League of Legends, la sfida finale che ha visto contrapporsi due team formati recentemente, i Campus Party Sparks e i Samsung Morning Stars. Il match ha animato il pubblico fisico e “virtuale” con colpi di scena e momento mozzafiato, registrando più di un migliaio di spettatori fisici e oltre 5000 su Twitch. Organizzata su una “Best of 5”, la partita ha visto uno scatto iniziale dei Morning Stars, vicini alla vittoria con un 2-0 sugli avversari. Tuttavia, l’ampia capacità d’adattamento e di “mind-reset” degli Sparks e, qualche errore anche dal lato dei Samsung, hanno garantito il recupero e la vittoria degli primi in classifica, concludendo con un 3-2 ottenuto dopo una partita da brividi. Durante lo Spring Split l’andamento del team vincitore è stato per lo più dominante, con sole 2 sconfitte durante la prima e terza settimana della competizione e ben 12 vittorie in totale. Essendo entrambe new entry della scena italiana, i team hanno sorpreso tutti, riuscendo a scavalcare team veterani e non. Per la prima volta vediamo come title sponsor della competizione Vigorsol, famosissima società di chewing-gum che ha deciso d’investire nella scena italiana, altro segno dell’importanza degli eSport e di League of Legends sempre crescente negli anni. Basti pensare come siano aumentate anche le poste in palio: il premio delle competizioni mondiali è passato dai 50.000 dollari della prima season a un picco di 2.680.000 dollari nella sesta season. -
GAME DEVELOPERS a One-Of-A-Kind Game Concept, an Instantly Recognizable Character, a Clever Phrase— These Are All a Game Developer’S Most Valuable Assets
HOLLYWOOD >> REVIEWS ALIAS MAYA 6 * RTZEN RT/SHADER ISSUE AUGUST 2004 THE LEADING GAME INDUSTRY MAGAZINE >>SIGGRAPH 2004 >>DEVELOPER DEFENSE >>FAST RADIOSITY SNEAK PEEK: LEGAL TOOLS TO SPEEDING UP LIGHTMAPS DISCREET 3DS MAX 7 PROTECT YOUR I.P. WITH PIXEL SHADERS POSTMORTEM: THE CINEMATIC EFFECT OF ZOMBIE STUDIOS’ SHADOW OPS: RED MERCURY []CONTENTS AUGUST 2004 VOLUME 11, NUMBER 7 FEATURES 14 COPYRIGHT: THE BIG GUN FOR GAME DEVELOPERS A one-of-a-kind game concept, an instantly recognizable character, a clever phrase— these are all a game developer’s most valuable assets. To protect such intangible properties from pirates, you’ll need to bring out the big gun—copyright. Here’s some free advice from a lawyer. By S. Gregory Boyd 20 FAST RADIOSITY: USING PIXEL SHADERS 14 With the latest advances in hardware, GPU, 34 and graphics technology, it’s time to take another look at lightmapping, the divine art of illuminating a digital environment. By Brian Ramage 20 POSTMORTEM 30 FROM BUNGIE TO WIDELOAD, SEROPIAN’S BEAT GOES ON 34 THE CINEMATIC EFFECT OF ZOMBIE STUDIOS’ A decade ago, Alexander Seropian founded a SHADOW OPS: RED MERCURY one-man company called Bungie, the studio that would eventually give us MYTH, ONI, and How do you give a player that vicarious presence in an imaginary HALO. Now, after his departure from Bungie, environment—that “you-are-there” feeling that a good movie often gives? he’s trying to repeat history by starting a new Zombie’s answer was to adopt many of the standard movie production studio: Wideload Games. -
Physically-Based Material, Where Are
Hello, Pabst blue ribbon (PBR) beer Within this PBR zoo, let’s try to understand what a physically based material actually means Rendering engineers tend to talk about physically inspired materials rather than physically based Rendering of transparency is covered by [McGuire16], M. McGuire, Peering Through a Glass, Darkly at the Future of Real-Time Transparency, Siggraph 2016 Of course, the real world is right image, the purpose of this comparison is to show that the real world is hard to compare to: different lighting conditions, multiple material layers, layout, point of view, camera response curve, etc.. There is plenty of measurement devices available with more or less complex apparatus. Some can be really accurate like the new reflectometer of Wenzel Jakob but most suffer from limitations of optics. Issues with BRDF measurement: Light sources: angular size, brightness, stability, speckle Detector: Angular size, sensitivity, noise, resolution positioning: accuracy, drift, hysteresis For example the MERL database apparatus does not correctly capture the reflectance at grazing angles. [MERL06] https://www.merl.com/brdf/ Still measurements like MERL are useful to compare highlight shape Having Microsurface measurement could help for several material validation [Bagher12] M. Bagher, “Accurate fitting of measured reflectances using a Shifted Gamma micro-facet distribution”, 2012 Something important to note is that the fitting process is pure mathematics. It can be see as compressing the data. When fitting a brdf, you can get a good fit but with very unintuitive parameters. Also the BRDF can be created with non physical assumption. For example the (SGD) Shifted Gamma Microfacet distribution have added a negative Fresnel term to match MERL database. -
FIFA 18 Vs. PES 2018
FIFA 18 Vs. PES 2018 Ci sono delle rivalità che col tempo sono divenute leggendarie: Senna e Prost, Coppi e Bartoli, SNES e Sega Megadrive oppure Tom e Jerry. Ma se ce n’è una che ha scosso il mondo negli ultimi anni, quella è sicuramente tra FIFA e Pro Evolution Soccer che, nella loro ultima iterazione, sono pronti a darsi battaglia fino alla fine e senza esclusione di colpi. Quest’anno, dunque, chi la spunterà? Un tiro all’incrocio Fifa 18 porta in dote la sua vastità di contenuti come ormai ci ha abituati negli ultimi anni, spulciabili grazie all’eccellente menu, sia per fruibilità che per design. Con alcuni miglioramenti apportati all’Ultimate Team e alla modalità “Carriera”, uno dei tanti punti focali diventa la modalità “Il Viaggio“, arrivata alla sua seconda stagione. Riprendendo quanto sviluppato precedentemente, ritroveremo Alex Hunter, un giocatore finalmente sbocciato e conosciuto dal grande pubblico. È un grande passo avanti sotto tutti i punti di vista, da quello tecnico al taglio registico, portando una storia più curata e che scava a fondo nella vita privata del giovane Alex. Risulta ampliata, anche dal punto di vista ludico, con possibilità di personalizzazione e la carriera che non è più solo rilegata alla Premier League inglese. Quest’anno è stato fatto un ottimo lavoro: una modalità concepita come un vero e proprio film, con ottime cutscene avvalendosi ancora una volta della scrittura di Tom Watt, ghost writer della biografia di David Beckam e sempre molto vicino al mondo del calcio. Diventa un modo per vedere questo sport sotto un’altra luce, con tutti i retroscena del caso e le difficoltà o le gioie che un calciatore professionista deve a volte affrontare. -
Re-Engining Competitors Vie to Keep These U.S. Nuclear, Conventional Workhorses fl Ying Past 2050 PAGE 24
HUMAN SPACEFLIGHT 18 Q&A 14 WEATHER FORECASTING 32 The year of Commercial Crew OneWeb’s satellite maker Radio occultation explained Re-engining competitors vie to keep these U.S. nuclear, conventional workhorses fl ying past 2050 PAGE 24 FEBRUARY 2019 | A publication of the American Institute of Aeronautics and Astronautics | aerospaceamerica.aiaa.org AIAA CONGRESSIONAL WEDNESDAY, 20 MARCH VISITS DAY Advocate for Aerospace on Capitol Hill Every year, AIAA members—engineers, scientists, researchers, students, educators, and technology executives—travel to Washington, DC, for a day of advocacy and awareness with national decision makers. Spend a day meeting with new and established congressional members and their staff. Your participation, enthusiasm, and passion remind our lawmakers that aerospace is a key component of an economically strong and secure nation. If you are interested in the future of your profession, the advancement of technology, the furthering of scientific research, and the strengthening of our nation’s security, this event is for you! Travel subsidies are available Participating in CVD was like getting a bird’s eye view of a grand and magnificent “ national aerospace project. I knew that my contribution might be small, but being a voice of the aerospace community filled my heart with immense pride and humility at the same time. RUCHIR GOSWAMI PhD Candidate Iowa State University ” REGISTER NOW aiaa.org/CVD2019 FEATURES | February 2019 MORE AT aerospaceamerica.aiaa.org U.S. Air U.S. Force 18 32 40 24 Commercial Radio occultation The cost of New engines Crew’s payoff is put to the test aerospace NASA looks to 2019 Entrepreneurs aim advances as the year it might to prove that the for the B-52 An aerospace expert be liberated from technique is accurate gives his take on The U.S. -
Official Playstation Magazine! Get Your Copy of the Game We Called A, “Return to Form for the Legendary Spookster,” in OPM #108 When You Subscribe
ISSUE 114 OCTOBER 2015 £5.99 gamesradar.com/opm LARA COMES HOME TOMB RAIDER It’s official! First look as Rise Of The Tomb Raider heads to PS4 ASSASSIN’SBETTER ON PS4! CREED SYNDICATE Back to its best? Victorian London explored and PS4-exclusive missions uncovered in our huge playtest EXPERT PLAYTEST STAR WARS BATTLEFRONT Fly the Millennium Falcon in the mode of your dreams COMPLETED! RECORD-BREAKING TEN-PAGE METAL GEAR SOLID REVIEW DESTINY: MAFIA III COMES BACK FROM THE TAKEN KING THE DEAD TO MAKE OUR DAY We’ve finished it! All-access CALL OF DUTY SIDES WITH PS4: pass to the best DLC ever WHAT DOES IT MEAN FOR YOU? ISSUE 114 / OCT 2015 Future Publishing Ltd, Quay House, The Ambury, Welcome Bath BA1 1UA, United Kingdom Tel +44 (0) 1225 442244 Fax: +44 (0) 1225 732275 here’s just no stopping the PS4 train. Email [email protected] Twitter @OPM_UK Web www.gamesradar.com/opm With Sony’s super-machine on track to EDITORIAL Editor Matthew Pellett @Pelloki eventually overtake PS2 as the best- Managing Art Editor Milford Coppock @milfcoppock T Production Editor Dom Reseigh-Lincoln @furianreseigh selling console ever, developers keep News Editor Dave Meikleham flocking to Team PlayStation. This month we CONTRIBUTORS Words Alice Bell, Jenny Baker, Ben Borthwick, Matthew Clapham, Ian Dransfield, Matthew Elliott, Edwin Evans-Thirlwell, go behind the scenes of five of the best Matthew Gilman, Ben Griffin, Dave Houghton, Phil Iwaniuk, Jordan Farley, Louis Pattison, Paul Randall, Jem Roberts, Sam games due out this year to show you why Roberts, Tom Sykes, Justin Towell, Ben Wilson, Iain Wilson Design Andrew Leung, Rob Speed the biggest blockbusters of the gaming ADVERTISING world are set to be better on PS4. -
Massively Multiplayer Online Games Industry: a Review and Comparison
Massively Multiplayer Online Games Industry: A Review and Comparison From Middleware to Publishing By Almuntaser Alhindawi Javed Rafiq Sim Boon Seong 2007 A Management project presented in part consideration for the degree of "General and Financial MBA". CONFIDENTIALITY STATEMENT This project has been agreed as confidential between the students, university and sponsoring organisation. This agreement runs for five years from September, 14 th , 2007. ii Acknowledgements We would like to acknowledge Monumental Games management for giving us this opportunity to gain an insight of this interesting industry. Special thanks for Sarah Davis, Thomas Chesney and the University of Nottingham Business School MBA office personnel (Elaine, Kathleen and Christinne) for their assistance and support throughout this project. We would also like to thank our families for their constant support and patience; - Abdula Alhindawi - Fatima Alhindawi - Shatha Bilbeisi - Michelle Law Seow Cha - Sim Hock Soon - Yow Lee Yong - Mohamed Rafiq - Salma Rafiq - Shama Hamid Last but not least, our project supervisor Duncan Shaw for his support and guidance throughout the duration of this management project. i Contents Executive Summary iv Terms and Definition vi 1.0 Introduction 1 1.1 Methodology 1 1.1.1 Primary Data Capture 1 1.1.2 Secondary Data Capture 2 1.2 Literature Review 4 1.2.1 Introduction 4 1.2.2 Competitive Advantage 15 1.2.3 Business Model 22 1.2.4 Strategic Market Planning Process 27 1.2.5 Value Net 32 2.0 Middleware Industry 42 2.1 Industry Overview 42 2.2 -
Reports of Town Officers of the Town of Attleborough
ATTLEBORO PUBLIC LIBRARY a 3 1 6 5 4 00 1 3 02 0 4 8b FOR USE ONLY IN LIBRARY /annual reports / CITY OF ATTLEBORO 1952 AT AS SUBMITTED BY THE OFFICERS AND DEPARTMENTS '•7 ATTLEBORO PUBLIC UIBPAPT JOSEPH L. SWEET MEMORIAVl : '' , n't:-.^ ^t\*^f l ' * -V • « *^’r’ « • » ;e, «'. •;, '*" '' ' *’ • ' i''^*'' V ;* ''' i_j'- «^/b ^ Ji,, * * • ., » f HJ7 ^ '''? •' K-' :V .o>- - ;W« " ' "'™"' >'' ' 'life'.*' > "^'l ,-f| »f^. * > -, ,'f. _ ^ I wfeifflsiBia*- ,5 .''SV. &• ii^- '4 "V rti iilisi '/"• ji.*" .Tv ' ,*» ':!»:' i '• * Lu i ." '/ ^ 4# ti t -V ^ . W: -.® ,t- .*1 1 V f^!!?iL'Vv'-i ELECTED OFFICIALS Mayor Cyril K. Brennan Term expires January, 1954 City Clerk Kenneth F. Blandin Term expires Janaury, 1954 City Treasurer William Marshall Term expires January, 1954 City Collector Dons L. Austin Term expires January, 1954 Councilmen- at -large Terms expire January, 1954 Franklin R. JVIcKay Ernest I, Rotenberg Roger K. Richardson William O. Sweet William F. Walton Ward 1 John M. Kenny Ward 2 Arthur Hinds Ward 3 Elton S. Nottage Ward 4 Bertrand O. Lambert, President Ward 5 Herbert C. Lavigueur Ward 6 Charles A. Smith Terms expire January, 1954 School Committee Mrs. Alice H. Stobbs Mrs. Deborah O, Richardson Irvin A. Studley Royal P. Baker Terms expire January, 1956 Mrs. Henrietta Wolfenden William A. Nerney Thomas G. Sadler Henry M, Crowther Pierre B. Lonsbury Terms expire January, 1954 Digitized by the Internet Archive in 2015 https://archive.org/details/reportsoftownoff1952attl APPOINTED OFFICIALS OFFICE Incumbent Term Expires Inspector of Animals Dr. James C. DeWitt March 31, 1953 City Almoner (Welfare Agent) Frederick J. -
INTEGRATED REPORT 2018 Code Number: 9697
CAPCOM CO., LTD. INTEGRATED REPORT © CAPCOM U.S.A., INC. 2016, 2018 ALL RIGHTS RESERVED. Photo by: Carlton Beener 2018 CAPCOM INTEGRATED REPORT 2018 Code Number: 9697 Code Number: 9697 CAPCOM INTEGRATED REPORT Capcom’s Value Creation: Past, Present, Future 05 Value Creation Model 2018 07 History of Value Creation Past 09 Major Intellectual Properties (IP) Present ESG-Based Value Creation 11 Financial and ESG Highlights Present 49 The Head of Development Discusses 15 Business Segments Highlights Present Human Resources Strategy 17 Medium- to Long-Term Vision Future 53 Social 58 Environmental 59 Corporate Governance Medium- to Long-Term Growth Strategy 59 Directors 19 CEO Commitment 62 Features of Capcom Corporate Governance 29 The COO’s Discussion of Growth Strategies 63 Corporate Governance Structure and Initiatives 35 Case Study: Analysis of a Global Hit 69 Major Discussions at Board of Directors 37 Analysis of Successful PDCA Examples Meetings and Audit and Supervisory 39 Financial Strategy According to the CFO Committee Meetings Held in Fiscal 2017 71 Risk Management The Heart of Value Creation Financial Analysis and Corporate Data 41 The Passion and the Prowess to Compete Globally 73 An Analysis of the Market and Capcom 43 Resident Evil 2 75 Market Analysis 45 Devil May Cry 5 77 11-Year Summary of Consolidated 47 Mega Man 11 Financial Indicators 79 Financial Review 83 Segment Information 89 Consolidated Financial Statement 94 Stock Data 95 Corporate Data Editorial Policy Capcom’s Integrated Report conveys initiatives aimed at improving corporate value over the medium- to long-term to shareholders, investors and all other stakeholders. -
Kynapse User Guide
SDK Release 3.8 Published Friday, June 24, 2005 Copyright © 2000-2005 Kynogon S.A. All rights reserved. Kynapse powered by Kynogon SDK Contents Kynapse User Guide 5 Introduction 6 Getting started 7 What is Kynapse? 8 Purpose of Kynapse 9 Design philosophy 10 Kynapse specs 11 Using this documentation 13 Typographic conventions 14 Finding information 15 Programming Guide 16 Kynapse 3.7 to Kynapse 3.8 migration guide 17 Getting started with Kynapse 18 Fundamental principles 19 Behaviors 20 How behaviors are generated 21 Kynapse architecture 22 Architectural overview 23 Kynapse layout 25 Simulation engine integration 26 Main objects 27 AI engine 28 AI world 29 Entities and entity attributes 30 Actions and action attributes 32 Brains 33 Agents 35 Services 36 Teams 38 Pathfinding constraints 39 Pathfinding heuristics 40 Pathobjects 41 Main data structures 43 Resources data structures 44 PathData 45 Pathways 47 Configuration data structures 48 AI engine configuration parameters (CParamBlock) 49 AI world definition 50 Entity definition 51 Core management 52 Time management 3 Kynapse powered by Kynogon SDK Exact time measurement 55 Deterministic time measurement 56 Time management sample code 57 Memory management 59 Object management 62 Data management 63 Initializing, updating and terminating Kynapse 65 Overview 66 Initializing Kynapse 67 Updating Kynapse 69 Terminating Kynapse 70 Kynapse coordinate system 71 Using Kynapse standard components 72 Creating and customizing Kynapse components 73 Configuring Kynapse 74 Generating pathdata 75 Common topics 76 Integration helpers 77 Tools 78 Reference 79 Glossary 4 Kynapse powered by Kynogon SDK Kynapse user guide Welcome to the Kynapse 3.8 user guide (online LIMITED version)! New to Kynapse? If you're new to Kynapse you should start reading: • The introduction (p.6). -
ANCIENT ASTRONAUTS Exploring Inkle’S Translation Adventure, Heaven’S Vault Subscribe Today 12 Weeks for £12*
ALL FORMATS BOSS BATTLES GENERATION ZERO THE INDIE DESIGNERS AVALANCHE ON MAKING THE INNOVATING BIG BADS ULTIMATE KILLER MACHINES Issue 10 £3 TWINE wfmag.cc CREATE YOUR FIRST INTERACTIVE FICTION 10 72000 16 7263 97 ANCIENT ASTRONAUTS EXPLORING INKLE’S TRANSLATION ADVENTURE, HEAVEN’S VAULT Subscribe today 12 weeks for £12* Visit: wfmag.cc/12weeks to order * UK Price. 6 issue introductory offer Let’s talk about games and xenophobia laying video games doesn’t cause otherwise their potency, I’d ask: how many people over the course non-violent people to go on shooting of history have structured their lives, lived, named sprees. Let’s get that out of the way right children, killed, and died for the story of a man who died P off the bat. Video games no more cause on a cross? violence than action movies, violent TV shows, crime Our stories are powerful, and they can be novels, The Ballad of Billy the Kid, The Iliad, or any other JESSICA PRICE extraordinarily powerful: the rational response to the storytelling that contains violence. Your kid isn’t going to economy, political environment, and looming climate Jessica Price is a go shoot up their school if you let them play Call of Duty. producer, writer, and catastrophe for millennials and those who come after Unfortunately, efforts to demonise video games in the manager with over a us would probably be despair and helplessness. But wake of tragedies, and the spectre of hostile crusaders decade of experience we get involved, we vote, we act, and we keep going.